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Yuumai Kosaka - _summer

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banvi
Hello :D
Easy
fine
Normal
00:14:788 (6) 1 grid right (grid lv3)
00:36:814 (1,2) 2 grid down
00:37:573 (3,4) 1 grid down
00:40:231 (2) 1 grid left
00:40:611 (3) 2 grid left
00:42:130 (7) 1 grid down
00:42:890 (1,2,6) 1 grid up
00:55:041 (9) new combo?(this is long)
01:01:117 (9) ^
01:17:826 (6) 1 grid down
01:52:004 (6) 1 grid left
Hard+
01:03:396 (5) 1 grid right?
01:06:244 (4) 1 grid down
01:06:434 (5,6) 2 grid down
02:33:016 (5,6,7,8) 1 grid up
03:23:712 (1,2,3,4) 1 grid right & 1 grid down?
03:58:839 (2,3) 1 grid left
03:59:219 (4,5) 2 grid left

overall thsmap nice. great skin
star & gl ;)
Topic Starter
owl13
done now

thank you ;)
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
hitcircle有点妨碍视觉,以及不建议用灰色。都是个人意见。

[Easy]
00:42:130 (4,1) - spacing
1.00的Slider Velocity在拉直线时是不能完全齐平的。(0.96可以),所以比如01:16:307 (1,2,3,4) - 这里,建议手动对齐。
02:47:447 (3) - 这里就用1拍折返3次不好吗。。。或者为了位置,折返两次加一个原地circle?

[Normal]
00:37:953 (4,1) - ...em...
00:39:472 (5,1) - 如果说之前的还好意识到这个略有点过了。
01:06:434 (2) - 尾点往下拉一格是不是和1的平行能更好?
01:22:383 (4,1) - 啊哈哈。
02:31:497 (3,4) - 这里可能换成slider好些。因为之前这里并非这个节奏= =
03:00:928 (3,1) - 这里开始spacing很混乱。。怎么回事?这个距离突然变成1/2拍,之后又有是一拍的点。。。希望修一下

[Hard+]
没必要+,不过建议HP-1
01:01:117 (1,2,3,4) - 这里的whistle是忘掉了= =?
01:28:079 (10) - 位置有点奇怪。。。关了grid右调点把。。
01:52:004 (8,1) - 这个距离更容易理解为1/2
03:44:409 (3) - 左一格和1那里重合上比较好吧。。。当然2的位置也要配合下。。

这图不错呢。。。继续加油~
Topic Starter
owl13
THANK , 已經作出了部分修改
aRiskOfRain
Easy;

Map it all please.

Normal;

00:14:788 (6,1) - Spacing.

Hard+;

Rename to Hard?
01:02:636 (1,2,3,4,5) - What's with these jumps?
01:32:257 (2,3,4) - Spacing.
02:30:738 (1,2,3) - ^
02:46:687 (8,9) - ^
03:25:801 (1,2) - ^
03:27:320 (3,4) - ^
03:49:630 (10) - Delete.
03:55:801 (1,2,3,4,5) - Spacing.
Why is there 0.5x sections here? They aren't in the other difficulties, plus they don't make a lot of sense... I'll star once you've had a think about it.
Topic Starter
owl13

DiamondCrash wrote:

Easy;

Map it all please. NO, Full i think this is bored

Normal;

00:14:788 (6,1) - Spacing. done

Hard+;

Rename to Hard?
01:02:636 (1,2,3,4,5) - What's with these jumps? so it is hard+ , I don"t want too easy :roll:
01:32:257 (2,3,4) - Spacing. K
02:30:738 (1,2,3) - ^ K
02:46:687 (8,9) - ^ K
03:25:801 (1,2) - ^ K
03:27:320 (3,4) - ^ K
03:49:630 (10) - Delete. OK
03:55:801 (1,2,3,4,5) - Spacing. I will keep this
Why is there 0.5x sections here? They aren't in the other difficulties, plus they don't make a lot of sense... I'll star once you've had a think about it. Fix here to 1x now.
Krisom
Sorry, I "kinda" skipped this one because I did not like the song :(

I'm saying "kinda" because, well, I am posting here and I actually had a look at all the difficulties.

Everything looks pretty solid, specially Normal, I'm just sad about Easy not really being an easy because, well, It feels like a normal to me, though you may want a second opinion. I think that removing some notes at Easy (transforming some sliders into just one long slider, for example) would make it much easier, and I'm sure that you can map something solid and easier than that.

Star
Topic Starter
owl13
ok thank , i made more easy for [easy] now
wmfchris
"_summer"seems strange, I don't know the song name ._.

[hard]
0:43:459 (3) down half grid
0:48:966 (5) spacing
1:06:434 (5) left 1 grid
1:18:396 (6,1,2,3) not symmetrical, (6,1)different from (1,2)... try to move (1,2,3) up a bit?
1:26:940 (5,6) (5) left 1 grid, (6) right 1 grid
2:30:738 (1) right 2 grid

need re-snapping??

star
Topic Starter
owl13
fixed thank :)
YGOkid8
General:
- Maximum kbps for audio is 192kbps. Yours is 219kbps. Get this fixed first, and I'll continue modding.
Topic Starter
owl13
Ok i fix it now thank :)

YGOkid8 wrote:

General:
- Maximum kbps for audio is 192kbps. Yours is 219kbps. Get this fixed first, and I'll continue modding.
YGOkid8
Just realised map is in violation of modding queue rules:

YGOkid8 wrote:

3c. 3 Difficulties ~ under 3:00 - 3:30 minutes
please read next time.
Topic Starter
owl13
yes i know , i not know are you consideration break time or not , so if you no want to mod , you can skip it thx
jericho2442
mp3 is pretty much a vbr 192 so seems fine

Easy

01:01:117 - add a note here and it makes the flow a lot better :)
01:33:016 (1) - remove this combo, runs smoother without it
02:45:928 (1) - remove this new combo so that you are consistent with your pattern
02:47:447 - a note here works great

Normal
00:41:371 (5) - new combo to follow your pattern
00:44:409 (5) - same
01:28:839 (2,3) - this spacing is very weird, but tbh it does work and have a nice flow so i wont complain ;)
01:52:763 (8) - this should have a new combo for your pattern right?
02:20:105 (1,2,3,4) - maybe point the sliders like this, looks better
02:35:105 (4) - add a new combo here or remove the one at 02:32:067 (1) either way works good and keeps it consistent
(suggestion) 02:52:004 (3) - new combo here
02:58:079 - add break time like the other diffs

Hard
01:13:839 (2,3) - spacing, this jump dont really work, move these closer like the rest of the pattern
01:34:535 (2,3,4) - plays nicer close rather than a jump
03:20:674 (4) - how about making this slider as long as the one at 03:17:636 (3) makes more sence to the music, and also flows abit better
03:55:801 (1,2,3,4,5) - this pattern might look nice, but the anti jumps in it really really dont play good, please give this all the same spacing

-----------------------------------

hmmm i really likes these maps, they was fun, nice job :)
Topic Starter
owl13

jericho2442 wrote:

hmmm i really likes these maps, they was fun, nice job :)
Fixed now , Thank you very much :)
James2250
Start kiai time on the notes themselves, not on the blue ticks before them. Same for ending them.
The 'star' in folder will only effect the stars on the outside of the beatmap, do you need it?
Is the combo burst designed to face that way? (check in test)
Try and keep kiai time the same on every difficulty
Delete 100g from folder, it will never be used

Easy:
01:00:438 (2,3,1) - spacing
02:46:008 (4,5,1) - ^

Normal:
00:12:592 (1) - resnap
00:21:704 (3) - clap sounds out of place
00:46:008 (1) - follow clap rhythm on this too?
03:16:387 (1) - extend to white tick
03:19:425 (3) - ^
03:43:729 (6) - new combo

Hard:
Don't have kiai during a break
00:12:580 (1) - resnap
01:02:716 (1,2,3,4,5,6) - keep spacing slightly more equal
02:01:577 (6,1) - jump doesn't really fit
02:18:286 (8,1) - move further apart
02:38:223 (1,2,3,4,5,6) - kind of odd spacing but I guess it can pass
03:23:033 (5,1) - space further?
03:33:096 (4,5) - spacing
03:44:489 (3) - semi hidden repeat
03:48:096 (1,2,3,4,5,6) - keep spacing equal?

Nicely done maps, just some small things to fix~~
Star'ed
Topic Starter
owl13

James2250 wrote:

Nicely done maps, just some small things to fix~~
Star'ed
OK I Fixed now , thank you :)
aesopl19193
all comments are suggestion only, feel free to ignore them

[General]
感覺NOTE有點花..

[Hard]
01:33:666 (x) - add a note?
01:59:678 (7) - clap at the second?
02:00:438 (x) - add a silder end at 02:00:628
02:01:957 (2,5) - whistle?
02:08:413 (2,3,4,5) - like this?
03:32:716 (3) - clap

[normal]

03:36:703 (X) - add a note
03:39:172 - like this?

[Easy]
01:44:868 (5) - delete the note
01:48:286 (x) - like this?

Good mapset, 但音樂玩起來有點悶
star


Topic Starter
owl13
some look is good , i edited some now , thank
yaya
feels good.
bubbled
Dotsu
希望这张图能早日Rank掉哈 :D
Topic Starter
owl13
THANK :)
Kyonko Hizara
:)
ztrot
pew! pop! the offset is a tad off, 12,582 works better.... pm me right away after this fix I want to rebubble this and I've EVEN lined up another
BAT to look at it afterwards seeing as you have been waiting so nicely :p
Topic Starter
owl13
done , thank :)
ztrot
no problem
James2250

ztrot wrote:

I've EVEN lined up another BAT to look at it afterwards seeing as you have been waiting so nicely :p
~

Just some general comments

-Seeing as almost everything in your map has a blue color tone to it why not skin the "sliderfollowcircle" in a similar way too?
-Not going to ask you to do it now but in future try to map all of your difficulties to the same place (including Easy)
-Might want to make your spinner metre a slightly darker color so it stands out against the background more
-Can't decide which way the combo burst looks better facing..so I guess it can stay like that
-Might as well end the final spinner at the same place on the last 2 difficulties?

The maps all look good, call me back after fixes and I will rank~
Topic Starter
owl13

James2250 wrote:

ztrot wrote:

I've EVEN lined up another BAT to look at it afterwards seeing as you have been waiting so nicely :p
~

Just some general comments

-Seeing as almost everything in your map has a blue color tone to it why not skin the "sliderfollowcircle" in a similar way too?
-Not going to ask you to do it now but in future try to map all of your difficulties to the same place (including Easy)
-Might want to make your spinner metre a slightly darker color so it stands out against the background more
-Can't decide which way the combo burst looks better facing..so I guess it can stay like that
-Might as well end the final spinner at the same place on the last 2 difficulties?

The maps all look good, call me back after fixes and I will rank~
ok

i add sliderfollowcircle now,
i Edit the final spinner end on same place
And i Edit spinner metre slightly darker

i thank this is ok now, Thank you ;)
ztrot
/me pokes James2250 AHEM
James2250
Hum.......I suggest you get someone to double check your offset (or ask ztrot to make sure)

It seems kind of off to me (Alace recommends +15)
Topic Starter
owl13

James2250 wrote:

Hum.......I suggest you get someone to double check your offset (or ask ztrot to make sure)

It seems kind of off to me (Alace recommends +15)
oh , I use windows xp test this now, In win XP , the offset real is deviation , And i use 25% listens , +14 is good now
i not know why use Win 7 can't listens the deviation :o

i thank now is ok , Thank you
James2250
I would rank but not a good idea after a large timing change~

Now you have to go bug ztrot :D
ztrot
buttons~
matthewhln
congrat
Topic Starter
owl13
THANK :)
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