Hard00:02:611 (2) - the curves would look better withouth the red anchor
Don't think so, looks too straight as for me00:06:861 (3,4) - I think changing the slider a little bit would make it look smoother and the transition to 4 better, suggestion:
Changed00:10:611 (3) - really close to being off screen
As long as it doesn't touch hp-bar it's fine. Made changes because of the previous suggestion so it's ok now.00:12:861 (3) - rotate by ~ -10° (selection) to make the transition better
Ok, also rotated the previous slider00:15:361 (7,1) - blanket minimally off
Fixed00:16:361 (2) - move up a little bit (or sliderend down a bit)
Ok00:17:861 (1,3) - those touch a abit, would be better if they didn't imo
Ok00:18:611 (3,5) - blanket?
I think current variant is better00:26:611 (3,4,5) - blanket could be better
Ok00:33:611 put sth here?
Want to make pause after strong beat00:33:861 (1,3) - how about making hte slider completely symmetrical and maybe restrcuture a little to blanket the end of 3?
Removed unnessecary white points and made the blanket00:37:861 (3,4) - sliderend should lead to 4 => end up or 4 down
Don't want to stack them00:41:861 (1,2,3) - this would fit the instrumental better while still fitting the vocals too:
I think current variant is better00:44:861 (2,1) - how about changing the shape of 2 and forming a blanket?, idea;
Didn't change shape of (2) but made a blanket00:51:861 (5) - ctrl g + ctrl h would flow better imo
Result is almost the same so won't change it at the moment. Maybe will do something with it in the future00:54:861 (1) - that sldier is fine, just reminds me of 2009 a bit
00:57:861 (1) - curve a bit
Ok00:59:861 (1) - curve more towards 2
Ok01:00:861 (5) - ^ 6
Ok, copy-pasted and flipped (1)01:01:861 (1) - would look better symmetrical
Wasn't intending to make wave here01:02:861 (3) - either move up or blanket?
Moved up01:03:861 (1) - I think kicksliders before stream play weird since they make many players start the stream with their weaker finger (if they don't play the kicksldier like a singletap) either make it 1/2 or just a full stream?
Made full stream01:10:861 (3) - looks pretty meh since the end is so close to the red anchor, more like this maybe?
http://lasse.s-ul.eu/8fpqDoil.png or
http://lasse.s-ul.eu/rCDRXa7C.png Reworked01:25:111 (3) - move end a bit down
Ok01:26:861 (1,2,3,4,5) - curve stream a bit towards 6
Ok01:27:861 (1,2,3) - anti-jump right after a stream with low spacing, might be weird to read
Divided=> 01:36:111 (1,2,3) - this looks excatly the same, but it's a triple
I think it's related to ^, right?01:38:611 (4,1) - blanket
Ok01:39:861 (4,5) - make the sliderend point towards 5 by rotating slider or moving 5 or sth
Ok01:40:861 (1,2) - blanket is slightly off
Fixed01:46:861 (4,5,6,7,8) - curve stream a bit towards 9
Ok01:48:861 (4,5,6,7,8) - curve or rotate for better flow
Rotated01:54:861 (3) - ctrl j + rotate
Ok, also made it curve01:58:861 (5,6) - fix blanket
Ok02:01:861 (1) - remove red anchor?
Nope02:06:861 (3,4) - fix blanket
Ok02:21:111 (1,2) - consider making this a slider or sth since a sudden 1/6 triple, it's the only time a basically 180bpm triple appears on a map that is 120bpm the whole time
Made 1/4 triple02:24:861 (3) - rotate?
Reworked that part a bit02:35:361 (6) - move up a bit? I think that plays better than a stright line
Made square02:37:611 (5,1) - blanket?
Ok02:46:611 (2,3) - space those?
Ok02:49:861 (11) - nc?
Ok03:24:861 (3) - red anchor makes it look worse than it should
Done on purpose[03:37:861 (1,3) - blanket?
03:38:861 (3,4) - flow could be better
03:39:861 (5) - curve would look better and could blanket 03:40:861 (6) -
03:43:861 (5,6) - blanket is slightly off
03:45:861 (4,5) - ^
03:50:861 (3,5) - move 4
03:49:861 (1,2,3,4,5) - how about this?
SPOILERlowered ar to make it easier to see
292,292,229861,6,0,P|374:248|405:162,1,176.000005371094,4|8,0:0|3:0,0:0:0:0:
352,64,230611,1,0,0:0:0:0:
260,144,230861,2,0,B|218:158|204:208|204:208|196:246|141:262,1,176.000005371094,0|0,3:0|3:0,0:0:0:0:
96,148,231611,1,8,0:0:0:0:
32,44,231861,2,0,B|83:8|132:32|132:32|224:24,1,176.000005371094,0|0,3:0|3:0,0:0:0:0:
]
^remapped all this part Normal00:08:111 (1,4) - fix blanket
Ok00:13:861 (1) - curve?
Ok00:35:361 (3,4) - blanket?
Nope00:43:861 (4) - up a bit for better flow
Ok00:44:861 (5) - would look better symmetrical
Ok00:50:861 (3) - end down a bit
Ok00:57:861 (1,3) - fix blanket
Don't really know how to do it without change of spacing01:00:111 (2,3) - more like this?
http://lasse.s-ul.eu/9QPP3ht0.png Ok01:25:861 (1) - suggestion:
http://lasse.s-ul.eu/HbIT8iP5.png Don't really like how it looks01:57:861 (1) - blanket slightly off
Fixed02:12:861 (1) - ctrl j?
Ok02:44:361 (2,3,4,5,6,1) - pretty confusing pattern for a normal diff
Reworked03:07:611 (1) - end down a bit or 03:08:111 (2) - left
Ok03:11:361 (5,6) - blanket or move 6 left?
Ok03:15:111 (3,2) - blanket?
Nope03:18:361 (1,3) - maybe straight or curve more
I think it's fine03:19:861 (2,3) - fix blanket
Ok03:21:611 (4,1) - blanket slightly off
Fixed03:22:861 (3) - could look better
Changed into wave03:37:861 (1) - remove the middle point
Nope03:41:861 (1) - should point more towards 2
Ok03:42:861 (3) - rotate so the end more right
Ok