zelos15 wrote:
Easy:
The very first note, center it and adjust the few notes accordingly to keep same spacing. It was almost exactly in the middle already... but i moved the first two notes accordingly.
Normal:
01:09:881 - 01:57:632, This part is unsuspecting for normal difficulty players. Make this area easier. I made a few adjustments. The second half of the song is supposed to be harder than the first though. The Insane and Hard diffs follow the melody, so they go with all the little twirls and details it has. Easy and Normal follow the beat and make up for it by getting faster towards the end.
Other than those. you did a great job on the map. star. Thank you!
Feno wrote:
[General]
Empty .osb, remove it and full submit. Oops. Done.
[Normal]
01:22:978 (1) - Don't need a new combo there. Went with your suggestion from the chat.
[Hard]
00:57:875 (5) - Add some more repeats? Done!
01:00:057 (5) - ^ ^
01:03:332 (9) - ^ ^
01:54:630 (5) - ^ ^
01:56:814 (5) - ^ ^
02:00:087 (11) - ^ ^
For the 6 above, if you extend them maybe you could use timing sections to fade the sound out to fit the music, I do believe it would turn out pretty nice. If you're not sure on how to do that, feel free to message me and I could guide you through it. ^
[Insane]
00:21:858 (1) - Remove new combo? I like to have them synced to the beat and the whistle sound.
00:22:130 (2) - New combo? ^
00:30:589 (1) - Remove new combo? ^
00:30:862 (2) - New combo? ^
00:50:508 - Add a note? This wouldn't be justified by the melody, so no.
00:51:326 - ^ ^
00:52:145 - ^ ^
00:56:784 - Same suggestions about the sliders here as in the hard difficulty. Done!
01:47:263 - Add a note? Same as above.
01:48:082 - ^ ^
01:48:900 - ^ ^
01:53:539 - Same slider suggestions as in hard. Done!
Overall, I like it #star Thanks!
Lanttu wrote:
Maybe try to silence the spinnerspin sound, or at least make it more quiet? :3 It's pretty loud compared to everyhting else and it stands out too much in my opinion. Done!
[Insane]
00:11:761 (4) - New combo since the spacing changes Done!
00:16:946 (3) - I don't like this jump, make it same length as 1-to-2? ;_; Yeah, you're right ... done!
00:40:958 (7) - New combo Done!
01:02:514 (8) - ^ Done!
01:16:976 (5) - ^ Done!
01:25:708 (5) - ^ Done!
01:59:269 (8) - ^ Done!
[Hard]
Slider-nazi, 00:36:592 (4) - maybe move the end square one grid down? Done! And the beginning of (5) half a grid to the left, for equal distance.
01:02:514 (6) - New combo Done!
01:59:269 (8) - ^ Done!
[Normal]
00:30:043 (4,1) - Very sudden and long jump in normal, I don't think this is very good. >: Try to arrange the blue combo someway different that it comes closer to the next combo? Done!
00:40:411 (2) - Move this down as much as the distance snap says and then one grid right, it fixes the spacing. Done!
00:45:869 (1,2,3,4) - Too big jumps for normal? Okay, I made them smaller.
00:58:420 (4,1) - ^I can't think of any way to fix this one ;_;Thanks for the additional advice in the chat!
01:36:076 (1,2,3,4,5,6,7,8) - Confusing. ;_; Or maybe it's just me.. Got a revised pattern now.
01:42:624 (1,2,3,4) - Again some pretty big jumps. Made these smaller too.
Great job, star<3 Thanks, kudosu :3
Gonzvlo wrote:
GeneralEasy
- Since you made "Section-pass.png" you need "Section-fail.png" Oh, okay.
- Tags must be the same for all the difficulties. Oops, fixed.
- Preview Point must be the same for all the difficulties. Fixed.
Normal
- Let's "Improve" some sliders.
- 00:19:674 (3) - Curve this a bit: Done.
- 00:58:966 (3) - Try something like this: That one was a bit broken, I fixed it according to my idea.
- 00:50:234 (3) - ^ Followed your suggestion there.
Hard
- 00:30:588 (1,2,3,4,5,6,7) - Keep spacing constant, or It will be confusing. It is constant between those. If you mean compared to before, I think it's easy enough to read.
- 00:38:228 (7,8) - Fix Spacing. I think it looks too cramped if I move them closer together...
- 00:50:234 (1) - I don't like this, Check "00:58:966 (Easy)" maybe you can make something like that but bigger. I like it ;_;
- 00:54:600 (2) - Suggestion: Delete this note and Add a break 00:52:691 ~ 00:56:511. I'm against this, because it causes a startling pass/fail sound immediately after the slider, and because I only want one break. I have now added additional notes to that part.
- 00:58:420 (4,1) - Fine, players will read these jumps , but shorten spacing a bit. This was already shortened according to Lanttu's advice. The space is so the orange combo fits inbetween.
- 01:00:603 (4,1) - ^
- 01:03:332 (5) - This should be like this: Nope, listen closely to the melody.
SPOILER[attachment=0:42903]line.png[/attachment:42903]- 01:26:253 (5) - Suggestion: Use "Whistle" on every repeat. Sounds too brutal imo.
- 01:32:255 (5) - I like this in some way <3
Insane
- 00:44:232 (4) - Try to fix/improve it. Adjusted a bit, but I like it tbh.
- 01:38:122 (9,1) - Suggestion: Unstack (1) No, because if I distance snap (1), it doesn't look good. And if I move it further away, it becomes too hard.
Cake <3, Star~ Thanks!
- 01:37:441 (5) - New Combo & Unstack it please. Did the new combo. But I will keep them stacked in accordance to the melody, as they represent notes of the same pitch.
Garven wrote:
Snagged this from #modreqs Thanks for modding!
[General]
Hrm, I dunno if this song really warrants kiai sections. It might be better if you just did a fountain at 00:48:052 - and 01:44:808 - and called it good. Your choice, though.
[Easy]
I kinda wish the distance snap was a little higher so you don't get all those overlaps with the sliders. It might be a little intimidating at first read with a slider speeding it's way to another one, but there's a slight pause before the next one starts. Since it was only the Easy diff, I remapped it with 0.7x spacing.
End your kiai at the end of the spinner please. Done.
Kind of dull with mostly 1/1's, but it's technically fine. Think you could spruce it up a bit with some longer sliders going with the melody line instead of sticking to the beat so much?
[Normal]
Hrm, this difficulty seems to be doing the same thing as easy did. It's almost rhythmically identical. Do you think you can spruce it up a bit?
00:30:588 (1) - You start switching around your distance snap even though there's little to no musical/pattern justification behind it. Please keep things consistent. Ah well... changed.
00:34:954 (1) - ^ ^
01:32:255 (5) - Cute slider. <3 :)
Also, if you could, please go through and listen on the sliders. A lot have the soft whistle on them and they really sound bad to me. ._. They barely sound any different from the normal sliders Are you sure you're not using some skin that causes the problem?
[Hard]
00:45:869 (1,1,1,1,1) - Please avoid doing new combos like this. It messes with the HP drain metric. If anything, remove all new combos except for the last one. Okay, but then the first one needs to stay too.
01:42:625 (1,1,1,1,1) - ^ ^
This diff was nice~
[samijul]
Nice 'n smooth~
[Insane]
I dunno if a song like this really calls for an insane difficulty, but okay...
00:45:870 (1,1,1,1) - Same comment from hard. Same changes.
01:42:625 (1,1,1,1) - ^ ^
A lot of the jumps felt rather extreme, considering the song... To me the streams feel more extreme... I can't get an S on this map myself, but the misses always are from the streams, not the jumps. I also did my best to make them predictable by their placement in the song.
Try to spruce up the easier difficulties please.This is really difficult for me, but I am tryingDone, I guess
eldnl wrote:
[General]
Removes .osb file folder. A folder? If you mean only the .osb file, this isn't necessary.
[Easy]
[*] Do not go out of the grid. Wait, why not?
[*] Need to improve the sliders. Hmm, is there any specific problem with them?
[*] Do not put random notes, try to shape it, so it will look better. Do you mean positions on the screen (patterns) or in the song (timing)? As for patterns, Easy has very few notes, and they should be all distance snapped and clearly visible, so there can't be done any complex patterns I think. As for timing, it was more regular earlier, but not really interesting, so it was improved with Garven's help.
[Normal]
[*] This difficulty looks better than the previous
01:03:332 (2) Replace this slider just a note Slider is more fun
01:26:253 (5) Make this slider of 1/4 Nope, I want it to fit the melody, which is 1/6
01:46:990 (1,2,3) Too close Yeah, I guess there is still some room. Distance increased.
01:42:625 (1,2,3,4) well you could do this combo Hmm, not a bad idea, I'll do this.
01:53:539 (1,2,3,4,5,6,7,8) seems somewhat difficult to read, you could change. This once had a note on ever 1/2 beat... maybe I'll change it back, not sure yet.
[Hard]
[*] This difficulty is pretty good but I feel I could improve. (Order it) ?
[Insane]
[*] I feel that the jumps of this song are wrong , in addition to several parts of the "hard" difficult. Change this. I made the jumps them as readable as possible, but it wouldn't be fun without them
01:16:430 these jumps are fine, but I would gather only a little I had a misplaced note in that area, fixed it. Not sure what you mean by "gather" though.
You need to work more on this map, the truth is I did not like the way you did, but I love Clannad, I will help as you need, just send me a pm.
star
Thanks for the mods!narakucrimson wrote:
Nice map~~ Didn't see so many problems, or should I say, things that I'd change but aren't also "wrong". Keep in mind that my mods are always suggestions!
[General]
You've done a good job for your first beatmap - I mean, I'm also a first beatmapper, but I know when I'm facing a nicely done map. Thanks!
[Easy]&[Normal]
Nothing wrong here
[Hard]
33:590 - (5,6) - These are hiding the second reverse arrow. I think it would be better if it wasn't hidden, if not, the player must memorize the reversing.
39:593 - (2) - I heard somewhere that fully stacked sliders are unrankable. You should move it.
Hmm, I see what you mean... for both of those I was trusting in the player learning fast enough from the music. Since I can't think of any good way to change those at the moment, and noone else has mentioned them yet, I will keep them for now. I'll wait for further opinions.
[Insane]
52:418 - (4) -Since 4 is a beat away from 3, and 3, 2 and 1 are one and a half beat away from each other, I'd say the spacing isn't good. It isn't much of a problem because an entire beat is a lot of time to react, but I'd try a triangle pattern instead (like 1, 2 and 3 making a triangle, and 4 being the center) I like it better when 1 and 4 are at the same place
And nothing more to say n.n Good job! Thanks!
Star!
Joon wrote:
hi
my modding
[Easy]
00:19:674 (3) - Start Notes add whistle Done!
00:37:137 (3) - ^ Done!
01:16:430 (3) - ^ Done!
01:33:893 (3) - ^ Done!
01:44:808 (1) - change finish Done!
[Normal]
00:42:049 (2) - add whistle No, that sounds weird ... I assume, you meant (1), if so, done!
GL Thx!
Thanks for the mods!kino77 wrote:
Hi~
What a good song and map~ :3 Thanks!
[Normal]
01:44:807 (1,2,3,4,1) - put the beginning of them together? I can't ... if I do that, they'll get stacked and look weird
01:54:357 (2) - Put it right under the end of 1,same way to 4,6,8? No, for the same reason...
[Hard]
00:31:953 (1,2,3,4) - Hard to read...> < I think it's easy, it's just four sliders.
00:39:593 (2) - Don't put this under 3,can't see... There is the second person... okay then, I changed it.
Combo modSPOILERAll done!00:14:490 (1) - Remove new combo?
00:16:400 (1) - ^
00:19:675 (5) - New combo?
00:22:949 (1) - Remove new combo?
00:27:314 (1) - ^
00:28:406 (3) - New combo?
00:31:953 (1) - Remove new combo?
00:32:772 (4) - New combo?
00:37:137 (5) - ^
00:38:229 (1) - Remove new combo?
01:26:384 - ^
01:28:709 (1) - ^
01:29:527 (4) - New combo?
[Insane]
00:09:852 (5,7) - Why not jump here? Player getting used to the triangle first
00:09:852 (5) - 12 grid up? No, I can't make any sense out of that ... typo?
01:16:430 (1) - These jump is very insane... Not really...they might be between streams, but in relation to the distance there are much faster ones in the map.
01:59:269 (1) - 12 grid up? Ah, that's what you meant ... but I like the current pattern better.
01:25:162 (1) - ^
Combo modSPOILERAll done! (except the one at 00:32:772)00:19:675 (5) - New combo?
00:22:949 (1) - Remove new combo?
00:27:315 (1) - ^
00:28:406 (3) - New combo?
00:32:772 (7) - ^
00:37:138 (5) - ^
00:38:229 (1) - Remove new combo?
01:15:885 (7) - New combo?
01:24:616 (5) - ^
STAR~!
LesTrucsRose wrote:
HardSPOILER00:29:497 (3) - Add whistle hitsound to this slider. Not to the beats, to the slider, so it makes a "tssss" sound. I think that's too much. I'd like having the whistle only on the first slider of every measure.
00:36:046 (3) - Add whistle hitsound to this slider. Not to the beats, to the slider, so it makes a "tssss" sound. ^
00:37:137 (5) - Add whistle hitsound to this slider. Not to the beats, to the slider, so it makes a "tssss" sound. Ah, I forgot this one - added!
00:44:232 (4) - Nice spiral. :]
01:13:701 (3,4) - move 3 and 4 so that they're not overlapping. it's hard to follow these beats. Actually, I had them non-overlapping in the beginning, but it was harder to read than it is now...
01:31:164 (3,4) - move 3 and 4 so that they're not overlapping. it's hard to follow these beats. ^
Excellent map. Rank-ready, except these problems, but they're all just my opinions.
InsaneSPOILER00:13:399 (2,3,4,5,1,2,3,4,5,6,1,2,3,4,1) - Flip horizontally. 00:13:535 (3) is being overlapped in a bad way, so I suggest it all just gets flipped. I managed to get the two (3)s to the same position, so it looks better now :)
Excellent!
Completely rank-worthy Yay Thanks for modding!
karenying wrote:
General
Delete .osb No.
Easy
00:25:677(2) - whistle (slider end) Done!
00:43:140(3) - ^ There is no (3) there...!
00:43:686(1) - no whistle No, that would break the pattern. (whistle at the start of every measure)
00:45:869(1) - ^ ^
00:51:872(3) - whistle (slider end) No, without is better.
01:00:604(3) - ^ ^
01:30:619(2,3,1) - um...can't see the number distinct?not good at easy diff but I think it is OK<_< I don't think anyone could get confused about the order here.
01:36:076(1,2) - ^ ^
01:39:350(2,3,1) -^ ^
01:42:625(1) - no whistle Same as 00:45:869 (1).
Normal
00:33:863(6,7) - separate and follow spacing better Nah, I think that's easily readable.
00:38:229(7,8) - spacing ^
00:45:869(1) - no whistle Same as on Easy.
00:45:869(1,2,3,4) - spacing Those are jumps They are bigger on Hard and Insane.
01:01:149(1) - ^ ^
why 1/2 beat like 1/1 beat? unify spacing plz ^
Hard
um...spacing not good Why? Could you give something more specific?
Insane
interesting stream
Thx for mod
Garven wrote:
Alrighty then, let's see what we've got.
[Normal]
00:32:771 (5) - For the sake of consistency, please set new combos every 4 beats. So NC here
00:37:137 (5) - ^
01:22:706 (6) - Hrm, maybe New combo here instead of at 01:22:978 (1) -
01:29:527 (6) - New combo
01:30:618 (1) - Remove new combo
01:31:710 (3) - New combo
01:55:722 (5) - New combo
All done!
[Insane]
00:24:041 (1,2,3,4,5,6,7,8) - Think you can even up the jump distances? This is like a mini-corner jump (which I explain my distaste for below)
I think it looks better if it fits the screen format instead of being a square.
00:45:870 (1,2,3,4) - I'm not a fan of corner jumps like this mostly because of the uneven spacing you end up with due to the playfield dimensions. No need to change, just my thoughts on those, hehe.
I still think the jumps are a bit extreme for the song. Just sayin' :V
Thx for modding again!
Doomsday wrote:
Just to let you know, I think the BPM is a tiny bit fast (By tiny, I mean .005 fast. I got 109.940), so it goes a little early near the end. Since it's so small I won't pop your bubble over it, but it would be great if you could change that. If you do change it, I'll rebubble for you.
In the end, I changed it to 109.942.
Oh, and another tiny thing, In Normal, could you make the slider at 01:32:255 a bit clearer? All that overlapping looks kinda ugly and it isn't clear how the slider goes.
I don't wanna change that one; everyone who mentioned it in their mod posts so far liked it, and I didn't see anyone having problems with it.
Thx for modding!