-put a hitcircle approach circle from the template skin in folder
-Ok Odaril is remapping his easy, so I don't need to comment on 3 star thing
-These maps could use some more hitsounds, before 00:26:712 try and add some whistles in a nice pattern. After that when the song picks up it could use some more claps for basically the rest of the song
-Make sure the preview point is the same on every difficulty
-Start the kiai times on the notes themselves, not slightly before them. Also end it on white ticks not blue
-Risky and Dangerous should have the same kiai time
-Make sure all tags are the same
Risky:
00:10:822 (6) - although it is prob rankable, I don't like this slider overlapping itself like that
00:44:753 (1,2,3,1) - spacing
00:47:815 (1) - don't have this start on blue tick
01:35:319 (5) - sounds odd on blue tick, I would just delete it
Would sound better ending the map at 02:20:091
Dangerous:
(Hey hitsounds sound better on this difficulty, make Risky like this)
Most of the map seems to follow 0.9 spacing, but then it changes at random times (that aren't jumps) any reason for this? Otherwise go through and try and make spacing more consistent
00:19:098 (1,2) - spacing
00:34:988 (6,7) - ^
00:37:388 (1) - start on red tick, end at 00:38:961
00:46:243 (7,1) - spacing
01:12:395 (1,2,3) - try and keep spacing equal, or so it makes sense
01:14:050 (8,9,10) - ^
01:19:677 (10,11,12) - ^
01:24:643 (8,9,10) - ^
Basically you just need to go through and make sure the spacing on the grid matches up with the timeline unless you have a good reason to change it
Would sound better ending the map at 02:20:091
Teras' Lethal:
00:27:374 (1,2,3,4,5,6,7,8,9,10,11) - >_> might want to make this slightly more do-able
nicely done map, pretty extreme though
Nekoo's Taiko:
nothing unrankable I see
*star*
-Ok Odaril is remapping his easy, so I don't need to comment on 3 star thing
-These maps could use some more hitsounds, before 00:26:712 try and add some whistles in a nice pattern. After that when the song picks up it could use some more claps for basically the rest of the song
-Make sure the preview point is the same on every difficulty
-Start the kiai times on the notes themselves, not slightly before them. Also end it on white ticks not blue
-Risky and Dangerous should have the same kiai time
-Make sure all tags are the same
Risky:
00:10:822 (6) - although it is prob rankable, I don't like this slider overlapping itself like that
00:44:753 (1,2,3,1) - spacing
00:47:815 (1) - don't have this start on blue tick
01:35:319 (5) - sounds odd on blue tick, I would just delete it
Would sound better ending the map at 02:20:091
Dangerous:
(Hey hitsounds sound better on this difficulty, make Risky like this)
Most of the map seems to follow 0.9 spacing, but then it changes at random times (that aren't jumps) any reason for this? Otherwise go through and try and make spacing more consistent
00:19:098 (1,2) - spacing
00:34:988 (6,7) - ^
00:37:388 (1) - start on red tick, end at 00:38:961
00:46:243 (7,1) - spacing
01:12:395 (1,2,3) - try and keep spacing equal, or so it makes sense
01:14:050 (8,9,10) - ^
01:19:677 (10,11,12) - ^
01:24:643 (8,9,10) - ^
Basically you just need to go through and make sure the spacing on the grid matches up with the timeline unless you have a good reason to change it
Would sound better ending the map at 02:20:091
Teras' Lethal:
00:27:374 (1,2,3,4,5,6,7,8,9,10,11) - >_> might want to make this slightly more do-able
nicely done map, pretty extreme though
Nekoo's Taiko:
nothing unrankable I see
*star*