Ok, this seems to only happen if you are spectating a lobby, and not on Idle. If you change the scores too fast the main client will end up crashing. Here is the crashlog:Tracreed wrote:
I'm not sure if this is something that just happens to me but if I change the score of a team too fast the sore will get stuck at 2, if I then right click and remove some points it will go down to 1 and if I continue to 0 and then once again the client crashes.
If this is a bug hopefully you will fix it.
Crashlog
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at #=qX2XqZSegQIKGxrelmq2dGGklc2HaH2TPedPpYLWA21VmOAy6dTzPC_Gk42LPZIty.#=qFhU$X$hDp7CILS2SFYaCAg==()
at #=qX2XqZSegQIKGxrelmq2dGGklc2HaH2TPedPpYLWA21VmOAy6dTzPC_Gk42LPZIty.#=qq1maaInAYaXbbidZ8cmTK6P7gOxamci7y3k8eweKj0U=(Object #=q10QA$HaTob0Pm9xThV3MFQ==, EventArgs #=q3VzZfaiTNzmL6WFUwIUwuQ==)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at #=q7RPDqn7$CzKERd$7XNgsb$8IhVl0CYTR3KRcaTnjwu8=.#=qJXmlooIiPPyVbh3vF7ntsA==(#=qEKGGjHZW2nNmdeVOdV093ci9xAURs1stlTqmsgx6JkQ= #=qcRbqaYiTt7KshGE4R7VvMA==)
at #=qtukgoHjJAu4CVndqJdhlzGEt7VX94niIHzsdE0ogY6Q=.#=qltIoDQqeNJuOQOeWyVlU_Q==(#=qEKGGjHZW2nNmdeVOdV093ci9xAURs1stlTqmsgx6JkQ= #=qcRbqaYiTt7KshGE4R7VvMA==)
at #=qOG_a6Cr3w8NHKC10AvRa4lKcQdeadSHCyv34c0ibAdlbQekyIMQ5Fve4oD4$3oiR.#=qYq6ZDB2QnplygXndYNb7$A==()
at #=qtukgoHjJAu4CVndqJdhlzGEt7VX94niIHzsdE0ogY6Q=.#=qiAEDf8SR3MyJB$fGP8HK3w==()
at #=qstTGdEKx4K3TRU_td0MK1A==.#=qQyFroJYSz9RnOy_KCcqgkA==()
at #=q99Ca$3vwA130luCzDrTVBMYz_FypLS1Ot7mPOkwmmyk=.#=q7_JTZEWDo55In8XImQEVEg==()
at #=q99Ca$3vwA130luCzDrTVBMYz_FypLS1Ot7mPOkwmmyk=.#=qC_NYr10_zv4G499tkjfzzw==(Object #=q10QA$HaTob0Pm9xThV3MFQ==, EventArgs #=q3VzZfaiTNzmL6WFUwIUwuQ==)
at #=qvb1$tbrwHGtaw2lfLpAXu8sp3lY0Uw3sRxJoXHhUXE95K3IxjFIQeBSJDcWjkQXG.#=qeUQ49DSvfZ0P2pV0GHlWFA==()
at #=qK8Kks9xNXZKrnfIbH9ym_c8Aj942$$hKLtfk29pKjUjzSgbLgrG_hAIFvnREX7dq.#=qoYt_L2jiflfVwtmvHWm3vybY4p6KQJfjpt7TGvg3344=(Object #=q10QA$HaTob0Pm9xThV3MFQ==, EventArgs #=q3VzZfaiTNzmL6WFUwIUwuQ==)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=qK8Kks9xNXZKrnfIbH9ym_c8Aj942$$hKLtfk29pKjUjzSgbLgrG_hAIFvnREX7dq.#=qU7KF2h1aoHjm_Gaw5AyTQA==()
at #=q99Ca$3vwA130luCzDrTVBMYz_FypLS1Ot7mPOkwmmyk=.#=qU7KF2h1aoHjm_Gaw5AyTQA==()
at #=qBH67$p9fRK5q8cjAPPNrXg==.#=ql91VqkBQKN7fFrtZEbvAnw==(String #=qAWuHBeEjETUlaeTqOeGf4Q==, Boolean #=q40_QlCbqsPIGrciyZ80e_44bJ$z50dcca4HTKO7ntNg=, Boolean #=qeVH090nucOPnZ_EE4ebwCOuIfWSSqon0$yVA0ZyEYx4=, Boolean #=qPZVsrzqdT8UIeO0Sqk3qUQ==)