Confirming what's already been said. This shouldn' take too long, good luck!
That's something special yeah. As you probably can tell, the rhythm of the part is following both vocals and drums. It's shifting between them back and forth constantly. So the SV changes are something to spice up the vibe - which imo work pretty well. Since it barely effects playability, I feel that the enjoyment value of the pattern outweighs the loss in quality from sacrificing consistency.Avishay wrote:
Mapset is great, but there are 2 things that I can't figure out in Skystar's diff and it bothers me -So.. why? thanks.
- What's up with the sudden sliderslide changes? 00:16:073 (3) - 00:16:791 (1) - 00:19:666 (1) - 00:20:384 (3) - etc etc. Perhaps some custom hitsound was intended here? Because the Soft set indicates that is not..
- Slider velocity changes in the beginning, 00:16:073 (3) - 0.8x to 0.5x to 0.75x to 1.0x and egh.. It's not consistent at all when it continues, it's just seems completely random to me, no changes in vocals / music, for example: 00:16:791 (1,2,3,4,1) - This feels really forced to play, in various aspects..
lmao xddOkoratu wrote:
Unused green lines dont change anything so why delete them if they dont change anything ? :/
sure hope so too.Yohanes wrote:
And hopefully the last round lol
And only took 10 months pfffBakari wrote:
This shouldn' take too long