This beatmap was submitted using in-game submission on Wednesday, May 21, 2008 at 2:18:23 AM
Artist: Dokumaru & Amigo Tai
Title: Tatakae! Kikaioh
BPM: 167.9
Filesize: 2764kb
Play Time: 02:53
Difficulties Available:
Information: Scores/Beatmap Listing
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This is my first attempt at creating a Beatmap. I've only started using the software just a day or two ago as of this writing and this is how I could come up. There are still plenty of things I need to get around, including the use of Sliders and getting the BPM and Offsets right. Please feel free to comment and provide suggestions on how I can improve. Hopefully, as I get more experience, I'll be able to make better Beatmaps in the future. Thanks a lot.
For Your Information: the song is featured on this Beatmap is the OP theme to the arcade game Choukou Senki Kikaioh, which is released in the US as Tech Romancer.
EDIT (5-21-08): I've updated my Beatup abit by improving the Beat and Offset timings as advised by the mtmcl of the Mod Team. I also made a slight modification with one of the sliders in the 2nd Stanza to test the loop feature.
Artist: Dokumaru & Amigo Tai
Title: Tatakae! Kikaioh
BPM: 167.9
Filesize: 2764kb
Play Time: 02:53
Difficulties Available:
- Normal (1.05 stars, 132 notes)
Information: Scores/Beatmap Listing
---------------
This is my first attempt at creating a Beatmap. I've only started using the software just a day or two ago as of this writing and this is how I could come up. There are still plenty of things I need to get around, including the use of Sliders and getting the BPM and Offsets right. Please feel free to comment and provide suggestions on how I can improve. Hopefully, as I get more experience, I'll be able to make better Beatmaps in the future. Thanks a lot.
For Your Information: the song is featured on this Beatmap is the OP theme to the arcade game Choukou Senki Kikaioh, which is released in the US as Tech Romancer.
EDIT (5-21-08): I've updated my Beatup abit by improving the Beat and Offset timings as advised by the mtmcl of the Mod Team. I also made a slight modification with one of the sliders in the 2nd Stanza to test the loop feature.