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Larval Stage Planning - Stargazer

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Topic Starter
Iceskulls

intoon wrote:

M4M

[Easy]

00:50:900 (3,4) - add clap at tail? :arrow: ok
04:04:577 (3) - x64 y200 :arrow: current one is fine imo

[Normal]

00:53:327 (2,3) - DS? :arrow: slightly error like +0.1-0.3 or -0.1-0.3 is fine
01:25:312 - add something? ::: 02:41:194 - have something here about similar part. :arrow: ok
04:43:621 (4,5) - :arrow: I prefer current rhythm

[Hard]

00:26:136 (1,2) - inconsistent DS :arrow: wh
01:21:562 (3,4,5) - ^ :arrow: slightly error like +0.1-0.3 or -0.1-0.3 is fine
02:13:841 (1,2,3) - ^? :arrow: fixed a bit
02:20:900 (1,2) - ^ :arrow: looks fine
03:12:077 (1,2,3) - ^? :arrow: uhh ok fixed
01:17:591 (2) - x136 y96 :arrow: ye
01:59:944 (2) - x200 y212 is placed completely middle about 01:59:503 (1,3) - :arrow: looks fine imo
02:06:783 (1,2) - little close than other DS.. :arrow: I fk up

[Insane]

00:20:401 (3) - x28 y128 ? ::: this place was considered previous slider's direction. :arrow: fixed a bit
00:29:666 (1) - give some curve like 00:30:328 (2) - ? :arrow: ok
01:25:753 (6,7) - change to triplet? :arrow: no, not sound right to me
01:55:312 (5,6,7,8) - suggestion :: curve partten is more funny than straight partten.. > < :arrow: no, I think current one fit the song here
02:01:268 (1,2) - :arrow: I want to focus vocal and ignore kick here
04:11:856 (1,2) - ^ :arrow: ^
03:46:158 - add note here?? i'd like triplet here~ um.. overmapping? :arrow: overmapped :C
04:45:496 (8,1) - inconsistent DS here? :arrow: is osu!editor fk up my map ? fixed
thanks for the mods :)

AsakuraNe wrote:

Helooo~ :3 M4M from your queue~
Status:DONE(will finish within 24 hours)
These are just suggestions. If you don't want to change it. feel free to do so. ;)

Click me Senpaaai :P

GENERAL

  1. How about cutting the mp3? The sound ended at 05:01:964 though. Just telling ;) :arrow: I believe it's fine lol

EASY

  1. 00:50:680 - There's a piano sound here~ Start a slider here and remove reverse on 2 :arrow: no , I don't want to map piano here
  2. 01:32:371 - Fix DS :arrow: y
  3. 01:43:400 - ^^ :arrow: i s2g
  4. 01:48:694 - Move to y:184 for perfect triangle :arrow: current is fine
  5. 02:58:841 - Fix DS :arrow: o
  6. 03:05:900 - How about curving 2 like this? http://puu.sh/hVY2F/0fcce1ee68.jpg Move 2's middlepoint to x:172 y:324 :arrow: current one fit music imo
  7. 03:57:077 - Perfect triangle by moving 2's middlepoint to x:236 y:280 and endpoint to x:236 y:220. Move 3 to x:268 y:156 :arrow: current one is finelazy
  8. 04:15:386 - Why don't you just copy 1 and paste here then Rotate 30 degrees anti-clockwise? because it looks the same(a little bit) or change 2's slider pattern. :arrow: wait don't they look same I mean I want their shape to be same
  9. 04:21:783 - Fix DS :arrow: slightly error is ok
  10. 04:26:636(3,4) - Move 3 to x:120 y:312 and 4 to x:40 y:268 with it's middlepoint at x:16 y:196 and endpoint at x:32 y:128 to make 3 not that close with the previous slider. It looks like this: http://puu.sh/hVYEU/58e6d383b5.jpg :arrow: current one is finelazy
  11. 04:32:371 - Fix DS:arrow: slightly error is ok

NORMAL

  1. 00:23:269 - Fix Blanket. Well, from the looks of it, I think you intentionally made slider 2 a "not meant to blanket slider" because of 5 but just telling :P If ever you blanket, then copy the slider and paste at 5 /me runs xD :arrow: not meant to blanket slider 4 life , no I don't intend to blanket here
  2. 00:39:209 - There's a piano sound here~ How about this pattern? http://puu.sh/hWabK/29a3da8c89.jpg lol nvm I listened to your placing of notes again and again and it seems you're not following the piano for this part so.. :D :arrow: ###0
  3. 01:10:091 - Fix blanket :arrow: don't intend to do blanket
  4. 03:39:430 - Add whistle :arrow: asglsklgsl
  5. 04:42:959 - How about this pattern instead? http://puu.sh/hWcVE/472184851c.jpg
:arrow: same as what I said for intoon lmao , it sound weird when I ignore this beat 04:43:841 -

HARD

  1. 00:14:445 - Minor fix for blanket. Move endpoint to x:168 y:104 :arrow: ok , fixed just for you xdddddddd
  2. 01:19:136 - How about this slider pattern instead? http://puu.sh/hWemD/d10f3724f6.jpg Add red point at x:412 y:228, 3rd point at x:452 y:280 and endpoint at x:408 y:340 :arrow: that slider doesn't fit the song here imo
  3. 01:57:849 - Add circle :arrow: overmapped :C
  4. 01:59:503(1,2,3,4) - Make 1.6x DS consistent :arrow: no, current is fine, I'm doing bulidup feeling thing here 01:59:283 (3,1,2,3,4) -
  5. 02:03:253 - Minor fix. Move endpoint to x:240 :arrow: this one looks perfectly fine for me
  6. 02:09:319 - Add circle :arrow: overmapped :C
  7. 03:47:371 - How about changing this to 1/1 slider instead to follow the vocals more then add circle :arrow: no , not sound right to me
  8. 04:26:966 - Add Circle :arrow: overmapped :C

INSANE

  1. 00:17:092 - How about changing the pattern? The 3 1/2 sliders is wierd to me. Because this part of the song is still slow and the 3 1/2 sliders is bulding up(well, I can't explain xD) Maybe somethink like this: http://puu.sh/hWgCn/f420c21f49.jpg or http://puu.sh/hWgF9/dd3b53206b.jpg :arrow: should be fine it's the hardest diff here and I'm follow vocal which sound pretty prominent here so I think player can play this fine
  2. 00:37:886(3,4) - I don't hear any sound here. How about removing 3 and 4 :arrow: I hear something like feint sound or something here q:
  3. 01:22:555 - Better if there's a circle here. :3 It follows the vocals too. And it's more Fun :D :arrow: vocal is something between 1/4 and 1/6 so I try to avoid mapping vocal and mapping instrument instead just to be safe
  4. 02:09:761 - How about changing to 1/2 slider? :arrow: wh ,no that not sound right here xD
  5. 02:38:437 - Same as my suggestion above at 01:22:555 :arrow: same
  6. 03:43:841 - Minor fix for blanket. Move it up a little at y:216 :arrow: dam
  7. 03:52:003 - A bit hard to read. 3 is okay but for 4, i get a little early clicking it. :3 :arrow: that because you focus on vocal too much lol if you focus on instrument I'm sure you can play this perfectly fine to sums thing up I would say I can map both vocal and instrument here sine it sound pretty dominant here but well I'm thinking that if I happen to map the vocal on 1/1 there it make the spacing here poo and I need nc to fix that thing and yes I don't want to nc much here so want I do this focus only on instrument , ok
  8. 04:22:113 - A little too close for the spacing you used up until now. Move it to x:376 y:192. :arrow: dam

That's all. :) Really fun mapset~
Good Luck ;)
thanks for the mods :)
VINXIS
>too lazy to find 2 bn
>maps 4 diffs in the length of 5 mins instead
>tfw

okdad

stargazer4stargazer l 0 l

gerneral
uncheck letterbox u dont evn have a sb u pleb
lol ur tags

04:51:596 (1) - make spinner end 5% volume pls (and add green lined in the spinner so the volume fades out ya)
EZ
  1. 00:18:416 (4,1) - dis slider looks a bit wonky i m o mostly cuz of how far teh red anchor compared to the 1st point. pls change pls plspslsplsplslps
  2. 00:21:063 (3) - 1.03x to 0.98x pls (not that big of a deal imo but yea)
  3. 00:33:694 (3,1) - doing this right after 00:31:489 (1,2) - sounds REALLY awkward for playing imo y u do dis
  4. 00:48:253 (3,1) - imo this'd look more comfortable to play if u moved the second slider more upwards imo
  5. 01:01:268 (3,1) - tbh switch nc. The kick makes it feel like the next measure sounds early partly
  6. 01:06:783 (2) - people MIGHT get confused cuz that kik was like 1/2 before this head comes so
  7. 01:15:606 (1,2,3) - rip hitsoudns
  8. 01:39:209 (4,1) - this'd look more natural as a blanket imo xdddd
  9. 02:01:488 (3,4,1) - adkjgsdkff its calling out for like 2 blankets mine pls do
  10. 02:32:591 (2,3) - rip hitsounds
  11. 02:59:724 (3,3) - y did u use long sliderz
  12. 03:08:547 (1,2) - B^)
  13. 04:13:841 (1,2) - pls
NM
  1. 00:51:562 (6,1) - imo they seem too close to each other like dam just looka t dat
  2. 01:01:268 (1,2) - if ur comboing w. vocals then switch nc ples
  3. 01:26:856 (2,3) - wud be cool if they were parallel l 0 l
  4. 01:33:253 (1) - d I'd put this at x:380 y:92 so the downward spacing is le evn w. 01:32:371 (5,6) - ya
  5. 02:47:371 (4,5) - 1.06x gg
  6. 03:02:150 (2,3) - 1.08x gg
  7. 03:09:209 (2,3) - omargod
  8. shit this must've happened before but never noticed LOL woops
  9. 03:39:430 (4) - x:436 y:244 looks more naturalle
  10. 03:43:180 (5,6) - 0.93x did u just give up in life o r
  11. 03:46:488 (5) - 0.99x to 1.04x pls
  12. 04:00:386 (2,3) - the
  13. 04:07:665 (3,4) - d
  14. 04:15:827 (4,1) - wow not evn equal spacing xdddddddddddddddddddddd (i'm jking pls dont kill m e)
  15. 04:19:577 (4,5,1) - 0.97x to 1.02x d
  16. 04:33:033 (4,5) - fucking
HD
  1. SV looks slow af at the beginning
  2. 00:46:047 (2,3,4) - imo this looks really bad skrgskjfklafa;sf as idk try dis instead or smth asf
  3. 01:03:474 (1) - if ur mapping w. vocal then the nc is r w rong
  4. 01:11:415 (2) - make it repeat xd
  5. 01:51:783 (4,5) - rip flo. put the circle downwards it feels moar naturelle
  6. 01:59:944 (2,3,4) - equal spacing for equal emphasization plz
  7. 02:46:268 (2,3,4) - meh moving the slider and first circle higher wud look n i c e r
  8. 02:54:209 (1) - pls closen the distance between 2nd red point and 1st point plz
  9. 03:00:606 (3,4,1) - the first 2 sliders sud be closer than the 2nd n third one cuz emphasis like plz
  10. 03:46:488 (3,4) - me irl
  11. 04:10:974 (3,4,1) - same thing about spacing but this 1 looks more naturelle so

ill mod insane on irc if i hab 2 ksjghskjdfaslfaklfmklafas song's so fukcign long
Topic Starter
Iceskulls

VINXIS wrote:

>too lazy to find 2 bn3 BN :arrow: fixed yours , k thx
>maps 4 diffs in the length of 5 mins instead :arrow: ez
>tfw :arrow: the

okdad

stargazer4stargazer l 0 l

gerneral
uncheck letterbox u dont evn have a sb u pleb :arrow: wh letterbox for break not sb ok okokok?
lol ur tags :arrow: dem tags

04:51:596 (1) - make spinner end 5% volume pls (and add green lined in the spinner so the volume fades out ya) :arrow: no , current is ok imo
[box=EZ]
  1. 00:18:416 (4,1) - dis slider looks a bit wonky i m o mostly cuz of how far teh red anchor compared to the 1st point. pls change pls plspslsplsplslps :arrow: dam[/color
  2. 00:21:063 (3) - 1.03x to 0.98x pls (not that big of a deal imo but yea) :arrow:
  3. 00:33:694 (3,1) - doing this right after 00:31:489 (1,2) - sounds REALLY awkward for playing imo y u do dis :arrow: I think this is fine as it is because I try to focus on the prominent sound here to make the rhythm a bit sound reasonable and I'm sure beginner can play this it low bpm song so should be no problem imo if I try to focus polarity here it would make the rhythm sound not right imo
  4. 00:48:253 (3,1) - imo this'd look more comfortable to play if u moved the second slider more upwards imo :arrow: imo dam imo
  5. 01:01:268 (3,1) - tbh switch nc. The kick makes it feel like the next measure sounds early partly :arrow: hmm not really imo both can be used for nc but I chose (1) cus it sound like new part more than kick
  6. 01:06:783 (2) - people MIGHT get confused cuz that kik was like 1/2 before this head comes so :arrow: mm yea but I can't think about rhythm to use here to map that kick but maybe I'm thinkinh like probably maybe it possible to play this without focus on kick sound cus that kick sound come so random here imo
  7. 01:15:606 (1,2,3) - rip hitsoudns :arrow: rip rhythm nice 1
  8. 01:39:209 (4,1) - this'd look more natural as a blanket imo xdddd :arrow: wh no , I think current is better imo
  9. 02:01:488 (3,4,1) - adkjgsdkff its calling out for like 2 blankets mine pls do :arrow: no blanket here
  10. 02:32:591 (2,3) - rip hitsounds :arrow: remapped rhythm thx for pointing out this
  11. 02:59:724 (3,3) - y did u use long sliderz :arrow: cus it fit the song here and it's cool
  12. 03:08:547 (1,2) - B^) :arrow: wh
  13. 04:13:841 (1,2) - pls :arrow: this one fine , mk I want to focus on prominent thing here and don't want to make anything too complex
NM
  1. 00:51:562 (6,1) - imo they seem too close to each other like dam just looka t dat :arrow: at least it's not close like this so it's mk
  2. 01:01:268 (1,2) - if ur comboing w. vocals then switch nc ples :arrow: current is fine imo
  3. 01:26:856 (2,3) - wud be cool if they were parallel l 0 l :arrow: o l o l it's not that cool imo
  4. 01:33:253 (1) - d I'd put this at x:380 y:92 so the downward spacing is le evn w. 01:32:371 (5,6) - ya :arrow: dam
  5. 02:47:371 (4,5) - 1.06x gg :arrow: https://osu.ppy.sh/ss/3161919 next : 1.03x kfc gg
  6. 03:02:150 (2,3) - 1.08x gg :arrow: https://osu.ppy.sh/ss/3161932 kfc gg
  7. 03:09:209 (2,3) - omargod :arrow: http://puu.sh/hXz11/d5ad263652.jpg kfc gg (I upload with osu! too fast so I use puush rip )
  8. shit this must've happened before but never noticed LOL woops :arrow: actually it like you have old ver or something or fk w/e
  9. 03:39:430 (4) - x:436 y:244 looks more naturalle :arrow: current is fine imo
  10. 03:43:180 (5,6) - 0.93x did u just give up in life o r :arrow: ###0 solve everything https://osu.ppy.sh/ss/3161943
  11. 03:46:488 (5) - 0.99x to 1.04x pls :arrow: fk , fixed
  12. 04:00:386 (2,3) - the :arrow: mahatma https://osu.ppy.sh/ss/3161957
  13. 04:07:665 (3,4) - d :arrow: ghandis https://osu.ppy.sh/ss/3161960
  14. 04:15:827 (4,1) - wow not evn equal spacing xdddddddddddddddddddddd (i'm jking pls dont kill m e) :arrow: this one fine imo mk
  15. 04:19:577 (4,5,1) - 0.97x to 1.02x d :arrow: we did the same thing lmao https://osu.ppy.sh/ss/3161971
  16. 04:33:033 (4,5) - fucking :arrow: same thing we did lmao actually I think slightly error here is fine but w/e fixed
HD
  1. SV looks slow af at the beginning :arrow: cus the song is slow af at the beginning
  2. 00:46:047 (2,3,4) - imo this looks really bad skrgskjfklafa;sf as idk try dis instead or smth asf :arrow: looks fine for me ,current flow nice imo
  3. 01:03:474 (1) - if ur mapping w. vocal then the nc is r w rong :arrow: sht fixed
  4. 01:11:415 (2) - make it repeat xd :arrow: current is fine imo
  5. 01:51:783 (4,5) - rip flo. put the circle downwards it feels moar naturelle :arrow: wh it looks fine here imo
  6. 01:59:944 (2,3,4) - equal spacing for equal emphasization plz :arrow: I'm doing bulidup technique here
  7. 02:46:268 (2,3,4) - meh moving the slider and first circle higher wud look n i c e r :arrow: rip this stack 02:45:606 (1,4) - uhh no
  8. 02:54:209 (1) - pls closen the distance between 2nd red point and 1st point plz :arrow: fixed a bit
  9. 03:00:606 (3,4,1) - the first 2 sliders sud be closer than the 2nd n third one cuz emphasis like plz :arrow: ya
  10. 03:46:488 (3,4) - me irl :arrow: ok , nice face
  11. 04:10:974 (3,4,1) - same thing about spacing but this 1 looks more naturelle so :arrow: bulidup technique here so

ill mod insane on irc if i hab 2 ksjghskjdfaslfaklfmklafas song's so fukcign long
ok thanks for the meme mods :)

to do : do self-modding cus I fk up at some part
Topic Starter
Iceskulls
double post w/e it's pretty long here , I guess

did self-modding and fixed some bad rhythm and spacing in easy and normal ,hard and insane looks fine
FYI : spread thing

here some graph


might do full self-modding again again in the future , maybe
Hard
didn't find stuff to mod. starred instead.
Topic Starter
Iceskulls

Hard wrote:

didn't find stuff to mod. starred instead.
oh , ok thanks for star >.<
Owntrolf
03:50:018 (4,5,1,2) - For most diffs I dont get why you cant just map to "fu-ka-ku"
04:48:253 (1) - Isnt the ending more work than needed because you just skip over your work of red ticks by using spinner
Maybe map it


  • Easy

    01:09:430 (2,3) - Maybe change to this to follow vocals better instead of the quiet piano02:25:974 (3) - I think it would be better to remove the repeat and add a 3/2 slider where it used to end at because strong sounds are always nice to click
    03:50:018 (4,1,2) - I was playing this and I got confused because you suddenly switch to the low base guitar
    like heck you could use something simple like 3 1/1 normal circles and it matches the vocals

  • Normal

    00:23:269 (2,3) - BALKBLKLBANKETBLANEKIT Blanket pls
    Rest looks fine

  • Hard

    I think 1/8 slider repeats are ok in this

    00:11:136 (2) - Maybe move back 1 tick and change to 1/2 slider
    01:50:680 (1,2) - Can we just have a 1/2slider+circle+1/2slider instead of the current 3/4+1/2 missing the sound on white tick
    (theres some other instances of it in the map such as 03:03:033 (1,2) - Isayitplaysbad because I cant even pass the map memes)
    02:02:591 (4,1) - Blanket complaint because im bored
    02:36:562 (4,1,2) - stahp switching between background and vocals
    02:37:444 (4) - Shouldnt this be like a reverse
    04:39:650 (3) - I feel so high /me runs

  • Insane

    00:26:798 (2) - This should probably be a 1/1 because there is no sound on the repeat
    00:43:621 (5,1) - I find it sounds better with slider first then circle (you could just ctrl+g them)
    00:57:959 (1,2) - Maybe change to first slider is repeat and add a 1/2 slider after it to match vocals like this01:22:444 (6,1) - This should probably be a triplet or something since theres a sound on the blue tick
    01:40:312 (1,2) - Maybe convert to sliders
    01:41:856 - Maybe map the "su" that they say
    01:52:003 (6,7,8) - The distiance relative to 8 between 6 and 7 is different, maybe make them the same? its x1.00 and x1.21 right now
    02:50:018 (3) - I think its better as 2 circles
    02:52:665 (1) - Maybe shorten to 1/2 and add a circle to where it used to end so we can click the vocal
    -02:56:194 (1,2) - Maybe do the same thing I said at 00:57:959
    03:04:577 (6,7) - Change to 1 1/2 slider?
    03:33:033 (1,2) - Maybe manual snap it to look like the automatic snap at 03:34:797 (1,2) -
    04:48:253 (1) - Its probably possible to map this out

You probably know what map to m4m .-.coughgrisaiaorringoffortune
Topic Starter
Iceskulls

Owntrolf wrote:

03:50:018 (4,5,1,2) - For most diffs I dont get why you cant just map to "fu-ka-ku" :arrow: instrument sound a bit more prominent than vocal for me here
04:48:253 (1) - Isnt the ending more work than needed because you just skip over your work of red ticks by using spinner :arrow: no, that would be so hard to acc lol
Maybe map it


  • Easy

    01:09:430 (2,3) - Maybe change to this to follow vocals better instead of the quiet piano :arrow: switch to vocal like that is not really good for beginner imo
    02:25:974 (3) - I think it would be better to remove the repeat and add a 3/2 slider where it used to end at because strong sounds are always nice to click :arrow: prefer current one since I kinda want to focus only kick sound here
    03:50:018 (4,1,2) - I was playing this and I got confused because you suddenly switch to the low base guitar
    like heck you could use something simple like 3 1/1 normal circles and it matches the vocals :arrow: not really confuse imo also follow vocal sound not right here tho

  • Normal

    00:23:269 (2,3) - BALKBLKLBANKETBLANEKIT Blanket pls :arrow: endurself , no
    Rest looks fine

  • Hard

    I think 1/8 slider repeats are ok in this :arrow: no, I think they are not

    00:11:136 (2) - Maybe move back 1 tick and change to 1/2 slider :arrow: no, I want rhythm to be simple like this cus calm part
    01:50:680 (1,2) - Can we just have a 1/2slider+circle+1/2slider instead of the current 3/4+1/2 missing the sound on white tick :arrow: , sound on white tick is only kick so I guess it's ok to skip cus I did skip it here too 01:42:959 - , 01:46:488 - , 01:53:547 - , etc lol but yea whatever spread still ok tho
    (theres some other instances of it in the map such as 03:03:033 (1,2) - Isayitplaysbad because I cant even pass the map memes)
    02:02:591 (4,1) - Blanket complaint because im bored :arrow: looks fine
    02:36:562 (4,1,2) - stahp switching between background and vocals :arrow: y
    02:37:444 (4) - Shouldnt this be like a reverse :arrow: no, I prefer current one
    04:39:650 (3) - I feel so high /me runs :arrow: o sht

  • Insane

    00:26:798 (2) - This should probably be a 1/1 because there is no sound on the repeat :arrow: there is a sound , listen carefully
    00:43:621 (5,1) - I find it sounds better with slider first then circle (you could just ctrl+g them) :arrow: kick emphasis tho
    00:57:959 (1,2) - Maybe change to first slider is repeat and add a 1/2 slider after it to match vocals like this :arrow: I think reverse not fit here
    01:22:444 (6,1) - This should probably be a triplet or something since theres a sound on the blue tick :arrow: I think there is not , not sure now lol ;_;
    01:40:312 (1,2) - Maybe convert to sliders :arrow: no , circles4life
    01:41:856 - Maybe map the "su" that they say :arrow: sound not right
    01:52:003 (6,7,8) - The distiance relative to 8 between 6 and 7 is different, maybe make them the same? its x1.00 and x1.21 right now :arrow: it's suppose to be like that to fit the sound of the beat
    02:50:018 (3) - I think its better as 2 circles :arrow: no ,its notalso dam stack 02:48:694 (5,3) - tho
    02:52:665 (1) - Maybe shorten to 1/2 and add a circle to where it used to end so we can click the vocal :arrow: no, that not work imo
    -02:56:194 (1,2) - Maybe do the same thing I said at 00:57:959 :arrow: same
    03:04:577 (6,7) - Change to 1 1/2 slider? :arrow: uhh nope , current sound better to me
    03:33:033 (1,2) - Maybe manual snap it to look like the automatic snap at 03:34:797 (1,2) - :arrow: rip
    04:48:253 (1) - Its probably possible to map this out :arrow: rip acc

You probably know what map to m4m .-.coughgrisaiaorringoffortune :arrow: I choose grisaia q:
thanks for the mods :)

BN senpai notice me pls ;_;
Sieg
yo

general
consider to make green a bit darker, white repeat arrow looks troublesome on it

insane
03:03:363 (2) - consider just to remove this note or better http://puu.sh/ieQkA/d99ca6d67b.jpg , it sounds a bit late to catch 1\4 to me
04:27:408 (6) - remove whistle from the sliderbody
04:47:150 (1) - ^
04:51:486 (1) - this is overdone, I recommend you remove this, first spinner is enough

hard
03:03:363 (2) -same as for ins
04:51:486 (1) - ^ and for all diffs

normal
00:31:489 (1) - remove green line from here and for easy

checked your questionable snapping spots and they all seems right (sliders a bit extended but that not really a big deal) to me , well.. except one i mentioned

didn't' checked metadata tho, if you provide sources before recheck that will be good
sweet mapset
Kibbleru
woah when wer u dis gud at mapping
is this the actual full version? i feel like this sounds more like a remix lol

04:31:047 (3) - i think this should be 1/6, pay attention to the ending part 04:31:268 - sounds 1/6
one thing though, when you have 1/8 repeat sliders, make sure you space out the previous 1/4 streams enough so that you can clearly read it
ie 00:37:886 (3,4,5) - looked a bit cramped

well if u need a qualify call me i guess. if the other guy is gunna bubble it
Topic Starter
Iceskulls

Sieg wrote:

yo

general
consider to make green a bit darker, white repeat arrow looks troublesome on it :arrow: ok

insane
03:03:363 (2) - consider just to remove this note or better http://puu.sh/ieQkA/d99ca6d67b.jpg , it sounds a bit late to catch 1\4 to me :arrow: deleted
04:27:408 (6) - remove whistle from the sliderbody :arrow: oop
04:47:150 (1) - ^ :arrow: oop
04:51:486 (1) - this is overdone, I recommend you remove this, first spinner is enough :arrow: ok

hard
03:03:363 (2) -same as for ins :arrow: yea
04:51:486 (1) - ^ and for all diffs :arrow: yea

normal
00:31:489 (1) - remove green line from here and for easy :arrow: oop

checked your questionable snapping spots and they all seems right (sliders a bit extended but that not really a big deal) to me , well.. except one i mentioned

didn't' checked metadata tho, if you provide sources before recheck that will be good
:arrow: metadata : http://sora-no-method.jp/product/op.php , http://www.lantis.jp/release-item2.php?id=5306597dce0d0fd99f27682d42a90fe5
sweet mapset
nice :)

Kibbleru wrote:

woah when wer u dis gud at mapping :arrow: nice
is this the actual full version? i feel like this sounds more like a remix lol :arrow: yes lol

04:31:047 (3) - i think this should be 1/6, pay attention to the ending part 04:31:268 - sounds 1/6 :arrow: it sound like 1/8 here to me , I tried testing snap by placing circles on 1/8 and they sound perfect snapped to me ;_;
one thing though, when you have 1/8 repeat sliders, make sure you space out the previous 1/4 streams enough so that you can clearly read it
ie 00:37:886 (3,4,5) - looked a bit cramped :arrow: ok

well if u need a qualify call me i guess. if the other guy is gunna bubble it
nice :)

umm also I want to delete normal-hitfinish since I find it blend with the cymbal in music here 01:57:738 - ,01:59:503 - , etc too much, I think it might give not enough feedback to player so I gonna play safe here
that mean I changed hitsound in these beat to soft-finish 01:57:738 - , 01:59:503 - ,02:02:150 - ,03:13:621 - ,03:15:386 - ,03:17:150 - ,03:18:033 - ,04:08:327 - ,04:10:091 - ,04:11:856 -,04:12:738 -

also improved slider shape in insane here 03:21:341 (1) -
Sieg
04:31:047 (3) - definitely 1\8
here's the trick, if you don't use any software to check snapping
try not to use standard vague hit sounds but something like this http://puu.sh/ifrGR/9d33a24719.wav put circles on spots and listen on 25%

cd covers for metadata
http://puu.sh/ifrR3/65967fb7fa.jpg
http://puu.sh/ifrRG/c3d8936449.jpg

gl
Topic Starter
Iceskulls
Thanks >.< , oop self-reminder when calling kibb (?) ;_;

normal diff 01:59:503 - change to soft-finish

omg
Kibbleru
sorry doublepost
Kibbleru
remove osb
i really dont think "loli" and "lolicon" is appropriate for the tags..

my hs checker broken can u tell me when normal finish is used?


looks good
Topic Starter
Iceskulls

Kibbleru wrote:

remove osb :arrow: there is no osb here and I try to redl and still doesn't has osbi really dont think "loli" and "lolicon" is appropriate for the tags.. :arrow: ok , removed

my hs checker broken can u tell me when normal finish is used? :arrow: I deleted my normal-finish , delete map then redl map and you can see it not there now


looks good
about the place I use normal-finish 01:57:738 - , 01:59:503 - ,02:02:150 - ,03:13:621 - ,03:15:386 - ,03:17:150 - ,03:18:033 - ,04:08:327 - ,04:10:091 - ,04:11:856 -,04:12:738 - I changed them all to soft-finish since I have deleted normal-finish
Kibbleru
lets go ^^
Topic Starter
Iceskulls
yeah , same tbh

The stargazers are a family, Uranoscopidae, of perciform fish that have eyes on top of their heads (hence the name). The family includes about 51 species (one extinct) in eight genera, all marine and found worldwide in shallow and deep saltwaters.[1]

In addition to the top-mounted eyes, a stargazer also has a large, upward-facing mouth in a large head. Their usual habit is to bury themselves in sand, and leap upwards to ambush prey (benthic fish and invertebrates) that pass overhead. Some species have a worm-shaped lure growing out of the floors of their mouths, which they can wiggle to attract prey's attention. Both the dorsal and anal fins are relatively long; some lack dorsal spines. Lengths range from 18 up to 90 cm, for the giant stargazer Kathetostoma giganteum.

Stargazers are venomous; they have two large venomous spines situated behind their opercles and above their pectoral fins. The species within the genera Astroscopus and Uranoscopus can also cause electric shocks. Astroscopus species have a single electric organ consisting of modified eye muscles, while Uranoscopus species have theirs derived from sonic muscles.[2] They are some of the few marine bioelectrogenic bony fishes, the other being the striped catfish.[3] These two genera within stargazers are out of eight total independent evolutions of bioelectrogenesis.[2] They are also unique among electric fish in not possessing specialized electroreceptors.[4]
Haruto
Gratz Celsius :D
Kinshara
Map description on point

congratulations!

Foreverends
congratulations \:D/
Meyrink
Omedeto ;3
-Atri-
Sora no Method :D

Also, this song is about stargazing (looking at the stars), why the description is about a venomous animal with the same name?

And its the opening of a anime about a girl competing a promise with her friends for Noel (maybe like that?) , so doesn't the description is too weird for it?
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