MkGuh
MkGuh wrote:
Hey!
-Normal-
00:10:368 (3,4) - you have to use DS on these two objects Stacking is fine in a normal diff, even a sliderhead under a slidertail
00:27:210 (3,4) - this overlap it is a bit weird imo i love this overlap
00:40:543 (1) - i recommend adding a note here, since you made this on 00:43:351 (3,4) yep, fixed
00:48:965 (5,1) - this overlap sounds weird for me, you have to be careful with the overlaps, when you repeat then a lot, especially on a normal, the map can be very hard to read because of weird shapes overlap here is so the flow kicks back into the slider, since the drums have come back flow needs considerable change imo, I know I use overlaps strangely but that's just how I like doing things
00:58:087 (3,4,1) - ^ Similar to above, reworking the flow backwards for this downbeat
Well... the diff is pretty nice, but i think that you have to use overlaps more carefully Let's agree to disagree
-Hard-
00:13:351 (5,6) - this jump is not necessary, because this part doesn't have a important beat Um? There's no jump here... unless you think the distance is too far from the slidertail but that's where slider leniency comes in www
00:42:824 (5) - remove nc Nope
00:56:684 (2) - i have not sure, but i think that this nc is unnecessary here Super necessary to mark the beginning of kiai with an NC in my opinion
00:58:087 (5,6) - Improve this blanket lol i want a longer more slender slider, the blanket is fine for this effect
01:02:298 (1,2,3,4) - it's a better idea if you do this: https://osu.ppy.sh/ss/3242296 I agree
01:28:263 (2) - remove nc fixed
Pretty nice! I liked the diff xD Thanks :3
-Luminosity-
00:50:368 (1,2,3,4) - you don't need to make a new combo in these notes, remove the nc No change for any of these, NC spam is cool :V
00:53:175 (1,2,3) - ^
01:27:561 (1,2,3,4,5,6,7,8) - ^
Good map! Hopefully you can get this ranked, i'm super bad at modding, so i hope this was helpful to you. It was!
yugijedi
yugijedi wrote:
Hey, M4M!
General
- fix your slider nodes, that way that the head AND the tail have nodes exactly centered. For example here it is really not neat:
I hope you haven't told everyone you've ever modded for this, slider design algorithm calculates around this stuff and changes are not necessary, fixing this only serves to waste your time (in fact a lot of popular mappers will go so far as to stick the nodes super far away from sliders because that's just how they make curves)
- I love you colour choice, they fit the song really nice! Thanks =w=
Normal
00:03:351 (1) - I'm not sure about the spinner recovery time here, I know you call it "Normal" and there it is 2 wticks but you know it is the easiest diff with 1.66 (which is easy) and there the recovery time is 4 wticks. The spinner itself is also very short for beginners but I think that goes ok with the OD 4. You have to consider BPM as well, 4 white ticks would only be necessary if BPM was ~160+ , here BPM is super low so 2 white ticks is all that's needed (and spinner length doesn't matter so long as auto can get 1000)
00:08:965 (1,3,4,1) - make the stacks even This is how they'd actually stack if editor were doing this, things don't actually stack evenly
00:26:158 (2,3) - fix blanket nazi, this blanket is fine already
00:40:894 (1) - is ugly imo, I would maybe make it a bit neater: I like it, thanks :3
00:48:965 (5) - I suggest to make a wave form slider with red nodes everytime, it more controllable. do this: Meh, mine's fine, I find those style waves to be needlessly finicky tbh
01:03:351 (2,3) - change this into:
http://puu.sh/ilrdw/b08a86e8f2.jpg works perfect because of no skipping of the drum sound (like you did) That's all well and good but I'd rather not have needless repeated sliders, I think mine play fine despite the drum beat being skipped
01:10:017 (4,1) - make overlap nicer k whatever
Hard
00:13:877 (7) - No reason for curvyness, would work better with a red one if youj don't want a straight slider.. Nope this is right, snappier into the stack and I need to make a distinction between this slider and previous since it's mapping two drum beats
01:00:017 (2,3) - fix this blanket a bit k
01:13:175 (8,1) - again Nope, this is not supposed to be blanketed
Luminosity
Sorry I can not mod this diff that is absolutely not my style.. and the chorus does not work at all for me, sorry.. haha
Nearly all diffs are great except the last one, will probably leave a star later! err thanks, I guess? (why you gib star when you don't like it lmao)
Thanks for modding!
---
However...
This is so not true, please get out of this mindset! NC does nothing to telegraph SV changes and will only serve to make your NC's inconsistent and generally messy. SV's are already readable due to map pacing, musical cues, and note placement. The idea that an NC makes anything more readable is such an outdated concept, please unlearn it, and your mapping will improve tenfold.yugijedi wrote:
NC at SV changes is necessary