This map has been deleted on the request of its creator. It is no longer available.
Thank you very much) So much betterjasdfhg wrote:
Hi!
BPM and everything are right, but your offset is a tiny little bit too late. You can change it to 608!
->Delete the old red and replace it with 608,350.877192982456,4,1,3,50,1,0 in easy normal and hard. If you prefer your old timing point or think this change isn't worth the time keep your old timing point.TIMING BOX FOR INSANE DIF BECAUSE RESNAPPING GREENS IS A PAINAbout the map itself:608,350.877192982456,4,1,3,50,1,0
6397,-100,4,1,1,50,0,0
9029,-100,4,1,3,50,0,0
9204,-100,4,1,1,50,0,0
11836,-100,4,1,3,50,0,0
12011,-100,4,1,1,50,0,0
14643,-100,4,1,3,50,0,0
14818,-100,4,1,1,50,0,0
17450,-100,4,1,3,50,0,0
17625,-100,4,1,2,50,0,0
28678,-100,4,1,3,50,0,0
28853,-100,4,1,2,50,0,0
39906,-133.333333333333,4,2,1,50,0,0
51134,-100,4,1,2,50,0,0
56222,-100,4,1,2,50,0,0
56748,-100,4,1,3,50,0,1
56923,-100,4,1,1,50,0,1
62362,-100,4,1,3,50,0,1
62537,-100,4,1,1,50,0,1
67976,-100,4,1,3,50,0,1
68151,-100,4,1,1,50,0,1
73590,-100,4,1,3,50,0,1
73765,-100,4,1,1,50,0,1
76397,-100,4,1,3,50,0,1
76572,-100,4,1,1,50,0,1
77450,-100,4,1,3,50,0,1
77625,-100,4,1,1,50,0,1
79204,-100,4,1,3,50,0,0
79555,-100,4,1,1,50,0,0
80257,-100,4,1,3,50,0,0
80607,-100,4,1,1,50,0,0
84818,-100,4,1,3,50,0,0
84993,-100,4,1,1,50,0,0
85871,-100,4,1,3,50,0,0
86222,-100,4,1,1,50,0,0
INSANE
00:40:432 (2) - It'd be nice if the circle was a tiny little bit farther away from the slider (around x:310, y:80)
00:50:967 (2) - move this to ~x:180; y:140, so these 3 (00:50:792 (1,2,3) ) have the same distance from each other
Большое спасибо) Вроде бы всё поправила,но попозже ещё чуть чуть подправлю)Seikatu wrote:
Привет!
[General]В целом мапа очень понравилась.
- Оставляй в тэгах только "op opening", всё остальное есть в метаданных и не нужно в тэгах.
[Easy]- 00:00:608 - вот здесь можно поставить спиннер и закончить его на 00:04:818 - прикольно было бы
- 00:14:643 (3) - вот тут на конце не хватает хлопка. (да и на следующем тоже вроде)
- 00:17:450 - может стоит на тихой части уменьшить громкость хс? У тебя везде 50% стоит.
- 00:44:116 (4) - вот не нравится мне как этот слайдер стоит. Да и флоу после него неок. Попробуй как нибудь так: http://puu.sh/hcoRY/e03ce0d8b0.jpg?
- 00:48:327 (3,1) - оверлапчики в изи нельзя, но тут между ними довольно много времени, просто имей в виду.
- 01:02:362 (1) - а вот тут на конце всё что можно понапихано, хотя вроде кроме свистка ничего не нужно.
- 01:07:976 (1) - и тут
- 01:24:116 (5,1) - и стаки в изи тоже нельзя
[Normal]- 00:10:081 (3,4) - грязненький оверлап, лучше убрать.
- 00:37:800 (5,6) - закастомь, как со всеми остальными сделала, или остальные кастомы убери. (Второй вариант получше мне кажется, т.к. это всего лишь нормал и не думаю что новички умеют читать кастомные стаки)
- 00:53:590 (5,6) - стак будет плохо читаться из-за предыдущего круга, отведи слайдер в сторонку.
- В остальном довольно прикольный нормал, правда могут докопаться из-за ритма. Ну и предложение насчет громкости тут тоже работает (И насчет спиннера тоже!).
[Hard]- 00:10:432 (5) - можно так: http://puu.sh/hcq9j/3cbdefa3f7.jpg
- 00:36:572 (8,9) - я не знаю почему, но джамп очень внезапный, попробуй уменьшить его немного. Либо просто поставь 00:36:748 (9) - на одинаковом расстоянии от предыдущего и следующего объектов.
- 00:51:134 (3) - и вот этот парень внезапно врывается. Его можно пристоить так: http://puu.sh/hcqsn/52257b964e.jpg, и потом по ситуации следующий за ним слайдер тоже как нибудь приустроить.
- 01:09:204 (4) - а почему он недостаканный?
- По ощущениям между хардом и нормалом есть провал в спреде. Алсо спиннер\громкость.
[Insane]- 00:11:660 (1,2,3) - вот этих ребят как-нибудь так бы: http://puu.sh/hcqGj/9f21353601.jpg (А еще тройка недостаканная)
- 00:16:572 (2,3,4,5,6) - кривоватая звезда. Но можешь забить.
- 00:21:836 (4,5,6,7,8) - кривоватая звезда. Но можешь забить.
- 00:41:309 (3,4) - подправь бланкет. 00:41:309 (3) - слегка отогни и там оно само поправиться.
- 00:59:555 (3,5) - не нужный оверлап. 00:59:379 (1,2,3) - этих ребят чуток вправо пододвинуть можно.
- 00:59:555 (3) - подними конец выше среднего нода, лучше играться будет после 00:59:204 (5)
- Ну и спиннер\громкость.
Aimer <3
Удачи с ранком.
Oh,thank you so much! Now I have some free time,but I will definitely fix all errors and omissions) Thank you for the star~~Wafu wrote:
Lucky mod from #modreqs Red - UnrankableGeneral
Blue - Highly recommended
Black - Suggestion
- Aimer is supposed to be artist name. It should be same as romanised, because エメ is actually written sometimes behind her name in brackets to tell Japanese people how to pronounce it, it is not part of her name. In screenshot below you might see example of her album, it's not currently Brave Shine album, because it's early released, so here is some of olders. All of her albums just show simply Aimer. Also you might want to check her website and you might clearly see she doesn't use the katakana name (エメ) in logo or any info, it's there only rarely to say how it reads.
- Out of topic, but just if someone suggests to change the song title, here is a confirmation.
- It's true the anime is a second season, but actually it's not part of name, it's just second half of the anime. You might check PV, Opening, Website everything still lists the anime as Fate/stay night [Unlimited Blade Works], actually myanimelist lists it wrong, don't use it, it's independent source and you should always refer to official ones. Just remove 2nd (without シーズン because it already is in tags) to tags and remove 2nd シーズン from source.
- There is some abuse of tags, like adding already used things to tags or your name, which has nothing to do there unless you renamed and want to put there previous name. Wrong tags are:
Fate/stay night (already in source)
Blade (already in source, two other words are okay as in source they contain brackets)
エメ (If you don't trust official sources, tho I don't know why you wouldn't, and didn't change artist to Aimer, remove it because it already would be in artist. However, I think you are intelligent and fixed the artist, then you might keep it because it just won't be duplicated)
Aimer (already in artist)
Brave Shine (is a song title)
Chamue (insensible, it's your name)- All files in map folder must be used. soft-hitnormal2 is not ever used in a map, thus it does nothing in the map folder, just remove it.
- You might maybe use wallpaper with 16:9 or 4:3 resolution, curently it is something between these two and you might make complete support at least for one ratio. This will be just scaled all over widescreen or cutted when it's on normal screen, so I recommend to choose more used resolution.
- Your video is quite okay, but keep in mind you kept some high-CPU functions on in encode. There are two ways of fixing it, either disabling them one by one or just using fastdecode tune, which is today quite a lot used nowadays, because those functions actually don't fix many things. (As I have some blu-ray discs, even those used fastdecode to not make a big CPU load) This might result in lags in-game for no reason. I am not going to force you, but you might use this, exactly the same but optimized video.
- It seems like HP rate on high diffs is too low. Try to make consistent gap between all diffs and be aware that 1 HP difference is not
Insane
- 01:02:537 - Are you sure that timing point is supposed to be unsnapped here? It doesn't afflict the slider's end now.
- 01:08:151 - Same as above
- You are using the same slider velocity as hard and there should be at least some gap. The map has really a beautiful form, so you just need to make SV higher, for example 1,6x and then resnap it so there are no inconsistencies. This should not take more than 10 minutes, but yeah, it's annoying.
- 00:41:134 (2) - Replace this slider with one circle as there is no sound on 00:41:222, it doesn't play that well, especially when it's not in music.
- 00:44:467 (4) - Same as above.
- 00:49:292 (6) - Just remove this note for same reason as above.
Hard
- 00:22:888 (7) - Similar issue to insane, there is no sound, yet 1/4 slider is mapped there. Might be a bit fine on insane, but not much appropriate on hard.
- 00:34:116 (9) - Same as above.
- 01:17:625 - I suppose the timing point should have been snapped so it afflicts the start of the slider.
NormalConclusion: Rankable
- 00:47:800 (3) - Overlap like this will obviously confuse the player (especially on normal) quite a lot as he cannot see whole body, start nor end. Consider more intelligent placement so both start and end of slider are fully visible.
- 01:04:993 (5,6,7) - It is normal difficulty, so you should keep distances constant. Actually there are 2 same long gaps, but the snap is 0,6 higher on 01:04:993 (5,6) - that means it is a jump, which is just a way to confuse player on normal diff and he will most likely fail.
- 01:10:607 (5,6,1) - It is exactly the same pattern as above.
- 00:39:906 - Use 1x SV on this note and make 1,0x snap properly, there is a little smaller gap than usual, but it might be fine.
- 00:17:450 - Timing point is a bit later than the slider, but in this case it is not harming, so you might just fix it just so it is perfect, not an issue.
- 00:17:800 - This is same as above but it already afflicts the map, the hitsounds are not applied on slider's end so it should be snapped on end of the slider, it is a bit later.
Very nice beatmap, to be honest the higher diffs were really cool and they were not just those crazy insane diffs which you see in similar songs, you apparently tried to map the music and make the map feel nice with it. Only real problem was metadata and the slider velocity issue between insane and hard, because they shouldn't be same. However, rest was really cool, have my star and good luck.
Thank you) I Think your mod really improved the map ;DBrokenTwoPieces wrote:
Just wanted to say I love how the map flows and it fits really well with the song.
Insane
00:43:239 - I feel like adding a note here would be good as it fits with the flow of the song
00:44:643 - I don't think the slider fits the flow of the song. I suggest a half slider followed by a full slider like this
00:56:046 - The vocals start here and I believe that this note should be mapped. Maybe move the slider a half note and make 00:56:397 a single note?
These are just some suggestions but I really wanted to help improve the map in some way, since I love both the song and map. GL!
Thanks for the mod ^^imaikiseta wrote:
Insane00:39:818 (7) - Remove, it seems like an extra here (since Aimer is going to start singing slow/soft)
00:48:327 (4,5) - Fix blanket
OR
Oooo, I love the jumps.Hard00:26:572 (3) - Seems pretty far away, move it down here?
^^00:27:099 (4) - Bring this slider down here and Ctrl+G (not sure if this is rankable )
00:39:379 (7) - Ctrl+G Better flow so the player wouldn't have to jump up there for circle
00:49:292 (3) - I don't think it's needed here...
00:56:222 (5) - Ctrl+G
01:18:678 (3) - I feel like the circle should be under where 01:18:327 (2) used to be
01:21:309 (5) - Seems pretty far away from 01:21:836 (1) , Ctrl+Shift+R to 102 degree then Ctrl+G and move it here
^^01:22:011 (3) - Maybe make the same shape as 01:21:309 (5) but opposite
01:27:625 (4,5,6) - Err...doesn't fit with the music, I recommend:
01:27:800 - Mini slider starts here, ending 01:27:888 and add reverse
01:28:151 - Another mini slider ending 01:28:239 but with three reverses and should end 01:28:502 (not sure if this is rankable either)Normal01:12:537 (2) - Slider should end here insteadEasy00:20:257 (3) - Slider should face the other way
OR
00:21:660 (4) - Move this over here with Ctrl+G
00:32:888 (4) - Ctrl+G, easier flow for beginner players
00:44:116 (4) - Remove reverse
^^00:45:520 - Add circle here instead (A pretty big jump for new osu! users)
00:56:222 (2) - Remove and add a circle here instead
01:20:607 (2) - Slider should go here instead (where Clap is)
01:27:976 - Add a circle?
Thank you!~AsakuraNe wrote:
Heeeey~ :3 Random Mod here~GENERAL
- The jump of slider velocity from normal to Hard is high. Why not changing it to 1.20? It looks the same anyway.
- The Size of your background is unrankable(actually, it's only just 1 pixel xD). Here's the right one: http://puu.sh/hDskZ/136403afec.jpg
- Put this in Artist: エメ
- I think the source should be: Fate/Stay Night: Unlimited Blade Works
- Add Season 2 in tags
- Uncheck Widescreen support and Letterbox in breaks on all diffs
EASY
- I suggest changing the 1/1 slider and a reverse like at 00:23:064(1,2) . Well, because it's actually repeating like 4 times then another 4 times. It kinda gets boring. How about changing some reverse into a 1/1 slider and a circle.
- 01:06:976 - You should lower this a little because it's too close to the HP bar
NORMAL
- 00:16:222 - Move this down because it's really touching the HP bar
- 00:40:958 - Curve this a little to the left
- Try CTrl+Shift+A. Then you will see warnings. There should not be warnings like that on easy and normal
~Here are suggestions~- 00:57:274 - Add Circle
- ^(if you do above) 00:57:800 - Make this 1/1 slider into a 1 1/2 slider and the slider will end in the red tick
- 01:01:309 - Change this reverse slider into a 1/1 circle and a 1/1 reverse slider
- 01:28:327 - Change into 2 ~ 1/2 sliders
Well, I'll just mod that. hehe. I'm kinda tired now for modding maps and mapping today.
So Good Luck for Ranking
Thank you)XeroiZi HD wrote:
Hey, How are you?
You modded my map, Now I'll mod yours.
Note:
Since we have discuss the Easy, Normal and Insane in IRC. I can only post you the Hard only. Hope this will be helpful for you.
[Hard]Yep That's all. Short buy maybe (Not) helpful. Later
- 00:07:274 (3) - Compared to the spacing, you better to add NC on it. I mean, that spacing is totally an immense change on Hard D: fix
- 00:08:327 (5) - Move it to x:52 y:72 So the 7 could be more visible fix
- 00:09:029 (1) - (Nazi) Move it to x:168 y:240 fix
- 00:19:906 (1) - Add NC, Then remove NC on 00:20:257 (3) fix
- 00:39:906 (1) - Whoa why you use 5x spacing on Hard diff? Try to not use more than 3.75x fix
- 00:40:958 (1) - (Nazi) Add NC fix
- 00:41:485 (3) - It's not nice to seeing it's touching with the 2. Try to give more DS between the 2. Aim for 2.0x spacing fix
- 00:42:888 (5) - Try to give more DS between the 4. Aim for 2.0x spacing fix
- 00:48:327 (1) - Move it to x:392 y:56 fix
- 00:49:906 (4,5) - Fix the spacing at each other. Aim for not more than 2.5x fix
- 01:07:625 (5,1) - (Attention) Try to avoid these two touching fix
- 01:10:257 (6,3) - Give the the 6 More spacing to avoid touching the 3 fix
- 01:18:327 (2,3) - Now, again. Like what we discuss like the Insane on the IRC. WTF?! fix
- 01:20:257 (3) - Ctrl+H it and move it to x:212 y:228 fix
- 01:21:309 (5) - Use the same slider as 01:22:011 (3) and try to make them mirrored each other fix