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ZUN - Voyage 1969

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Topic Starter
Sushi
This beatmap was submitted using in-game submission on vendredi 20 août 2010 at 10:57:41

Artist: ZUN
Title: Voyage 1969
Source: Touhou
Tags: Dagonpater Eiyashou Imperishable Night Eientei Kaguya Houraisan Eirin Yagokoro
BPM: 162,05
Filesize: 3051kb
Play Time: 02:32
Difficulties Available:
  1. Dagonpater's Hard (4,87 stars, 299 notes)
  2. Easy (0,97 stars, 106 notes)
  3. Lunatic (5 stars, 524 notes)
  4. Normal (3,28 stars, 178 notes)
Download: ZUN - Voyage 1969
Information: Scores/Beatmap Listing
---------------
Oh look, cookies!

Do I need to say it's from touhou, and created by ZUN?

Many Thanks to dagonpater for the Diff and some stuff

Thanks to Zekira for timing.

enjoy~
Sonic Fumes
:) star
wtf, only 7 notes?
Kurai
Etoile~

500 post en même temps >.<
Fight69
~Stur !

Quoi ?! Vous savez pas ce qu'est un stur !?

Bande d'incultes !!!
dvorak_old
as far as I got
bpm / offset / +something
162.020 / 250 / (4/4)
162.010 / 18025
162.000 / 23950
162.000 / 35801 / 3/4
161.800 / 53578 / 4/4
163.000 / 77311
162.400 / 83200
162.000 / 89111
162.000 / 112814 / 3/4
161.800 / 130591 / 4/4

.020 - .000 section could be 020- 015 - 010 - 050 - 000 or something like that.
Topic Starter
Sushi
dvorak, you timing seems to be doubtful.
Yuji Tokaji
=O

star™
Scar
Je suis ghey
Tu es ghey
Il/Elle est ghey
Nous somme ghey
Vous êtes ghey
Ils/Elles sont ghey

Trop bon mon français non ? :>
TheVileOne
The maps are in very good shape. ZUN and Touhou fans wont form an angry mob and burn you at the stake. Star.


Overall

Add Imperishable Night and dagonpater to tags.

Normal

01:14:306 (1) - Straighten the slider points. They are crooked.

Dagonpater's Hard

Timing Section
Extra section
Inherited section Offset 120667 Remove?

00:20:612 (1,2,3,4,5) - Make this neater. Notes 1 and 2 are not at the same angle as the sliders and even the sliders look angled very slightly different.

00:21:538 (5,6,7,1) - I think this could be mapped better. You kind of left a gap in between the sliders and added an odd combo jump to stack on a slider that reverses on a tone that I can't determine. 00:22:278 (6,7) - Part of the red combo.

Lunatic

00:24:500 (3) - Move down 2 units.

00:39:134 (2,3,4,5) - Maybe 4 should be more displaced in this to enhance the effect.

00:41:355 (2,3,4,5,6,7,8,9,10,11) - Unequal spacing. Fix.

01:53:920 (5) - Move down 1 unit. (Fixes spacing)

02:14:194 (4,5,1,2) - I think this would flow better if note 5 and 1 were more arched. I'm not sure how you would fit the slider end of note 1 though.
Xgor
[General]
The background has somewhat bad proporations. crop it to 971x728.

osb. is haunting this map <.<

[Normal]
I kinda wished you mapped the full song on this :/
Also a bit too hard for the easiest difficulty.

00:51:351 (1) - (Minor suggestion) end this at 00:52:462.

[Hard]
The clap usage is kinda annoying, Claps every 1/1 is a bit too much imo.

02:32:798 (1) - Add finish.

[Lunatic]
This is too hard for me :/

00:16:170 (6,7,8,9,1) - This thing looks kinda ugly (I'm mostly thinking of between (9,1)) It shouldn't be that hard to make this look better.
00:57:182 (5,6) - Move down a grid? I think that's look better

Solid.
*star*
Fraolinch

TheVileOne wrote:

The maps are in very good shape. ZUN and Touhou fans wont form an angry mob and burn you at the stake. Star. Thanks ^^


Dagonpater's Hard

Timing Section
Extra section
Inherited section Offset 120667 Remove? Done.

00:20:612 (1,2,3,4,5) - Make this neater. Notes 1 and 2 are not at the same angle as the sliders and even the sliders look angled very slightly different. Done. I think it's fine now.

00:21:538 (5,6,7,1) - I think this could be mapped better. You kind of left a gap in between the sliders and added an odd combo jump to stack on a slider that reverses on a tone that I can't determine. 00:22:278 (6,7) - Part of the red combo. 00:22:093 - I added a hit circle. 00:22:278 - I added a new combo and removed the one at 00:22:463 -

Xgor wrote:

[Hard]
The clap usage is kinda annoying, Claps every 1/1 is a bit too much imo. I don't think I will change anything to HS.

02:32:798 (1) - Add finish. There's no point adding a finish here imo. It wouldn't fit the music.

*star* Thanks ;)
Muya
:)
Alice
SPOILER

scar1410 wrote:

Je suis ghey
Tu es ghey
Il/Elle est ghey
Nous sommes ghey
Vous êtes ghey
Ils/Elles sont ghey

Trop bon mon français non ? :> Non.

J'ai la flemme de modder alors j'ai juste testé la Lunatic. C'est dit. <:
Mais je pense pas que je dois te priver de star pour autant~~
Natteke
Kitsunemimi
I haven't modded a map... in seven months...
But I love this song so whatever~

I think I'll start using a colour system, coloured suggestions are more important.

[Easy]
00:42:466 (1,2,3,4) - Unintuitive. (I clicked them like they were whole beats) Try using a slider? ...Actually, the following notes are like this, so I'm unsure about this one.
Looking good. Looks like a map of a long time ago though xD

[Normal]
01:14:306 (1) - Heeyy what dahh.. It's not perfectly straight!!! /jokes
I like the actual difficulties of these maps, they're not too hard unlike many maps recently.

[Dagonpater's Hard]
00:41:355 (1,2,3,4) - Kinda weird. Stick with the rhythm/timing of the music.
01:06:901 (5) - Bad anti-jump
01:12:640 (5) - Looks kinda weird since it's uneven, but not important at all. Do it like 01:30:411 (5).
01:58:363 (7,8,1,2,3) - Oh no, it's not with the rhythm/timing again.
02:10:585 (1) - It's off again. But it's 1.5 beats just like the other ones, so use those and flip it.
Couple of random errors, nothing too bad. c:

[Lunatic]
00:43:762 - 00:51:074 - Spacing inconsistency. Looks like combo of 00:48:019 (3) doesn't fit.
01:15:046 (3,4) - A bit screwy imo. (my cursor kept going instead of stopping there for that one note)
01:43:924 (1,2) - Inconsistent slider reverses.
02:03:639 (7) - Covering notes? Try moving it a bit to the side like you did on 02:03:639 (7).
I have a couple of other complaints about mapping tricks that I screwed up on while playing, but those are just me. Aside from me sucking, it looks really fun!~

Good job on the map. Didn't find any alarming errors or anything, and the maps are pretty fun to play, so star for you!
Haneii
I tried to mod this but couldn't really find anything ( <--------- noob modder :P). I'm not even sure what im suggesting are even mistakes, for all I know you could have planned it like this. Oh well here are my suggestions anyway :3

~Dagonpater's Hard~
00:33:200 (2,3) - spacing
00:33:570 (3,4) - ^
00:33:756 (4,5) - ^
00:55:424 (4,5) - ^
01:06:531 (4,5) - ^
01:10:603 (6,7) - ^
01:39:111 (7,8) - ^
02:14:842 (2,3) - ^
02:15:212 (3,4) - ^
02:15:768 (4,5) - ^

...that is all (told you I was a noob XD )

~star~ goodluck
ouranhshc
Hard
00:19:317 (x) - add a note here?
00:21:908 (x) - ^
00:32:645 (x) - ^
00:41:355 (1,2,3,4) - sounds weird maybe like this? http://puu.sh/Ut ?
01:06:901 (5) - new combo?
01:09:770 (5) - ^
01:12:640 (5) - ^
01:45:868 (7) - remove this?
01:57:252 (3) - new combo
02:13:361 (x) - add note here
02:14:842 (2,3,4,5) - maybe like this? http://puu.sh/UI
02:23:913 (5) - new combo
02:26:690 (5) - ^
02:28:171 (9) - add a note?
02:29:652 (5) - new combo?
Fraolinch

Haneii wrote:

I tried to mod this but couldn't really find anything ( <--------- noob modder :P). I'm not even sure what im suggesting are even mistakes, for all I know you could have planned it like this. Oh well here are my suggestions anyway :3

~Dagonpater's Hard~
00:33:200 (2,3) - spacing I did it on purpose
00:33:570 (3,4) - ^ No spacing problem here
00:33:756 (4,5) - ^^
00:55:424 (4,5) - ^ Jump
01:06:531 (4,5) - ^ No spacing problem here
01:10:603 (6,7) - ^ Done on purpose
01:39:111 (7,8) - ^ No spacing problem here
02:14:842 (2,3) - ^ Done on purpose
02:15:212 (3,4) - ^ No spacing problem here
02:15:768 (4,5) - ^^

...that is all (told you I was a noob XD I agree 8) (I'm joking of course))

~star~ goodluck Thank you very much ^^

ouranhshc wrote:

Hard
00:19:317 (x) - add a note here? done
00:21:908 (x) - ^ done, then fixed the next notes
00:32:645 (x) - ^ done
00:41:355 (1,2,3,4) - sounds weird maybe like this? http://puu.sh/Ut ? I already fixed it thanks to Harris73's mod, but I still haven't send it to Sushi971. I'll do it today.
01:06:901 (5) - new combo? ^
01:09:770 (5) - ^ done
01:12:640 (5) - ^^
01:45:868 (7) - remove this? done. It actually sounds better now.
01:57:252 (3) - new combo done
02:13:361 (x) - add note here ^
02:14:842 (2,3,4,5) - maybe like this? http://puu.sh/UI Done. Great idea.
02:23:913 (5) - new combo done
02:26:690 (5) - ^^
02:28:171 (9) - add a note? ^
02:29:652 (5) - new combo? ^
Fight69
Le titre de la musique, c'est pas plutôt "Voyager 1969" ?

Faust
Lunatic - 00:12:837 - Pattern is neither here nor there. It doesn't look more intuitive than it is odd. I suggest moving 3,4 and 5 a little more towards the left side so there's a better spacing.

00:19:877 - Whoa, kind of messy. The notes are too packed in one area.
My suggestion would be to shift 00:19:159 more to the left side and do the same for this

00:28:763 - wow, this is hard to read. I recognize the pattern there though, I think you could add more
spacing for 3 and 7 so it doesn't look confusing.

01:09:122 - Flip this slider vertically.

02:03:361 - This is a huge rift. Spacing doesn't go with the song. Move them closer.

Pretty BG and smooth map. You can have a star.
arien666
[Easy]
No problem

[Normal]
No problem

[Dagonpater's Hard]
Add tag 'Dagonpater'
01:27:079 - Why this timing section exist?

[Lunatic]
Just watching and good ;_;



That's all what I can say ;_;
Good luck :3

ps. Don't give kudosu ;_;
Cyril Scarlet
(●´ω`●)ゞ
Vanmonky
As your request... Sorry for the delay.

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
1. BPM : 162 | Offset : 250~265. I doubt the current timing. [?]
2. You should get a better quality of the mp3, I think.

[Easy]
-- The normal-hitwhistle sound doesn't fit here imo.

[Normal]
00:45:613 - Why don't you make something like this (see screenshot)? It's allwoed in normal diff.
00:47:834 - ^



[Dagonpater's Hard]
01:15:786 (1) - Finish sound?
01:38:556 (6,7) - Don't like this jump. Too sudden I think.
02:32:798 (1) - Finish sound?

[Lunatic]
No problem I think.
Star. Oh this is my worst mod post ;__;
JauiPlaY
pretty nice~
star :)
Bass
What

No problems I found in your beatmap. Good work.

Star~
Tatsuo
Oh awesome cookies~
Hai~

[Overall]
Not really liking how [Easy] and [Normal] aren't the same length as [Hard] and [Lunatic]

[Easy]
Good~

[Normal]
Good~

[Dagonpater's Hard]
00:32:090 (7) - This clap seems totally out of place.

[Lunatic]
Fun~

Nothing much to point out. Have a star.
*star*
dvorak_old
seems you need tool to define bpm so here is good one.
if you use 7/64 bit , still u can dual boot any kind of linux to use this tool.

http://www.sonicvisualiser.org/

It is easy to get real bpm by calculation.
bpm analyzer is really SUCK and USELESS about these kind of non-flat-bpm song.

and you need knowledge about 3/4 and 4/4 so gonna leave good site below.

http://en.wikipedia.org/wiki/Music_theory
Topic Starter
Sushi
Thanks for the the BPM tool. BTW I use BPM Analyser just to have an Idea, I manually set the bpm, and the Bpm IS flat (well maybe not completely, but all your BPMs are really doubtful. did you really try them?)

The current Timing is fine atm, stop saying my timing is bad.

For the 4/4 and 3/4, I already know that. I let the piano part in 4/4because you can either choose 4/4 and 3/4.

I'm not a timing noob and I know Music fundamentals. Thanks anyway.
dvorak_old
It's obv bad, and Tool says same thing.
If you say Pride / your Ear >> Software, go on your way.

You said hear with your ear.
My ear and software said it isn't flat, so time to use tool by yourself.
I am glad to show whole result after this get bubble by some no-timing-sense BAT.

just hear the metronome sound / background sound at 2sec and 30sec.
offset are set middle of the background sound at first, and it shift top of sound around 30sec.
It is about 10ms difference , and it is easy to hear it out.

Also, if you say this song have flat bpm, remove all bpm // offset except first one.
This song isn't played by human , by music sequencer.
And there is no unnatural break in anywhere, no reason to keep 2nd and 3rd offset to conceal difference.
RemmyX25
Just putting this out on the record, the timing sounded fine to me. You may want to double check your Universal Offset in the Options menu.

Also sushi would be wise to double check easy for good measure >.>
dvorak_old
I am asking to define BPM by real tool.

http://www.sonicvisualiser.org/

just use it and wrote down the sound peak of basic sound.
Also there is some part that don't have sound(which is easy to find) to define so it need another way but don't matter.
You can do it if you spend a few hours.

You will easy to see the all sound by 1ms lvl, and easy to get.
Just culuculate it , am not asking get it by your ear for whoever don't have talent to realize the difference of 10ms with 25%.
100% is still enough to find on this song.
A xxx ms - B - xxxxx ms , B-A / num of 4/4 then you can get 1 of 4/4's length.

Don't say I don't have time to do it or I can't do it.
You downloaded the file so you should have original CD in your local so you can make mp3 from it
also tool is free, and easy to use.
Don't be lazy, just do it then you can see it.

My old post have offset and bpm but that is just by my ear.
So after usage of tool, It shows bit different result, but doesn't matter.

I'm not saying BAT and MAT 's mapping skill, just saying timing are bad.
Well If you say you most ppl can't realize , then don't need to care, then just write so.

Number owes correctness ?

-----------

oops offset eh ?
Lyby said no real standard for offset itself, there isn't standard where to set.
there is many song the metronome sound are set to peak ( middle ) of background sound (which is used to define)
and many song are set at the top (the beggining of bg sound)

Former is like sinθ(metronome sound) / sinθ for background for sound.
Latter is like cosθ(metronome sound ) / sinθ for background sound

Before to talk offset, make standard for this offset problem, it makes about 10ms difference.
I like former when I define bpm but that isn't good for play.

But this time, we are talking about BPM , not offset.
Don't use offset to conceal the mistake of bpm.
Topic Starter
Sushi
Ok dvorak, all these talks are nice etc etc.

It's not because you just got a fancy new software where you have to calculate yourself your BPM that you need to begin a flame on this song.

dvorak wrote:

I am asking to define BPM by real tool.

http://www.sonicvisualiser.org/

Well If you say you most ppl can't realize , then don't need to care, then just write so.
You're the only one saying that the timing is bad bla bla bla. Besides I want to say something.

Before using your oh so fabulous tool Because you can see the Beats etc etc, What is the MOST important thing? having a perfect timing by 1 ms? saying " My bpms are purfect"

Seriously, I use like 2-3 offsets , why? Because the thing i'm mapping on on the different parts changes. Besides, It's not like I'm using a HUGE offset change.

(I just looked at the song, and it's even more lol, the non herited sections are not even needed)

I'm going to correct that. (I'm not at home, but the final timing will be Offset 260 / bpm 162.06 )

BUT I want to say that your CRAPPY bpm, do NOT want. So stop harrassing me with your stupid software and your stupid calculations.
stop trying to advertise it as if this was the best soft evar.

I want to come back on something you said earlier.

dvorak wrote:

This song isn't played by human , by music sequencer.
Yeah and music sequencer generated songs are like having 42 similar bpms. oh yeah oh yeah. I agree I forgot to remove useless timing sections. but your bpms are lol. Have you even tried them?


KTHXBAI.

</rage>

Hey,
How are you today?
dvorak_old
Seriously, I use like 2-3 offsets , why? Because the thing i'm mapping on on the different parts changes. Besides, It's not like I'm using a HUGE offset change.

(I just looked at the song, and it's even more lol, the non herited sections are not even needed)

I'm going to correct that. (I'm not at home, but the final timing will be Offset 260 / bpm 162.06 )
ok, remove bpm / offset except 260 / 162.06

You said this song have flat bpm , so don't need to put another offset.

After that, go hear song with timing on.
If you still can say same thing, I think I can respect your pride.
Topic Starter
Sushi
Seriously, You think I didn't play with timing on?

It's not a pride thing, or nothing else, you just don't want to admit it has flat bpm. go hear the song with YOUR bpm and then come to say your is the most precise.

finally offset will be 255 precisely. then instead of listening to the timing, try listening to the notes?

I'm not like "NO MY THING IS PURFECT" you even saw that I'm correcting something. but don't come and say things like "ure bpm is bad, take this crappy one my soft said so". At least, give something decent before trying to say that yours is good.

I don't know what you're listening to exactly when you mod (have you even really timed a song in osu before saying that?).

But go, give me a timing, then we'll ask other people who has the good one.

I'm updating stuff, hang around.
dvorak_old
162.020 / 250 / (4/4)
162.010 / 18025
162.000 / 23950
162.000 / 35801 / 3/4
161.800 / 53578 / 4/4
163.000 / 77311
162.400 / 83200
162.000 / 89111
162.000 / 112814 / 3/4
161.800 / 130591 / 4/4
ok you said doubtful, also shift all offset for +5 or something you want to set the first one.

Then just hear the two, above one and , single 162.06 // 255 with timing on
REMOVE other all timing offset , I mean not ×1 or ×0.5、just remove 162.06 // ????? from your offset

IT is obvious THERE IS NO break in this song by sound file, so IF THIS SONG have FLAT BPM , 1 BPM // offset is enough to explain song.
If you can't feel anything with 1 offset of 162.06 , just go ask BAT who have good ear, seems Lyby and Cyclone are good.
Topic Starter
Sushi
your timing is wrong. Stop bugging me with that. kthx.

Edit : I admit That I've been lazy for 3/4 4/4, fix'd. but that's all for the moment. besides, BPM is now 162,05 .
Zekira
...crap. Must've gotten here first before drama started D:

Anyway... a bit of moving offsets here and there:

Download: ZUN - Voyage 1969 (Sushi971) [Zek's Red Lines].osu

Place 'Eiyashou Imperishable Night Eientei Kaguya Houraisan Eirin Yagokoro' on the tags if you want.

Also, like Remmy said,

Also sushi would be wise to double check easy for good measure >.>
In particular I don't like quite a number of sliders in easy just because they end in such trivial places on the timeline...
dvorak_old
finally I get it.

00:52:01 (ppy) the accuracy of osu!'s timer on windows 7 is 10ms, for what it's worth
00:52:26 (ppy) windows xp is 1ms
00:52:34 (ppy) but windows 7 audio subsystem makes it less accurate
00:52:53 (ppy) usually even on win7/vista it's around 4-5ms
I am on windows xp, you are on win7 maybe ?
No wonder why .

It is clear now, anyone on win7 can't understand this even with extreamly good ear.

-------------

I'm not saying you are right.
I will go ask any BAT on xp then :)

-------------
(edit2)

also I need to apologizes Remmy Zekira and Sushi.
It is clear thing that I (win xp user) and you (win7 user) are in another world about timing section.
I though you can't hear the difference, but It is my fault.

No way to hear the 5-10ms difference If your metronome are corrupted around 5-6ms.
If I use win7, It is really hard to notice for me too.

So just need to blame Microsoft's team which made windows 7/vista audio subsystem.
Topic Starter
Sushi
Yes it is clear. but the only thing is that you didn't realize that there was an offset change, and your bpm where wrong.

The offset change was not huge, that's why you couldn't completely see it.

Besides, lrn2listen to beats and not the timer.

I was right then.
Alace
Those BPM changes are really hard to notice in a short time
I think you two guys can stop fighting. i can`t time this well sorry

btw the custom sound doesn`t fit this song well

EDIT:in facr dvorak`s timing sounds good to me i upload the .osu. listen to it

Download: ZUN - Voyage 1969 (Sushi971) [Lazytic].osu
Topic Starter
Sushi
I prefer keeping Zekira's timing, though. and I'll keep my hitsounds too.
Zekira
Remove the apostrophe from 'Eiyashou .
Larto
Hard:
Overall Difficulty is painfully low. Increase it by one or two ticks please. Perhaps also increase the HP Drain.

Normal:
02:08:364 (1) - Feels way too short for a normal spinner.

EDIT: Take that, semen.
Andrea
[Easy]

01:17:291 (x) - The green line here it's unuseful, because the new offset already end the Kiai Time.

[Normal]

01:17:291 (x) - Same as Easy.

[Dagonpater's Hard]

01:15:810 (1) - The end of this spinner sounds so bad.. Add a Finish at least.
01:17:291 (x) - Same as Easy.
02:32:815 (1) - Same as 01:15:810.


[Lunatic]

01:17:291 (x) - Same as Easy.

Popped for now x_X

EDIT: Re-Bubbled~
Gens
Ranked.
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