The #rank on a map shows how many people are have a better or worse score than you. That tells something, but not everything you might want to know. Sometimes I want to play a map and get a certain score until I think, "Ok that's a good enough score for now". How to know that, for example, 1,243,232 is good score when the top is 12.213,313? That looks much lower score compared to the top, but for this example, most people got close to 1,400,000.
The solution is percentile rank achieved. In addition to the date achieved on, points achieved, accuracy achieved, and mods used, the stats should also show what percentile you are in. This way you can compare you score and know for sure how bad or good you did on the map. This can also be added in the results screen. And as a bonus for supporters, why not throw in score distribution graphs for maps? This would look something like this:
I think this will be very useful for everybody, what do you guys think?
The solution is percentile rank achieved. In addition to the date achieved on, points achieved, accuracy achieved, and mods used, the stats should also show what percentile you are in. This way you can compare you score and know for sure how bad or good you did on the map. This can also be added in the results screen. And as a bonus for supporters, why not throw in score distribution graphs for maps? This would look something like this:
I think this will be very useful for everybody, what do you guys think?