Thanks I_Tatsuo_I~I_Tatsuo_I wrote:
SPOILERHai soul-less~
Here's a mod for you~
[Overall]
You need some inherited timing sections to "volume down" the claps in your beatmap. Right now, they are too loud. - Volume lowered to 7 ticks.
You really like your circle patterns, don't you? - For insane of this map, maybe.
[Easy]
Lower your HP Drain by at least two ticks. - Drain lowered by two ticks.
[Normal]
01:12:585 - It would sound better if you started this spinner where 01:12:223 (4) is, and have it end in the spot it ends on now. - Yep, done. (2)(3) repositioned as well.
[Hard]
01:17:279 (6) - The spacing for this, made me hit it earlier and caused me to almost miss. - Awkward distance, fixed. Repositioned.
[Insane]
01:22:875 (stream) - Why not just make this a circle pattern again? The way it is now doesn't quite fit the way you mapped your beatmap. - Keeping this to avoid too many circle streams XD.
Nothing majorly wrong with your beatmap. I liked it. Have a star
*star*
banvi wrote:
SPOILERこんにちは~
Easy
I think okay.
Normal
00:09:389 (1,2) not spacing error , but I think a bit far. (2) move 1 grid right & 1 grid down?(grid lv3) -Ops. Done.
00:31:778 (6,7) 1 grid up? - Done.
00:50:917 (4) 1 grid right? - Done.
01:22:696 (4) remove finish in the middle? - Done.
Hard
00:44:959 (5) 1 grid right? - Repositioned all 6 combos without gridsnap.
00:57:779 (3) 1 grid down? - Done.
01:10:779 (3) ^ - Er, nope. Slighty reposition without gridsnap though.
Insane
00:17:694 (6) change silder's direction to upper side & adjust the middle of the slider and make it more symmetrical? - Fixed.
00:45:139 (6) 1 grid up? - Done.
01:07:529 (4,5,6,7,8) 1 grid down? - Adjusted without gridsnap.
01:08:973 (1) adjust the middle of the slider and make it more symmetrical? or change straight? - After several attempts, changed to straight slider. >.<
01:18:362 (3) 1 grid up? - Not exactly 1 grid, but adjusted nontheless.
nice~
star & gl ~
Thanks banvi and garven~Garven wrote:
SPOILERHey, I remember this map constantly crashing my osu! when I tried to get into the timing section. :/
Anyway, as per your request:
[General]
Make the volume fade out instead of just suddenly being quiet at the end of all your difficulties. - Can't believe I've forgot this. Fixed.
[Easy]
00:06:500 (1) - Remove new combo - Kinda like the triangular color, so...keeping @@.
01:05:001 (5,1) - This overlap is really bad looking. :/ - Keeping for the moment, since I didn't hide a reverse.
[Normal]
00:25:639 (3,4) - I see what you're going for here... just turn off grid snap and distance snap and move these together into the spot that you want. - Rushed work is rushed >w< Fixed~
00:28:889 (3,1,2) - Bad overlap here. - Hmm...did some reposition, slider no longer overlay beats.
01:05:723 (9) - Move this to the right so the 8 isn't stabbing it. - 9's yelling ouch xD. Fixed.
[Hard]
00:00:000 (1,2,3) - Can you space these normally please? The .5 just... meh. - Changed to stack.
[Insane]
In general, this felt a little cramped (though mostly with those small stars you kept making) - Uh. >.<
01:23:779 - You may as well add a note here. Make the spinner start a little later. - Hmm, not changing this.
Decent set. Needs a bit of polish, and the hit sounds are kind of... but eh.
Leorda wrote:
SPOILEROhai
[General]
No Tags? - IMO, no relevant tags are needed. Unless you want to put Kidou Senshi or OP2.
[Easy]
00:06:500 (1) - Remove new combo? - As stated in Garven's mod post, no changes made.
00:31:778 (4) - Move 1 grid up? - Moved.
00:43:334 (4) - New combo, it's too long for easy diff - Fixed.
01:00:668 (2) - Finish at start? - Adjusted. Removed finish on combo 3.
[Normal]
00:35:750 (1) - Make symetric? - Slight adjustment, not perfectly symetric though.
00:36:834 (2) - ^ - Same as above.
00:51:640 (1) - Move 1 grid down? - Adjusted without grid snap.
01:00:668 (3) - Finish? - Same as Easy. Added.
01:21:613 (1,2,3) - Move 1 grid left? - Ops. Adjusted.
[Hard]
00:40:445 (2) - Is not stack with 1 at the end - Adjusted.
00:56:695 (5) - Extend this slider to white tick - Ops. Fixed.
01:00:126 (1) - Finish at end? - After some consideration, not adding.
01:19:085 (4) - New combo? - Done.
[Insane]
01:27:210 (1,2,3,4,5) - I think this useless, IMO - No changes made >.<.
Good song
STAR
impossiblexu wrote:
SPOILERHi
我的建议:
[General][Normal]
- Clap最好加在弱拍上
[Hardl]
- 00:00:000:+1 Circle - Done.
00:26:000(3):+Finish - Done.
00:49:112(2):^ - Done.[Insanel]
- HP+1
00:26:000(4):+Finish - Done.
00:37:556(3):^ - Done.
00:49:112(2):^ - Done.
00:56:695(5):延长到白线 - Also mentioned in Leorda's mod post. Done~
01:22:876(1):重复+1 - Done.Good map!
- 00:14:444(9):Finish - Done.
00:37:556(1):^ - Done.
01:27:210(1,2,3,4,5):使音量逐渐变大 - 调成volume 2.
01:27:571(5):Finish - Done.
~STAR~
Sorry for the late kudosu, was busy in other stuffs, thanks Leorda, impossiblexu, Vikon. ^^Vikon wrote:
SPOILER[General]
1) 總覺得default clap不適合這隻歌.. 或試試這一種聲音?(見附件,純建議 - 感激不尽~Clap sound used~
2) 有使用soft-hitfinish的部份都減低音量? 個人覺得太吵了 - 调成volume 8.
[Easy]
01:07:168 (1) 被01:05:001 (5)蓋著,不太好看。 - 经过考虑,没调。
01:23:057 (1) finish轉成whistle? (這種finish太吵了,不適合使用得太頻密。) - Done.
[Normal]
01:23:418 (4) 把slider尾的finish去掉? - Done.
[Hard]
這個diff裏有一些,不斷reverse的slider,因為reverse太多,所以也不知道應該何時鬆手去按下一個 (e.g. 00:36:834 (3) , - 跟着drum才放的repeating slider.
00:00:000 (1,2,3,4) 剛打完3個這麼快的1/4notes,突然變0.5x BPM的slider,感覺有點違和 - Removed combo 2.
01:01:029 加個note? - Done.
[Insane] - 对不起,这里的建议都没接受,先考虑考虑下。。。
00:17:694 (6) 被00:16:972 (3,4) 爆出來的"300"蓋著了,不好看
00:45:139 (6,7) 兩個note之間被00:44:598 (5) 蓋著了,我第一次玩的時候以為(6)是Slider
00:56:695 (5) 這個slider被00:56:515 (4) 蓋著了,有種太擠的感覺。
01:23:328 (6,1,2,3,4) 有點難閱讀
Thanks Rukarioman~Rukarioman wrote:
SPOILEREasy:
00:28:889 (3) - move one grid right? - Big ops. Fixed. Altered slider slightly.
Normal:
Nothing.
Hard:
00:01:805 (4) - move one grid left? - Another ops. Fixed.
00:05:777 (2) - 2 grid down one right? - ? No changes here.
Insane:
01:10:960 (4) - one grid up and left? - Hmm. Adjusted.
Really good map. All of these are suggestions. Good luck Star~
Pokie wrote:
SPOILERGeneral
- - 關掉countdown? - Ops. Done.
- kiai部份的whistle應該與無kiai的clap切換才對...? 現在非高潮部份的音效聽起來太重..反之則太輕orz - orz.先放着,没调。
Easy
- 00:06:500 (5) - 取消new combo - 三角形颜色,没调。
00:49:112 (1) - slider開頭放finish - 哦。
Normal00:37:737 (4,5) - 疊在一起? - 经过考虑没调。 >.<
- 00:33:945 (7) - 換成這樣? - 没调,slider是跟着歌"yuki"。
00:36:834 (2) - slider開頭clap - 把00:35:750 (1)的clap调整成 clap - silent - clap.
01:02:473 (1,2,3,4,5,6,7) - 換換擺法? - 改成六角形。
Hard
[list:7cd4d]
01:22:876 (1) - 在這裡開始01:23:057, 完結點不變 - 没调。
Insane
- - 沒什麼問題..不過OA8我覺得稍快了些 (嘛反正OA7我也打不來(淚目 - >.<
Starrr...?
誒...Star選項呢..!??!?!
Pokie,你两星期前star过啦~~ :3Mianki wrote:
SPOILEREasy:
Fine~
Normal:
HP Drain rate -1? - Done.
00:34:306 (7) Clap to the sliders end - Done.
Hard:
00:23:472 (7) Suggestion: Move this slider so that the sliders end is under the previous circle (picture:)[attachment=0:7cd4d]screenshot003.jpg[/attachment:7cd4d] - I'll consider about this arrangement.
00:44:417 (3) This is not right under note 1 - Ops. Adjusted.
Insane:
01:27:210 (1.2.3.4.5) These were kinda shocking but they're fine - Surprise...XD Might remove if there's more negative feedback on these though.
Very nicely mapped
Star~
Sakura301 wrote:
SPOILER[osz File Scan!]
Fine
[Insane]
00:09:750 (1,2,3,4,5) - For this and similar ones, you could try spacing them more, look too cramped.
01:27:210 (1,2,3,4,5) - Ehhh too close to the spinner, and wth are they following? o.o
[Hard]
00:06:861 (1,2,3,4,5) - I still think theese stars can be spaced out more... werent there some of theese on [Insane]?
[Normal]
The repetitive sliders like: 00:41:167 (4) and 00:44:056 (1) are quite of confusing for a Normal, considering they are short and have more repetitions.
[Easy]
Fine
Ok, looks good enough to have a star
dkun wrote:
SPOILEROh man, Gundam. :3
Easy
Nothing to report here.
Normal
^
Hard
As a general observation, you tend to switch between spacing out the finishing note of a combo, and keeping it stacked on the last note before finish. This might be a little confusing to some.
00:27:084 (1-4) - You can make the two sliders here symmetrical by placing 3 right at the end of 2, and flipping 4 horizontally from 2.
Insane
00:50:917 (5,6,7) - Space these out from (2,3,4)?
This is a pretty good insane.
Take a ★ ~
Muya wrote:
SPOILERHard
00:56:154 (2.3) 1grid left
01:08:251 (4) 1grid right
01:21:974 (1.2) 1grid down
Insane
01:05:723 - (1.9) 1grid up or (5) 1grid up
Due to doing mods from 4 posts at the same time, not going to point out one on one, here's the general mod that I've done:Colin Hou wrote:
SPOILER[Easy]:[Normal]:
- KIAI部分怎么不用C1Clap了 这里鼓点很明显 一边听一边放效果就很不错了
- 01:23:779 (1) - 不长不短的... 可以在01:29:557结束
[Hard]:
- 00:00:722 (1,2,1) - bpmx0.5的情况下 spacing snap也会是x1的一半 所以这里x2.0放吧 否则太难看了
- 其余和Easy提到的一样
[Insane]:
- 00:03:250 (3,4) - 左移一格
- 其余同Easy
star~
- 00:12:639 (1,2,3,4,5) - 这个...放五角的方法的话 在屏幕中心(x,y轴交叉处)周围放一个note 离中心距离为顶点距离图形中心距离 然后复制这个note ctrl+shift+r 然后转72(144)度 然后重复这个步骤直到五角星出现
- 然后是KIAI部分的hitsound...
- 最后spinner之后的note :S 感觉没必要啊
Thanks vivere~ :3vivere wrote:
SPOILERHi~
[General]:
BMP: 166,000 - Keeping as reference.
[Easy]:
00:50:917(2)-slider separate them a bit of number 3 (because they are close together). - Done~
this difficulty can not find more errors
-------------------------
Normal:
Good.
-------------------------
[Hard]:
00:26:361-(5)-that here you start a new combo, ends here:00:29:611. - Ok.
I like the difficulty - Glad you've enjoyed it, thanks.
-------------------------
[Insane]:
00:50:917-New Combo - Done. Also new combo on 00:51:640 to match colour pattern later.
01:19:084-New Combo -
-------------------------
good map
Staar :3
Thanks Derekku, and sorry for the late kudosu.Derekku wrote:
SPOILER[General]
*Offset surprisingly works well on 0ms.
*I always recommend placing the preview point slightly before where you want it to account for the song selection fade-in. The red tick before the chorus (48931ms) should sound better. - Fixed.
*Perhaps end kiai at the end of the last spinner instead of halfway through? - Ops. Fixed.
*I really suggest just starting the map at 00:02:889. The intro feels a bit off, and even after testing multiple times it just feels awkward to play. If you decide to take this suggestion, then you can reduce the audio lead-in to just 0-1 seconds.
*Also, I'd rather not see inherited/uninherited sections on top of each other (@0ms), so if you don't change the intro, then make the inherited section 1/2 a beat after the uninherited one or something of the sort.
[Easy]
00:06:500 (1) - Why is this a new combo? o-o - Fixed.
[Normal]
Looks fine.
[Hard]
Looks nice.
[Insane]
01:06:446 (9) - Please have this be the new combo instead of 01:06:807 (1). This way, the stream overlap will be a bit easier to read. - Done.
01:12:223 (9) - Same idea as above. - Done.
01:18:001 (1) - :I You did it here and there wasn't even an overlap =x
01:22:876 (1,2,3,4,5,6,1,2,3,4) - I highly suggest against doing this. The fast-pace of the map makes this too hard to see until it's the last second and you've already broken combo. x: - Switched to 3 repeating short sliders + 1 last beat.
Pretty nice for one of your first maps! You lost your bubble when you made changes, so you can ask for a rebubble after checking my post. :p