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Nightwish - Last Of The Wilds

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Topic Starter
Mafumafu
This beatmap was submitted using in-game submission on 2015年6月7日 at 22:04:44

Artist: Nightwish
Title: Last Of The Wilds
Tags: Dark Passion Play
BPM: 138
Filesize: 3307kb
Play Time: 02:05
Difficulties Available:
  1. Hard (2.68 stars, 214 notes)
  2. Normal (1.92 stars, 142 notes)
Download: Nightwish - Last Of The Wilds
Information: Scores/Beatmap Listing
---------------
My 11th Ranked Map.
Genre: Rock; Instrumental.
Metadata: http://puu.sh/i2czL/55e63fdb7b.jpg (I cannot find tracklist on the website ;w;, so I just use the cover of the album instead. I hope it is fine.)

Bubbled ZZHBOY, Ranked by smallboat. Thank you all!

Cherry Blossom wrote:

Regraz wrote:

Shiro-san :3

Shiro wrote:

blasphemy!
All Diffs Done by Me.
Enjoy.
neonat
Hard - ???
Topic Starter
Mafumafu

neonat wrote:

Hard - ???
Wow so fast neonat.....
I am finding the person who is willing to make a Hard..:3
If you like...
Kyouren
I think neonat want for make hard~ :3
Shiranai
Helloooo as requested
Some small sugestion from me,

[General]
  1. The timing is a bit off imo, as for me it was 20ms late than it should be, maybe you need a bit a recheck on that
  2. Add custom combo colors to make it more beautiful
[Normal]
  1. I'm not sure to have diffrent SV on lowest diff 00:17:789 - unless you have an Easy diff then it's probably fine, because the SV diffrence on 00:17:789 - and here 00:24:745 - is prety big imo, beginners might be shock when the slider suddenly goes faster hahaha XD
  2. 00:19:528 (3) - 00:23:006 (3) - How about adding whistle on head? because the trumpet sound on big tick give us a strong feeling when we hear closer, so might be better if we emphsized them imo
  3. 00:40:397 (3,1) - To prevent that overlapping and to make the flow mare natural, how about you ctrl+> this one 00:41:267 (4) - and re-adjust the position of this 00:41:919 (5,1) - so it's something like this on the end http://puu.sh/hoZ2X/dc438198ea.jpg
  4. 00:52:571 (1,1) - I'm not sure about the using of that two spinner, maybe it's better to have single spinner that stop on here 00:56:050 - instead
  5. 02:01:702 (4,1) - Kinda too close on timeline, maybe it's better to replace 02:01:702 (4) - with circle on here 02:01:702 - http://puu.sh/hoZkF/4703bde1a7.jpg so it can have more proper time before that last spinner
[Hard]
  1. 00:19:528 - 00:23:006 - How about to add whistle there? because the trumpet sound on big tick give us a strong feeling when we hear closer, so might be better if we emphsized them imo
  2. 01:06:050 (7) - How about change the rhythm on that one into something like this? http://puu.sh/hoZYO/e9825520b9.jpg because the curent is a bit odd while you missed not to map strong flute sound here 01:06:267 -
  3. 01:32:354 (3,4) - How about change the rhythm on those two, because the curent is sound weird imo, maybe it's better to use this rhythm instead http://puu.sh/hoZKs/c02572cc20.jpg it's emphsized the drum sound better imo http://puu.sh/hoZMv/b7e802afd1.jpg
[Immortal]
  1. 00:19:528 - 00:23:006 - How about to add whistle there? because the trumpet sound on big tick give us a strong feeling when we hear closer, so might be better if we emphsized them imo
  2. 00:24:311 (7) - Move up a bit to x:101 y:175 to prevent some minor overlap
  3. 00:52:789 (1) - 00:56:050 (1) - Inconsistency hitsound imo, why those two spinner have clap on them? while on Normal and Hard diff doesn't have
  4. 01:13:006 (7) - Better ctrl+g that one imo, because flow a bit not comfortable when the slider goes up twice
  5. 01:32:354 (5,6) - Aparently same sugestion as Hard, how about change the rhythm on that one? because the curent is sound weird imo, maybe it's better to use this rhythm instead http://puu.sh/hp0u5/59ed1c1a2c.jpg it's emphsized the drum sound better imo http://puu.sh/hp0v1/6b1c8771e9.jpg
  6. 01:38:658 (3) - Minor stack, maybe it's better to stack completely with 01:37:137 (7) -
[]
Other than that looks fine
Goodluck regraz~
Narcissu
[Normal]

00:19:528 - 00:20:397 - 00:23:006 - 可以考慮加whistle …… 話說我覺得soft本來就沒什麼存在感不需要特地降音量……

[Hard]

1.45和2.05中間是1.75才對喵

前奏音效同nroaml ……

00:19:528 - 我覺得為重音分配點擊比滑條表現長音重要……

00:23:006 - ^

00:52:571 - ^

01:30:615 - Hard難度就不必空太多了吧……這邊一排都是空拍和折返有點太松了

02:02:137 - 也是重音點擊……最後一個了都一定要點,可以把02:01:703 (5) - ctrl+H換朝內的方向加個blanket 的圈

[Immortal]

00:18:658 - hard難度這個位置就是1/2滑條了……insane還是1/1折返我覺得不妥。最高難度完全可以放開手去表現音樂,弄成兩個1/2滑條表現兩個1/1的琴音然後接重音三個圈嘛

00:27:571 (7,8,9,1) - 值得一提是這個梗占了星級很大比重儘管不難,主要因為全圖几乎沒有連續單點導致……在這個有pp就是娘的年代可以考慮增加這種樣式比如00:34:745 (8) - 換成兩個圈之類來提升星級

滑條沒有OD判定的加成……而且計算星級的時候被等價成一個單點,因而反向滑條跳的難度被星級系統嚴重低估,還是短圖。沒有OD,沒有star,沒有分數的圖……說是反pp的極限也不為過……瓜子你真的要這樣嗎 (>﹏<)
EncoreW
看到夜愿直接滚进来


[General]


专辑名似乎是Dark Passion Play

01:34:093 - preview time移到这里?

感觉三个难度的滑条比重都很大,Immortal 比Hard还要大一些,不太习惯。。


[Immortal]


AR=8?

00:33:441 (5) - 这里的节奏我觉得这样下挺不错,00:34:311 - 这个地方是个比较重的音,直接一个滑条尾就过去了感觉不能太好的表现出来这个,放一个圈应该能更有一点打击感

00:49:528 (2) - 前半段和后半段我觉得平行更加好看

00:56:050 (1) - 这个转盘的音量我觉得比上一个小一点比较好

00:59:528 (1,2) - 01:02:137 (7,8) - 滑条尾消音?

01:29:963 (5,6) - 真的不考虑一下blanket 吗?

01:33:441 (1,2) - 这两个放两个加速滑条会更好一点?如果是我的话我应该会这样

01:35:180 (3) - ctrl+G?

01:54:311 (6,7) - 这里把滑条换成圈?打起来可能会更有感觉一点
xmbrx
Hello, Modder here :3 You requested to me so here it is

General
*Please do consider checking your AiMod first, you have 2 warnings
*The combo Colors are fine and fitting c:
*I do suggest starting a Kiai at the start of the guitars at 00:25:071 and end it here 00:31:484


Normal
00:41:267 (4) - please do consider putting a little distance here, from x:448 y:288 to x:448 y:256, basically moving it up a little to the north.
01:40:397 (4) - this slider stands out quite a bit, why not move it a little closer from the past hit circle?

Other than those there are no problems c:


Hard
*Please do not compress the notes at the start too much.

01:00:180 - please add a hit circle here, it sets the beat and makes the rhythm of the song fuller. It also keeps the consistency. :)
02:01:702 (5) - move the slider a little closer to the past note, it kinda looks lost. c:

Other than that there are no problems c: nice difficulty. It flows very smoothly.

Immortal
SURPRISINGLY I HAVE NO COMPLAINTS ON THIS! :O

Good luck on your map and sorry if it's a short mod but yeah, I had fun listening to it over and over and over again ohhh and doomsday and i are wishing for this to get ranked check screenshot: http://puu.sh/hu31r/56ef318f48.jpg
Topic Starter
Mafumafu
Normal:

Mako Sakata wrote:

Helloooo as requested
Some small sugestion from me,


[Normal]
  1. I'm not sure to have diffrent SV on lowest diff 00:17:789 - unless you have an Easy diff then it's probably fine, because the SV diffrence on 00:17:789 - and here 00:24:745 - is prety big imo, beginners might be shock when the slider suddenly goes faster hahaha XD It's fine imo.
  2. 00:19:528 (3) - 00:23:006 (3) - How about adding whistle on head? because the trumpet sound on big tick give us a strong feeling when we hear closer, so might be better if we emphsized them imo
  3. 00:40:397 (3,1) - To prevent that overlapping and to make the flow mare natural, how about you ctrl+> this one 00:41:267 (4) - and re-adjust the position of this 00:41:919 (5,1) - so it's something like this on the end http://puu.sh/hoZ2X/dc438198ea.jpg
  4. 00:52:571 (1,1) - I'm not sure about the using of that two spinner, maybe it's better to have single spinner that stop on here 00:56:050 - instead
  5. 02:01:702 (4,1) - Kinda too close on timeline, maybe it's better to replace 02:01:702 (4) - with circle on here 02:01:702 - http://puu.sh/hoZkF/4703bde1a7.jpg so it can have more proper time before that last spinner it's also fine.
Goodluck regraz~
Others are all fixed thank you! :3

To Reitan: The DS in normal should be stable I guess ;C
Also other modders' mod regarding Normal has been all fixed.
Topic Starter
Mafumafu

Mako Sakata wrote:

Helloooo as requested
Some small sugestion from me,

[Hard]
  1. 00:19:528 - 00:23:006 - How about to add whistle there? because the trumpet sound on big tick give us a strong feeling when we hear closer, so might be better if we emphsized them imo
  2. 01:06:050 (7) - How about change the rhythm on that one into something like this? http://puu.sh/hoZYO/e9825520b9.jpg because the curent is a bit odd while you missed not to map strong flute sound here 01:06:267 -
  3. 01:32:354 (3,4) - How about change the rhythm on those two, because the curent is sound weird imo, maybe it's better to use this rhythm instead http://puu.sh/hoZKs/c02572cc20.jpg it's emphsized the drum sound better imo Ah This I feel mine is better.http://puu.sh/hoZMv/b7e802afd1.jpg
Goodluck regraz~
To Narcissu:
[Normal]

00:19:528 - 00:20:397 - 00:23:006 - 可以考慮加whistle …… 話說我覺得soft本來就沒什麼存在感不需要特地降音量……

[Hard]

1.45和2.05中間是1.75才對喵 太平均了多没意思

前奏音效同nroaml ……

00:19:528 - 我覺得為重音分配點擊比滑條表現長音重要……
00:23:006 - ^

00:52:571 - ^ 上面三个,我跟的是粘滞音啊


01:30:615 - Hard難度就不必空太多了吧……這邊一排都是空拍和折返有點太松了

02:02:137 - 也是重音點擊……最後一個了都一定要點,可以把02:01:703 (5) - ctrl+H換朝內的方向加個blanket 的圈

其他都改了

To Reitan: 1. I think there is no sound at 01:00:180. Adding a note will become a overmap.
2. 02:01:702 I fixed this in another way (taking the slider into two parts: a slider without reverse and a single note.)
Karen
As your pm req:

General

  1. 所有diff都没选combo colour

Normal

  1. 00:24:311 (4,1) - 尽管这是Normal,但是这仍然是最低难度,不建议这么玩,减小一点间距
  2. 00:38:658 (1,3) - 这overlap不好吧,把3移下来点
  3. 01:16:484 (6) - 建议拆成1个滑条1个圈,或者换成折返,因为01:16:702 - 这个音好像不该漏
  4. 01:32:354 - 加圈?音乐里这里有个超重的音

Hard

  1. 00:40:397 (5) - 换成折返节奏更好?maybe
  2. 01:05:615 (6,7) - 这实在不好看,建议统一一下形状

Immortal

  1. 01:00:397 (3,5) - 这blanket歪的太大了...
  2. 01:29:093 (4,5) - 这距离跟1/2一样,建议把后面的滑条拉远点
  3. 01:30:615 (6) - 这后面突然就是跳,太不和谐,要跳这个也跳一点
  4. kiai段明明比前面激烈,怎么感觉比前面简单很多..-.
  5. 然互就是blanket很多没弄好,再修一修吧。
gl
Topic Starter
Mafumafu

Kagamine Ren wrote:

As your pm req:

General

  1. 所有diff都没选combo colour

Normal

  1. 00:24:311 (4,1) - 尽管这是Normal,但是这仍然是最低难度,不建议这么玩,减小一点间距
  2. 00:38:658 (1,3) - 这overlap不好吧,把3移下来点
  3. 01:16:484 (6) - 建议拆成1个滑条1个圈,或者换成折返,因为01:16:702 - 这个音好像不该漏
  4. 01:32:354 - 加圈?音乐里这里有个超重的音

Hard

  1. 00:40:397 (5) - 换成折返节奏更好?maybe
  2. 01:05:615 (6,7) - 这实在不好看,建议统一一下形状

Immortal

  1. 01:00:397 (3,5) - 这blanket歪的太大了...
  2. 01:29:093 (4,5) - 这距离跟1/2一样,建议把后面的滑条拉远点
  3. 01:30:615 (6) - 这后面突然就是跳,太不和谐,要跳这个也跳一点
  4. kiai段明明比前面激烈,怎么感觉比前面简单很多..-.
  5. 然互就是blanket很多没弄好,再修一修吧。
gl
all fixed.
pro 人格
CoLouRed GlaZeE
不会摸;w;因为第二次摸图 M4M

General

  1. 建议把Hard难度的AR调到7,Immortal的AR调到8会更好

Normal

  1. 摸不出这个难度

Hard

  1. 01:05:397 - 这里应该放个note,后面也是01:08:876 - 01:15:832 - ,Hard难度应该要这样的

Immortal

  1. 00:35:832 (2) - 这个放到x:32 y:192 美观要重要
  2. 00:37:571 (6) - 这个放到x:416 y:160 ^
  3. 00:42:789 (2) - 这个也要放到x:408 y:120
  4. 00:50:615 (3) - 这个放到这里x:112 y:320更好!
  5. 01:10:615 (2) - 这个放到这里x:432 y:304
  6. 后面也有很多这样的应该放到更合适的位置,我知道你这样是增加难度Zzz 不过你自己可以决定放不放;w;
  7. 01:43:876 (7) - 这个放到x:216 y:264 01:44:528 (10) - 这个放到x:384 y:224 这样更美观
  8. 01:48:224 (1,2,3,4) - 这些可以考虑放远点
  9. 01:53:224 - 如果这里不加个note会不好,玩家可能一瞬间读不了这里

就这么多;w;
Good luck :D
Topic Starter
Mafumafu

CoLouRed GlaZeE wrote:

不会摸;w;因为第二次摸图 M4M

General

  1. 建议把Hard难度的AR调到7,Immortal的AR调到8会更好


Normal

  1. 摸不出这个难度

Hard

  1. 01:05:397 - 这里应该放个note,后面也是01:08:876 - 01:15:832 - ,Hard难度应该要这样的

Immortal

  1. 00:35:832 (2) - 这个放到x:32 y:192 美观要重要
  2. 00:37:571 (6) - 这个放到x:416 y:160 ^
  3. 00:42:789 (2) - 这个也要放到x:408 y:120
  4. 00:50:615 (3) - 这个放到这里x:112 y:320更好!
  5. 01:10:615 (2) - 这个放到这里x:432 y:304
  6. 后面也有很多这样的应该放到更合适的位置,我知道你这样是增加难度Zzz 不过你自己可以决定放不放;w;
  7. 01:43:876 (7) - 这个放到x:216 y:264 01:44:528 (10) - 这个放到x:384 y:224 这样更美观
  8. 01:48:224 (1,2,3,4) - 这些可以考虑放远点
  9. 01:53:224 - 如果这里不加个note会不好,玩家可能一瞬间读不了这里

就这么多;w;
Good luck :D
AR没有动,考虑到diff spread
其他基本都改了,位置里面有几个没有改,因为考虑到不能太跳,不过也是改了好多。
感谢mod!
ZZHBOY
[Hard]
01:05:615 (7) - 01:09:093 (7) - 01:16:050 (5) - 既然全图基本都保持ds为什么这里要变大ds, 况且音乐并没有太大起伏 建议还是按ds摆 毕竟是hard
[Immortal]
ar有点低看着有点乱 为什么不ar8呢
00:28:876 (2) - 感觉放160 96 flow会好点 总觉得这里打的不是很舒服..
01:16:702 (6) - 感觉太近了 64 352你看如何
01:19:311 (6,7) - 这里ds忽然变小感觉也没理由 建议放开点
01:29:963 (5,6,1) - 这里感觉不太好 你可以试试先01:30:615 (6,1) - 这两个ctrl+g然后01:29:963 (5,6) - 这两个ctrl+g https://osu.ppy.sh/ss/3169376
01:34:963 (2) - 也感觉太近了 建议移远点
01:39:528 (5,6) - https://osu.ppy.sh/ss/3169373 试试
改好发qq喊我吧
Topic Starter
Mafumafu
@ZZH 都改啦
ZZHBOY
bubbled
Topic Starter
Mafumafu

ZZHBOY wrote:

bubbled
THANK YOU ZZH
Lobelia
噫!!!
Topic Starter
Mafumafu

[ Abhor ] wrote:

噫!!!
爷爷神速
Shiro
how dare you map nightwish without a Shiro diff
blasphemy!
Topic Starter
Mafumafu

Shiro wrote:

how dare you map nightwish without a Shiro diff
blasphemy!
Shiro-san :3
Mystyk
tbh I think preview would fit better here 01:34:311 -
also what's with these default combo colors? they don't fit the background ;_; imo these would fit better - http://puu.sh/i2kzW/7634e5ed75.png
(and it's easy to see them imo)
and the song cut ;_; you should have mapped the full song orz
00:59:093 - 00:59:528 - this could have been such a cute little stream </3
01:09:963 (1,2) - it was quite annoying to me that (2) was that close to the previous sliderend
same here 01:10:832 (3,4) - and etc...there is really too much of this but it's only my personal opinion anyway
01:24:745 (3,4) - this is so unappealing :C it's unpleasant to look at orz
in general I think that the difficulty has a bit too many unnecessary jumps (big spacing too) but it's not bad to play (but the combo color was really disturbing lol I hope you change it before it's ranked)
it's just my opinion not really a mod so don't even think about giving kudosu (that is if you at least thinking about changing anything after bubble :D but still combo colors...please :C)
ZZHBOY
reply Mystyk's post please, you can call me for rebubble if you think you can make a improvement in your map's quality.
Topic Starter
Mafumafu

ZZHBOY wrote:

reply Mystyk's post please, you can call me for rebubble if you think you can make a improvement in your map's quality.
ofc i will do it later
Topic Starter
Mafumafu

Mystyk wrote:

tbh I think preview would fit better here 01:34:311 -
also what's with these default combo colors? they don't fit the background ;_; imo these would fit better - http://puu.sh/i2kzW/7634e5ed75.png
(and it's easy to see them imo)
and the song cut ;_; you should have mapped the full song orz
00:59:093 - 00:59:528 - this could have been such a cute little stream </3
01:09:963 (1,2) - it was quite annoying to me that (2) was that close to the previous sliderend
same here 01:10:832 (3,4) - and etc...there is really too much of this but it's only my personal opinion anyway
01:24:745 (3,4) - this is so unappealing :C it's unpleasant to look at orz
in general I think that the difficulty has a bit too many unnecessary jumps (big spacing too) but it's not bad to play (but the combo color was really disturbing lol I hope you change it before it's ranked)
it's just my opinion not really a mod so don't even think about giving kudosu (that is if you at least thinking about changing anything after bubble :D but still combo colors...please :C)
Preview not fixed. Sudden entering the Kiai is quite weird. I need a space before Kiai time so as not to frighten my players.

I want to fix the combo colors. But I cannot. I am colorblind and I cannot tell these colors, would you plz give me the color RGB values? ;w;

About stream. I wont add them. I didnt use any stream in the whole mapset and it is quite weird to put streams after the spinner.

I changed some positions of the note after its previous slider. Thank you for your suggestion.

Still combo colors, plz. I'd be really grateful if you can provide combo color RGB values.
Mystyk
sure

[Colours]
Combo1 : 158,138,86
Combo2 : 219,209,162
Combo3 : 235,235,235

and someone please deny kudosu, thanks
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