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Aya Ishihara - Reset (Full Ver)

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Joon
+star

good luck

난이도 만들기 귀찮던데 ㅜㅠ
brikel
star :3
Hurude Rika
great map!
chocomint
star~
Thssy
star 스타 별 하드가 재밌~_~
Glass
IRC modded~
Louis Cyphre
Must
Suggestion



[General]
remove Shin Megami Tensei: devil survivor aya ishihara from tags because it's already in Source and Title.

[Easy]
May be end here: 01:38:964? It's "easy" man :: )
00:25:164 - distance
02:03:564 - ^


[Normal]
Nice

[Hard]
02:31:764 - distance

[Insane]
It's very hard to pass parts like this 02:11:664. Make jumps more easier =/
Well i'm not sure about this. Could it be ranked or not =/ Because too insane.

[Touchscreen]
Totally not ranked. Too much jumps. I hope this can be approved, but ranked - never.

For first beatmap it's good. Very nice.
Star
Topic Starter
Bikko
[General]
remove Shin Megami Tensei: devil survivor aya ishihara from tags because it's already in Source and Title.
modified

[Easy]
May be end here: 01:38:964? It's "easy" man :: )
I'll Consider it. but I want to make all draining time matched.
If there is a noob (and if he can not pass normal diff) who can not enjoy whole map of Full version, I think It's unfair

00:25:164 - distance
02:03:564 - ^
modified

[Normal]
Nice
Thx

[Hard]
02:31:764 - distance
modified

[Insane]
It's very hard to pass parts like this 02:11:664. Make jumps more easier =/
modified
Well i'm not sure about this. Could it be ranked or not =/ Because too insane.
I don't think so. there is more more insane maps on ranked. many.

[Touchscreen]
Totally not ranked. Too much jumps. I hope this can be approved, but ranked - never.
I don't think so. just few weeks ago, fxxxing more crazy ridiculous map was ranked.
and some player can get S on this diff very easily(he spend just 2 Playcounts on this diff 0_o)
It's mean, many DT masters and experts can get S on this Diff. (yeah, jumps of this diff are looks like DT speed. lol)

also I can get S on this diff without mode or with Hidden mode If I'm trying hardly.
(I'm not sure, maybe FL is possible if I trying hundreds times.)
I did not make this diff without thinking. It's looks like madness, but all patterns were positioned very carefully.
It's a kind of possible map.

well... I'm little afraid because of your word. but I can be pleased ranked, approved both.



EDIT : draining time of [Easy] was modified

I'm grateful for your modding.
banvi
Hello :D

mod
SPOILER
General
First, please delete osb. file.
Easy
Silder Tick Rate 0.5 is difficult for easy. Please change 1.0?
And actually I think this diff is near normal (easy+)... (Especially 01:19:764 ~ 01:38:964 part)
Normal
Silder Tick Rate change 1.0?
00:59:964 (7) 1 grid right?(grid lv3)
01:00:264 (8) 2 grid right?
01:08:964 (3,1,2,3,4,5,6) 1 grid left?
01:14:364 (7,8) 1 grid right?
01:18:564 (1) no
01:20:364 (1) uh... combo mess... remove new combo
01:21:564 (1) ^
01:22:764 (1) ^
01:23:964 (1) ^
01:29:964 (1) ^
01:31:164 (1) ^
02:09:564 (5,6) 1 grid down?
02:33:564 (7) 1 grid right?
02:33:864 (8) 2 grid right?
02:55:764 add timing point of kiai off.
Hard
01:12:564 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) uh........ This jump is too far in this density for hard. >_<
02:46:164 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) ^
02:55:764 add timing point of kiai off.
Insane
00:59:364 (5,7) 1 grid down?
01:36:564 (1,2,3,1,2,3,1,2,3,1,2,3,1) this pattern is same Hard. I think make a bit more far spacing.
Touchscreen
00:31:464 (1,1,1,1) Make these all one combo?
00:32:964 (1,2,1,2,1,2,1,2) ^ apart color , this is hard to read><
01:36:564 (1,2,3,1,2,3,1,2,3,1,2,3,1) I think , you had better change pattern.
02:31:764 (1,2,3,4,5,6,7,8) oh... too far in this density.
02:35:064 (1,1,1) Make these all one combo?
02:37:464 (1,1,1) ^
02:38:664 (1,1,1) ^
02:39:864 (1,1,1) ^
02:41:364 (1,2,3,4,5,6,7,8) oh... too far in this density.

I seem you often use copy & paste. But I don't recommend it. It is generally noted by modders or BAT.
You need more twist. (For example , only you use copy & paste , but also you use Frip Horizontally , Frip Vertically etc.)

Nice map for your 1st map.
star~ :)
Topic Starter
Bikko
General
First, please delete osb. file.
modified

Easy
Silder Tick Rate 0.5 is difficult for easy. Please change 1.0?
And actually I think this diff is near normal (easy+)... (Especially 01:19:764 ~ 01:38:964 part)
modified

Normal
Silder Tick Rate change 1.0?
00:59:964 (7) 1 grid right?(grid lv3)
01:00:264 (8) 2 grid right?
01:08:964 (3,1,2,3,4,5,6) 1 grid left?
01:14:364 (7,8) 1 grid right?
modified

01:18:564 (1) no
What's mean of this?

01:20:364 (1) uh... combo mess... remove new combo
01:21:564 (1) ^
01:22:764 (1) ^
01:23:964 (1) ^
01:29:964 (1) ^
01:31:164 (1) ^
02:09:564 (5,6) 1 grid down?
02:33:564 (7) 1 grid right?
02:33:864 (8) 2 grid right?
02:55:764 add timing point of kiai off.
modified

Hard
01:12:564 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) uh........ This jump is too far in this density for hard. >_<
02:46:164 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) ^
modified

02:55:764 add timing point of kiai off.
modified

Insane
00:59:364 (5,7) 1 grid down?
modified

01:36:564 (1,2,3,1,2,3,1,2,3,1,2,3,1) this pattern is same Hard. I think make a bit more far spacing.
pattern of hard diff was modified

Touchscreen
00:31:464 (1,1,1,1) Make these all one combo?
It was intended for a confusion, but your advice is better.
modified

00:32:964 (1,2,1,2,1,2,1,2) ^ apart color , this is hard to read><
I already dealed this issue with another modders. as their said, same color is more hard to read. In fact, that pattern is retarded. I know it. but I don't have another option If someone do not suggest a better pattern. but I'll consult it with another modders and consider it more. thx.
delayed

01:36:564 (1,2,3,1,2,3,1,2,3,1,2,3,1) I think , you had better change pattern.
If there is someone trying to draw triangle, usually draw it top, left-bottom, right-bottom. So It's best way to make them easy with maintaning that speed. I can twist them, but it'll makes that part to hardcore. and I don't want perfectly different pattern.

02:31:764 (1,2,3,4,5,6,7,8) oh... too far in this density.
This is easy part for Tablet and Touchscreen. This diff not for a mouse user. but...
modified

02:35:064 (1,1,1) Make these all one combo?
02:37:464 (1,1,1) ^
02:38:664 (1,1,1) ^
02:39:864 (1,1,1) ^
It was intended for a confusion. and HP chager.

02:41:364 (1,2,3,4,5,6,7,8) oh... too far in this density.
Thx for your advice. but It's really not hard part for Tablet and Touchscreen.


I seem you often use copy & paste. But I don't recommend it. It is generally noted by modders or BAT.
You need more twist. (For example , only you use copy & paste , but also you use Frip Horizontally , Frip Vertically etc.)
Trying




本当にありがとうございました。
Garven
As per your request:

[Easy+]
In general, pretty dang hard for the easiest difficulty of a 6 map set. It's mostly the high velocity to blame here.
Really feels like a normal.
HP Drain +2 at least. The lowest setting is just stupid.
01:10:164 (1) - This part is kind of boring as you just do the same thing around, and around... Try doing a more obviously different configuration the second time around or something.
01:19:764 (1) - Clapclapclapclapclapclapclapclap. Try varying it up a little bit please.
01:23:364 (3) - Point this kick slider up and to the right so you don't have the overlap.
Yeah... this is just really difficult for the easiest of the set. I really recommend you dumb this difficulty down a lot.

[Normal]
This feels really similar to easy due to samey spacing and slider velocity settings, plus some same-beat configurations.
HP Drain +2-3
01:09:564 (4,1) - Spacing
01:18:564 (1) - Spacing
01:19:764 (1) - Clapclapclapclapclapclapclapclap. Try varying it up a little bit please.

[Hard]
HP Drain +2-3
Blarg, clap section. Applies to other two diffs as well.
02:43:764 (1) - These jumps feel a bit extreme for a hard, but I'll leave that up to you.

[Insane]
This borrows heavily from Hard (or visa versa). I kind of expect not such distinct carbon copies of each difficulty as I progress. :/
02:24:564 (1) - This rhythm feels really odd to me.
02:28:164 (1) - ^

[Touchscreen]
00:43:464 (7,1) - This anti-jump is evil.
00:40:164 (2,3) - Make these and later similar situations new combos. You lose a lot of health by just sitting there waiting, and frankly, that's just stupid.

[Taiko]
Seems fine. Too hard for me. >>

It's a nice set for your first. I just wish there was a bit less copying from the previous difficulties, and easy is definitely too difficult for the easiest of the set. Good luck!
Topic Starter
Bikko
[Easy+]
Change to [Easy] again.

In general, pretty dang hard for the easiest difficulty of a 6 map set. It's mostly the high velocity to blame here.
Really feels like a normal.
HP Drain +2 at least. The lowest setting is just stupid.
01:10:164 (1) - This part is kind of boring as you just do the same thing around, and around... Try doing a more obviously different configuration the second time around or something.
I change slider velocity and new positioning on almost whole map. but I'll keep its distance.
modified

01:19:764 (1) - Clapclapclapclapclapclapclapclap. Try varying it up a little bit please.
01:23:364 (3) - Point this kick slider up and to the right so you don't have the overlap.
this section was deleted

Yeah... this is just really difficult for the easiest of the set. I really recommend you dumb this difficulty down a lot.
I think... it was modified because I change slider velocity and delete whole clapclapclap section.
modified



[Normal]

This feels really similar to easy due to samey spacing and slider velocity settings, plus some same-beat configurations.
Easy diff was totally changed.
modified

HP Drain +2-3
01:09:564 (4,1) - Spacing
01:18:564 (1) - Spacing
modified

01:19:764 (1) - Clapclapclapclapclapclapclapclap. Try varying it up a little bit please.
modified

[Hard]

HP Drain +2-3
Blarg, clap section. Applies to other two diffs as well.
It's little hard to me because I love clap sound so much. I'll chage sound of that part or add custom sound.
trying

02:43:764 (1) - These jumps feel a bit extreme for a hard, but I'll leave that up to you.
modified

[Insane]

This borrows heavily from Hard (or visa versa). I kind of expect not such distinct carbon copies of each difficulty as I progress. :/
Because I want to follow diffculty logic of original ouendan as I can. but already many modders point out my flagrant diff copying... well... maybe I'm fail. lol. I'll try to solve my problem. thx.
trying

02:24:564 (1) - This rhythm feels really odd to me.
02:28:164 (1) - ^
oops, it is totally my mistake.
modified

[Touchscreen]

00:43:464 (7,1) - This anti-jump is evil.
EE! I love this. and It was not intended for a cheap trick. I don't think it is seriously wrong.
kept

00:40:164 (2,3) - Make these and later similar situations new combos. You lose a lot of health by just sitting there waiting, and frankly, that's just stupid.
modified

[Taiko]
Seems fine. Too hard for me. >>
samiljul is a Hacker!! he use an Auto Taiko map making bot!! lol
he spend just 15 minute for that. too pro. (or Is taiko map just easy to make?)




It's a nice set for your first. I just wish there was a bit less copying from the previous difficulties, and easy is definitely too difficult for the easiest of the set. Good luck!
Thank you. You are so kind, also Cool



Thank you very much garven.
IceBeam
Hello Bikko.

[Easy]
I really want it to finish at 01:19:764.It's pretty fine for Easy,and btw,almost a minute pause - it's so annoying...
00:32:964 (1,2,3) - 1 grid left?
01:59:364 (3) - Better end it at 01:59:964.
02:04:164 (3) - Same as above.02:04:764 will do.
02:13:764 (3) - Oh well...
02:48:564 (1) - Fix distance.
02:53:364 (1) - Probably adding finish at the end of the spinner? Or silence it?

[Normal]
00:20:964 (3) - Add clap?
00:25:764 (3) - ^
00:50:964 (1) - ^
00:52:764 (3) - Clap here and then after each 3 white ticks.(00:53:964 (3),00:55:164 (7) and etc.)
01:06:564 (4) - Put it further,please.I think you may break DS here.
01:25:914 (4) - Add a circle here and remove from 01:26:514 (2).
02:40:164 (4) - Same suggestion.Place further.
02:52:164 (1) - Better fix distance.

[Hard]
00:22:164 (1) - Ugh..place further.Much further,please.With this spacing it feels like I need to click immediately and that's confusing.
00:26:964 (1) - ^
00:31:764 (1) - ^
01:20:364 (1) - Maybe combining some new rhytms?
01:21:714 (2) - Remove?
01:23:814 - Add a circle?
01:24:114 (2) - Remove?
01:26:214 - Add a circle?
01:28:914 (2) - Remove?
01:32:214 - Add a circle?
02:17:364 (1) - Place a little furher.

[Insane]
00:26:964 (1) - Fix distance.
00:31:764 (1) - ^
00:37:764 (1) - Put a little further.

[Touchscreen]
Wow,it's so crazy...At least reduce HP drain a bit.I really want to pass it :|
00:43:764 (1) - Fix distance.

[31's Taiko]
Fine.

This song is simply awesome.Good luck with it.Star~
Mok
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3
If my mod was helpful, feed me with kudosu.

[General]
Make Non-Kiai section lower by 2 ticks.

[Normal]
00:32:064 (7) - 1 grid up.
Topic Starter
Bikko
SadKangaroo :

SPOILER
Hello Bikko.

[Easy]
I really want it to finish at 01:19:764.It's pretty fine for Easy,and btw,almost a minute pause - it's so annoying...
well... I'm confusing. maybe I must remake clapclapclap part again. or just follow your suggestion.
delayed

00:32:964 (1,2,3) - 1 grid left?
modified

02:11:364 (1,2,3) - 1 grid left
you didn't say about it, but here is same part with 00:32:964 just Fliped.
modified

01:59:364 (3) - Better end it at 01:59:964.
02:04:164 (3) - Same as above.02:04:764 will do.
02:13:764 (3) - Oh well...
well.. how about 00:20:964 (3) and 00:25:764 (3) and 00:35:364 (3)? they are same part. you just feel boring because same beat again? or Is there any problem?
delayed

02:48:564 (1) - Fix distance.
oops, I'm terrible.
modified

02:53:364 (1) - Probably adding finish at the end of the spinner? Or silence it?
modified

[Normal]
00:20:964 (3) - Add clap?
00:25:764 (3) - ^
00:50:964 (1) - ^
00:52:764 (3) - Clap here and then after each 3 white ticks.(00:53:964 (3),00:55:164 (7) and etc.)
modified

01:06:564 (4) - Put it further,please.I think you may break DS here.
I'm not sure
delayed

01:25:914 (4) - Add a circle here and remove from 01:26:514 (2).
modified

02:40:164 (4) - Same suggestion.Place further.
delayed

02:52:164 (1) - Better fix distance.
modified

02:24:564 (1) - Add clap
02:26:364 (3) - Clap here and then after each 3 white ticks.
you didn't say about it, but here is same part with 00:50:964, 00:52:764. and I'll consider same sound fix for another Diffs.

modified

[Hard]
00:22:164 (1) - Ugh..place further.Much further,please.With this spacing it feels like I need to click immediately and that's confusing.
00:26:964 (1) - ^
00:31:764 (1) - ^
modified

01:20:364 (1) - Maybe combining some new rhytms?
01:21:714 (2) - Remove?
01:23:814 - Add a circle?
01:24:114 (2) - Remove?
01:26:214 - Add a circle?
01:28:914 (2) - Remove?
01:32:214 - Add a circle?
yeah, I totally agreed you made this part much better. It's really awesome.
modified

02:17:364 (1) - Place a little furher.
modified

[Insane]
00:26:964 (1) - Fix distance.
00:31:764 (1) - ^
00:37:764 (1) - Put a little further.
modified

[Touchscreen]
Wow,it's so crazy...At least reduce HP drain a bit.I really want to pass it
I can reduce higher than now. but I don't want lower. mouse user can not be a survivor in this. You must consider about name of this Diff. EE! and Insane Diff has more point than this. I think it is fair. If you use tablet... well... more parctice.
... In fact, when my friends try this Diff(I suggest them because I want to know its acctual difficulty), one mouse user pass this Diff with few misses. holy crap.

kept

00:43:764 (1) - Fix distance.
already garven point out 'this anti-jump is evil'. but It is not a cheap trick.
kept

[31's Taiko]
Fine.

This song is simply awesome.Good luck with it.Star~
I love your avatar. Jack Frost!!

EDIT : well, I change some pattern of Touchscreen Diff, now Touchscreen Diff has more point than Insane. but I think still fair. It's very little.

I think, you are really good modder. thank you Sadkangaroo.



tmokb93 :

SPOILER
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3
If my mod was helpful, feed me with kudosu.

[General]
Make Non-Kiai section lower by 2 ticks.

[Normal]
00:32:064 (7) - 1 grid up.


all modified

good lord what is this simple modding.

tmokb93 can get my kudos because I'll follow your modding totally, but I want to suggest for another modders. If want veeery simple modding like this (specially, did not point out ciritical errors) plz tell me reason.

example :
1: Your map is suck and sxxt you failed to gain my favor so I must leave this fxxxing thread quickly!! take my star and go away!
2: I can not find any flaws except this.
3: In fact you break rule of my queue, so you just grateful for my kindness.
4: Already another modder here but you are not respone. so I'll point out what just he missed.
Hurude Rika
계속 늦어지는 평가.. 오늘 저녁에라도 하지 않으면 계속 시간 없을듯..
Mok

Bikko wrote:

good lord what is this simple modding.

tmokb93 can get my kudos because I'll follow your modding totally, but I want to suggest for another modders. If want veeery simple modding like this (specially, did not point out ciritical errors) plz tell me reason.

example :
1: Your map is suck and sxxt you failed to gain my favor so I must leave this fxxxing thread quickly!! take my star and go away!
2: I can not find any flaws except this.
3: In fact you break rule of my queue, so you just grateful for my kindness.
4: Already another modder here but you are not respone. so I'll point out what just he missed.
Erhm, I can't tell if a map sucks because i'm noot so pro at mapping, and you haven't broken one of my rules D: Yeah i wasn't able to find other problems and idk if someone already pointed this D:
Topic Starter
Bikko
maybe my terrible english makes misunderstand. I apologize, tmokb93. If I annoy you. I already know you have more than 10 ranked map. You are an experienced mapper.

I'm just want to warn another modders who without enthusiasm. (sometimes I can find this kind of people who just wants kudos)
I was following your modding totally. It's mean, your modding was helpful. that messge is actually not for you.
eveless
[general]
Your map have many copy/paste,i can't stop you but it is so bad that let others thought you are lazy mapper


[Easy]
Break is too long...
And you had better let this diff's KIAI time end in the same point compared with other diffs

00:32:964(1,2,3) 1 grid right to keep notes in line or let 00:34:764(1,2,3,4,5)1 grid left
02:11:364(1,2,3)^

[Normal]
00:43:764(1,2,3) whistle in all slider is not sounds good

good map
star~
Mapper 31

Bikko wrote:

samiljul is a Hacker!! he use an Auto Taiko map making bot!! lol
he spend just 15 minute for that. too pro. (or Is taiko map just easy to make?)
!?
Hurude Rika
일단 이지 난이도는 좀 긴거 같구요 ㅠ. 이지긴 이지인데 난이도 자체는 별 3개에서 3개 반정도라고 할수도 있을거 같아요.

노말은 그다지 문제는 없어 보이는데요 뭔가 구성이 단순함을 느낀다죠.

하드는 꽤 괜찮은거 같은데요 하드 치곤 약간 어려운 편이군요.

인센도 꽤 할만 합니다.

에 또.. 노트 스킨이.. 예를 들자면 ayane 곡에서 디제이팝님이 쓰는 스킨 같은 그런 분위기에 맞는 노트 스킨을 써본다면 더더욱 좋아질거 같아요

여튼 랭맵 되면 꽤 즐겨 찾게 될듯...!
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Disable countdown
[Easy]

  • • 01:25:000 (break) - This break is awful, it's huge :? End it here 01:29:360 or start it here 01:39:264
[Touchscreen]

  • • 02:35:214 (1,1) - Remove "New Combo"
    • 02:37:614 (1,1) - ^
    • 02:38:814 (1,1) - ^
    • 02:40:014 (1,1) - ^
Topic Starter
Bikko
[KOR]RIKA :

[KOR]RIKA can get kudos. He did not modding, but he test this mapset with his mouse hardly, and expain about it in detail. (This is almost modding) I can't use mouse for playing OSU!, so I really need this kind of tester to know my map's actual diffculty.


eveless :

SPOILER
[general]
Your map have many copy/paste,i can't stop you but it is so bad that let others thought you are lazy mapper
...totally agreement but I'm just afraid my poor talent.
trying

[Easy]
Break is too long...
And you had better let this diff's KIAI time end in the same point compared with other diffs
00:32:964(1,2,3) 1 grid right to keep notes in line or let 00:34:764(1,2,3,4,5)1 grid left
02:11:364(1,2,3)^
modified

[Normal]
00:43:764(1,2,3) whistle in all slider is not sounds good
modified


good map
star~

Thank you eveless.



xxheroxx :

SPOILER
[General]
Disable countdown
[Easy]
01:25:000 (break) - This break is awful, it's huge End it here 01:29:360 or start it here 01:39:264
[Touchscreen]
02:35:214 (1,1) - Remove "New Combo"
02:37:614 (1,1) - ^
02:38:814 (1,1) - ^
02:40:014 (1,1) - ^
How can i arguing with the MAT? even suggestion, It's really heavy to me. ugh... but these 1,1,1 was really intended for... well... orz...
All modified

Thank you for your kindness, sir
Mapper 31
쿠도스쏴드림?
Topic Starter
Bikko
그러면 감사 ㅠㅠ

어떻게든 랭크시키고 싶은데 제 부족한 실력 + 인맥이 발목을 잡네요.
다른 것도 문제긴 문제지만 설마 카피페이스트가 이렇게나 까일 줄은[.] 조금씩 변형 주는 정도론 안 되는 건가...
Mapper 31
쏴드렸습니다
랭크 기원합니다
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
well...i can accept this, but nothing for copy&paste part since you can just fix them with mods to the copy part.
4[Insane]s is unrankable... orz. according to the ranking criteria, only 2[I]s is acceptable (though based on how they "plays", but don't think things will go right with 4[I]s)
TBH, i don't like the hitsounds.
symmetry is not everything.

[Easy]
00:18:564 (1) - a little short for beginners?
00:32:964 (1,2,3) - nazi spacing. (1-2 =!= 2-3, turn off grid snap and move it slightly.)
00:47:364 (1) - short spinner.
00:49:464 (2) - 1 grid right to keep symmetry to (1),don't mind the distance.

[Normal]
it's more like a Normal+ imo.
00:49:464 (2) - 1 grid right.
01:00:564 (1) - 1 grid up+ 1 grid right.
01:35:064 (4,1) - spacing?

[Hard]
00:49:014 (1) - 1 grid left.
01:13:764 (5) - new combo.
01:16:164 (5) - ^
01:31:764 (4) - new combo

[Insane]
01:02:964 (1,3) - not perfect stacked.

[Touchscreen]
...no comment.

[31's Taiko]
kiai time should be same as other diffs.


have to say it needs more work...
Topic Starter
Bikko
NatsumeRin :

SPOILER
[General]
well...i can accept this, but nothing for copy&paste part since you can just fix them with mods to the copy part.
Thx for your kindness.

4[Insane]s is unrankable... orz. according to the ranking criteria, only 2[I]s is acceptable (though based on how they "plays", but don't think things will go right with 4[I]s)
As I think, BATs are don't count Taiko Diff. 'Punishment' was Recently ranked, that has 2[Insane]s for taiko and 2[Insane]s for standard. also It was moded by m980. (as i know, he is very picky and rigid.) except taiko diff, this map set has 2[Insane]s. [Insane] and [Touchscreen]. well... I hard to belive if someone regard [Hard] as [Insane]. at worst , I modify hard diff more easier and change [Touchcsreen] diff for APP. than I have 1[insane] for standard and 1[insane] for taiko. Is it right?

TBH, i don't like the hitsounds.
I promise. It'll be modified.

symmetry is not everything.
ugh...

[Easy]
00:18:564 (1) - a little short for beginners?
00:32:964 (1,2,3) - nazi spacing. (1-2 =!= 2-3, turn off grid snap and move it slightly.)
00:47:364 (1) - short spinner.
00:49:464 (2) - 1 grid right to keep symmetry to (1),don't mind the distance.
modified

[Normal]
it's more like a Normal+ imo.
00:49:464 (2) - 1 grid right.
01:00:564 (1) - 1 grid up+ 1 grid right.
01:35:064 (4,1) - spacing?
modified

[Hard]
00:49:014 (1) - 1 grid left.
01:13:764 (5) - new combo.
01:16:164 (5) - ^
01:31:764 (4) - new combo
modified

[Insane]
01:02:964 (1,3) - not perfect stacked.
modified

[Touchscreen]
...no comment.
I understand you. sry.

[31's Taiko]
kiai time should be same as other diffs.
modified


have to say it needs more work...
I will.

Thanks for taking a look
Frill
These are suggestions, you don't have to change anything.

[Easy]

00:31:764 (4) - remove whistle. and add finish.
00:32:364 (5) - remove whistle.
00:43:764 (1) - add finish
00:52:764 (3) - new combo
00:53:064 (1) - remove new combo
01:10:164 (1) - add finish?

[Normal]

00:28:164 (1) - remove clap end. and add finish end.
00:33:864 (3) - ^
00:38:964 (1) - add finish

[Hard]

00:38:964 (1) - add finish.

[Insane]

01:22:164 (1) - remove new combo
01:26:964 (8) - ^
01:27:564 (1) - new combo
01:31:764 (1) - remove new combo
01:38:964 (1) - move 1grid?
01:38:964 - kiai time is stop? break to not kiai>.<

Nice!
Sunny Holic
브레이크 타임 나올때 kiai 끄시구..
Aya Ishihara - Reset (Bikko).osb 파일 지우시고.. 풀업로드 하는 김에 png 배경을 jpg로 만들어서 용량을 줄여보세요..
힛사운드 모딩이 필요할것 같아요.. 요위에 Frill씨가 hit sound modding 잘하던데.. 부탁해보심이
이미 제가 도움을 줄 수 있는 그런 수준이 아니네여.. 화팅~
minyeob
[자판기에서 『Modding』이 나왔습니다]

우선 난이도...... I가 4개군요 ㅜㅜ
I 3개는 봤어도 I 3개+ 1 태고는 ㅇㅅㅇ

[Touchscreen]
01:19:764 (1) ~ 01:33:264 (3) - 간격에 변화를 주었지만 박자에도 약간의 변화를 주면 좋을 것 같습니다.
02:27:864 (1-2-3) - 간격이 02:26:964 (1,2,3,4)에 비해 너무 짧은 것 같습니다.

버블가는 쪽으로 어떻게든 노력해보겠습니다.

Very Good OwO
hian_old
우왕 잘만드셨다.
별 도장 쾅!
Muya
[All]
01:10:164 - Start kiai hire
02:43:764 - ^
01:38:964 - End kiai here
02:55:764 - ^
Topic Starter
Bikko

Muya wrote:

[All]
01:10:164 - Start kiai hire
02:43:764 - ^
01:38:964 - End kiai here
02:55:764 - ^
Thx for taking a look.
minyeob
1st bubble.

NOTE: Touchscreen diff is for approved.
DeathxShinigami
Whoops, forgot my star.
Gens
[Touchscreen] looks perfectly rankable to me. Sure, there are some obscene jumps in there but hey, there have been worse. I think the difficulty name is silly since it's equally difficult with touchscreen...

Something tells me that [31's Taiko] needs some fixes, still. I can't play it... you know why, but I did happen to see some 1/3 (1/6?) notes while playing. Would that be fine for a Taiko difficulty? All the map sounded messy so I don't know.

Gave a not-so-detailed look at the other difficulties and they seem fine. Just tell me your thoughts about what I said, and I'll try to gather some opinions at the same time.

As a side note, what discouraged me from modding this completely would be the fact that osu! is lagging on me again. Promising to give the other difficulties another look later. =[
Neo Adonis

Gens wrote:

Something tells me that [31's Taiko] needs some fixes, still. I can't play it... you know why, but I did happen to see some 1/3 (1/6?) notes while playing. Would that be fine for a Taiko difficulty? All the map sounded messy so I don't know.
OH NOES!! Let's help Gens!

Well, the 1/3 are rankable. Yes, I think it's strange, but the rhythm fits and it's playable, though.
HOWEVER, the first kiai time is too long for a Taiko diff (it's a problem because it causes the points to rise too high). I recommend finish it on 01:19:689.

Sorry, I didn't mod the other diffs, but I think they're good, as your map has a bubble. ;D
Topic Starter
Bikko
To Gens :

I apologize for my respone is too late. I coudn't read what you wrote, so I needed transrater.

Right. Diff name of [touchscreen] is silly. but, if someone try with touchscreen and his 'two hands', this diff is a piece of cake.
yeah, I can't use my both hands to play as well, so this diff has some abnormal form. but I think, If someone use touchscreen or tablet, it makes more easy to beat. I can not believe mouse user can enjoy this diff :P 'not compatible for mouse play' It is meaning of diff name [Touchscreen]

If you have a suggestion for Diff name, plz tell me. I can change diff name. If I need to change diff name, maybe it ll be [Madness] Diff.

I'm very glad if [touchscreen] diff can ranked. but minyeob point out 'this mapset has 3 insane diff for standard, it is unrankable'(in his opinion, my hard diff regard as insane diff. It has 4.74 star difficulty.). Plz check this and tell me your opinion.

as I know, 1/3 in taiko is allowed. and Rokodo played [31's taiko]. he have no objection about that 1/3. in fact he had discontentment in its finish part, but it is subjective. samiljul reject his request. (I'm very sorry about this rokodo.)

To Neo Adonis :

Is it necessary? then I'll modify.
Gens
Well, Touchscreen doesn't exceed not even 15mill points either, so it wouldn't fit for Approved either. And Madness sounds fine as a diff name. :P

Hard does look hard to me. Just letting you know.
I would let it pass, but now that I look at it, it'd have to include the Taiko difficulty. Personally, I wouldn't mind ranking this mapset, but everyone else does, apparently. So no go.

So yeah, look at what I underlined in the first post. I've seen a few cases like this before; and the other people (BATs) were also saying this.

If you want to get this ranked you have to delete an Insane difficulty (either one of the osu! standard ones or the taiko one).
Topic Starter
Bikko
Name of diff [Touchscreen] -> [Madness] and, for ranked, not approved.

kiai time of taiko diff is modified.
Gens
I consider the Taiko difficulties separate from the real set; plus no one seems to care about this rule. I just hope I don't get bashed by this. :P

Rebubbled.
konyatta
nice map!!
I'm a fan of yours
Topic Starter
Bikko
Thank you :3
minyeob
Ranked~
Grats for your 1st ranked beatmap.
늦어서 죄송해요 ㅜ
Glass
Congrats on your first ranked map Bikko.
[Dango]
허허..
맵 만들고계셧는지도 몰랐네요..
말해주셧으면 별이라도 쏴드렸을텐데..
랭크 축하합니다~
Andrea
Heart fixed.
Arusha Shuna
CONGRATZ BIKKO SENSEI! :D
*rageplay*
Beuchi
So...

Is the "No more than 2 of the same diff" thing not available now?
Insane is clearly Insane, Madness is... well... and it was already explained that Taiko diffs aren't exceptions to this.

Just asking.
lepidopodus
Currently "No more than 2 of the same diff" works well with standard maps, but not with Taiko maps :/
Taiko maps are tend to get higher star rate difficulty as density of notes is much higher, and actually star rate difficulty doesn't work well with Taiko maps. (As it ignores hitsound though hitsound determines difficulty of Taiko maps.) Not all 'I's are insane and there's no standard about Taiko insane or something similar with that. Maybe define 'Taiko insane' first?
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