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siromaru + cranky - Conflict

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Topic Starter
SLM
This map has been deleted on the request of its creator. It is no longer available.
Pituophis
Modding because why not.

I'm new to mapping myself but on the Normal, it would seem to me that this spinner 01:30:930 (1) would be better here: 01:30:555 (1)
and I think there should be another hit circle after 02:25:680 (3)
02:01:305 (1,2,3) - offbeat. The only thing I can think of to fix it is adding another timing section with Offset: 121,221ms and BPM: 208.00 then changing it back to 160BPM at 122,082ms.

On the Hard, 01:29:242 (1,2,3,4) is offbeat, move them over to 01:29:055
02:01:680 (1) - offbeat. move over to 02:01:773

I can't play the insane but everything seems to be on beat. lol

I've never modded before but I hope I helped :)
Topic Starter
SLM
box

Pituophis wrote:

Modding because why not. - lol thx

I'm new to mapping myself but on the Normal, it would seem to me that this spinner 01:30:930 (1) would be better here: 01:30:555 (1) - It was on purpose to have enough space between a hitcircle and the spinner (cuz it's Normal).
and I think there should be another hit circle after 02:25:680 (3) - Changed
02:01:305 (1,2,3) - offbeat. The only thing I can think of to fix it is adding another timing section with Offset: 121,221ms and BPM: 208.00 then changing it back to 160BPM at 122,082ms. - Deleted 02:01:305 (1) - so that it fits to the vocal instead.

On the Hard, 01:29:242 (1,2,3,4) is off beat move them over to 01:29:055 - I don't think it's offbeat. It was fitted onto the lower drums (you can hear it if you listen carefully).
So instead of moving them, just lowered the hitsound volume.
Idk.. maybe I'll change it later.

02:01:680 (1) - offbeat. move over to 02:01:773 - Changed

I can't play the insane but everything seems to be on beat. lol

I've never modded before but I hope I helped :)
Your modding really helped! Thanks. :)
Pituophis
I'm glad I could help! Thanks for my first Kudosu! :3
Good luck on getting it ranked!


Edit: just caught this on the hard:
01:29:242 (1,2,3,4) - doesn't seem to go with beat or vocal. move to 01:29:055
:)
Ranger
안녕하세요 한국인 모딩큐에서 왔습니다

[Normal]

  1. 00:17:805 (1,2) - 00:18:555 (2) 에서 새로운 리듬이 시작되는거 같으니 뉴콤 바꾸시는게 좋으실거 같아요
  2. 00:39:555 (1) - 이거 좀더 정확히 대칭으로 만들면 좋을것 같아요
  3. 00:44:055 (3,1) - 노멀 난이도에서는 디스텐스 같게 유지해주세요
  4. 01:47:430 (1,1,1,1,1,1,1,1,1) - 이런식으로 뉴콤보 막쓰면 태그 플레이와 맞는 서클 찾기 힘들어집니다. 뉴콤 수 약간 줄여주시는거 추천해용
[Hard]

이 난이도만 와이드스크린 서포트 해제되어있네요.
스타레이팅이 노멀 난이도에 비해 상당히 어려운 편입니다. 좀 줄이셔야 돼요.

  1. 01:04:680 (1) - 여기 뉴콤보 없어도 될것같아요
  2. 01:29:242 (1,2,3,4) - 이거 화이트틱에 맞춰주세요. 박자 안맞는거 같습니다
  3. 01:40:961 (6,1) - 연타 부분에서 간격 떨어뜨리는거 비추천합니다. 간격 좁게 해주시는거 추천
  4. 01:51:555 (1,2,3,4) - ^
[Insane]

  1. 00:27:367 (13) - 별로 음악이랑 안어울리는거 같아요. 지우시는거 추천합니다
  2. 00:40:961 (5) - 음...이걸 앞에것처럼 숏슬라로 만들어보시고 뒤에 스피너를 00:41:148에서 시작해보시는거 어떠세요?
  3. 00:54:555 - 음악이 여기서 시작되니 여기 노트 하나 있어야 할 것 같습니다
  4. 00:57:555 - ^
  5. 01:13:867 (3) - 노트가 적은부분이라 여기서 체력이 떨어져 죽기 쉬우니 뉴콤 넣으시는것도 좋을것 같아요
  6. 02:09:836 (4) - 이거 02:09:742여기에다 놔보시는거 어떠세요?
굳 럭~
Topic Starter
SLM

Ranger wrote:

안녕하세요 한국인 모딩큐에서 왔습니다

[Normal]

  1. 00:17:805 (1,2) - 00:18:555 (2) 에서 새로운 리듬이 시작되는거 같으니 뉴콤 바꾸시는게 좋으실거 같아요 - 수정
  2. 00:39:555 (1) - 이거 좀더 정확히 대칭으로 만들면 좋을것 같아요 - 수정
  3. 00:44:055 (3,1) - 노멀 난이도에서는 디스텐스 같게 유지해주세요 - 수정
  4. 01:47:430 (1,1,1,1,1,1,1,1,1) - 이런식으로 뉴콤보 막쓰면 태그 플레이와 맞는 서클 찾기 힘들어집니다. 뉴콤 수 약간 줄여주시는거 추천해용 - 수정
[Hard]

이 난이도만 와이드스크린 서포트 해제되어있네요. - 수정
스타레이팅이 노멀 난이도에 비해 상당히 어려운 편입니다. 좀 줄이셔야 돼요. - 으아.. 지금것도 꽤 줄인건데.. 노력해보겠습니다.

  1. 01:04:680 (1) - 여기 뉴콤보 없어도 될것같아요 - 수정
  2. 01:29:242 (1,2,3,4) - 이거 화이트틱에 맞춰주세요. 박자 안맞는거 같습니다 - 전 개인적으로 엇박이 맞는거같은데.. 근데 2번연속 지적당하는거 보면 고치는게 맞는 것 같네요. 여튼수정
  3. 01:40:961 (6,1) - 연타 부분에서 간격 떨어뜨리는거 비추천합니다. 간격 좁게 해주시는거 추천 - 수정
  4. 01:51:555 (1,2,3,4) - ^ - 수정
[Insane]

  1. 00:27:367 (13) - 별로 음악이랑 안어울리는거 같아요. 지우시는거 추천합니다 - 수정
  2. 00:40:961 (5) - 음...이걸 앞에것처럼 숏슬라로 만들어보시고 뒤에 스피너를 00:41:148에서 시작해보시는거 어떠세요? - 수정
  3. 00:54:555 - 음악이 여기서 시작되니 여기 노트 하나 있어야 할 것 같습니다 - 수정
  4. 00:57:555 - ^ - 수정
  5. 01:13:867 (3) - 노트가 적은부분이라 여기서 체력이 떨어져 죽기 쉬우니 뉴콤 넣으시는것도 좋을것 같아요 - 수정+뉴콤보를 그런식으로도 쓰는군요. (처음알음)
  6. 02:09:836 (4) - 이거 02:09:742여기에다 놔보시는거 어떠세요? -보컬목소리에 맞춘거라 전 지금이 나은거 같아요.
굳 럭~
여러모로 부족한맵에 시간들여 모딩해주셔서 감사합니다! :)
WriggleNightbug
NM from My modding Queue

00:12:742 (2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,3) - This part is just awkward to do, try just making these Triplets

00:22:305 (1,2,3,4,5) - These sliders are unecesary, just replace them with singular hitrcles

00:39:836 (2,3,4,5) - ^^

00:54:555 (1,2,3,4,5,6) - Try closing some of the distance between these jumps, cause this seems too ridiculous, even for an insane diff

00:57:555 (1,2,3,4,5,6) - ^^^



Overall, this is a decent map, that's got potential, but there's just a bit of kinks that needs to bee roughed out
Topic Starter
SLM

TheBronyGames wrote:

NM from My modding Queue

00:12:742 (2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,3) - This part is just awkward to do, try just making these Triplets - (In my opinion) This is more fun to do than just clicking bunch of triplets. So keeping on it.

00:22:305 (1,2,3,4,5) - These sliders are unecesary, just replace them with singular hitrcles - Changed

00:39:836 (2,3,4,5) - ^^ - Changed

00:54:555 (1,2,3,4,5,6) - Try closing some of the distance between these jumps, cause this seems too ridiculous, even for an insane diff - Changed (reduced around 1/3)

00:57:555 (1,2,3,4,5,6) - ^^^ - Changed



Overall, this is a decent map, that's got potential, but there's just a bit of kinks that needs to bee roughed out
Thanks!! :)
SalloxWave
[Normal difficulty]:

Spinner should start at 01:30:555 instead of 01:30:930 just like Pituophis said. And I also agree with Pituophis about the extra hit-circle at 02:26:430.

I'm a little sceptical to the 0.5 distance snap though. Since it's a relatively fast song and I don't think it fits that well, but I might be wrong. Let's skip that for now and move on to the other difficulties. Keep it!

[Hard difficulty]:

00:25:961 (1) - It will feel more smooth if you move this to the other side of the slider I think.

00:29:992 (1) - This note is too far away so it ruins the flow a bit(distance snap rule). Move it closer to 00:29:805.

00:41:336 (1) - I think the stream feels better if you remove this circle.


[Insane]: (Since i'm not that good on osu! normal I don't have that much experience in harder beatmaps)

00:12:555 (1) - This note is too far away so it ruins the flow a bit(distance snap rule).

00:12:555 (1) -->00:16:305 (3) - In this section of the song I think the triplets created by a slider and a hit-circle should one combo together. Also, the note after the slider should be closer to the slider. I understand that you did this on purpose to make it interesting and more challenging but I believe it feels really uncomfortable to play.

00:30:555 (1) - 00:31:867 (8) - Kinda cool part of the song. Though, you might wanna try to only make a slider every second note instead to not make it frustrating and exaggerating.

00:33:180 (6) is too close to 00:32:805 (4) - To make a better pattern you should change this

00:35:805 (6,7,8) - These notes looks weird when stacked together, you have a hard time reading them. You could try and seperate them a bit

00:36:180 (9,10,11) - Same goes here, they are hard to read.

00:41:148 (1) - Try to move this spinner to 00:41:430.

00:56:805 (1,2) - Remove the slider and make it a tripple pattern.

01:02:805 (1,2) - Same here, tripple pattern.

01:11:687 (2,3,4) - It might be better to use a repeating slider here instead.

01:13:867 (1) - Remove this circle to make it fit better with the music

01:18:555 (1,2,3) - It might be better to change the combo to something like this http://gyazo.com/4a5c8ff69d3fdb2442cf7cdd0507730e

Either move 01:19:867 (4) to the combo or 01:19:680 (3) further away to make it feel smoother.

01:21:367 (4) - I think it looks better if you this one further up.

01:34:867 (6) - If you reverse this one it will flow better

01:49:867 (1,2,3,4) - Weird stacking.

02:19:680 (6,7,8) - Weird stacking.

02:20:055 (9,10,11) - Weird stacking.

02:26:430 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - Same as above, might change the pattern.



In general you should change the combo colours to something more interesting, something fitting with the background or something metallic fitting with the song.
Whoa, I guess I found too much to say about the insane one, but I did my best. I overdid a little.

Thanks for reading, good luck! :)!
Topic Starter
SLM

Stealthwave wrote:

Box
[Normal difficulty]:

Spinner should start at 01:30:555 instead of 01:30:930 just like Pituophis said. - Changed
And I also agree with Pituophis about the extra hit-circle at 02:26:430. - Changed (Actually Pituophis was saying about adding 02:26:055 (4) - this, but it seems I need one more.)

I'm a little sceptical to the 0.5 distance snap though. Since it's a relatively fast song and I don't think it fits that well, but I might be wrong. Let's skip that for now and move on to the other difficulties. Keep it! - Maybe I'll have to make Easy diff then increase Normal DS?

[Hard difficulty]:

00:25:961 (1) - It will feel more smooth if you move this to the other side of the slider I think. - Changed

00:29:992 (1) - This note is too far away so it ruins the flow a bit(distance snap rule). Move it closer to 00:29:805. - Changed

00:41:336 (1) - I think the stream feels better if you remove this circle. - I feel the stream more confusing this way, maybe it's because I got used to my map. I'll consider it later.


[Insane]: (Since i'm not that good on osu! normal I don't have that much experience in harder beatmaps)

00:12:555 (1) - This note is too far away so it ruins the flow a bit(distance snap rule). - Changed

00:12:555 (1) -->00:16:305 (3) - In this section of the song I think the triplets created by a slider and a hit-circle should one combo together. Also, the note after the slider should be closer to the slider. I understand that you did this on purpose to make it interesting and more challenging but I believe it feels really uncomfortable to play. - Changed

00:30:555 (1) - 00:31:867 (8) - Kinda cool part of the song. Though, you might wanna try to only make a slider every second note instead to not make it frustrating and exaggerating. - Changed (Replaced them with normal hitcircles for now.)

00:33:180 (6) is too close to 00:32:805 (4) - To make a better pattern you should change this - Seems ok to me. Is there any reason that these shouldn't be close?

00:35:805 (6,7,8) - These notes looks weird when stacked together, you have a hard time reading them. You could try and seperate them a bit - I think it looks awkward if they're separated but i also agree that they're hard to read. So I changed them to repeating slider.

00:36:180 (9,10,11) - Same goes here, they are hard to read. - ^

00:41:148 (1) - Try to move this spinner to 00:41:430. - Changed

00:56:805 (1,2) - Remove the slider and make it a tripple pattern. - Changed but I might want to make it back to the slider; think it feels too similar to this stream. 00:59:805 (1,2,3,4,5,6,7,8)

01:02:805 (1,2) - Same here, tripple pattern. - ^

01:11:687 (2,3,4) - It might be better to use a repeating slider here instead. - I think repeating slider is too boring while the piano has a very fast trill at this part.

01:13:867 (1) - Remove this circle to make it fit better with the music - think it's fine now.(it fits with piano)

01:18:555 (1,2,3) - It might be better to change the combo to something like this http://gyazo.com/4a5c8ff69d3fdb2442cf7cdd0507730e - Rotated a bit from this to make the combo look like a square.

Either move 01:19:867 (4) to the combo or 01:19:680 (3) further away to make it feel smoother. - Changed the whole combo here.

01:21:367 (4) - I think it looks better if you this one further up. - I think it looks better when 01:20:992 (2,3,4) are on a same (straight) line (while DS is increasing).

01:34:867 (6) - If you reverse this one it will flow better - Changed

01:49:867 (1,2,3,4) - Weird stacking. - Changed

02:19:680 (6,7,8) - Weird stacking. - Changed (to repeating slider)

02:20:055 (9,10,11) - Weird stacking. - ^

02:26:430 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - Same as above, might change the pattern. - Changed



In general you should change the combo colours to something more interesting, something fitting with the background or something metallic fitting with the song.
Whoa, I guess I found too much to say about the insane one, but I did my best. I overdid a little.

Thanks for reading, good luck! :)!
Thanks for your modding!! :)
It helped a lot!!
(especially Insane diff)
neonat
Just general feedback, will only talk about Normal

Normal

Slider Velocity is too high, especially without an Easy
00:11:055 (1,1,2,3) - try not to overlap things this way, you obstruct the view of the circle
try and refrain from using more than 1 repeat in a slider, unless it really calls for it in the music, it just isn't the case for sliders like 00:11:055 (1)
00:18:555 (1,3) - stacking them isn't really appropriate, and this can confuse players
00:24:555 (1,2,3) - you can place them better in relation with each other, this overlapping isn't nice and again, hides the notes from view, which isn't good
00:32:430 (2,3,1) - such overlaps and placement of 00:33:555 (1) after 00:33:180 (3) isn't good that pathway is very acute and not played well, especially since 00:33:555 (1) arcs in a clockwise direction in the direction it came from

Simply put, positioning isn't good

even the overlapping of 00:48:555 (1,1,1) - placement can be improved greatly, the overlapping is unnecessary and makes the map look bad

00:56:055 (4) - shapes like these look like they weren't properly made to be honest

01:00:555 (1,2,3,4,1,2,3) - i would advice you not to use so much angular and straight movements, especially when it involves all circles

01:56:805 (1,2,3,4,5,1) - don't use irregular rhythms with circles in this Normal too

As it is, I recommend that you remap and place the notes better, you can afford more space between notes as well, 0.5x is pretty low
It's current form is not of quality right now, you can do much more with this difficulty


You would need something to bridge between Normal and Hard as well, as of what there is right now

Good Luck
Topic Starter
SLM
I'm currently focusing on my other maps and I figured out that this map has waaaaay much things to change while doing them.
Also I'm going to be busy for a few days cuz of exam. :( And laziness
So, I will do this (remapping Normal/ adding a new diff ...etc) after all of those.
Anyway, Thanks for modding! :)
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