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Nomiya Ayumi - Lorelei

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Total Posts
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Topic Starter
saymun
This beatmap was submitted using in-game submission on Sunday, 6 June 2010 at 12:09:57 PM

Artist: ALiCE'S EMOTiON
Title: Lorelei
Source: Touhou
Tags: REDALiCE Deaf to all but the Song Mystia Nomiya Ayumi
BPM: 172
Filesize: 7165kb
Play Time: 02:21
Difficulties Available:
  1. Hard (4.94 stars, 314 notes)
  2. Lunatic (4.99 stars, 466 notes)
  3. Normal (3.15 stars, 156 notes)
Download: ALiCE'S EMOTiON - Lorelei
Information: Scores/Beatmap Listing
---------------
hope every one likes this x]
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
emm... cut the unused part of the mp3?

[Normal]
Overall-1?
00:14:853 (3) - make it down a bit (turn off grid snap, maybe 0.5 grid) at the symmetrical place with (1)?
00:38:225 (2) - whistle?
00:41:016 (2) - ^
00:50:086 (2,4) - ^
00:53:923 (1) - whistle at the start
00:56:714 (1) - ^
01:45:202 (2) - whistle?
01:46:946 (1) - whistle at the end?
01:47:644 (2) - ^

[Hard]
00:22:004 (1,3) - remove sliderwhistle.
00:24:795 (1,2,3) - ^
00:26:016 (1,2) - whistle at the end?
00:27:411 (1,2) - ^
00:28:807 (1,3) - remove sliderwhistle
00:37:702 (2,3) - 2+ 3's end whistle.
00:38:574 (1,3) - 1's end + 3's end whistle.
00:40:493 (2) - whistle.
00:48:865 (2,3,5,7) - 2+3's end+5's end+7 whistle.
01:10:667 (1) - remove sliderwhistle.

[Insane]
OA 9 wins yeah!
00:49:039 (4,5) - whistle at the end?
00:50:958 (2) - whistle.
00:51:132 (3) - remove sliderwhistle= =
01:44:156 (1,2,4,6,8) - 1's end+2's end+4+6+8 whistle.
01:46:772 (2,4,5) - 2+4's start+5's end whistle.
01:54:446 (7) - whistle
Topic Starter
saymun
Fixed the following:

NatsumeRin wrote:

[General]
emm... cut the unused part of the mp3? Will do it soon EDIT: think ill leave it as it is

[Normal]
Overall-1?
00:38:225 (2) - whistle?
00:41:016 (2) - ^
00:50:086 (2,4) - ^
00:53:923 (1) - whistle at the start
00:56:714 (1) - ^
01:45:202 (2) - whistle?
01:46:946 (1) - whistle at the end?
01:47:644 (2) - ^

[Hard]
00:22:004 (1,3) - remove sliderwhistle.
00:24:795 (1,2,3) - ^
00:28:807 (1,3) - remove sliderwhistle
00:37:702 (2,3) - 2+ 3's end whistle.
00:38:574 (1,3) - 1's end + 3's end whistle.
00:40:493 (2) - whistle.
00:48:865 (2,3,5,7) - 2+3's end+5's end+7 whistle.
01:10:667 (1) - remove sliderwhistle.

[Insane]
OA 9 wins yeah! yeah~
00:49:039 (4,5) - whistle at the end?
00:50:958 (2) - whistle.
00:51:132 (3) - remove sliderwhistle= =
01:44:156 (1,2,4,6,8) - 1's end+2's end+4+6+8 whistle.
01:46:772 (2,4,5) - 2+4's start+5's end whistle.
01:54:446 (7) - whistle
taNa
:)
Colin Hou
[General]:
  1. 60% mapped? uhh, I think it's the score that forced you to give up the left part :3
[Normal]:
  1. 00:07:876 (1) - finish? I noticed that you put a finish in [I] but not in [N] and [H] (also this section in [N] and [H] lack hitsounds imo)
  2. 00:31:597 (T) - if you change the volume, let the time section a little ealier than the note. For example, this section should be set at 00:31:510.
  3. 01:41:365 (1) - finish?
[Hard]:
  1. 00:31:597 (T) - the same issue as Normal
  2. 01:41:365 (1) - finish?
[Insane]:
  1. 01:41:365 (1) - finish?
  2. 00:20:435 (T) - time secion issue as Normal
  3. very wild jumps! X3
Star~
Topic Starter
saymun
Fixed the following:

Colin Hou wrote:

[Normal]:
  1. 00:07:876 (1) - finish? I noticed that you put a finish in [I] but not in [N] and [H] (also this section in [N] and [H] lack hitsounds imo)
  2. 00:31:597 (T) - if you change the volume, let the time section a little ealier than the note. For example, this section should be set at 00:31:510. Don't think it really matters that much? but changed anyway if im wrong
  3. 01:41:365 (1) - finish?
[Hard]:
  1. 00:31:597 (T) - the same issue as Normal
  2. 01:41:365 (1) - finish?
[Insane]:
  1. 01:41:365 (1) - finish?
Star~
Colin Hou
Yep, that's necessary.

Although soft and normal hitfinish are the same, the volume still matters. If you click on the note ealier than section line, you will hear a finish sound with lower volume.
Kecco
•Overall•
-You have to Resnap All Notes on all diffs. That's necessary because if I resnap the notes on the all diffs and then I try to quit the system ask me to save.

•Insane•
00:09:272 (3) - Make this symmetrical to the previous slider? Maybe copying the (2) slider and then flip horizontally.
00:22:528 (4) - Wrong spacing.
00:17:295 (4) - The end of this slider doesn't match with the (1)
00:25:318 (4) - Wrong spacing.
01:41:888 (4) - 2 grids left? (lv3)

•Hard•
01:54:621 (6,7) - ^

•Normal•
Maybe the slider velocity of this diff is too high for a Normal. What do you think about reducing it?

That's all.
Nice map~
Star~
Kecco
Edit : Double post, damn!
Topic Starter
saymun

Kecco wrote:

•Overall•
-You have to Resnap All Notes on all diffs. That's necessary because if I resnap the notes on the all diffs and then I try to quit the system ask me to save. Done

•Insane•
00:09:272 (3) - Make this symmetrical to the previous slider? Maybe copying the (2) slider and then flip horizontally. X
00:22:528 (4) - Wrong spacing. Was purposely done like that (increasing and decreasing spacing)
00:17:295 (4) - The end of this slider doesn't match with the (1) Wasn't meant to lol, and the player wont really notice because of the high OD
00:25:318 (4) - Wrong spacing. same as above
01:41:888 (4) - 2 grids left? (lv3) same as above

•Hard•
01:54:621 (6,7) - ^ Fixed

•Normal•
Maybe the slider velocity of this diff is too high for a Normal. What do you think about reducing it? I think its fine

That's all.
Nice map~
Star~
Pokie
General
- osb appeared :o
- um...I prefer to cut the mp3..

Normal
00:20:435 (T) - move this section to 00:20:347
00:28:807 (1,2) - whistle at end of sliders o.o?
01:10:667 (1) - spacing ?
01:12:063 (2) - ^
02:07:877 (3) - clap at end of slider o.o?

Hard
00:20:435 (T) - move this section to 00:20:347
00:31:597 (T) - move to 00:31:510
02:01:597 (4) - i would like to replace with 2 1/2 circles, just a suggestion
02:04:388 (5,6,7) - 1 grid down

Insane
(Press Skip button) > " 3, 2, 1, GO! " > missmissmissmissmiss > failed
well...nice OA9
00:50:435 (7) - whistle?
00:51:132 (3) - add whistle at begin of slider and remove whistle at reverse of slider?
00:59:504 (5) - 2 grids right?
02:00:813 (T) - add a inheriting section? (soft, 100%, no kiai)
02:13:807 (2) - miss a clap here?


Great saymun! (throw a star)
Topic Starter
saymun
Fixed:

Pokie wrote:

General
- osb appeared :o blah thought i deleted it X_X

Normal
00:20:435 (T) - move this section to 00:20:347
00:28:807 (1,2) - whistle at end of sliders o.o?
02:07:877 (3) - clap at end of slider o.o?

Hard
00:20:435 (T) - move this section to 00:20:347
00:31:597 (T) - move to 00:31:510
02:04:388 (5,6,7) - 1 grid down

Insane
(Press Skip button) > " 3, 2, 1, GO! " > missmissmissmissmiss > failed XD
00:50:435 (7) - whistle?
02:13:807 (2) - miss a clap here?
ignorethis
just note that overall 9 doesn't fit for this map <3

great map
Furawa
;)
DeadAlready
nice map~ >w</
jockeytiyan
MY CAKE!!!
Topic Starter
saymun


BAT opinions on OD?
Cyril Scarlet
STAR

OD9 is ok too.

but for me OD8 is better XD
Leorda
Ahai

[General]
1) You need an easier diff to make the beginner player easy to play
2) Cut the mp3 please

[Normal]
00:42:411 (4) - Is not stacked with 3 at the end
00:55:493 (3) - Maybe reverse this slider like 00:44:156 (3,4) and 00:46:946 (3,4)?
01:06:481 (3) - Move 2 grid up?
01:25:667 (x) - Add note?
02:16:946 (4) - Maybe reverse this slider like 00:44:156 (3,4) and 00:46:946 (3,4)?

[Hard]
00:16:946 (3) - Cut short this slider to red tick and add 1 repeating slider is better, IMO

[Insane]
I agree with everyone, the OD is too high......

00:28:807 (1,2) - Combine this into one slider?
00:29:068 (3,4) - ^
00:29:330 (5,6) - ^
00:29:592 (7,8) - ^
00:30:464 (3,4) - ^
00:30:725 (5,6) - ^
00:30:987 (7,8) - ^
00:31:249 (9) - New combo?

Good song
STAR
Gabi
................................offset -10ms............. sorry >.< (i'll try to ask lyby or someone to confirm it again -_-)

anyways the map is fine IMO. If mapper wants OD9 then it's good. I think both OD9 and OD8 is nice so it doesn't matter for me.

great map, and song (this theme is awesome <333333)
Topic Starter
saymun
Fixed:

Leorda wrote:

[General]
1) You need an easier diff to make the beginner player easy to play I won't make one for now (because i really don't think so), but if BATs complain i guess i'll have to D:
2) Cut the mp3 please No :P Talked with Eph in the past and he said i should leave it (to keep quality)

[Normal]
00:42:411 (4) - Is not stacked with 3 at the end Fixed

[Insane]
00:31:249 (9) - New combo? Removed combo for other stream instead

Gabi wrote:

................................offset -10ms
Okay changed (now 7867)
Alace
YEAH!!!!
i passed XD
Nachy
Awesomesauce fun map, really <3 those jumps
Lybydose

Gabi wrote:

................................offset -10ms............. sorry >.< (i'll try to ask lyby or someone to confirm it again -_-)
I'm coming up with +5 from that (so 7,872).

The artist would be better as "ALiCE'S EMOTiON" than Nomiya Ayumi. And uh...delete the .osb while you're updating that.

Normal:

There are a few things that are a bit hard for the easiest difficulty. Mostly these short spinners that have notes right after them:

00:17:634 (1) -
00:30:192 (1) -
00:52:518 (1) -
01:48:332 (1) -

These stacked notes would probably be confusing to newer players as well: 02:19:029 (1) and 02:20:425 (1) - just unstack them.

Also not a big fan of all the 1/2 "kick sliders" everywhere, but they are fine I suppose. It wouldn't hurt to lower HP drain by 1 or 2 either.

Alternatively, you could just keep that stuff as it is and make an easier difficulty if you wanted.

00:19:029 (1) - this slider is synced to...nothing? Extend 1/4?

Hard:

Fine.

Insane:

Too Easy

Why isn't it named Lunatic?!

I don't have any issues with using OD9, but I I'm probably biased because I love OD9 8-). It is higher than what most people are comfortable playing with though. Combo colors 1 and 3 make it sometimes difficult to see the approach circles at times though, especially at OD9. Make them a bit brighter?
Mystearica
Overall 8 in my opinion. I'm biased too >_>
Topic Starter
saymun

Lybydose wrote:

Gabi wrote:

................................offset -10ms............. sorry >.< (i'll try to ask lyby or someone to confirm it again -_-)
I'm coming up with +5 from that (so 7,872). Fixed

The artist would be better as "ALiCE'S EMOTiON" than Nomiya Ayumi. And uh...delete the .osb while you're updating that. Done..and i swear, that .osb file just keeps coming back XD

Normal:

There are a few things that are a bit hard for the easiest difficulty. Mostly these short spinners that have notes right after them:

00:17:634 (1) -
00:30:192 (1) -
00:52:518 (1) -
01:48:332 (1) -
I didn't change all the spinners, i think i did half of them or so because i think its fine.

These stacked notes would probably be confusing to newer players as well: 02:19:029 (1) and 02:20:425 (1) - just unstack them. Possibly, but that gives them a reason to play it again if they stuff up XD

Also not a big fan of all the 1/2 "kick sliders" everywhere, but they are fine I suppose. It wouldn't hurt to lower HP drain by 1 or 2 either. Done

Alternatively, you could just keep that stuff as it is and make an easier difficulty if you wanted.

00:19:029 (1) - this slider is synced to...nothing? Extend 1/4? What! where did the 0.5x go off to

Hard:

Fine.

Insane:

Too Easy

Why isn't it named Lunatic?!

I don't have any issues with using OD9, but I I'm probably biased because I love OD9 8-). It is higher than what most people are comfortable playing with though. Combo colors 1 and 3 make it sometimes difficult to see the approach circles at times though, especially at OD9. Make them a bit brighter? Changed blue to green
Mafiamaster
I Like
Shinxyn
Not ganna pop for this-
I would prefer "REDALiCE" as the artist instead of the circle name >.> (check ranked maps and such), but he's in tags already.. so.. okay if you really don't wanna change =/
And I think the volume jumps on 00:41:796 and 01:43:366 are kinda loud (from soft to normal), nothing big.

(I'm also one of those people who would prefer OD8 instead of OD9... somehow it kills the star rating though, lol)

You decide. ><~


V Lol, oh well~ xD
Lybydose
Oh...ranked right at the same time Shinxyn posted XD

Also, Cyclone said that the circle name should be used in most cases, especially if the circle consists of mostly the same arranger/lyricist/etc, which is certainly the case here, since alice's emotion is redalice + nomiya ayumi. Also, this has generally been used like this in the past as well (IOSYS, Silver Forest, COOL&CREATE, Yellow Zebra, etc)
KRZY
Holy shit this is one map with a master's use of jumps

Excellent job!
soulfear

ignorethis wrote:

just note that overall 9 doesn't fit for this map <3

great map
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