Map Link : https://osu.ppy.sh/s/149241
I decided to pop this map because the difficulty spread and naming are wrong. Especially between the normal to hard
To start off, the first impression I got when looking at railgun's diff is that it looks like a hard. The 1/2 notes are spaced far apart and though the song is not that fast (only around 140 bpm) I thought It was still fairly challenging. When you look at the overall difficulty of the map, and put aside the bpm. The normal is pretty much a light hard (even light, still a hard) Also when compared to Rare's diff, its a pretty big gap. Rare's diff uses pretty much all 1/2 and jumps Frequently. The jumps are used repeatedly across the whole map. I thought that made the difficulty harder than it was suppose too. In fact, you can even consider it a Insane. Removing some jumps in Hard was good and mapper agreed which is good.
However, I think Railgun's diff should be renamed Hard after he adds some 1/2
What do you think?
I decided to pop this map because the difficulty spread and naming are wrong. Especially between the normal to hard
To start off, the first impression I got when looking at railgun's diff is that it looks like a hard. The 1/2 notes are spaced far apart and though the song is not that fast (only around 140 bpm) I thought It was still fairly challenging. When you look at the overall difficulty of the map, and put aside the bpm. The normal is pretty much a light hard (even light, still a hard) Also when compared to Rare's diff, its a pretty big gap. Rare's diff uses pretty much all 1/2 and jumps Frequently. The jumps are used repeatedly across the whole map. I thought that made the difficulty harder than it was suppose too. In fact, you can even consider it a Insane. Removing some jumps in Hard was good and mapper agreed which is good.
However, I think Railgun's diff should be renamed Hard after he adds some 1/2
What do you think?