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Julie Sigtuna (CV:Yamamoto Nozomi) x Lilith Bristol (CV:Yama

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Topic Starter
jason9400907

naoe dami wrote:

from my queue
actually I approved the first BG, lol
[117's Normal]
00:00:451 (2) - should be end in 00:00:902
00:01:353 - add slider and end in 00:01:804
00:01:579 (3) - delete
00:02:481 (5) - start in 00:02:256
00:14:210 (4,1) - change it to a slider
01:08:571 (2,3) - better not to stack it
01:23:233 (1,2,3) - make it into triangle flow

[Hard]
00:01:128 (3,4) - fix blanket? fix
00:02:707 (3,4) - ctrl + g fix
00:12:406 (4,5) - ^ Advice reserved
00:13:308 (2,3) - make the same parallel as 00:12:857 (1) - fix
00:14:210 (4) - fix

00:18:947 (3,4) - fix the spacing like 00:18:496 (1,2) - or opposite of that fix
00:50:752 (1,2) - fix blanket fix
00:53:120 (2,5) - delete Advice reserved

OK, just that, GLHF
Thanks your mod :)
DreaM117er

naoe dami wrote:

from my queue
actually I approved the first BG, lol
[117's Normal]
00:00:451 (2) - should be end in 00:00:902
00:01:353 - add slider and end in 00:01:804 >Change other set
00:01:579 (3) - delete >No
00:02:481 (5) - start in 00:02:256 ^
00:14:210 (4,1) - change it to a slider
01:08:571 (2,3) - better not to stack it
01:23:233 (1,2,3) - make it into triangle flow >No fix, 01:23:233 (1,2,3) - same as 01:16:015 (1,2,3) -

OK, just that, GLHF
Thanks your mod

@jason
你可以不用把我的Mod放進自己的回答,可以刪掉
我會幫你讓這首歌Rank,但是你得積極一點
我會時常看你的圖,隨時都可以來找我
Loughje
Been meaning to watch this but keep forgetting. Also, final mod on my queue before I open back up!
Normal
Awesome normal, nothing significant I would change.
Hard
HP 5.5
AR 8.0
Insane
Another great map
Im sorry I wasnt much help but this beatmap is really freakin good. Couldn't find anything I'd consider a flaw. Good luck on rankings! :D
Topic Starter
jason9400907

jloughman14 wrote:

Been meaning to watch this but keep forgetting. Also, final mod on my queue before I open back up!
Normal
Awesome normal, nothing significant I would change.
Hard
HP 5.5 Advice reserved
AR 8.0 Advice reserved
Insane
Another great map Thanks!
Im sorry I wasnt much help but this beatmap is really freakin good. Couldn't find anything I'd consider a flaw. Good luck on rankings! :D
Thanks your mod
DreaM117er
忘了上傳新的給你,抱歉

http://puu.sh/guf5U/1843405c56.osu
Topic Starter
jason9400907
ok 已上傳
Nerova Riuz GX
雖然我是沒想過我會走到這裡來啦
之前有提過一次了我就不再多說

Insane
鎖定blankets

看起來可以考慮做成blanket的地方
00:04:286 (2,3) - 00:07:218 (6,2) - 00:11:053 (1,2,3) - 00:29:323 (2,4) - 00:37:218 (3,4) - 00:38:571 (3,4) - 00:50:752 (1,2) - 01:05:639 (2,3) - 01:07:444 (7,1,3) -

看起來是個blanket但是又不是那麼漂亮的地方
00:15:338 (3,4) - 00:34:060 (4,5,2) - 01:08:120 (2,4) -

音效

(極度建議把音樂音量降低到50%以下甚至是0%)
00:14:662 - 來個Whistle如何
00:23:685 (4) - 應該是放錯音效了
00:27:293 (1) - 缺Whistle
00:28:534 (7) - 整張音效幾乎不是站白線就是站紅線,只有你一個站藍線
00:28:534 (7) - 想個辦法補一個音效,如果不改排列就自行手動寫進SB吧
00:31:804 (4) - 取消掉這上面的Whistle。只加在00:31:804 - 那個開頭就好,不要加在整條,不然整條在拉的時候會嗡嗡叫
00:33:609 - 缺Whistle
00:34:511 - ^
00:35:413 - ^
00:39:474 - 這個點可能是放錯了,也可能是故意要放那樣的。我不知道,反正我提出來了
00:43:308 (5) - 微奇妙。刪掉音效?
00:53:459 (4) - 缺Whistle
00:53:459 (4) - 放錯音效


排列

大概就是建議你多利用一下grid的邊緣
還有盡量不要讓整顆圈圈一大半掛在grid外面
其他的很早之前就有提過 不再多說明
還有下次拜託不要再用那種讓人頭昏腦脹的排列代名詞......那真的很難理解

NC

如果NC要放在歌唱部分我是沒什麼特別意見啦...可是大部分人都放在長白線上欸
而且整張的NC有時候在長白線,有時候在歌唱部分的開頭,看起來微亂
兩種擺法選一種,調整一下吧

這個看起來平和多了
至少跟以前那種暴力亂點亂飛的形象差很多
另外要是遇到一大堆的意見保留也順便留個原因比較好理解
剩下還需要什麼或是有事就自行找我 我很好找的
Topic Starter
jason9400907

Nerova Riuz GX wrote:

雖然我是沒想過我會走到這裡來啦
之前有提過一次了我就不再多說

Insane
鎖定blankets

看起來可以考慮做成blanket的地方
00:04:286 (2,3) - 00:07:218 (6,2) - 00:11:053 (1,2,3) - 00:29:323 (2,4) - 00:37:218 (3,4) - 00:38:571 (3,4) - 00:50:752 (1,2) - 01:05:639 (2,3) - 01:07:444 (7,1,3) - 部分修正

看起來是個blanket但是又不是那麼漂亮的地方
00:15:338 (3,4) - 00:34:060 (4,5,2) - 01:08:120 (2,4) -部分修正

音效

(極度建議把音樂音量降低到50%以下甚至是0%) 意見保留
00:14:662 - 來個Whistle如何 意見保留
00:23:685 (4) - 應該是放錯音效了 已改
00:27:293 (1) - 缺Whistle 已改
00:28:534 (7) - 整張音效幾乎不是站白線就是站紅線,只有你一個站藍線 已改
00:28:534 (7) - 想個辦法補一個音效,如果不改排列就自行手動寫進SB吧 意見保留
00:31:804 (4) - 取消掉這上面的Whistle。只加在00:31:804 - 那個開頭就好,不要加在整條,不然整條在拉的時候會嗡嗡叫 已改
00:33:609 - 缺Whistle 已改
00:34:511 - ^ 意見保留
00:35:413 - ^ 意見保留
00:39:474 - 這個點可能是放錯了,也可能是故意要放那樣的。我不知道,反正我提出來了 已改
00:43:308 (5) - 微奇妙。刪掉音效? 意見保留
00:53:459 (4) - 缺Whistle 已改
00:53:459 (4) - 放錯音效 已改


排列

大概就是建議你多利用一下grid的邊緣
還有盡量不要讓整顆圈圈一大半掛在grid外面
其他的很早之前就有提過 不再多說明
還有下次拜託不要再用那種讓人頭昏腦脹的排列代名詞......那真的很難理解

NC

如果NC要放在歌唱部分我是沒什麼特別意見啦...可是大部分人都放在長白線上欸
而且整張的NC有時候在長白線,有時候在歌唱部分的開頭,看起來微亂
兩種擺法選一種,調整一下吧

這個看起來平和多了
至少跟以前那種暴力亂點亂飛的形象差很多
另外要是遇到一大堆的意見保留也順便留個原因比較好理解
剩下還需要什麼或是有事就自行找我 我很好找的
Thanks your mod :)
Nerova Riuz GX
好吧 我的錯 我沒說清楚
我的意思是"聽音效的時候把遊戲音樂音量降到50甚至0"
不是把圖的音樂變小聲
Topic Starter
jason9400907

Nerova Riuz GX wrote:

好吧 我的錯 我沒說清楚
我的意思是"聽音效的時候把遊戲音樂音量降到50甚至0"
不是把圖的音樂變小聲
喔 原來是這樣啊......
Speed of Snail
Hey, your mod as requested.

117'S NORMAL

00:19:624 - This slider (Combo 2) is VERY close to the edge on the left side, I'd recommend pulling it in a little

00:27:293 - The slider here has a tick in the middle which leaves the grid, and leaves a good chance of the map being deranked over this (As far as I know there is never a good reason to leave any tick outside of the snap grid) Definitely change this.

00:41:995 - ^^^^^^

00:48:045 - ^^^^^^

00:50:752 - ^^^^^^

01:00:677 - ^^^^^^

01:09:699 - ^^^^^^

The problems with this diff are pretty much just notes getting too close (or off) the "Map-able" area, Just readjust these notes and it should be fine.

HARD

00:00:677 - This slider here is a tad far for a hard diff, try angling it so that the head is closer to the tail of the combo 1 slider.

00:05:413 - This circle (Combo 4) is pulling off the flow of the map further than I'd like to see, try re-positioning the note slightly upwards, this will also remove overlap with the upcoming combo.

00:11:053 - This slider breaks the flow of the map. Move it slightly upwards to allow a circular motion to it.

00:20:526 - This slider pulls down too far, level it off more.

00:23:007 - ^^^^^^

00:24:361 - (Combo 2 & 3) This plays a tad awkwardly, I'd recommend moving combo 2 to where combo 3 currently is and moving combo 3 to be directly underneath.

00:41:729 - This circle is quite far back on this pattern, I'd suggest changing it's placement entirely

00:44:662 - These two circles (Combo 4 & 5) are weird to play, Try replacing them with a slider.

00:45:338 - The entire combo that starts here is made awkward by the transition from combo 2 to 3. I was unable to find a different position of either that would satisfy this section and still be a hard difficulty, so I'd suggest remapping it all together.

00:48:947 - (6,7,8,1,2,3,4,5) This is alot of circles in a row here, Try picking two pairs of them and making them sliders.

00:51:654 - This slider would flow substantially better if it were placed on the right side of the combo 2 circle instead of the left side, just try it out.

00:57:744 - This slider is steeper down that the Comb 3 slider after it, this would work better if thee two were parallel.

01:03:609 - This circle (Combo 7) would be less disruptive if it were lowered into the path between the combo 6 and 8 sliders.

01:26:165 - (Combo 4 & 5) This is confusing to play unless you expect it. I'd recommend just making this one longer repeater.

This diff has a good idea going, but it's not very clean right now, needs to be straightened out in general

INSANE

00:00:226 - Right away these first two sliders should be parallel to each other, right now combo 1 is steeper vertically than combo 2

00:17:819 - This perfect overlap here can be confusing to read, try offsetting the second note slightly left.

00:20:752 - Now this one is totally subjective, but I find the flow would be better if you swapped the position of combo 2 and combo 3 circles in this chain here.

00:43:543 - 00:46:917 - This whole back and forth segment just feels silly, find a different jump pattern, My suggestion is an expanding star jump but really do whatever else you want with it.

The Insane I liked much better than the Hard for now, it's already mostly found a flow for it, however its got a couple silly mistakes in it as I've pointed out, the Insane and the Normal just need bandages to fix, the Hard could use a bit or work, but either way I have confidence this can be a good map with a little bit of extra effort, GL getting this ranked :D
Topic Starter
jason9400907

TheOnlyLeon wrote:

Hey, your mod as requested.

HARD

00:00:677 - This slider here is a tad far for a hard diff, try angling it so that the head is closer to the tail of the combo 1 slider. fix

00:05:413 - This circle (Combo 4) is pulling off the flow of the map further than I'd like to see, try re-positioning the note slightly upwards, this will also remove overlap with the upcoming combo. Advice reserved

00:11:053 - This slider breaks the flow of the map. Move it slightly upwards to allow a circular motion to it. fix

00:20:526 - This slider pulls down too far, level it off more. fix

00:23:007 - ^^^^^^ fix

00:24:361 - (Combo 2 & 3) This plays a tad awkwardly, I'd recommend moving combo 2 to where combo 3 currently is and moving combo 3 to be directly underneath. fix

00:41:729 - This circle is quite far back on this pattern, I'd suggest changing it's placement entirely fix

00:44:662 - These two circles (Combo 4 & 5) are weird to play, Try replacing them with a slider. Advice reserved

00:45:338 - The entire combo that starts here is made awkward by the transition from combo 2 to 3. I was unable to find a different position of either that would satisfy this section and still be a hard difficulty, so I'd suggest remapping it all together. fix

00:48:947 - (6,7,8,1,2,3,4,5) This is alot of circles in a row here, Try picking two pairs of them and making them sliders. Advice reserved

00:51:654 - This slider would flow substantially better if it were placed on the right side of the combo 2 circle instead of the left side, just try it out. Advice reserved

00:57:744 - This slider is steeper down that the Comb 3 slider after it, this would work better if thee two were parallel. fix

01:03:609 - This circle (Combo 7) would be less disruptive if it were lowered into the path between the combo 6 and 8 sliders.
Advice reserved

01:26:165 - (Combo 4 & 5) This is confusing to play unless you expect it. I'd recommend just making this one longer repeater.
Advice reserved

This diff has a good idea going, but it's not very clean right now, needs to be straightened out in general

INSANE

00:00:226 - Right away these first two sliders should be parallel to each other, right now combo 1 is steeper vertically than combo 2 fix

00:17:819 - This perfect overlap here can be confusing to read, try offsetting the second note slightly left. Advice reserved

00:20:752 - Now this one is totally subjective, but I find the flow would be better if you swapped the position of combo 2 and combo 3 circles in this chain here. fix

00:43:543 - 00:46:917 - This whole back and forth segment just feels silly, find a different jump pattern, My suggestion is an expanding star jump but really do whatever else you want with it. Advice reserved

The Insane I liked much better than the Hard for now, it's already mostly found a flow for it, however its got a couple silly mistakes in it as I've pointed out, the Insane and the Normal just need bandages to fix, the Hard could use a bit or work, but either way I have confidence this can be a good map with a little bit of extra effort, GL getting this ranked :D
Thanks your mod :)
DreaM117er

TheOnlyLeon wrote:

Hey, your mod as requested.

117'S NORMAL

00:19:624 - This slider (Combo 2) is VERY close to the edge on the left side, I'd recommend pulling it in a little

00:27:293 - The slider here has a tick in the middle which leaves the grid, and leaves a good chance of the map being deranked over this (As far as I know there is never a good reason to leave any tick outside of the snap grid) Definitely change this.

00:41:995 - ^^^^^^

00:48:045 - ^^^^^^

00:50:752 - ^^^^^^

01:00:677 - ^^^^^^

01:09:699 - ^^^^^^

The problems with this diff are pretty much just notes getting too close (or off) the "Map-able" area, Just readjust these notes and it should be fine.


The Insane I liked much better than the Hard for now, it's already mostly found a flow for it, however its got a couple silly mistakes in it as I've pointed out, the Insane and the Normal just need bandages to fix, the Hard could use a bit or work, but either way I have confidence this can be a good map with a little bit of extra effort, GL getting this ranked :D
Fix some, everything mainly follow one kind of song element is impassable for me, and mapping area is very hard to control when you make Easy, Normal diff. (I think many mapper have same problem with me lol)
Btw, thanks your check, and good luck for you and me :)

ㄜ...抱歉我的上傳軟體出了點狀況,麻煩你了
SPOILER
osu file format v14

[General]
AudioFilename: Apple tea no aji.mp3
AudioLeadIn: 0
PreviewTime: 57744
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 73759
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Apple Tea no aji
TitleUnicode:アップルティーの味
Artist:Yamamoto Nozomi & Yamazaki Haruka
ArtistUnicode:山本希望 & 山崎はるか
Creator:jason9400907
Version:117's Normal
Source:アブソリュート・デュオ
Tags:m1223961117 ED2 of Absolute Duo
BeatmapID:652174
BeatmapSetID:287683

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"ED2.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
226,451.127819548872,4,2,1,60,1,0
7444,-100,4,2,2,60,0,0
12857,-100,4,2,1,60,0,0
14210,-100,4,2,2,60,0,0
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57970,-100,4,2,2,70,0,1
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85038,-100,4,2,3,70,0,0
86391,-100,4,2,2,70,0,0
90000,-100,4,2,1,10,0,0


[Colours]
Combo1 : 192,192,192
Combo2 : 128,255,255
Combo3 : 255,128,128
Combo4 : 128,255,128
Combo5 : 255,255,128
Combo6 : 170,170,255

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16,248,27293,6,0,P|8:192|28:108,1,110,2|8,0:0|0:0,0:0:0:0:
40,92,27970,1,0,0:0:0:0:
88,68,28195,2,0,L|80:12,2,55,2|8|8,0:0|0:0|0:0,0:0:0:0:
120,176,29098,5,6,0:0:0:0:
224,216,29549,2,0,L|348:208,1,110,8|2,0:0|0:0,0:0:0:0:
432,156,30451,1,8,0:0:0:0:
376,64,30902,2,0,P|312:80|248:76,1,110,2|8,0:0|0:0,0:0:0:0:
216,68,31579,1,0,0:0:0:0:
168,40,31804,2,0,L|180:176,1,110,2|8,0:0|0:0,0:0:0:0:
132,248,32707,6,0,L|124:372,2,110,2|8|2,0:0|0:0|0:0,0:0:0:0:
177,149,34060,1,8,0:0:0:0:
280,188,34511,1,2,0:0:0:0:
380,140,34962,2,0,L|376:72,1,55,8|0,0:0|0:0,0:0:0:0:
344,40,35413,2,0,P|292:24|216:32,1,110,2|8,0:0|0:0,0:0:0:0:
188,48,36090,1,0,0:0:0:0:
152,88,36316,6,0,L|164:208,1,110,4|8,0:0|0:0,0:0:0:0:
220,292,37218,2,0,L|216:364,2,55,2|0|8,0:0|0:0|0:0,0:0:0:0:
272,196,38120,2,0,P|340:176|404:184,1,110,2|8,0:0|0:0,0:0:0:0:
472,232,39022,2,0,L|468:304,1,55,2|0,0:0|0:0,0:0:0:0:
448,340,39474,2,0,P|396:321|341:321,1,110,8|2,0:0|0:0,0:0:0:0:
240,364,40376,5,8,0:0:0:0:
136,324,40827,2,0,P|104:252|112:192,1,110,2|8,0:0|0:0,0:0:0:0:
116,168,41504,1,2,0:0:0:0:
164,68,41955,2,0,L|156:-16,2,55,2|8|2,0:0|0:0|0:0,0:0:0:0:
224,160,42857,2,0,L|216:228,2,55,2|8|2,0:0|0:0|0:0,0:0:0:0:
252,112,43534,6,0,P|306:90|386:89,1,110,4|8,0:0|0:0,0:0:0:0:
464,112,44436,1,2,0:0:0:0:
440,220,44887,1,8,0:0:0:0:
336,260,45338,2,0,P|276:258|198:225,1,110,2|8,0:0|0:0,0:0:0:0:
188,140,46241,2,0,P|124:120|52:132,1,110,2|8,0:0|0:0,0:0:0:0:
28,136,46917,1,0,0:0:0:0:
28,136,47143,6,0,P|44:212|40:268,1,110,2|8,0:0|0:0,0:0:0:0:
128,316,48045,2,0,L|120:384,2,55,2|0|8,0:0|0:0|0:0,0:0:0:0:
200,232,48947,1,2,0:0:0:0:
260,324,49398,1,8,0:0:0:0:
340,248,49850,2,0,P|392:232|472:240,1,110,2|8,0:0|0:0,0:0:0:0:
496,256,50526,1,2,0:0:0:0:
496,256,50752,6,0,P|480:332|484:388,2,110,4|8|0,0:0|0:0|0:0,0:0:0:0:
504,148,52105,2,0,L|497:93,1,55,8|0,0:0|0:0,0:0:0:0:
484,40,52556,6,0,P|416:64|352:60,1,110,2|8,0:0|0:0,0:0:0:0:
272,96,53459,2,0,P|204:72|140:76,1,110,0|8,0:0|0:0,0:0:0:0:
68,120,54361,6,0,L|80:256,1,110,2|8,0:0|0:0,0:0:0:0:
120,328,55263,1,2,0:0:0:0:
224,296,55714,2,0,L|300:288,1,55,8|2,0:0|0:0,0:0:0:0:
332,296,56165,5,2,0:0:0:0:
440,320,56616,1,2,0:0:0:0:
408,216,57068,2,0,L|420:96,1,110
356,16,57970,6,0,L|216:28,1,110,4|8,0:0|0:0,0:0:0:0:
144,68,58872,2,0,L|64:60,2,55,2|0|8,0:0|0:0|0:0,0:0:0:0:
192,92,59549,2,0,P|206:160|188:226,1,110,2|2,0:0|0:0,0:0:0:0:
172,248,60225,1,8,0:0:0:0:
76,304,60677,2,0,L|-4:296,2,55,2|0|8,0:0|0:0|0:0,0:0:0:0:
116,344,61353,6,0,L|296:332,1,165,2|8,0:0|0:0,0:0:0:0:
388,312,62481,2,0,L|396:384,2,55,2|0|8,0:0|0:0|0:0,0:0:0:0:
352,268,63158,2,0,L|368:124,1,110,2|2,0:0|0:0,0:0:0:0:
372,104,63835,1,8,0:0:0:0:
312,12,64286,2,0,L|244:20,1,55,2|8,0:0|0:0,0:0:0:0:
216,52,64737,2,0,L|148:44,1,55,8|0,0:0|0:0,0:0:0:0:
108,40,65188,6,0,P|120:104|100:176,1,110,4|8,0:0|0:0,0:0:0:0:
16,204,66090,2,0,P|4:264|24:340,1,110,2|8,0:0|0:0,0:0:0:0:
40,356,66767,2,0,L|180:344,1,110,2|2,0:0|0:0,0:0:0:0:
204,344,67444,1,8,0:0:0:0:
284,272,67895,6,0,L|424:284,1,110,2|8,0:0|0:0,0:0:0:0:
448,272,68571,1,2,0:0:0:0:
448,272,68797,2,0,P|432:204|440:148,1,110,2|8,0:0|0:0,0:0:0:0:
464,60,69699,2,0,L|456:-20,2,55,2|0|8,0:0|0:0|0:0,0:0:0:0:
435,164,70601,5,4,0:0:0:0:
400,268,71053,1,2,0:0:0:0:
364,372,71504,1,2,0:0:0:0:
288,292,71955,2,0,L|200:284,1,55,8|2,0:0|0:0,0:0:0:0:
180,292,72406,5,4,0:0:0:0:
72,320,72857,1,8,0:0:0:0:
40,216,73308,2,0,L|56:72,1,110,2|8,0:0|0:0,0:0:0:0:
136,32,74210,1,2,0:0:0:0:
204,120,74662,2,0,L|208:200,2,55,8|0|2,0:0|0:0|0:0,0:0:0:0:
288,52,75564,2,0,L|342:47,1,55,8|2,0:0|0:0,0:0:0:0:
396,60,76015,5,2,0:0:0:0:
500,92,76466,1,8,0:0:0:0:
468,196,76917,2,0,L|480:305,2,110,2|8|2,0:0|0:0|0:0,0:0:0:0:
392,116,78271,2,0,L|400:36,2,55,8|0|2,0:0|0:0|0:0,0:0:0:0:
320,200,79173,2,0,L|240:208,1,55,8|8,0:0|0:0,0:0:0:0:
212,200,79624,5,4,0:0:0:0:
104,176,80075,1,8,0:0:0:0:
123,68,80526,2,0,P|175:49|230:49,1,110,2|8,0:0|0:0,0:0:0:0:
320,116,81429,2,0,P|380:136|448:128,2,110,2|8|2,0:0|0:0|0:0,0:0:0:0:
230,50,82782,2,0,L|152:44,1,55,8|2,0:0|0:0,0:0:0:0:
120,52,83233,5,2,0:0:0:0:
12,80,83684,1,8,0:0:0:0:
36,188,84135,2,0,L|23:297,1,110,2|8,0:0|0:0,0:0:0:0:
32,352,84812,1,2,0:0:0:0:
32,352,85038,6,0,P|92:336|160:340,1,110,4|2,0:0|0:0,0:0:0:0:
244,368,85940,1,2,0:0:0:0:
344,320,86391,2,0,L|336:240,2,55,8|2|4,0:0|0:0|0:0,0:0:0:0:
256,192,87068,12,0,90000,0:0:0:0:
DreaM117er
不要給我KD,適用你所有的難度

你在這幾個地方加Finish :)

00:07:444 - 00:12:857 - 00:14:662 - 00:21:880 - 00:29:098 -
00:36:316 - 00:43:534 - 00:50:752 - 00:57:970 - 01:05:188 -
01:10:601 - 01:12:406 - 01:19:624 - 01:25:038 - 01:26:842 -

這樣
Topic Starter
jason9400907

m1223961117 wrote:

不要給我KD,適用你所有的難度

你在這幾個地方加Finish :)

00:07:444 - 00:12:857 - 00:14:662 - 00:21:880 - 00:29:098 -
00:36:316 - 00:43:534 - 00:50:752 - 00:57:970 - 01:05:188 -
01:10:601 - 01:12:406 - 01:19:624 - 01:25:038 - 01:26:842 -
大部分修正

這樣
meii18
Hi :3

asdf - nazi or suggestion
asdf - important

General
  1. I suggest to add audioleadin 2000 because the objects appear so faster
    AudioLeadIn: 2000
  2. I think is a SV gap between N and H. N have 1.10 SV and hard diff 1.60 SV. I suggest to increase the SV in normal diff to 1.30 or 1.40 SV

117's Normal
  1. 00:16:466(4)- I suggest to add a NC here because I hear new vocals and it really fit a NC placed there
  2. 00:17:819(3)- This slider could be balanced a little to make a perfect pattern with next slider so I suggest to rotate it to -1 degress for a better pattern and to improve a little the flow and the movement of the cursor
  3. 00:18:722(1)- Also this slider needs a rotate for a better pattern with previous slider. I suggest to rotate it to 1 degress as I said at 00:17:819(3)-
  4. 00:20:075(3)- Here I suggest to add NC for new vocals it really fit ;D
  5. 00:24:135(4)- ^ NC for new vocals

Hard
  1. AIBat v3.1 wrote:

    Snapping

    Unsnapped inherited (green) sections at:
    00:30:440 - snap to 00:30:451
    00:30:672 - snap to 00:30:677
    00:31:346 - snap to 00:31:353
    00:31:576 - snap to 00:31:579
    00:32:243 - snap to 00:32:256
    00:32:473 - snap to 00:32:481
    00:34:048 - snap to 00:34:060
    00:34:283 - snap to 00:34:286
    00:35:853 - snap to 00:35:865
    00:36:076 - snap to 00:36:090
    00:36:747 - snap to 00:36:767
    00:36:982 - snap to 00:36:992
    00:37:662 - snap to 00:37:669
    00:37:892 - snap to 00:37:895
  2. 00:01:128(3)- I suggest to rotate this slider to -5 degress then move the note to 232|151 for a better blanket and flow and playability ;D
DreaM117er

ByBy_ChAn wrote:

Hi :3

asdf - nazi or suggestion
asdf - important

General
  1. I suggest to add audioleadin 2000 because the objects appear so faster
    AudioLeadIn: 2000
  2. I think is a SV gap between N and H. N have 1.10 SV and hard diff 1.60 SV. I suggest to increase the SV in normal diff to 1.30 or 1.40 SV >I think it's fine

117's Normal
  1. 00:16:466(4)- I suggest to add a NC here because I hear new vocals and it really fit a NC placed there
  2. 00:17:819(3)- This slider could be balanced a little to make a perfect pattern with next slider so I suggest to rotate it to -1 degress for a better pattern and to improve a little the flow and the movement of the cursor
  3. 00:18:722(1)- Also this slider needs a rotate for a better pattern with previous slider. I suggest to rotate it to 1 degress as I said at 00:17:819(3)-
  4. 00:20:075(3)- Here I suggest to add NC for new vocals it really fit ;D
  5. 00:24:135(4)- ^ NC for new vocals
All fix
Thanks your mod :)

http://puu.sh/h12P2/34fa5149ef.osu

AudioLeadIn: 1374
你改就順便幫我改,這是由你決定的 :)
建議是照做,我是覺得加上Offset剛好1500就可以了 :)

等你回來
Topic Starter
jason9400907

ByBy_ChAn wrote:

Hi :3

asdf - nazi or suggestion
asdf - important

General
  1. I suggest to add audioleadin 2000 because the objects appear so faster
    AudioLeadIn: 2000 
    I think 1500 is better
  2. I think is a SV gap between N and H. N have 1.10 SV and hard diff 1.60 SV. I suggest to increase the SV in normal diff to 1.30 or 1.40 SV

Hard
  1. AIBat v3.1 wrote:

    Snapping

    Unsnapped inherited (green) sections at:
    00:30:440 - snap to 00:30:451
    00:30:672 - snap to 00:30:677
    00:31:346 - snap to 00:31:353
    00:31:576 - snap to 00:31:579
    00:32:243 - snap to 00:32:256
    00:32:473 - snap to 00:32:481
    00:34:048 - snap to 00:34:060
    00:34:283 - snap to 00:34:286
    00:35:853 - snap to 00:35:865
    00:36:076 - snap to 00:36:090
    00:36:747 - snap to 00:36:767
    00:36:982 - snap to 00:36:992
    00:37:662 - snap to 00:37:669
    00:37:892 - snap to 00:37:895
  2. 00:01:128(3)- I suggest to rotate this slider to -5 degress then move the note to 232|151 for a better blanket and flow and playability ;D
All fix
Thanks your mod :)
Topic Starter
jason9400907

m1223961117 wrote:

ByBy_ChAn wrote:

Hi :3

asdf - nazi or suggestion
asdf - important

General
  1. I suggest to add audioleadin 2000 because the objects appear so faster
    AudioLeadIn: 2000
  2. I think is a SV gap between N and H. N have 1.10 SV and hard diff 1.60 SV. I suggest to increase the SV in normal diff to 1.30 or 1.40 SV >I think it's fine

117's Normal
  1. 00:16:466(4)- I suggest to add a NC here because I hear new vocals and it really fit a NC placed there
  2. 00:17:819(3)- This slider could be balanced a little to make a perfect pattern with next slider so I suggest to rotate it to -1 degress for a better pattern and to improve a little the flow and the movement of the cursor
  3. 00:18:722(1)- Also this slider needs a rotate for a better pattern with previous slider. I suggest to rotate it to 1 degress as I said at 00:17:819(3)-
  4. 00:20:075(3)- Here I suggest to add NC for new vocals it really fit ;D
  5. 00:24:135(4)- ^ NC for new vocals
All fix
Thanks your mod :)

http://puu.sh/h12P2/34fa5149ef.osu

AudioLeadIn: 1374 是1274吧 1274+226才會等於1500
你改就順便幫我改,這是由你決定的 :)
建議是照做,我是覺得加上Offset剛好1500就可以了 :)
採用1274
等你回來
rhalp10
Sorry My Queue For STDHas Been Closed I Can't Handle That Mode Anymore .. :(
xmbrx
Hello!

General
Check AiMod Please.

117's Normal
>Please Avoid compressing too much notes in this diff, it would be unrankable
01:10:601 (1,2,3) - make the pattern of the circles something like this, it makes it look cleaner and something like a normal.

01:25:940 (2) - move this up a little higher, it's getting off track and is setting imbalance on the patterns.

Hard
no problems

Insane
I suggest changing some of the jumps, some of the jumps are supposedly considered overmapped.
DreaM117er
你還會回來嗎??
會的話我就回來修圖
DreaM117er

[Rei-tan] wrote:

Hello!

General
Check AiMod Please.

117's Normal
>Please Avoid compressing too much notes in this diff, it would be unrankable
01:10:601 (1,2,3) - make the pattern of the circles something like this, it makes it look cleaner and something like a normal. >No, it's Normal diff. this pattern is fine

01:25:940 (2) - move this up a little higher, it's getting off track and is setting imbalance on the patterns. >Fix
Fix some NC
Thanks your mod :)

※AutoLeadIn幫我改成1500,現在是1274

http://puu.sh/jfNW9/6b8bd48282.osu
Topic Starter
jason9400907

DreaM117er wrote:

[Rei-tan] wrote:

Hello!

General
Check AiMod Please.

117's Normal
>Please Avoid compressing too much notes in this diff, it would be unrankable
01:10:601 (1,2,3) - make the pattern of the circles something like this, it makes it look cleaner and something like a normal. >No, it's Normal diff. this pattern is fine

01:25:940 (2) - move this up a little higher, it's getting off track and is setting imbalance on the patterns. >Fix
Fix some NC
Thanks your mod :)

※AutoLeadIn幫我改成1500,現在是1274
已改
http://puu.sh/jfNW9/6b8bd48282.osu
BanchoBot
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