nice the english words are in pokemon font colours
pls, pokemon is blue and yellow, this is purple and yellow.kakifly wrote:
nice the english words are in pokemon font colours
and im busting my ass timing theseSetz wrote:
pls, pokemon is blue and yellow, this is purple and yellow.kakifly wrote:
nice the english words are in pokemon font colours
I busted my ass making these, dont h8
lanturn dank meme lordLanturn wrote:
lol
thanks for modding sirAdol Christin wrote:
Hi Setz from my queue. NM
Moe song~General
- I just noticed your hitsound is not in a good consistency between your diffs. Same part should have the same hitsound, right? well, if you mean between kakifly's diff and the rest, she chose to do her own hitsounding, while all the other diffs used hitsound copier from the Ohayo diff, so those should be consistent.
Ohayo ~ !
- Kawaii diff name. lol
- 00:16:025 (1,2,3,4) - If I was you I would map like the img below. For the current one, 00:16:025 (1,2) - I expect a longer distance. Yeah, I get what you are saying here, but, this part is really hard to change without destroying the rest of the patterns, and I would need to change the other parts in the map where this section repeats, so i think I am going to leave this one alone.
- 00:42:025 (4,5,6,7,1) - Personally I don't like the flow here. Because after a jump (4,5), distance reduced sharply (you can reduce distance, but not that much). Suggest to move 6 to (351,255) to make better sense. ok, done
- 01:43:358 (3) - ctrl+g? this is what I had originally, but every modder told me to do what is currently in place, so i am going to leave this one alone too.
- 01:58:025 (4,5,6) - Srsly, this reduced distance does not make sense while playing. (especially 4 and 5, really weird) One way I would suggest you do is on the img below (stack 5 with 1's head). Maybe you can come out with a better one. yeah honestly this part bothered me as well, I did something else here in order to have slightly bigger spacing.
That's all my mod. Hope this can help. If it doesn't, don't hesitate to vote "0" in my queue.
Good luck to all~
Yeah you are definitely right. Ys is my favorite arpg series and To Make the End of Battle (both song and opening video) is Falcom's masterpiece OwOSetz wrote:
thanks for modding sir
as a side note, Ys is an awesome game series, i am assuming you like it based on your user name :p
My mistake.... What I firstly mean is the volume difference between Ohayo ~ ! and Hard. (and I finally find they are exactly the same.... )Setz wrote:
well, if you mean between kakifly's diff and the rest, she chose to do her own hitsounding, while all the other diffs used hitsound copier from the Ohayo diff, so those should be consistent.
no changes, but thanks for moddingAdol Christin wrote:
kakifly's Insane
Hi again I like your use of overlaps. hi & thanks :3
00:13:692 (2,3) - Better line them up or avoid this angle. Current one looks not that tidy. i prefer the current
01:46:275 (4,5,6,1) - Linear flow is not that suitable, quite sticky. Here is an alternative solution (maybe you can come up with a better one): rotate 01:46:525 (6,1,2,3) - clockwise by 90 degree.i prefer the current angle+flow
Good luck to all~