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Get rid of sampleset-hitnormal.wav when hitsound is used

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
Bara-
On most cases, where you use hitsounds, the sampleset-hitnormal.wav kind of overrides the hitsounds
I would like that it would get changed, so that when a hitsound (Whistle/Clap/Finish) is used, the hitnormal will not be heared
I know absolutely no scenario in which it's better to have both a hitsound and a hitnormal at the same time

vahn10 wrote:

On skin (hitsounds) or on beatmap (hitsounds) ?
This is for beatmaps
If a map uses a hitsound, the hit-normal will not be played
Ayesha Altugle
On skin (hitsounds) or on beatmap (hitsounds) ?
peppy
"Absolutely no scenario" except for every map until now?
Topic Starter
Bara-
Well, If a hitsound is used, the hitnormal disturbs the flow of the hitsounds (or at least for me)
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