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Jonathan Coulton & GLaDOS - Still Alive

posted
Total Posts
30
Topic Starter
Mashley
This beatmap was submitted using in-game submission on 11 August 2010 at 15:47:35

Artist: Jonathan Coulton & GLaDOS
Title: Still Alive
Source: Portal
Tags: valve Ellen McLain orange box agent spin here xgor doomsday93 diamondcrash
BPM: 120
Filesize: 7203kb
Play Time: 02:52
Difficulties Available:
  1. Collab Cake (4.72 stars, 319 notes)
  2. Hard (4.54 stars, 312 notes)
  3. Normal (2.29 stars, 196 notes)
Download: Jonathan Coulton & GLaDOS - Still Alive
Information: Scores/Beatmap Listing
---------------
All done!
Insane diff with Xgor, DiamondCrash and Doomsday93 :D
Spinner by Larto
aRiskOfRain
Doomsday
Oh shit. My part might be too easy, I dunno

Download: Ellen McLain - Still Alive (Agent Spin Here) [Collab Cake!].osu

Also, on my part:

02:27:940 (2,3,4,5) - This slider looks like shit in the editor, but plays fine. for some reason, it doesn't play right when I align it in the editor.
NoHitter
Hey - Will mod this later on.

Tags:
Jomathan Coulton - should be Jonathan Coulton
Valva should be Valve
Xgor
But the science get done and you make a neat part for the people that are,
Still Alive!
Download: Ellen McLain - Still Alive (Agent Spin Here) [Collab Cake!].osu
I think it also would be pretty cool if this had a lyrics storyboard similar to the original ending scene (The lyrics getting typed) but that isn't that important.
Matma Rex
[Cake]
00:43:190 (1) - hooray for double spinner!
01:49:690 (2,3) - this really breaks the flow of map.
Also Spin's streams suck.

[Aperture] 00:33:940 (3) - remove note?

[Rocket] 00:31:190 (1,3,3,4) - first two sound mediocre and the other two like crap ;_; (yes I know it's still WIP)
Xgor
MMmmm cake!

[Tags]
Add Xgor DiamondCrash Doomday93 to tags

[Skin]
The spinner is so sexy although it's could be centered a bit better.

[Normal]
01:12:190 (1) - It looks so awesome as you can see the cake right trough it :P
02:04:940 (3) - It's so ugly when stuff is overlapping with the HP bar. (I don't care if it's allowed, it's ugly as hell!)
02:12:440 (1) - ^

[Hard]

Maybe lower the HP drain...
(Maybe make some of the larger jumps smaller, AiMod is calling this a Expert :/ )

02:13:940 (7,2,4) - I think it sounds better if you remove those claps.



[Collab]

Maybe lower the HP drain on here too...

[My Part]

This should start with an 0.5x section in the beginning and then change it to 1x at 00:17:190 (5) so 00:09:690 (2,2) - plays odd right now without it.

[DiamondCrash]
00:54:190 (7,8,9,10) - Please lower by one grid. (HP bar notes makes me sad D: )

[Doomsday93]
02:13:940 (2,4,6) - I think it sounds better if you remove those whistles.

[Agent spin here]

Nothing.


Sexy
*star*
RandomJibberish
General
Best spinner ever

Normal
01:00:190 (1) - I'm not usually fussed about hitsounds but this finish is horrible
01:12:190 (1,2,3,4) - Make me square

Hard
All good. Not totally sure about the triplets but they're okay I guess

Insane Collab
Why is ASH's name different
For god's sake those streams in ASH's part are the most horrible unfitting streams I have ever seen get rid of them. They're so bad I almost don't want to star. Almost.
And the OD is too high
All cool otherwise
braian5234
8-)
Powerdrone
=3
ztrot
looks good :)
NoHitter
Wait...

Where are collab mapper's names in the Tags?
Topic Starter
Mashley
Rebubble please ztrot~
ztrot
Repair
Doodley
Insane's HP Drain is kinda high to me. I got a few 100's in the beginning and wasn't able to recover even though I was getting 300's the rest of the way.

Good beatmap though, I hate the currently ranked one...
mm201
Popping for the tick rate issue we discussed in chat. Please set at least tick 1, but I'd prefer tick 2.

-8ms to the offset.

Also: http://puu.sh/51K - Here are the power pellet ticks you requested. Please just use frame #4 until (if?) I get tick animations implemented.
mm201
Address these and I'll rank.

All difficulties:
  1. I don't like how there's no center pin when the cake disappears. Even something simple like a crumb would help keep our cursors centred.
  2. As always, I'd be happy if mappers using fast/slow sliders would wait for the next build so they'd be readable but I understand not being so patient...
Easy:
  1. 15 unsnapped objects.
  2. Offset: 1,182
  3. 00:55:181 (2,1) - Spacing. (this is the easiest difficulty, remember)
  4. 01:00:681 (2,1) - ^
  5. 01:17:181 (1,2) - These should be parallel.
  6. 01:19:181 (1,2) - ^
  7. 02:08:931 (5,1) - Spacing.
Hard:
  1. 27 unsnapped objects.
  2. Offset: 1,182
  3. I disagree with using 1/4s on this map. It doesn't fit the soft quality of the music, which doesn't even contain any instruments on 1/4s.
  4. 00:18:931 (2,1) - The same goes for lesjuhjumps like this. They don't fit the atmosphere of the music.
  5. 00:31:931 (5,1) - Wow lesjuhjumps everywhere. See above note.
  6. 02:52:431 (1,2,3) - Move to center?
Insane Collab:
  1. What was wrong with Collab Cake as a name?
  2. 00:40:182 (4,5,6,7,8) - Horizontal flip?
  3. 01:21:182 (1,2,3,4) - Not a straight line.
  4. 01:25:182 (9) - lol
  5. 01:25:182 (9) - Finish on the end.
  6. 01:29:182 (9) - ^
  7. 01:35:182 (1) - Add a note here, move the spinner start forward by a 1/1?
  8. 02:17:682 (3) - Finish on the rebound.
  9. 02:21:682 (2) - Finish on the end.
  10. 02:32:682 (5,6,7) - See Hard regarding 1/4s. Only moreso since the rest of the map doesn't use them.
  11. 02:47:182 (5,1) - Symmetrify.
Xgor

MetalMario201 wrote:

[*]00:40:182 (4,5,6,7,8) - Horizontal flip?
So....I never knew you supported ugly overlapping like this

Anyways, I won't do that.
mm201
Including (4) in that was a mistake. Just (5, 6, 7, 8).

It's odd how both C-shaped sliders are on the left.
Topic Starter
Mashley
Looks good, done
mm201
Collab Cake:
  1. 02:31:932 (4,5,6) - Spacing.
  2. 02:35:932 (3,4,5) - ^
  3. 02:43:932 (3,4,5) - ^ this too I guess.
Also are you sure you don't want to fix those should-be parallel sliders?

Edit:
264,288,77182,6,0,B|344:200,1,110
408,248,77932,2,2,B|291:376,1,165,2|0
216,216,79182,6,0,B|136:128,1,110
72,176,79932,2,2,B|189:304,1,165,2|0

Edit2: Here's the one you deleted. Just insert it.
16,280,76182,2,0,B|80:336|184:328,1,165
Topic Starter
Mashley
Fixed
mm201
This was a triumph
I'm making a note here: huge success
Nakagawa-Kanon
You Monster

wow
NoHitter
...

I doubt that this can be called as a small mod before ranking...
Beuchi

NoHItter wrote:

...

I doubt that this can be called as a small mod before ranking...
I want a explanation about this. 4 mod posts (being one of them pretty long) aren't worth a insta-rank. :|
Andrea
Issue resolved on IRC, this mistake will not happen again.
GladiOol
hihi nice map
Happy_Feet_old
THE CAKE IS A LIE!
ShadowzI_old
Anybody Still Alive in this thread?
Here's an osz that includes a video, health bar, pointer, ect ect
AND A CAKE!
No that was a lie... sorta
you need to score 300 to see it =P
http://www.mediafire.com/?7wa5f0a5yrau34l

Xgor wrote:

But the science get done and you make a neat part for the people that are,
Still Alive!
[attachment=0:3fe6a]Ellen McLain - Still Alive (Agent Spin Here) [Collab Cake!].osu[/attachment:3fe6a]
I think it also would be pretty cool if this had a lyrics storyboard similar to the original ending scene (The lyrics getting typed) but that isn't that important.
And YES it includes lyrics too.

I will make an outro for thisvery soon. when I can.

Note:Don't worry this modification does not effect the .osu so this map can still be played as a rank map.
Update... Not really on the top of my priorty and benig an old map with little people checking on this forum, I'll make the outro/ending if someone request me again. Otherwise I'll have to do it when I'm not busy. :|
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