I have noticed that some maps with low AR have approach circles that take up a fair amount of the screen. With a lot of notes at the same time, there are a bunch of huge approach circles, and that's is just a mess. I think the approach circle's starting size should be allowed to be configured as part of the skin. This starting size would be relative to the hit circle's size. So in skin.ini it would be something this:
[General]
ApproachCircleStartingSize: 1.5 <-- approach circles start out 1.5 times the size of hit circles' size.
NOTE: This in no way changes the amount of time the approach circle and the hit circle stay on screen (AR) and this in no way changes the hit circle size (CS)
Video Comparing the speeds of the approach circles at different sizes: http://puu.sh/iuzHj/34f7ec81ef.mp4
[General]
ApproachCircleStartingSize: 1.5 <-- approach circles start out 1.5 times the size of hit circles' size.
NOTE: This in no way changes the amount of time the approach circle and the hit circle stay on screen (AR) and this in no way changes the hit circle size (CS)
Video Comparing the speeds of the approach circles at different sizes: http://puu.sh/iuzHj/34f7ec81ef.mp4