forum

LM.C - Boys & Girls

posted
Total Posts
71
show more
banvi
Reborn! :)

my mod
SPOILER
Thunder
00:55:113 (1) move 1 up?(LV3)
01:07:878 (1) move 1 up and 1 left?
01:14:900 break?(in my opinion)
Mist
00:26:389 (3) move 1 right?
Sky
00:06:921 (1,2) move 1 down?
00:07:878 (7) move 1 up?
00:53:197 (2) move 1 down?
01:18:730 add note?

star & gl ;)
Topic Starter
Jinxy

banvi wrote:

Reborn! :)

my mod
SPOILER
Thunder
00:55:113 (1) move 1 up?(LV3)
01:07:878 (1) move 1 up and 1 left?
01:14:900 break?(in my opinion)
Mist
00:26:389 (3) move 1 right?
Sky
00:06:921 (1,2) move 1 down?
00:07:878 (7) move 1 up?
00:53:197 (2) move 1 down?
01:18:730 add note?

star & gl ;)
Thanks for the star, but I won't be making changes from your mod, sorry.
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
BPM: 188.07, offset:3130 current timing is obviously wrong
better to make an Easy diff less than 3 stars.


[Thunder]
OA+1/+2, HP+1
01:11:719 (4) - remove finish

[Mist]
OA+1 HP+1
00:11:389 (3,4,5) - nazi spacing, 1 grid left.
00:44:740 (4) - new combo
01:18:730 - add a beat?

[Sky]
00:14:900 (5,6) - 1 grid right.
00:20:485 (8) - new combo or you should fix spacing
00:44:740 (4) - new combo
00:49:846 (5) - ^
Topic Starter
Jinxy

NatsumeRin wrote:

[General]
BPM: 188.07, offset:3130 current timing is obviously wrong {how so?}
better to make an Easy diff less than 3 stars. {3.19, really.}


[Thunder]
OA+1/+2, HP+1
01:11:719 (4) - remove finish

[Mist]
OA+1 HP+1
00:11:389 (3,4,5) - nazi spacing, 1 grid left.
00:44:740 (4) - new combo
01:18:730 - add a beat?

[Sky]
00:14:900 (5,6) - 1 grid right.
00:20:485 (8) - new combo or you should fix spacing {spacing is normal}
00:44:740 (4) - new combo
00:49:846 (5) - ^
GabrielRKF
Timing testing...
Hum... I find 30ms late on the beggining and 9-10ms on the chorus...
Maybe it's not exacly 188,00, or it's multi timing section's BPM.
Better find someone better with BPM to find out if it's wrong or not.

Time to mod:
Thunder
00:03:091 ~ 00:06:283 - This looks/plays/sounds soo random D:
I would like to see you changing this part... but I don't make your style, so could please at least change the hitsounds?
My idea is: No hitsound on the (1), whistle on the first hit of the (3),no whistle on the last hit of the (4), no hitsound on the (5) and maybe extend that gameplay part until 00:06:921.
00:14:900(4) - It's not sounding really cool ending here... So maybe make a slider here, ending at 00:15:538?
00:42:666(1,2,3,nazi,devil number) - Move it 2 lvl 3 grids up~
00:44:900(4) - New Combo~

Mist
00:44:740(1,2,3,4) - Move everything 1/2 later.
01:11:230(x) - Add note here.

Sky
00:25:272(1) - Add one extra loop on the slider? Makes it more natural and fix the weird pattern.
00:27:666(x) - Weird silence here. Maybe add a anote here and another 1/2 later?
00:44:740(1,2,3,4,6,7,8) - Sounds horrible >__< Add a note at 00:46:496, move the (6) to 00:46:974, and add a note at 00:46:815.

I won't lie to you. I don't really like this map. Some parts the hit notes just doesn't fit the song. Same about the hitsounds :/
When you fix this mod, I'll recheck your map and if I think it's ok, I'll star it. Sorry about that~

Edit: Looks better :]
Stared~
Topic Starter
Jinxy

roxkyuubiforever wrote:

Timing testing...
Hum... I find 30ms late on the beggining and 9-10ms on the chorus...
Maybe it's not exacly 188,00, or it's multi timing section's BPM.
Better find someone better with BPM to find out if it's wrong or not.

Time to mod:
Thunder
00:03:091 ~ 00:06:283 - This looks/plays/sounds soo random D:
I would like to see you changing this part... but I don't make your style, so could please at least change the hitsounds?
My idea is: No hitsound on the (1), whistle on the first hit of the (3),no whistle on the last hit of the (4), no hitsound on the (5)
and maybe extend that gameplay part until 00:06:921. {???}
00:14:900(4) - It's not sounding really cool ending here... So maybe make a slider here, ending at 00:15:538? {Made it at 00:15:219}
00:42:666(1,2,3,nazi,devil number) - Move it 2 lvl 3 grids up~
00:44:900(4) - New Combo~

Mist
00:44:740(1,2,3,4) - Move everything 1/2 later.
01:11:230(x) - Add note here.

Sky
00:25:272(1) - Add one extra loop on the slider? Makes it more natural and fix the weird pattern.
00:27:666(x) - Weird silence here. Maybe add a anote here and another 1/2 later?
00:44:740(1,2,3,4,6,7,8) - Sounds horrible >__< Add a note at 00:46:496, move the (6) to 00:46:974, and add a note at 00:46:815.

I won't lie to you. I don't really like this map. Some parts the hit notes just doesn't fit the song. Same about the hitsounds :/
When you fix this mod, I'll recheck your map and if I think it's ok, I'll star it. Sorry about that~
Licnect
GOOD MAP :3
Xgor
[General]
Why put the preview point on the verse instead of the chorus?

[Thunder]
00:35:326 (1) - (Suggestion) For some odd reason I think it would play better if you moved this 1/2 forward on the time line and made it 1/2 shorter.

[Mist]
00:35:485 (1) - The repeating arrow is pointing in a odd direction, Just change it a bit and it will be fixed.


[Sky]
00:19:687 (4,5,6,7) - Kinda unexpexted jumps imo, I thought they where 1/1 apart when I played.
00:42:666 (1,2,3) - Why not make a jump with those 3.

Kinda odd spacing in this difficulty but it kinda works for the most part.

Pretty good and If it weren't for the timing (That I didn't have any problem with but you said others had) I would say it's BAT ready.
*star*
Topic Starter
Jinxy

Xgor wrote:

[General]
Why put the preview point on the verse instead of the chorus? {Chorus is too far in, so the song would loop/end too quickly.

[Thunder]
00:35:326 (1) - (Suggestion) For some odd reason I think it would play better if you moved this 1/2 forward on the time line and made it 1/2 shorter. {It does. But this is Easy/Normal.}

[Mist]
00:35:485 (1) - The repeating arrow is pointing in a odd direction, Just change it a bit and it will be fixed.


[Sky]
00:19:687 (4,5,6,7) - Kinda unexpexted jumps imo, I thought they where 1/1 apart when I played.
00:42:666 (1,2,3) - Why not make a jump with those 3.

Kinda odd spacing in this difficulty but it kinda works for the most part.

Pretty good and If it weren't for the timing (That I didn't have any problem with but you said others had) I would say it's BAT ready.
*star*
YGOkid8
General:
- Start Kiai Time @00:54:155 instead?
- Thunder has lead in time, but others don't. Make same throughout diffs.
- Remove letter-boxing so it doesn't cut into video

Thunder:
01:12:666 (1,1) - Add break between?
01:17:134 (1,2) - Don't like jump

That's it. Mainly suggestions, feel free to ignore.
Topic Starter
Jinxy

YGOkid8 wrote:

General:
- Start Kiai Time @00:54:155 instead?
- Thunder has lead in time, but others don't. Make same throughout diffs.
- Remove letter-boxing so it doesn't cut into video


Thunder:
01:12:666 (1,1) - Add break between?
01:17:134 (1,2) - Don't like jump {There's no jump there on every diffi.}

That's it. Mainly suggestions, feel free to ignore.
thekillerhjkhjk
thunder
fine

mist
00:24:794 - add note

Sky
01:02:772 (8,1) - spacing between these notes seems a lil big... maybe make the 1, 3, 5 and 7 on the points of the star and the 2,4,6 and 8 on the inner.... things...?


other than that its fine. STAR
Topic Starter
Jinxy

thekillerhjkhjk wrote:

thunder
fine

mist
00:24:794 - add note

Sky
01:02:772 (8,1) - spacing between these notes seems a lil big... maybe make the 1, 3, 5 and 7 on the points of the star and the 2,4,6 and 8 on the inner.... things...?


other than that its fine. STAR
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • The easiest difficulty must be below a 3-star difficulty level.
    • 00:52:879 - Set current position as preview point.
[Thunder]

  • • 00:06:921 (x) - Add a circle
    • 00:07:560 (x) - ^
    • 00:17:134 (4) - Add a repetition
    • 00:18:411 (x) - Add a circle
    • 00:31:000 (break) - Is this break necessary? Delete it and add some patterns
    • 00:41:000 (break) - ^
    • 01:15:000 (break) - ^
[Mist]

  • • 00:17:134 (4) - Add a repetition
    • 00:18:411 (x) - Add a circle
    • 00:24:794 (x) - ^
    • 00:26:389 (3) - End this slider here 00:27:347
    • 00:31:000 (break) - Is this break necessary? Delete it and add some patterns
    • 00:35:006 (x) - Add a circle
    • 00:37:560 (x) - ^
    • 00:41:000 (break) - Is this break necessary? Delete it and add some patterns
[Sky]

  • • 00:31:000 (break) - Is this break necessary? Delete it and add some patterns
    • 00:35:006 (x) - Add a circle
    • 00:37:560 (x) - ^
    • 00:41:000 (break) - Is this break necessary? Delete it and add some patterns
    • 01:01:814 (6) - New combo
Topic Starter
Jinxy

xxheroxx wrote:

[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • The easiest difficulty must be below a 3-star difficulty level. {Seriously ,who came up with this}
    • 00:52:879 - Set current position as preview point. {To far in, imo.}
[Thunder]

  • • 00:06:921 (x) - Add a circle
    • 00:07:560 (x) - ^
    • 00:17:134 (4) - Add a repetition
    • 00:18:411 (x) - Add a circle
    • 00:31:000 (break) - Is this break necessary? Delete it and add some patterns
    • 00:41:000 (break) - ^
    • 01:15:000 (break) - ^
[Mist]

  • • 00:17:134 (4) - Add a repetition
    • 00:18:411 (x) - Add a circle
    • 00:24:794 (x) - ^
    • 00:26:389 (3) - End this slider here 00:27:347
    • 00:31:000 (break) - Is this break necessary? Delete it and add some patterns
    • 00:35:006 (x) - Add a circle
    • 00:37:560 (x) - ^
    • 00:41:000 (break) - Is this break necessary? Delete it and add some patterns
[Sky]

  • • 00:31:000 (break) - Is this break necessary? Delete it and add some patterns
    • 00:35:006 (x) - Add a circle
    • 00:37:560 (x) - ^

    • 00:41:000 (break) - Is this break necessary? Delete it and add some patterns
    • 01:01:814 (6) - New combo
lovhin456
General;
- Everything is ok, but maybe make a new diff? A easier one.

Thunder;
- 00:16:336 (2)(3) >> move them 1 space to the right? I think that would look better.
- 01:22:240 (1) >> add a repetition?

Mist;
- 01:23:517 (4) >> add whistle hitsound

Sky;
- 01:23:198 (6)(7) >> add clap hitsound to those two

* Good song, good maps, star~
Eddotan
[Thunder]
00:37:560 (4) - replace for an slider that start from 00:37:400 to 00:37:879 and add a whistle hitsound on it.
00:38:197 (1,2,3) - move that sliders one tick behind.
00:42:666 (1) - move to 00:42:506
01:12:666 (1) - the spinner should end without volume

[Mist]
All fine.

[Sky]
All Fine.


nice map, i like the song ;D
Fight69
Everything looks fine, good job ! ;)

~Star
lovhin456
Hi ~

General;
- Everything looks fine
- Wait...why is the word "and" in the tags ??

NoHItter's Rain;
- 00:09:953 >> move to 00:10:113
- 00:12:506 >> move to 00:12:666
- 00:14:581 >> end at 00:15:219
- 00:29:581 >> end at 00:30:219 ??
- 00:50:006 >> end at 00:50:326
- 00:50:645 >> end at 00:50:964
- 00:51:283 >> end at 00:52:240
- 00:59:740 >> move to 00:59:900
- 01:02:294 >> move to 01:02:453
- 01:18:411 >> end at 01:19:049
- 01:20:964 >> end at 01:21:602
- Why the last spinner doesn't end at the same point as the other diff ??
- When you fix that ^ you may want to silence your spinner

Sun;
- You changed the name of the diff right ?? Makes sense...well for me because I think Ryohei (sun) is stronger than Lambo (thunder)...duurr...
- 00:16:496 >> one grid up
- 00:17:134 >> one grid up also end at 00:17:772
- 00:34:368 >> end at 00:35:006
- 00:51:602 >> end at 00:52:240
- 00:59:262 >> end at 00:59:900
- 01:18:411 >> end at 01:19:049
- 01:20:964 >> end at 01:21:602
- Silence the last spinner completely

Mist;
- I love the mist ~ wiii ~
- Is okk ~

Sky;
- Tuna... :3
- Is okk too ~

* Overall this is a good mapset, I hope it gets ranked...we need more Katekyo Hitman Reborn! songs in osu! :3 Good luck !!
Topic Starter
Jinxy

lovhin456 wrote:

Hi ~

General;
- Everything looks fine
- Wait...why is the word "and" in the tags ?? In case some people search boys and girls.

NoHItter's Rain;
- 00:09:953 >> move to 00:10:113
- 00:12:506 >> move to 00:12:666
- 00:14:581 >> end at 00:15:219
- 00:29:581 >> end at 00:30:219 ??
- 00:50:006 >> end at 00:50:326
- 00:50:645 >> end at 00:50:964
- 00:51:283 >> end at 00:52:240
- 00:59:740 >> move to 00:59:900
- 01:02:294 >> move to 01:02:453
- 01:18:411 >> end at 01:19:049
- 01:20:964 >> end at 01:21:602
- Why the last spinner doesn't end at the same point as the other diff ??
- When you fix that ^ you may want to silence your spinner
Left for Hitter


Sun;
- You changed the name of the diff right ?? Makes sense...well for me because I think Ryohei (sun) is stronger than Lambo (thunder)...duurr...
- 00:16:496 >> one grid up
- 00:17:134 >> one grid up also end at 00:17:772
- 00:34:368 >> end at 00:35:006
- 00:51:602 >> end at 00:52:240
- 00:59:262 >> end at 00:59:900
- 01:18:411 >> end at 01:19:049
- 01:20:964 >> end at 01:21:602

- Silence the last spinner completely


Nazi Smuhazi

Mist;
- I love the mist ~ wiii ~
- Is okk ~

Sky;
- Tuna... :3
- Is okk too ~

* Overall this is a good mapset, I hope it gets ranked...we need more Katekyo Hitman Reborn! songs in osu! :3 Good luck !!
NoHitter

lovhin456 wrote:

- 00:50:006 >> end at 00:50:326
- 00:50:645 >> end at 00:50:964
If someone else points this out.
Garven
Woo

[General]
Maybe switch between soft hit sounds and normal hit sounds during the softerish part of the song compared to the strong guitar riffs. Like from 00:23:517 to 00:28:623 as soft, then switch to normal for that strong part of the song.

[NoHI]
00:29:581 (2) - Line up the ends of this slider plz
Nice~

[Sun]
00:16:496 (2,3,4) - Maybe arrange like this? Less overlap that way.
00:23:836 (4,5) - Maybe form like this? (whee, nazi time)
01:08:836 (4,1) - This overlap doesn't look good to me.
01:17:134 (1) - Goofy lookin'

[Mist]
01:17:134 (1) - Weird.
Nice

[Sky]
00:10:751 (1) - Move this left a bit to reduce overlap.
01:17:134 (1) - You and your weird sliders

Eh, nothing wrong here. Nice set!
Topic Starter
Jinxy

Garven wrote:

Woo

[General]
Maybe switch between soft hit sounds and normal hit sounds during the softerish part of the song compared to the strong guitar riffs. Like from 00:23:517 to 00:28:623 as soft, then switch to normal for that strong part of the song.

[NoHI]
00:29:581 (2) - Line up the ends of this slider plz
Nice~

[Sun]
00:16:496 (2,3,4) - Maybe arrange like this? Less overlap that way.
00:23:836 (4,5) - Maybe form like this? (whee, nazi time)
01:08:836 (4,1) - This overlap doesn't look good to me.
01:17:134 (1) - Goofy lookin'

[Mist]
01:17:134 (1) - Weird.
Nice

[Sky]
00:10:751 (1) - Move this left a bit to reduce overlap.
01:17:134 (1) - You and your weird sliders

Eh, nothing wrong here. Nice set!
Topic Starter
Jinxy
why did i quote myself
Garven
Took almost 5 seconds to do this - I hope to be compensated for my troubles.

294,271,29581,2,0,B|278:286|230:290|204:257,1,80,0|4

you better not kds this :P
Niva
#modreqs, mod4mod

[General]
-> The time pie on the upper-right of the screen is quite hard to view because it blends with the BG. Not a big problem actually.

[NoHItter's Thunder]
00:48:411 (1) - Move the clap to the repeat?

[Sun]
00:03:091 (1) - Add whistle?
00:06:283 (6) - ^
00:26:389 (4) - Minor nazi, move the middle waypoint one grid left and the last waypoint one grid up.
01:22:240 (1) - Switch the position between the normal sounds and the clap sounds?

[Mist]
00:31:974 (3) - Suggestion, make it 1/2 shorter and move it 1/2 later?
00:39:634 (3) - Adjust with ^?

[Sky]
00:05:963 (8) - Not perfectly in the center of (3) - (7)
01:05:485 (2,3) - Swap each other's position?

This map is also well-mapped, most of my mods are just suggestion.
Star!
Topic Starter
Jinxy

Nivalis wrote:

#modreqs, mod4mod

[General]
-> The time pie on the upper-right of the screen is quite hard to view because it blends with the BG. Not a big problem actually.

[NoHItter's Thunder]
00:48:411 (1) - Move the clap to the repeat?

[Sun]
00:03:091 (1) - Add whistle?
00:06:283 (6) - ^

00:26:389 (4) - Minor nazi, move the middle waypoint one grid left and the last waypoint one grid up.
01:22:240 (1) - Switch the position between the normal sounds and the clap sounds?

[Mist]
00:31:974 (3) - Suggestion, make it 1/2 shorter and move it 1/2 later?
00:39:634 (3) - Adjust with ^?

{Don't like these too much, sorry.}

[Sky]
00:05:963 (8) - Not perfectly in the center of (3) - (7)

01:05:485 (2,3) - Swap each other's position? {A slight trick for the players ;D}

This map is also well-mapped, most of my mods are just suggestion.
Star!
Kuroneko-sHerald
Title: Should be capitalized "BOYS & GIRLS", as you can see here

Tags: Add "Tutor", remove "and".
Topic Starter
Jinxy
Hum
jericho2442
first off re encode your mp3 down to 256 since 320 is not allowed for ranking anymore

[NoHItter's Thunder]
00:44:740 (1) - out of time, you are following the vocals, but at this part the vocal does not start untill the white tick while you are using the red tick before, this feels VERY wrong to play
00:50:006 (2) - newcombo

[Sky]
(suggestion) 00:50:485 (4,5,6) - this plays MUCH better if you stack (5) under (4) like you have with the part before this

not keen on the antijumps but thats just me xD

---------------------------

well grrreat maps, just please fix that out of time slider D:

star
Topic Starter
Jinxy

jericho2442 wrote:

first off re encode your mp3 down to 256 since 320 is not allowed for ranking anymore

[NoHItter's Thunder]
00:44:740 (1) - out of time, you are following the vocals, but at this part the vocal does not start untill the white tick while you are using the red tick before, this feels VERY wrong to play
00:50:006 (2) - newcombo


[Sky]
(suggestion) 00:50:485 (4,5,6) - this plays MUCH better if you stack (5) under (4) like you have with the part before this Was going to be a trap, but screw it, changed.

not keen on the antijumps but thats just me xD

---------------------------

well grrreat maps, just please fix that out of time slider D:

star
Lanttu
[Sun]
00:11:709 (3) - Why not clap here and 00:12:347? ;_;
00:16:815 (3) - ^
00:23:836 (4) - Move the last square one grid right and the middle square one grid down and left?
00:40:432 - This break is as long as the last one, delete the break before or add a break here also?

[Mist]
00:13:623 (2) - Maybe move the end of this slider so that it itsn't overlapping with the last 5?
00:30:857 (1) - Delete new combo and add it to the next note?
00:40:592 - Why not just map this break, it's not that long.
00:46:815 (4,5,1) - The jump between 4 and 5 and then the short gap between 5 and 1 is kinda confusing.

[Sky]
00:13:623 (3) - Move the end of this slider grid or two up so that the slider doesn't touch 2? ;_;
01:02:932 (x) - Maybe add note there?
01:22:719 (4) - Delete whistle

Starred~ ^^
Topic Starter
Jinxy

Lanttu wrote:

[Sun]
00:11:709 (3) - Why not clap here and 00:12:347? ;_;
00:16:815 (3) - ^
00:23:836 (4) - Move the last square one grid right and the middle square one grid down and left?
00:40:432 - This break is as long as the last one, delete the break before or add a break here also?

[Mist]
00:13:623 (2) - Maybe move the end of this slider so that it itsn't overlapping with the last 5?
00:30:857 (1) - Delete new combo and add it to the next note?
00:40:592 - Why not just map this break, it's not that long.
00:46:815 (4,5,1) - The jump between 4 and 5 and then the short gap between 5 and 1 is kinda confusing.

[Sky]
00:13:623 (3) - Move the end of this slider grid or two up so that the slider doesn't touch 2? ;_;
01:02:932 (x) - Maybe add note there?
01:22:719 (4) - Delete whistle

Starred~ ^^
Aoitenshi
Suggestion = Blue
Check It = Red
Nazzi / Slider Perfection = Green

NoHItter's Thunder

00:09:953 (2) = I don't think this note can be read by player by first play, I suggest move this note 1/2 further
00:12:506 (2) = ^
00:48:023 (2) = Isn't this note is a bit hard to read? You might want to change it.

00:57:666 ~ 01:04:368 (1, 2, 3, 1, 2) = Move these note a grid to below.

Sun

00:03:570 (3) = The end looks a bit ugly, extend the end-point of this slider by 2 grid to the left.

Mist & Sky is Perfect.

I suppose it deserves star.
Topic Starter
Jinxy

Ain053 wrote:

Suggestion = Blue
Check It = Red
Nazzi / Slider Perfection = Green

NoHItter's Thunder

00:09:953 (2) = I don't think this note can be read by player by first play, I suggest move this note 1/2 further
00:12:506 (2) = ^
00:48:023 (2) = Isn't this note is a bit hard to read? You might want to change it. {HITTAAAAH}

00:57:666 ~ 01:04:368 (1, 2, 3, 1, 2) = Move these note a grid to below.

Sun

00:03:570 (3) = The end looks a bit ugly, extend the end-point of this slider by 2 grid to the left. Looks okay to me. Anyway, fixed (4) a little.

Mist & Sky is Perfect.

I suppose it deserves star.
IceBeam
[Mist]
00:44:900 (1,2) - 1 grid right both.
00:55:751 (3) - Stack it with 00:54:155 (5).
00:56:389 (5) - ^

Others seem fine.
Star~
Topic Starter
Jinxy

SadKangaroo wrote:

[Mist]
00:44:900 (1,2) - 1 grid right both.
00:55:751 (3) - Stack it with 00:54:155 (5).
00:56:389 (5) - ^

Others seem fine.
Star~
wmfchris
sorry for late modding
[Sky]
0:19:947 (5) up 1 grid
1:20:006 (3) minor spacing issue, right 1 grid
nice arranging

[Mist]
0:35:485 (1) fix the direction of this slider so that (1,2,3) are at the same level
1:01:177 (3,4) should be symmetrical along the y-axis

star~
Topic Starter
Jinxy

wmfchris wrote:

sorry for late modding
[Sky]
0:19:947 (5) up 1 grid
1:20:006 (3) minor spacing issue, right 1 grid

nice arranging

[Mist]
0:35:485 (1) fix the direction of this slider so that (1,2,3) are at the same level
1:01:177 (3,4) should be symmetrical along the y-axis

star~
lepidopodus
Taiko map finished. I think it's worth Oni lvl. 8 or close, so it would be slightly hard to Taiko Oni player. Yeah, it's Taiko Oni and kinda Hard for begginers. I hope you like it. Oh, and you can change the name of the diff anyway you want.

Download: LM.C - BOYS & GIRLS (TV Size) (JInxyjem) [lepidon! - Taiko Oni].osu
arien666
[NoHItter's Thunder]
01:02:294 (3) - How about move 1 grid down?

[SON OF Sun]
00:50:006 (4) - [Suggestion] How about move 1 grid down?
01:14:900 - [Suggestion] Add break?

[Mist]
Good :3

[lepidon! - Taiko Oni]
When I saw 'lepidon!' diff, just test play and say YES!

[Sky]
00:53:197 (2) - How about move 1 grid down?
01:01:814 (1,2) - Seems little far imo, but whatever ;_;
01:12:825 (2,4,6,7) - [Suggestion] How about move 1 grid down?



Another Hitman Reborn yay!
Umm...
/me should map TaikOsu of '88' ;_;
Topic Starter
Jinxy

arien666 wrote:

[NoHItter's Thunder]
01:02:294 (3) - How about move 1 grid down?

[SON OF Sun]
00:50:006 (4) - [Suggestion] How about move 1 grid down?
01:14:900 - [Suggestion] Add break?


[Mist]
Good :3

[lepidon! - Taiko Oni]
When I saw 'lepidon!' diff, just test play and say YES!

[Sky]
00:53:197 (2) - How about move 1 grid down?
01:01:814 (1,2) - Seems little far imo, but whatever ;_;
01:12:825 (2,4,6,7) - [Suggestion] How about move 1 grid down?



Another Hitman Reborn yay!
Umm...
/me should map TaikOsu of '88' ;_;
Mafiamaster
[Hard]
01:11:230 (x) - Another note should go here.

[Sky]
01:01:814 (1,2) - Tone down the jump between these two if you can. It's really... huh/what/why.
Topic Starter
Jinxy

Mafiamaster wrote:

[Hard]
01:11:230 (x) - Another note should go here.

[Sky]
01:01:814 (1,2) - Tone down the jump between these two if you can. It's really... huh/what/why. [Moved it 6 grids closer to each other.]
Mafiamaster
Yeaaaaahhhh bump!
Shinxyn
Hmm...

purely suggestions that you may ignore and have me re-check for rank if you want-

Mist-
00:05:644 (7) - the soft finish at the end, what? o_o loud... (and neither of your other diffs have it, they're different in each?)
00:50:006 (5) - cuz of the first note in this combo, I thought this slider would follow vocal more... but then this started on a 1/1, so I expected it to end on a 1/1 too o-o? which are you following...?

Sky-
00:51:443 - note? if you want
01:02:932 - ^ (stacked under 3 would be nice)
The volume jump during kiai could be handled better, but whatever

Nothing unrankable o-o so not ganna pop, you can do that yourself if you want.
Topic Starter
Jinxy

Shinxyn wrote:

Hmm...

purely suggestions that you may ignore and have me re-check for rank if you want-

Mist-
00:05:644 (7) - the soft finish at the end, what? o_o loud... (and neither of your other diffs have it, they're different in each?)
00:50:006 (5) - cuz of the first note in this combo, I thought this slider would follow vocal more... but then this started on a 1/1, so I expected it to end on a 1/1 too o-o? which are you following...? {The vocals, but it sounds normal to me.}

Sky-
00:51:443 - note? if you want
01:02:932 - ^ (stacked under 3 would be nice)
The volume jump during kiai could be handled better, but whatever

Nothing unrankable o-o so not ganna pop, you can do that yourself if you want.
Shinxyn
Sorry for being picky like that >-</
ztrot
Ranked :D
lovhin456
Congrats :3
Topic Starter
Jinxy
:D
Please sign in to reply.

New reply