Going to keep this 5k mania sorry.
Ty for modpaperlens wrote:
Expertbetter avoid this: 00:11:294 (11294|2,11378|2,11461|2) - , so move this 00:11:461 (11461|2) - to 1 I think the triple jack is fine. no change
00:14:128 - 00:16:461 - 00:19:128 - add two notes? that sound you've been following suddenly disappeared, feels weird.. Doesn't work with the sv and I want to keep the sv, no change
00:48:461 - I think here should be two notes; 00:48:544 - here single note Done
00:48:794 - add Done
00:49:211 (49211|4) - move to 00:49:128 - Done
01:20:461 - 01:23:128 - add? No changeDifficult01:26:461 (86461|2) - better move to 4 Done
01:29:128 (89128|3) - to 5 Done
01:31:294 (91294|4) - delete no change, I think it fitsBasic00:48:128 (48128|2,48378|1,48461|4) - this is to difficult for Basic I think, try snap the LNs at 00:48:461 - Done
00:55:461 (55461|4) - move to 1 or 2 Done
sorry I'm not so good at 5k, hope it's helpful
good luck~~
All applied, ty for modNlHIL wrote:
5K=|1|2|3|4|5|BasicDifficult:01:46:128 - add a note to 400:20:711 - add a note to 3
00:20:794 - move the notes to 1,2
01:27:961 - add a note
Expert:01:46:128 - add the 2 notes
Ty for modSpectorDG wrote:
NM Request for \o\ Recaro! Mania & Std Modding Team /o/ 5K = 1|2|3|4 BASIC00:19:461 (19461|3) - Move 2 Keeping to drum no change
00:32:461 (32461|3,32461|2) - Move 1,5 Done
01:45:794 (105794|1,105878|2,105961|3) - Ctrl+G, it's BASIC o.o DoneDifficultSorry Mod late, Awesome maapp!!Fine o.o
GL for Ranked~ :3
Ty based pew comments skyped.Pew wrote:
Random modGeneral:
At the beginning there's too much time between where the music starts and when the notes starts playing, you can probably make it start closer to the starting notesBasic00:36:794 (36794|4,37128|0,37461|4,37794|0) - If you want to keep consistency to the music you should leave it as short notes, so it follows the pattern you were doing before. Not sure if LN fits with what you have done in nearby areas.Difficult01:46:128 (106128|2,106128|3,106128|0,106128|1) - Remove one note here, i think have 4 notes is too much, and its slightly hard to play after that chord stream at the end. Also i think its too many notes for loudness of the music.Expert00:43:461 (43461|3) - From here you can add ln's like your other difficulties, it seems not dense enough for this difficulty imo. It'll make it consistent to your easier diffs
Ty for mod will update in morning with what I changed.dakemoto wrote:
Hello~ requested from modding queue.
0|1|2|3|4Generalother difficult can't find wrong snapped.
but check hitsound. too many used hitsound on one layer.Expertonce, Check bad jacks.
00:08:628 ~ 00:08:711
00:11:294 ~ 00:11:461
00:40:628 ~ 00:40:794
01:25:794 ~ 01:26:044
01:44:794 ~ 01:46:044
it's make unpleasent type jacks. make easy jack or make stream patterns.
00:59:461 ~ 01:01:961 - make 3 notes, but don't remove symbal layer(keep 4 notes).
01:15:128 (75128|3,75128|1) - remove and 01:15:128 (75128|2) - add.
GoodLuck~
I'll keep in mind difficulty concerns, maybe more changes later. Thanks for mod-Silver King- wrote:
hello there
mod as requested from queue
some mod here may have been told by dakemoto...
1|2|3|4|5
[Metadata]
fine
-im thinking that 4,9 SR in [Expert] are just too far from 3,2 SR in [Difficult] since its only 3 difficulty in the mapset
for that im suggesting to add 1 more diff between those two diff or make the [Expert] more easier (make [Difficult] more harder) (even i know if this 3 diff is from the DDR itself)
[Basic]SPOILER01:05:878 (65878|4) - its hard for new player to feel this note... better to follow the 01:05:961 (65961|3) - clap only
01:08:544 (68544|3) - 01:11:211 (71211|1) -
01:13:961 - add note
01:25:628 - add note because kick sound
01:25:961 - add note here to represent the kick stream better
01:45:128 (105128|3,105211|2,105294|1) - move 1 column to the left
01:45:461 (105461|4,105544|3,105628|2) - ctrl+g
01:45:794 (105794|3,105878|2,105961|1) - 3,4,5 All changes applied in Basic
[Difficult]SPOILERI suggest to make the same SV as in the [Expert] or dont add SV at all
between 00:48:128 - and 00:50:628 - i suggestion to keep the note consistency as between 00:43:461 - and 00:48:128 - Done
at the kiai between 01:04:794 - and 01:15:128 - you use 1 note as kick which is the strongest sound in there... but it makes the pattern blur since the another sound in there are used with 1 note too.. I think it's ok for just a single stream.
I only have a few mod in here because of the SR i think
[Expert]SPOILER00:11:294 (11294|2,11378|4,11378|2,11461|4,11461|2) - there is still many collumn to spread the note collumn... the triple jack is too hard Changed to triple-double-triple trill thing
00:40:628 (40628|2,40711|0,40711|2,40794|2,40794|0) - ^ Done
00:49:711 - move 1 note into 00:49:794 - Done
between 00:59:461 - and 01:02:128 - i think to make it 3 note instead of 4 note (just like you did between 01:31:461 - and 01:34:128 - ) Done
its a bit out of consistency since you add SV in 01:20:461 - and 01:23:128 - but didnt add SV in 01:18:128 - SV doesn't work with the LN... I think it's ok as is
Tyvm for modFrim4503 wrote:
Col : 1,2,3,4,5,6,7
[General]
-BG : not good. Change with new resolution 1024x768 or 1366x768 Um.. i'll try to find, but i've been looking and can't find one above 640 x 480 for this... might need to change orz
-Mp3 : ok
-Hitsound : ok
-Difficulty : not good. See ranking criteria, the lowest diff must below 2.0 oops it was below 2 i swear ;-; in game star rating lies... FixedBasic00:07:628 (7628|1) - move to 3. For balance done
00:11:794 (11794|0) - move to 4. Balance done
00:29:461 (29461|4) - move to 3. 00:29:628 (29628|3) - then move it to 4 uhh already on 4? I'm GUESSING you mean 5 which I did[
00:32:794 (32794|0) - move to 3. Balance Done
00:50:628 (50628|1) - ^3 done
00:51:461 (51461|2) -^2 done
01:10:128 (70128|4) - make this double. Cymbal done
01:15:794 (75794|2) - move to 5. Balance done
01:18:128 (78128|1) - ^1 the 2-3-2-3 pattern is fine i think no change
01:22:128 (82128|2,82461|3) - move 1 col. To right ^
01:24:794 (84794|2) - move to 2. Balance I think it's okDifficult00:14:128 - suggest to add double note in here. For following sound. Doesn't work with SV, no change
00:16:461 - add note in 2 and 4. ^
00:22:128 (22128|3) - make double. For additional sound done
00:27:294 (27294|0,27461|3) - make double. done
00:48:794 - add another note. For cymbal sound done
00:54:128 (54128|1) - ^same done
00:59:461 - until 01:02:128 - please re-arange. Cuz this patern only focus on col. 3 and it become jack patern. Not suitable for hard diff and for hand balance. done
Mod done
Tyvm for mod, will edit this post as soon as I can get on tomorrow.JamesHappy15 wrote:
Sorry for the wait, got busy irl
since i have no time to mod some maps, i just do a quick mod for thisno kds if it's not helpfuldat gaps though
[Basic]
00:44:294 (44294|0,44294|2) - make it 1 done
00:44:961 (44961|1,44961|4,45294|2,45294|0) - ^ I removed one but kept the other
00:50:628 (50628|2,50628|0,51461|4,51461|1) - ^ ^
01:25:628 (85628|3) - move to 3 (balance) done
01:44:794 (104794|2,104878|1,104961|0,105128|2,105211|1,105294|0,105461|2,105544|3,105628|4,105794|2,105878|3,105961|4) - this is too hard for beginners imo This diff isn't meant for beginners.. uh, I made this part the hardest in all diffs. no change
[Expert]
some sections are feel empty, is it intended to ignore them? Empty parts are probably the sv... those are intentional, meant to break up the streams
00:11:711 (11711|1) - barely audible
00:12:711 (12711|3) - ^
00:23:044 - add? Don't think this is necessary no change
00:27:294 (27294|2) - add at 5 changed pattern here i think..?
00:33:044 (33044|3) - barely audible
00:38:711 (38711|1) - ^
00:40:961 (40961|1,40961|3,40961|4) - move 1 column to the left (PR) done
01:14:794 (74794|0,74794|2,74794|4) - make it 2 notes
01:15:128 (75128|3,75128|1,75128|0,75128|4) - 3 notes? I think these two are ok, no change
01:15:711 (75711|1) - barely audible
no change for all barely audible, I think the pattern makes sense and is worse without note
GL
Thanks for mod but no changes sorry.Han Solo wrote:
From the modding que, yo
Let's get started!General Nothing much to really map to tbh..
- Map the first seconds of the map? Feels kinda strange to me...
Basic I think it's fine, no change
- 00:22:128 to 00:31:461 - Change the pattern to something more exiting, like this: http://puu.sh/ju6Ok/81f90c6af6.jpg
- 01:04:794 to 01:13:961 - ^ It'll push star rating way over 2, can't do that
- 01:14:128 - Change the pattern to something like this: http://puu.sh/ju6XZ/3386456aef.png
Difficult Too hard to mod orz. It has a very BMS-feel though, really dig the stairs!Expert Waaaaay to hard to mod / play, sorry I can't help
I hope this mod is useful, somehow.
Thanks for mod~Kruzon wrote:
hi my 5k column format: 1 - 5
difficult
my modding is heavily focused on notes density and pattern presentation, however if you mapped this song using different style which is anti-chord density or etc, then this might be useless owo
00:13:961 (13961|4,13961|2,14294|2,14294|1,14461|0,14461|2) - seems rather random and notes representing rhythm are out of places, suggestion:
00:14:294 (14294|1) - move to 1 making it mirroring 00:13:961 (13961|2,13961|4) - due to representing same sound done
00:14:461 (14461|0,14461|2) - shift 1 time to the right, aligning it on same column as 00:13:794 (13794|3,13794|1) - due to same sound, + consistency done
00:14:628 (14628|3) - delete, i would give a void here considering you did the same in between 00:13:961 (13961|2,14294|2) - I put the void because of the SV, this does not have sv, moved note because of above though
00:16:461 (16461|3) - there is clearly apparent and obvious sound here which you need to plot note onto it, leaving it empty is weird and lack readability SV here, putting a note here doesn't work, no change
00:16:294 (16294|0,16294|2) - these notes on the other hand, while there are sound present, it doesn't require heavy notes density, 1 is enough, though i would clear the row at this point Uhhh there's a very loud sound, not sure why I wouldn't need a chord..? no change
00:32:794 (32794|0,32794|4) - these are considered finishing sequence, i would add 1 more note here for better emphasizing current loudness done
each pattern should be meaningful and correctly expressed the current rhythm, there are several pattern you might need to re-consider, ie:
00:38:128 (38128|4,38128|3) - did you noticed that these notes represent 2 layers of instruments, drum and umm.. idk what that instrument is called orz
in any case, such notes should have different pattern or density and differentiate it from the rest of the notes. You could have either give them different gap instead of dual notes like these 00:38:294 (38294|3,38294|2,38461|0,38461|1) - or actually raise the notes density due to its loudness. Notes presentation is very important, especially on this map with rigid blocks
00:39:461 (39461|4,39461|2) -
00:40:794 (40794|3,40794|2) -
00:41:461 (41461|1,41461|0) -
and, so on
I'm only mapping to drums here, adding the finish would clutter the map and I think it would make it play worse than current pattern. No change
00:49:128 (49128|4) - tested on playback rate of 50%, it seems that this ln burst stopped here 00:49:294 (49294|4) -
00:49:628 (49628|4) -
00:50:128 (50128|4) - all applied
00:54:628 (54628|1) - delete
00:58:128 (58128|2) - I think these are fine, no change
- mod ends -
good luck with your map c:
Thanks for mod~-SoraGami- wrote:
Hi
here's my mod from queue
1|2|3|4|5
[Basic]
- 00:13:461 (13461|1,13794|3,14128|2) - move to left for better balance, jacks doesnt suit there
- 00:45:294 (45294|2) - move to 2 both done
[Difficult]
- 00:14:294 (14294|2) - move to 4, to many notes for the special key(3) and move it for balance Think it's ok, no change
- 00:16:294 (16294|2) - ^ to 4 also I think it's ok, no change
- 00:27:128 (27128|1) - move to 1done
- 00:30:628 (30628|1) - ^ I think this is fine, repeats previous chord and isn't too dense, no change
- 00:32:794 - add note, it has heavier sound than the previous sounds done
[Expert]
- 00:08:628 - try not to use double jack on that part, it is really hard imo, try use http://osu.ppy.sh/ss/3508040 only placed jack in col 4 since col 4 is so free done
- 00:16:128 (16128|1) - move to 1, to reduce the weight in the center I think this is fine, rest of drum is two notes together,no change
- 00:32:961 (32961|2) - atlest move this 2 to prevent that 3 jacks at the special key, too hard done
- 00:43:628 (43628|0,43711|1) - move to right for balance
- 00:44:294 (44294|2) - move to 4 ^
- 00:44:961 (44961|3) - move to 1 ^ These three follow the same pattern as the rest of the middle section, no change
- 01:05:878 (65878|1) - move this to 5, (that jacks at col 2) On purpose, no change
- 01:22:128 (82128|3) - move to 2 for balance done
- 01:26:794 (86794|1) - move to 1, too centered done
Good Luck!
Layout:
5k: |0|1|2|3|4|
Thanks for mod!_Xenophilius_ wrote:
Hi! From Mod 4 Mod.Layout:
5k: |0|1|2|3|4|Expert
- 00:08:794 - Maybe add note(s)? Eh, I want to keep this section consistent for drums. No change.
- 00:16:461 - 2 notes with Clap hitsound like 00:13:794 (13794|2,13794|3,14461|4,14461|3) - ?
- 00:16:461 - Same ^
- 00:19:128 - Same ^ Doesn't work with SV. No change.
- 00:42:128 - Add note in 4, this is as loud as 00:41:461 - done
- 01:33:461 - Add a note here since the sound is the same of 01:33:294 (93294|2,93294|4,93294|0,93294|1) - Actually the sound is at 01:33:294 - no change
Difficult
- 00:16:128 (16128|2,16294|2) - Why jacking? I suggest 00:16:294 (16294|2) - to 3 Same spacing as 00:16:628 - and it's not like it's that fast, I think it's ok. No change.
- 00:18:794 (18794|4,18961|4) - Same ^ Suggest 00:18:961 (18961|4) - to 0 done
- 00:39:378 (39378|0,39378|1,39628|0,39628|2) - Those notes represent the same sound, I suggest to move 00:39:628 (39628|2) - in 1 I think it's fine, similar to previous pattern at 00:38:128 - No change
- 01:34:294 - Add note on 0 because this have the same sound as 01:34:128 (94128|0,94128|2,94128|4) - done
That's all for my mod. BAsic diff seemes ok for me.
Thanks for mod, going to have to think over a lot of these changes before i do anything though.Rivals_7 wrote:
Hi From my queue
1|2|3|4|5Mod Inside[General]
Low quality BG. I suggest to find another BG
Uncheck widescreen support in expert and Difficulty
Extra tags may required. see this source http://dancedancerevolutionddr.wikia.co ... Revolution
[Expert]
HP OD 8,5.
Some pattern are sooo difficult to read, yet no consistencies. and the hitsounds seems too loud.
00:06:294 (6294|1,6294|3,6294|4) - Should be placed in 2 ticks earlier(1/4)... Because of cymbal sound. Otherwise, the player will get ambigous to hit the notes, because the song isn't start from the big white tick.
00:06:544 (6544|2,6544|1,6544|0) - move to white tick below it
00:07:044 (7044|0,7044|3,7044|4) - move to white tick above it
00:07:461 - a cymbal sound
I'll leave this part to rearrange on your own...........
00:10:461 - a cymbal. why only one note while this - 00:10:378 - have 3 notes ? which is literally have less sound than - 00:10:461 -
00:10:794 - same problem
00:11:294 (11294|4,11378|1) - one note is enough. so delete this
00:13:544 (13544|3,13628|2,13711|1) - move on step to right and then - 00:13:794 (13794|2,13961|1) - to col 2|3 respectively
00:13:961 (13961|3) - to col 2
00:14:128 - why you're not add note here? there's a synth imo
00:15:378 (15378|2,15711|2) - To col 5|1 respectively for comfortability
00:16:878 (16878|2,17128|3) - ^5|1
00:18:544 (18544|1,18628|0) - ctrl+g
00:19:128 - add note. synth
00:19:461 (19461|0,19461|2,19794|2,19794|4) - move one step to right and left respectively
00:19:961 - add note
00:20:044 (20044|1,20044|3,20128|3,20128|1,20378|0,20378|1,20461|0,20461|1) - I'm honestly think there is no purpose to have jack, cause the sound is not same. change this somehow.....
00:20:294 - add note
00:20:628 - ^
00:22:128 - why not 3 notes? its a cymbal sound
00:22:544 - add a note on col 2 or 4
00:23:044 - ^3 or 4
There's many part like this. pls rearrange it
00:34:211 (34211|2,34294|0,34378|1) - col 1|2|3 respectively
00:34:461 (34461|3,34461|2) - move to right
00:34:544 (34544|1,34628|0) - ctrl+g
00:35:211 (35211|1,35294|0) - to col 5|4 respectively
00:35:794 (35794|2,35794|3,35878|1,35961|0) - to col 1,2|5|4 respectively
00:36:711 (36711|0) - to 4
00:38:294 (38294|3,38294|2) - move each note to col 2 and 5 respectively.
00:39:378 (39378|1) - delete
00:41:461 (41461|3,41461|2) - move to right
00:41:794 (41794|2,41794|3) - move to the very left
00:43:628 (43628|0,43711|1) - to 5|4 respectively
00:44:544 (44544|2) - to 1
00:44:794 (44794|3) - ^5
00:45:628 (45628|4,45711|3) - 1|2 respectively
00:46:294 (46294|4,46378|3) - ^
00:46:961 (46961|3,47044|2) - to 1|5 respectively
00:47:628 (47628|2) - to 5
00:50:961 (50961|0,51044|1) - 4|2 respectively
00:52:294 (52294|0,52378|1) - 5|4 ^
01:13:794 - why there is no notes here?
01:20:461 - a synth + kick sound. and no notes? why?
01:23:128 - ^
01:25:794 (85794|3,85794|1,85878|1,85878|3,85961|3,85961|1,86044|1,86044|3) - this is not comfortable. pls rearrange
01:28:628 - synth. add note
01:31:128 - synth + kick. ^
01:44:878 (104878|3,104878|1) - move to right
01:44:961 (104961|2) - move to 2
[Difficult]
Many notes aren't comfortable to hit. If you can't pass this with a 97% (cause you're more ET :v ) that's the proof. (Personal opinion only)
00:06:294 (6294|3,6294|4) - off beat again orz. same problem with "Difficult" I think you can find it by yourself
If you know kors K-Bad Maniac song mapped by shana lesus, this is probably the same thing like yours that map was DQ-ed because of diff spread. look at the differences between Difficult and Basic
This kind of Density isn't acceptable. and I believe this will be an Unrankable issue in the future.
I reccomend to add another diff between "Difficult" and " Basic".
00:31:544 (31544|2,31711|2,31878|2,32044|2,32211|2,32378|2) - Don't make a pattern like this. Its not comfortable at all.
00:35:711 (35711|0) - This LN seems to long
oh well, many things can be change but I'm tired orz X3
Good Luck ~
No reply = ok!Rivals_7 wrote:
No need to Kudos me this time
In order to get M4M :3
1|2|3|4|5
[Crono's Hard]
HP OD 7,5
Tags Conflict with others
00:21:794 (21794|2,21794|4,22128|3) - idk why you make a break here. add on - 00:21:961 - to make it more flowing
00:24:128 (24128|0,24211|2,24294|0,24378|2,24461|0) - ctrl+H this. To avoid the same pattern as - 00:22:628 (22628|0,22711|2,22794|0,22878|2,22961|0) -
00:43:294 (43294|0,43378|1,43461|2) - Move right. avoid jack Too slow for me to consider a jack.
00:49:461 - add another LN? The pitch that this LN - 00:48:794 (48794|0) - is mapped are changing.
00:52:128 - This section is kinda Empty, you sure you dont wanna add more notes? Yes it's for build up
01:05:211 - you missed this. there's a kick noise there different sound, adding this also ruins note consistency
01:09:961 (69961|4,70044|2) - Why is this notes jumping? move - 01:09:961 (69961|4) - to 4 pls
01:34:544 (94544|4,94628|3,94711|2,94794|1) - move left? seems more fit that way
01:37:294 (97294|1) - move left and add one note to 3 (still in the same spot) just 1 to the left
01:46:128 - add On 3 for Finishing impact
Good luck
No reply = ok! Thx for modding!-SoraGami- wrote:
Hi there~
mod hereColumn = 1|2|3|4|5
[Crono's Hard]- 00:11:794 - add for clap, this part has same beat as 00:13:794 -
- 00:13:628 (13628|3,13794|2) - ctrl + g, so that the flow can become more complex and it looks and feels more balance and to avoid the sheilding with the LN
- 00:15:461 (15461|4) - move to 4 for balance, col 4 will be empty for a long time
- 00:19:128 - this part is the one that should be double and 00:18:961 - this is single: based on how you map the patterns before, doubles for the clap like 00:17:128 and the sounds like 00:18:961 is 1 LN note like 00:13:961 for consistency
- 00:20:294 (20294|2,20378|4,20461|3) - move to 5,4,3? for pattern consistency because the others are mapped stairs
- 00:31:461 (31461|2) - move to 1 for hand balance, for easier accurate hit, and the pressure is on the center + 00:31:294 (31294|2,31461|2)
- 00:42:128 (42128|2) - move to 1 or 2 for balance
- 00:43:294 (43294|0,43461|2) - ctrl + g for better flow and delivering more impact in sounds like 00:43:461
- 00:48:961 - are you following the squeeshing sound here? if yes, the sounds are in 00:49:128 and 00:49:294 and also for the next
- 00:56:628 (56628|4) - move to 1 for hand balance 00:56:378 notes here are so right-sided no, there is a small left sided part at 00:59:794
- 01:03:461 (63461|3) - move to 5? for balance
- 01:10:628 (70628|2,70711|1,70794|0,70878|1,70961|2) - you can mirror it cuz the right side is empty
- 01:29:794 (89794|1,90461|0) - ctrl + g for balance pattern
Good Luck~
That was... really quick. Thanks for mod! Crono's revisions coming soontm[ A v a l o n ] wrote:
Hi Tornspirit
Here is my mod as requested from|1|2|3|4|5| mod insidemaybe just that in this time . . .
- normal-hitfinish is have much blank spot in the end (0,4 sec) . . . here is the fix ==> http://puu.sh/lStbO/f43ce97fbc.wav
- BG resolution seems too small imo . . . try to find another BG is better i think
- please fix your source to DanceDanceRevolution only (without space)
metadata source ==> https://remywiki.com/AC_DDR_X3 & http://dancedancerevolutionddr.wikia.co ... _VS_2ndMIX- disable widesreen support in all diffs (if you not using storyboard)
done
[Basic]- 00:15:128 (15128|0,15794|1) - Ctrl G for more balance pattern Ok done
- 00:16:128 (16128|4,16461|1) - move to 3 and 5, for better note switch done
- 00:20:461 (20461|4) - you can try this, better to play with 2 hand imo http://puu.sh/lStB5/268dd9cf31.jpg done
- 00:20:794 (20794|1,20794|0,21128|4,21128|3,21461|1,21461|0) - change into LN, its better to expressing the kick roll sound here I think it's fine, don't want to map to roll
- 00:38:128 - add note on 2nd column, just like this part 00:40:794 - . . . and after that, you can move this 00:38:461 (38461|4) - to 3, give a better balance uh... can't put that in 3rd column. added the note and shifted second part to 4 though
- 00:39:794 (39794|0,40128|1,40461|4) - move to 2 4 1, more better to press imo done
- 00:45:294 (45294|0) - not really a big sound, delete that note done
- 00:49:378 - this is incorrect imo . . actually the long sound is start here 00:49:461 - (look at Crono's Hard) ok..
- 00:59:794 (59794|1,59961|1,60128|0,60294|0,60461|1,60628|1) - this pattern is make a real pain for beginner player . . . pls try to re-arrrange that for more smoothly to plays ok done
- 01:01:128 (61128|3,61294|3,61461|4,61628|4,61794|3,61961|3) - same reason as above ^ done
- 01:05:961 (65961|3) - move to 3 done
- 01:46:128 (106128|4) - move to 2nd column . . avoid mini jack here (newbie will surprised if after press 1/4 sound and then ended with same column too) done
- 01:46:044 - oh yes, i forgot this . . . add note for kick, same as other pattern don't think this is necessary
[Crono's Hard]- 00:07:628 (7628|4,7878|3,8128|2,8378|1) - you can reverse the note layering into 1 2 3 4 etc . . since this one 00:07:294 (7294|4,7628|4) - is unbalance (1st column is blank)
- 00:14:461 (14461|4,14794|2) - actually you can make this single note into LN . . . because it's same sound as 00:13:961 (13961|1,14294|3) -
- 00:23:628 (23628|1,23794|1,23961|1) - move to 1st column . . . for make a better balance, because too much note in 2nd column
- 00:31:461 - hmm, here is my suggestion http://puu.sh/lSuxv/f21e3af883.jpg more easier to play imo
- 01:10:128 (70128|0) - move to 5
- 01:14:711 (74711|1) - snap to 01:14:544 - actually the kick sound is on that timing
- 01:14:878 - add note for kick
- 01:15:128 (75128|1,75128|3) - will be fun if you change this note into LN (long sound is exist here)
sorry i can't mod more
good luck
No reply = ok! Thx for modding![ A v a l o n ] wrote:
Hi Tornspirit
Here is my mod as requested from|1|2|3|4|5| mod insidemaybe just that in this time . . .
- normal-hitfinish is have much blank spot in the end (0,4 sec) . . . here is the fix ==> http://puu.sh/lStbO/f43ce97fbc.wav
- BG resolution seems too small imo . . . try to find another BG is better i think
- please fix your source to DanceDanceRevolution only (without space)
metadata source ==> https://remywiki.com/AC_DDR_X3 & http://dancedancerevolutionddr.wikia.co ... _VS_2ndMIX- disable widesreen support in all diffs (if you not using storyboard)
[Crono's Hard]- 00:07:628 (7628|4,7878|3,8128|2,8378|1) - you can reverse the note layering into 1 2 3 4 etc . . since this one 00:07:294 (7294|4,7628|4) - is unbalance (1st column is blank)
- 00:14:461 (14461|4,14794|2) - actually you can make this single note into LN . . . because it's same sound as 00:13:961 (13961|1,14294|3) - No I would prefer to do just 2 LN for consistency with other 2 LN
- 00:23:628 (23628|1,23794|1,23961|1) - move to 1st column . . . for make a better balance, because too much note in 2nd column
- 00:31:461 - hmm, here is my suggestion http://puu.sh/lSuxv/f21e3af883.jpg more easier to play imo Nice!
- 01:10:128 (70128|0) - move to 5
- 01:14:711 (74711|1) - snap to 01:14:544 - actually the kick sound is on that timingNo, pattern consistency
- 01:14:878 - add note for kick ^
- 01:15:128 (75128|1,75128|3) - will be fun if you change this note into LN (long sound is exist here) No, Pattern finish for Hard level players
sorry i can't mod more
good luck