Dwarf Fortress
Original thread by Thorny made on Facepunch forums (http://www.facepunch.com), asked for his permission to re-make it here so here it is
Dwarf Fortress is a rogue-like game that focuses on the establishment and long-term maintaining of a dwarven settlement. Everything is rendered in ASCII, although there are "tilesets" and "charsets" that render everything differently.
Dwarf Fortress started development in 2001, and no public release was made until 2006.
Originally the game was simply 2D (meaning, there were no z levels. You could not go up or down). There was no variety in the maps. On the left, there is a grassland, and on the right side, there is a mountain, further in a cave river, chasm, magma and then adamantine/the Pits.
Then, the 3D version was released, with the major addition of Z levels, and mechanics. This expanded gameplay tremendously, but made underground rivers, magma, and creatures etc unique to their landscape. To clarify, this is not in a 3D view, but adds 3D features. Whereas in the 2D version you could go left and right, x and y axis, the 3D version adds up/down, the z-axis. Once more, THIS IS FROM THE SAME VIEW AS THE 2D VERSION, TOP-DOWN.
Released on April Fools Day 2010, DF 2010, the latest big update, was an overhaul to a huge chunk of the game, that took over a year to do! For example, Combat has been changed, materials and items reworked, Dwarven Healthcare introduced, Burrows created and the Underground overhauled, to name a few! Take a look in the new version subsection of the Features section for a more detailed changelog of what's been added/changed!
The latest version is here: http://www.bay12games.com/dwarves/index.html
Screenshots can be found here:
http://bay12games.com/dwarves/screens.html
Dwarf Fortress has three major game modes, a fourth non-game mode, and a sandbox arena mode.
Due the the very easy editing of the raws, (simple text files that make up a lot of the game) many mods have been created that can range from full conversions of races, creatures and items to a simple additional stone type.
http://www.archive.org/details/Dwarf_Fortress_Video_Tutorials - 40 video tutorials on almost everything you'll need to know to play!
http://df.magmawiki.com/index.php/40d:I ... e_tutorial - Indecisive's Illustrated Dwarf Fortress Tutorial
http://df.magmawiki.com/index.php/40d:Y ... t_fortress - Your First Fortress
http://df.magmawiki.com/ - The most useful site related to Dwarf Fortress - Go here for anything and everything.
http://www.bay12games.com/forum/ - The Official Forums
http://bay12games.com/dwarves/index.html - Check it every now and again for latest developments.
http://fromearth.net/LetsPlay/Boatmurdered The awesome tale of Boatmurdered - a must read.
http://df.zweistein.cz/ What is Dwarf Fortress? A good site that links you to some stories and knowledge.
Tilesets and Character Sets
Though many of us are used to, and like to play with, the default ASCII graphics, you may be more comfortable using a tileset or character set, which renders everything in the game as pictures, instead of ASCII characters, perhaps making things easier for the newer player. These can be found from the DF wiki.
So what can you do in DF?
Stuff that you can make in DF includes all kinds of constructions and megaprojects, like pyramids, skyscrapers, Moria-like underground kingdoms and even gigantic working computers ( http://www.boingboing.net/2010/04/15/co ... -mach.html ). You still need to take care of the basics though, like bedrooms, booze and food, and the dangers that lurk above and below the ground will make sustaining your fort hard. But remember the official DF motto: losing is fun.
And a small story found from the forums to get you to try the game. A player encountered a randomly generated forgotten beast.. with surprising consequences:
"It was a giant pterosaur. I sent my greatest warrior to kill it, which he did in one strike. I thought everything was fine, but later I found out that in the brief scuffle he was covered in some sort of infectious goo. The only symptom was their eyes bursting. It spread all over the place and got on almost everyone. In the end, I did get to experience the new burrows system. I ended up with 3/4 of my dwarves separated into the "Blind" burrow, while the remaining quarter were in the uppermost section of the fort. My fort went from a happy game of construction and building to some sort of horror movie nightmare. I didn't even know this was possible."
Original thread by Thorny made on Facepunch forums (http://www.facepunch.com), asked for his permission to re-make it here so here it is
Dwarf Fortress is a rogue-like game that focuses on the establishment and long-term maintaining of a dwarven settlement. Everything is rendered in ASCII, although there are "tilesets" and "charsets" that render everything differently.
Dwarf Fortress started development in 2001, and no public release was made until 2006.
Originally the game was simply 2D (meaning, there were no z levels. You could not go up or down). There was no variety in the maps. On the left, there is a grassland, and on the right side, there is a mountain, further in a cave river, chasm, magma and then adamantine/the Pits.
Then, the 3D version was released, with the major addition of Z levels, and mechanics. This expanded gameplay tremendously, but made underground rivers, magma, and creatures etc unique to their landscape. To clarify, this is not in a 3D view, but adds 3D features. Whereas in the 2D version you could go left and right, x and y axis, the 3D version adds up/down, the z-axis. Once more, THIS IS FROM THE SAME VIEW AS THE 2D VERSION, TOP-DOWN.
Released on April Fools Day 2010, DF 2010, the latest big update, was an overhaul to a huge chunk of the game, that took over a year to do! For example, Combat has been changed, materials and items reworked, Dwarven Healthcare introduced, Burrows created and the Underground overhauled, to name a few! Take a look in the new version subsection of the Features section for a more detailed changelog of what's been added/changed!
The latest version is here: http://www.bay12games.com/dwarves/index.html
Screenshots can be found here:
http://bay12games.com/dwarves/screens.html
Dwarf Fortress has three major game modes, a fourth non-game mode, and a sandbox arena mode.
- Dwarf Fortress Mode: In this mode you manage a number of dwarves whose task is to create a fortress.
- Reclaim Fortress: Once you have created and abandoned/lost a fortress, you can take a band of military dwarves to fight the monsters that now inhabit it. If you succeed, the fortress is yours to play in once more, just like the standard dwarf fortress mode.
- Adventure Mode: In this mode you explore the world in a fashion similar to Rogue, Nethack, or Angband, completing quests and killing monsters. In adventure mode you can uncover details about your world's legends.
- Legends: In the fourth mode you can read more about the legends of your world, provided you've discovered them through adventuring.
- Arena Mode: This mode was released with the latest large-release of the game, and allows you to spawn any creatures you want in an enclosed arena, assign them teams and armour/weaponry, and fight them to the death! This mode is perfect for testing out modded creatures, as well as simply having some sandbox fun!
- The world is randomly generated with distinct civilizations spanning over 1000 years of history, dozens of towns, hundreds of caves and regions with various wildlife.
- The world persists as long as you like, over many games, recording historical events and tracking changes.
- Command your dwarves as they search for wealth in the mountain.
- Craft treasures and furniture from many materials and improve these objects with precious metals, jewels and more.
- Defend yourself against attacks from hostile civilizations, the wilderness and the depths.
- Support the nobility as they make demands of your populace.
- Keep your dwarves happy and read their thoughts as they work and relax.
- Z coordinate allows you to dig out fortresses with multiple levels. Build towers or conquer the depths.
- Build floodgates to divert water for farming or to drown your adversaries.
- Surgery, sutures, splints, crutches and more: care for your wounded dwarves instead of leaving them to fend for themselves.
- Much much more...
- Play an adventurer and explore, quest for glory or seek vengeance.
- Meet adversaries from previous games.
- Recruit people in towns to come with you on your journey.
- Explore without cumbersome plot restrictions.
- Seamlessly wander the world -- 197376 x 197376 squares total -- or travel more rapidly on the region map.
- Accept quests from the town and civilization leaders.
- Retire and meet your old characters. Bring them along on an adventure with a new character or reactivate them and play directly.
- Z coordinate allows you to move seamlessly between dungeon levels and scale structures fighting adversaries above and below.
- The combat model uses skills, body parts, individual tissues, material properties, wrestling, charging and dodging between squares, bleeding, pain, nausea, various poison effects and much more.
- A dynamic weather model tracks wind, humidity and air masses to create fronts, clouds, rain storms and blizzards.
- Over two hundred rock and mineral types are incorporated into the world, placed in their proper geological environments.
- Add new creatures, weapons, plants, metals and other objects via modifiable text files.
- Extended ASCII character set rendered in 16 colors (including black) as well as 8 background colors (including black).
Due the the very easy editing of the raws, (simple text files that make up a lot of the game) many mods have been created that can range from full conversions of races, creatures and items to a simple additional stone type.
http://www.archive.org/details/Dwarf_Fortress_Video_Tutorials - 40 video tutorials on almost everything you'll need to know to play!
http://df.magmawiki.com/index.php/40d:I ... e_tutorial - Indecisive's Illustrated Dwarf Fortress Tutorial
http://df.magmawiki.com/index.php/40d:Y ... t_fortress - Your First Fortress
http://df.magmawiki.com/ - The most useful site related to Dwarf Fortress - Go here for anything and everything.
http://www.bay12games.com/forum/ - The Official Forums
http://bay12games.com/dwarves/index.html - Check it every now and again for latest developments.
http://fromearth.net/LetsPlay/Boatmurdered The awesome tale of Boatmurdered - a must read.
http://df.zweistein.cz/ What is Dwarf Fortress? A good site that links you to some stories and knowledge.
Tilesets and Character Sets
Though many of us are used to, and like to play with, the default ASCII graphics, you may be more comfortable using a tileset or character set, which renders everything in the game as pictures, instead of ASCII characters, perhaps making things easier for the newer player. These can be found from the DF wiki.
So what can you do in DF?
Stuff that you can make in DF includes all kinds of constructions and megaprojects, like pyramids, skyscrapers, Moria-like underground kingdoms and even gigantic working computers ( http://www.boingboing.net/2010/04/15/co ... -mach.html ). You still need to take care of the basics though, like bedrooms, booze and food, and the dangers that lurk above and below the ground will make sustaining your fort hard. But remember the official DF motto: losing is fun.
And a small story found from the forums to get you to try the game. A player encountered a randomly generated forgotten beast.. with surprising consequences:
"It was a giant pterosaur. I sent my greatest warrior to kill it, which he did in one strike. I thought everything was fine, but later I found out that in the brief scuffle he was covered in some sort of infectious goo. The only symptom was their eyes bursting. It spread all over the place and got on almost everyone. In the end, I did get to experience the new burrows system. I ended up with 3/4 of my dwarves separated into the "Blind" burrow, while the remaining quarter were in the uppermost section of the fort. My fort went from a happy game of construction and building to some sort of horror movie nightmare. I didn't even know this was possible."