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Aoi Eir - IGNITE (TV size ver.)

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Topic Starter
Kibbleru
i feel like this map has been in here many times lol..
https://osu.ppy.sh/s/191569

im concerned about normal diff being a bit easy (again).

also he has some weird spacing inconsistencies at places
00:05:577 (3,1) -
00:28:033 (4,1) - ive seen something get dq'd cuz of this (but that was on an easy difficulty instead of normal)

edit: oop forgot icon
Aka
i believe 2nd one is okay but first 00:05:577 (3,1) - has really huge "jump", as i remember its not acceptable, had a talk with ticclick about typical pattern in another map. but i believe, making it just smaller but not exactly by 1.3x would work, too. 1.5 for blanket looks nice at feels like nothing went wrong.
in addition, i'd recommend to get rid of most of the 1/1 and 1/1 reverse sliders (not counting that calm part, it works good there, imo) and make some 1/2 instead :|
Topic Starter
Kibbleru
hmm okay. any1 else?
xxdeathx
god how is a 4 diff tv size mapset so hard to rank

Yeah I'd fix both spacing errors. You're probably thinking of Garven DQing Meyrink's twintails map, which he said was unrankable because the second object was already visible while you're playing the first one.

Also I still think it could use a tiny bit more 1/2 pattern usage to be safe on the spread.
Xinely
yep agree with Aka about first one, it has huge spacing here, i believe we can reduce it example move to 328,128 for blanket and happy replacing for next notes

the first one, it's fine but if you're wondering the spacing i'd say to further the spacing a little bit example 00:29:437 (1,2) - stack them together so (1) will have 0,76x spacing.. still inconsistency but it'd easier to realize the 3/1 gap imo

and i still feel weird why kiai so many 1/1 gap only.. but if we see the design, idk if i could give some suggestions to add 1/2 rhythms orz
Lanturn
A couple notes you can use after I scanned through the diff. First spacing needs to be fixed. The second one can use what Xinely suggested. Either or, I suggest getting both of them fixed.

  1. 00:08:735 (2) - I'd honestly delete this. The way you follow vocals with slider heads and such makes this note awkward to play lol.
  2. 00:09:963 - I'd add a note here to help polarity, follow vocals, and increase the difficulty a little.
  3. 00:30:665 - you can safely add a note here.
  4. 00:56:103 (3,4) - http://puu.sh/eQPYx.jpg Good spot to add more density instead of using the reverse slider. You can possibly do the same thing at 01:07:331 (3) - though the lyrics are a bit strange at this point.
  5. 01:03:121 (1) - you could move this slider ahead 1/2 (end at 01:03:647 - still) and add a circle at 01:03:121 -
Topic Starter
Kibbleru
okay so the mapper changed a bit, any1 think the spread is okay now or still needs some work
Topic Starter
Kibbleru
okay apparently hes gunna remap, well see how it goes
Topic Starter
Kibbleru
okay we good
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