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Infected Mushroom - Savant on Mushrooms (feat. Savant)

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Zerss
Hi~ from #modreqs

I'm not so pro at mapping, so I'm just doing a little mod :)

General

- The background quality is low (with these black bars), here's a better quality I've uploaded: http://i.t.zz.mu/bg.jpg
- Just making "sliderfollowcircle.png" is useless I think.
- Title: "Savant on Mushrooms (feat. Savant)"
- If you want this map to be a Marathon one (with only one diff.), your diff needs to be called "Marathon" (cf. Ranking Critera (first rule of "Mapset"))
- Enable "Letterbox during breaks"
- effect/1.jpg is useless
- I think, a slider tick rate of 4 is useless, you can change it to 2

Infected

I'll focus on NC because the patterns and other stuff look pretty cool :)
- 01:21:372 (1) Disable NC
- 00:53:944 (1) ^ and enable it at 00:54:801 (5)
- 00:55:658 (1) Disable NC
- Move the NC from 00:56:836 (1) to 00:57:372 (4)
- 00:59:301 (1) Disable NC
- Move the NC from 01:00:586 (1) to 00:59:944 (4)
- 01:08:086 (3) Maybe move this circle ?
- 01:21:372 (1) Disable NC
- 01:57:372 (1) ^ & same for 01:59:086 (1), 02:01:658 (1), 02:03:801 (1), 02:04:658 (1), 02:05:515 (1), 02:06:372 (1) (HP is growing too fast)
- 02:13:015 (1) ^ (same reason)
- 02:14:944 (1) ^
- 02:15:801 (1) ^
- 02:21:158 (1) ^
- 02:22:336 (1) ^
- 02:23:515 (1) ^
- 02:25:229 (1) ^
- 02:28:015 (1) ^
- 02:29:301 (1) ^
- 02:34:872 (1) ^
- 02:36:158 (1) ^
- 02:37:658 (2) Maybe move this circle ?
- 03:38:408 (4,5) Maybe too spaced
- 03:39:372 (6) NC
- 03:49:229 (1) Disable NC
- 03:53:658 (1) ^
- Move the NC from 04:01:372 (1) to 04:01:658 (2)
- ^ from 04:04:658 (1) to 04:05:086 (4)
- ^ from 04:06:086 (1) to 04:06:944 (4)
- ^ from 04:16:872 (1) to 04:17:086 (4)
- ^ from 04:18:372 (1) to 04:18:801 (4)
- ^ from 04:21:944 (1) to 04:22:229 (3)
- ^ from 05:18:158 (1) to 05:18:801 (4)
- 05:19:872 (1) Disable NC

Cool beatmap, I hope it'll get ranked :)

Bye~
Topic Starter
[Nii-san]
Thanks for you help :D
ComfyWolf
Nice job here.

Infected
01:15:372 - Move first kiai point here.

Your stack leniency is really low; consider increasing it maybe 3.

Again really great job! I really tried looking for stuff here and couldn't find jack.
Topic Starter
[Nii-san]
thanks for you help :P UPDATED!
Sypro2000
GG
Sypro2000
4 uwagi
1 - podgląd na mapie daj z miejscem kiai w tym momęcie 01:15:372
2 - 02:14:944 (3) - ten klocek obróć o 20 stopni
3 - 03:44:229 (2) - tego circla oddal. Chodzi o to żeby nie był pod circlem 1 tylko np z boku czy obok
4 - 05:25:658 (1) - tego slidera daj troszkę niżej
Według mnie to tyle.
GG :D
Topic Starter
[Nii-san]
dzięki za pomocke :)
Topic Starter
[Nii-san]
...
BoberOfDarkness
From #modreqs

noob mod

00:05:086 - offset nie powinien być tutaj?

00:56:301 (4) - NC wydaje się że powinno tu pasować
01:04:658 (5) - ja bym przesunął tego slidera na y:300 i zmienił jego krzyształt na coś w tym stylu http://puu.sh/hA5t6/4ab2cfb573.jpg
01:16:229 (1,2,3,4) - może spróbuj tego patternu https://osu.ppy.sh/ss/3086183
01:59:944 (7) - NC?
02:18:801 (2) - NC pasuje tu bardziej niż 02:18:373 (1) - moim zdaniem
05:13:658 (6) - NC
05:51:479 (1) - myślę że ten spinner powinnien kończyć się tutaj 05:53:086 -
05:55:872 - 1/2 triplet by tu passował

To wszystko ode mnie
Topic Starter
[Nii-san]
Dzieki za pomoc UPDATED!
:)
Zerss
'lil error ^.^
Topic Starter
[Nii-san]
Sorry changed! :)
Sypro2000
Popraw ten momęt
05:58:015 (4) -
usuń tego circla i dodaj slidera 1/8 zaczynając od tej minuty : 05:57:854
Topic Starter
[Nii-san]

Sypro2000 wrote:

Popraw ten momęt
05:58:015 (4) -
usuń tego circla i dodaj slidera 1/8 zaczynając od tej minuty : 05:57:854
dzięki za pomocke :P
Krfawy
#BUBEL
Sieg

NISSAN001 wrote:

Can you bubble this before holidays?
EASILY.. oh wait

mp3 quality can be significantly better if you convert from lossless
so don't use youtube rips, please

00:56:836 (5) - snapped wrong, must be on 00:56:872 (5) -
01:00:265 (3) - snapped wrong^
01:03:694 (2) - ^
01:04:122 (6) - ^ etc
01:20:515 (1,2,3,1,2,3) - snapped wrong, http://puu.sh/ixJTY/6da1cb26b9.jpg there are lot of such patterns bla bla
check snapping carefully for the whole beatmap, this will take a fkng ton of time because of Infected Mushroom and Savant \w/

cute sliderfollow, don't forget to add full set http://puu.sh/ixK0U/bab7501e0c.png

this is not mod or anything because I feel like I don't want to mod any beatmap at all, so...
bye (:
Topic Starter
[Nii-san]
EASILY.. oh wait

mp3 quality can be significantly better if you convert from lossless
so don't use youtube rips, please agree!

00:56:836 (5) - snapped wrong, must be on 00:56:872 (5) - ok
01:00:265 (3) - snapped wrong^ok
01:03:694 (2) - ^ok
01:04:122 (6) - ^ etcok
01:20:515 (1,2,3,1,2,3) - snapped wrong, http://puu.sh/ixJTY/6da1cb26b9.jpg there are lot of such patterns bla blaok
check snapping carefully for the whole beatmap, this will take a fkng ton of time because of Infected Mushroom and Savant \w/

cute sliderfollow, don't forget to add full set http://puu.sh/ixK0U/bab7501e0c.pngi don't know where is this

this is not mod or anything because I feel like I don't want to mod any beatmap at all, so...
bye (:
Krfawy
Weźcie wyjdźcie, serio, mam dosyć. :C
ZiRoX
Popping the bubble on request, as the issue with skin elements hasn't been solved (previously mentioned by Sieg). As you included a sliderfollow, you must include all other files that skin slider elements, even if they are from the default skin (which you may find here, though I'm not sure if it's fully updated).

Ranking Criteria wrote:

When skinning gameplay elements, complete sets of elements must be skinned. For instance, if you skin hitcircles, you must include a hitcircle.png, hitcircleoverlay.png, approachcircle.png, and a slider border color (this can be done by adding the line "SliderBorder: 255,255,255" (using RGB values) under the [Colours] section of each .osu file). The same logic applies to hitbursts, cursors, numbers, and anything else of this nature. If you didn't intend to skin an element in the set, then using the templateskin's version is okay. Setting a SkinPreference is also acceptable (e.g. forcing the default skin).
When this has been solved, ask Krfawy for a rebubble.
Topic Starter
[Nii-san]
Ok!
Tenderz
This is awesome, and certainly better than my version :P

Some ideas/suggestions:
[Marathon]
03:45:944 (2) - I feel this should be slightly bigger (2.5x)
04:19:301 (3) - This is placed wrong, at least it sounds like it should start at the end of 04:18:944 (2) -
04:27:372 (1) - This is really my favorite part of the song here and the start here with the sliders really feels too weak for me here,
at least It starts of too weak ,so I would suggest increasing the spacing between the sliders here then slowly increase in difficulty and fade into the next part because the transition is way to harsh like it is now.
I'm not trying to completely change the map but here's something that I think feels nice to play for the buildup (slowly changing the return sliders into regular sliders and adding spaced notes, and triangle jumps which seem to fit really nice with the song :D, please try)
https://dl.dropboxusercontent.com/u/766 ... ted%5D.osu

04:51:372 (1) - Make these grow in size a bit to emphasize the buildup in the song (https://dl.dropboxusercontent.com/u/766 ... EdTb0q.png)
04:57:658 (2) - This feels weird, suddenly having double return slider here, maybe change this.
05:00:229 (2) - Have this Ctrl+G to connect better to 04:59:944 (1) in flow and move the triangle kind of sideways to make it not so static(as that just feels weird imo) https://dl.dropboxusercontent.com/u/766 ... UIl6J5.png

Good luck!
Edit:Also, this deserves a star :D
Spaghetti
Add some tags before qualification, here's some you can use that I'm using for my set of this song :)

friends psytrance glitchhop savant electro edm psystep kelsykarter pegboardnerds trance

Also, set your offset at 44515 (Where your first bookmark is) since that's where you start mapping.
Topic Starter
[Nii-san]

Tenderz wrote:

This is awesome, and certainly better than my version :P

Some ideas/suggestions:
[Marathon]
03:45:944 (2) - I feel this should be slightly bigger (2.5x) Fixed
04:19:301 (3) - This is placed wrong, at least it sounds like it should start at the end of 04:18:944 (2) - Fixed
04:27:372 (1) - This is really my favorite part of the song here and the start here with the sliders really feels too weak for me here,
at least It starts of too weak ,so I would suggest increasing the spacing between the sliders here then slowly increase in difficulty and fade into the next part because the transition is way to harsh like it is now.I'm going to remap this
I'm not trying to completely change the map but here's something that I think feels nice to play for the buildup (slowly changing the return sliders into regular sliders and adding spaced notes, and triangle jumps which seem to fit really nice with the song :D, please try)
https://dl.dropboxusercontent.com/u/766 ... ted%5D.osu

04:51:372 (1) - Make these grow in size a bit to emphasize the buildup in the song (https://dl.dropboxusercontent.com/u/766 ... EdTb0q.png)Fixed
04:57:658 (2) - This feels weird, suddenly having double return slider here, maybe change this.Fixed
05:00:229 (2) - Have this Ctrl+G to connect better to 04:59:944 (1) in flow and move the triangle kind of sideways to make it not so static(as that just feels weird imo) https://dl.dropboxusercontent.com/u/766 ... UIl6J5.pngFixed

Good luck!
Edit:Also, this deserves a star :D
Thanks!
Topic Starter
[Nii-san]

Spaghetti wrote:

Add some tags before qualification, here's some you can use that I'm using for my set of this song :)

friends psytrance glitchhop savant electro edm psystep kelsykarter pegboardnerds trance

Also, set your offset at 44515 (Where your first bookmark is) since that's where you start mapping.Sorry I prefer that offset
Thanks bro!
Yuii-
Remove Savant from tags, it's already on the title heh

I'll also like to check that, so wait for me before bubbling
Topic Starter
[Nii-san]

Yuii- wrote:

Remove Savant from tags, it's already on the title heh

I'll also like to check that, so wait for me before bubbling
ok
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