Vicetone - What I've Waited For (feat. D. Brown)

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Topic Starter
Come[Back]Home
This beatmap was submitted using in-game submission on Samstag, 14. März 2015 at 17:44:16

Artist: Vicetone
Title: What I've Waited For (feat. D. Brown)
Tags: edm progressive house monstercat 020 altitude
BPM: 128
Filesize: 3617kb
Play Time: 03:37
Difficulties Available:
  1. Easy (1,35 stars, 181 notes)
  2. Finally (3,82 stars, 676 notes)
  3. Hard (3,21 stars, 486 notes)
  4. Normal (2,06 stars, 285 notes)


Download: Vicetone - What I've Waited For (feat. D. Brown)
Information: Scores/Beatmap Listing
---------------
Vicetone feat. Collin McLoughlin - Heartbeat
Follow Vicetone on Soundcloud
Official Website

Background Pic is from Spice and Wolf
House ~

Artwork: http://artfiles.alphacoders.com/233/23311.jpg

Finally = Insane
ReallyFastCat
Hey! From #modreqs :)
I tried mapping this song myself when it came out, but never finished it. Guess I don't need to anymore ^^

[General]
- Delete the .osb since there is no storyboard
- The offset seems kinda late. 7608 should work better, but you should double-check that since I'm not that good at timing myself :o
- Tags: "edm progressive house monstercat 020 altitude" (those were the ones I had on my map)
02:52:629 to 03:00:129 - A break would fit better here imo (on all diffs)

[Finally]
01:00:128 (1) - Start at 00:59:894 so it matches the vocals better (you did it right at 02:44:895 (1))

[Hard]
01:00:128 (1) - Same as Finally
02:14:191 (3,4,5,1) - Don't stack (5) and (1) here, it makes this pattern really confusing
02:45:129 (1) - Start at 02:44:895 (Replace the slider before it with a note)

[Normal]
01:00:128 (1) - Same as Hard
02:45:129 (1) - ^
01:14:660 (6) - You shouldn't leave this downbeat unstressed. Try this: http://puu.sh/eGqph/b0dda5b0ed.jpg
02:21:691 (3) - Remove clap to keep hitsounds consistent (slider start)

[Easy]
01:00:128 (1) - (^・ω・^ )
02:45:129 (1) - ( ^・ω・^)


Good luck with the map! ^w^
Topic Starter
Come[Back]Home

ReallyFastCat wrote:

Hey! From #modreqs :)
I tried mapping this song myself when it came out, but never finished it. Guess I don't need to anymore ^^

[General]
- Delete the .osb since there is no storyboard
- The offset seems kinda late. 7608 should work better, but you should double-check that since I'm not that good at timing myself :o
- Tags: "edm progressive house monstercat 020 altitude" (those were the ones I had on my map)
02:52:629 to 03:00:129 - A break would fit better here imo (on all diffs) Fixed all of them, except the breaks

[Finally]
01:00:128 (1) - Start at 00:59:894 so it matches the vocals better (you did it right at 02:44:895 (1)) Fixed (i guess)

[Hard]
01:00:128 (1) - Same as Finally I have to ask you ingame properly about this haha
02:14:191 (3,4,5,1) - Don't stack (5) and (1) here, it makes this pattern really confusing fixed
02:45:129 (1) - Start at 02:44:895 (Replace the slider before it with a note) Its fine

[Normal]
01:00:128 (1) - Same as Hard
02:45:129 (1) - ^
01:14:660 (6) - You shouldn't leave this downbeat unstressed. Try this: http://puu.sh/eGqph/b0dda5b0ed.jpg fixed
02:21:691 (3) - Remove clap to keep hitsounds consistent (slider start) fixed

[Easy]
01:00:128 (1) - (^・ω・^ )
02:45:129 (1) - ( ^・ω・^)


Good luck with the map! ^w^
Thank you very much :3
Rizia
hi

[Finally]
  1. 00:16:514 (5) - x184 y232 more fun imo
  2. 00:36:670 (3,4) - it should not stack together, will hard to read on playing
  3. 00:47:217 (6) - maybe stop at 00:47:452 - ?
  4. 01:52:609 - kiai time unsnap
  5. 02:37:023 - add note here
  6. 02:44:874 (1) - i think it should be start on 02:45:109 - , then add note on 02:44:874 -


[Hard]
  1. 00:47:452 (3) - x188 y248? 00:46:983 (1,3) - stack together and big ds is hard imo
  2. 00:59:873 (1) - end at 01:05:264 - ?
  3. 01:32:921 (6) - i think it better change to a 1/2 slider
  4. 01:37:608 (1,2,3) - 1/4 reverse
  5. 02:21:905 (4,5) - same ds with 02:21:671 (3,4) - ?


[Easy]
  1. 00:20:733 (1,1) - too close here, it should apart 4/1 on easy
  2. 02:45:109 (1,1) - ^


that's all i found
good luck
Topic Starter
Come[Back]Home

Kawaiwkyik wrote:

hi

[Finally]
  1. 00:16:514 (5) - x184 y232 more fun imo done
  2. 00:36:670 (3,4) - it should not stack together, will hard to read on playing fixed
  3. 00:47:217 (6) - maybe stop at 00:47:452 - ? done
  4. 01:52:609 - kiai time unsnap fixed
  5. 02:37:023 - add note here done
  6. 02:44:874 (1) - i think it should be start on 02:45:109 - , then add note on 02:44:874 - fixed


[Hard]
  1. 00:47:452 (3) - x188 y248? 00:46:983 (1,3) - stack together and big ds is hard imo I think the DS is fine. No changes here
  2. 00:59:873 (1) - end at 01:05:264 - ? done
  3. 01:32:921 (6) - i think it better change to a 1/2 slider fixed
  4. 01:37:608 (1,2,3) - 1/4 reverse done
  5. 02:21:905 (4,5) - same ds with 02:21:671 (3,4) - ? done


[Easy]
  1. 00:20:733 (1,1) - too close here, it should apart 4/1 on easy fixed
  2. 02:45:109 (1,1) - ^ fixed


that's all i found
good luck Thank you very much :3
Sophii
Hi! M4M from my queue :3
And like every mod, these are just suggestions, so ignore them or correct me, if you think I'm wrong with something. :)

The green colour is bothering me. I dunno why, it just looks wrong. Maybe you could make it a little bit darker or change it to purple.

  • Easy

    03:01:984 (1) - Why is there a NC?

    That difficulty is awesome! ( ゚ヮ゚)
  • Normal

    00:48:858 (1) - Move the last node one up. It'll look curvier around the next note.
    03:20:734 (1,2) - You could blanket that or do something else with the slider. It looks weird.

    I love your mapping style! (⌐■_■)
  • Hard

    00:22:608 (1) - I think the slider would look better if you move the mid node one up.
    01:13:233 (1) - Move the last node to X264 Y200 with so it fits better with - 01:12:764 (5)
    01:13:936 (2,3,4,5,6) - That part looks weird.
    01:35:264 (7) - If you'd move that slider one up it would blanket with - 01:32:921 (6,7,8)
    02:13:468 (1,2) - Why are they so far from each other when these - 02:14:171 (3,4,5) - aren't?
    02:20:968 (1,2) - ^ - 02:21:671 (3,4,5)
    02:35:499 (5) - Move the last node one up. It'll look curvier.
  • Insane (Finally)

    00:15:108 (1,2) - You could move that pattern 2 up and 1 left so it blankets with - 00:13:233 (1)


Awesome mapset you've got there! Hope you'll get it ranked!
Topic Starter
Come[Back]Home

G3m4sSt4ffLP wrote:

Hi! M4M from my queue :3
And like every mod, these are just suggestions, so ignore them or correct me, if you think I'm wrong with something. :)

The green colour is bothering me. I dunno why, it just looks wrong. Maybe you could make it a little bit darker or change it to purple.

  • Easy

    03:01:984 (1) - Why is there a NC? fixed

    That difficulty is awesome! ( ゚ヮ゚)
  • Normal

    00:48:858 (1) - Move the last node one up. It'll look curvier around the next note. fixed
    03:20:734 (1,2) - You could blanket that or do something else with the slider. It looks weird. Its blanket now

    I love your mapping style! (⌐■_■)
  • Hard

    00:22:608 (1) - I think the slider would look better if you move the mid node one up. fixed
    01:13:233 (1) - Move the last node to X264 Y200 with so it fits better with - 01:12:764 (5) fixed
    01:13:936 (2,3,4,5,6) - That part looks weird. Youre right, fixed
    01:35:264 (7) - If you'd move that slider one up it would blanket with - 01:32:921 (6,7,8) fixed
    02:13:468 (1,2) - Why are they so far from each other when these - 02:14:171 (3,4,5) - aren't? fixed
    02:20:968 (1,2) - ^ - 02:21:671 (3,4,5) fixed
    02:35:499 (5) - Move the last node one up. It'll look curvier. fixed
  • Insane (Finally)

    00:15:108 (1,2) - You could move that pattern 2 up and 1 left so it blankets with - 00:13:233 (1) fixed


Awesome mapset you've got there! Hope you'll get it ranked! [color=#FF00FF]Thank you very much, ive fixed everything :3 Very helpful :)
[/color]
Topic Starter
Come[Back]Home
Ooops, accidental doule post D:
[ Shamwow ]
m4m!! :D this song is super nice to listen to

Normal:
+00:51:670 - maybe add a circle here? (optional, its fine as is if you want to keep it)
+03:03:624 (4) - maybe remove this, it doesn't sound right/i dont hear anything in the song to go along with this
+the spinners seem waay too long
+01:52:609 - kiai isn't snapped

Hard:
+00:20:733 (1,2,3,4,1,2) - this looks kinda hard to read for a hard
+00:39:248 (5) - why is this so far away from 00:39:014 (4) ?
+02:55:773 (5,6) - these sound weird with the song/they dont really fit
+02:57:531 (3,4,5) - ^
+01:52:609 - end of the kiai isn't snapped (according to AI mod)

i think this is a really good map! sorry my mod isn't longer. good luck!
Topic Starter
Come[Back]Home

-Dave Strider- wrote:

m4m!! :D this song is super nice to listen to

Normal:
+00:51:670 - maybe add a circle here? (optional, its fine as is if you want to keep it) done
+03:03:624 (4) - maybe remove this, it doesn't sound right/i dont hear anything in the song to go along with this fixed
+the spinners seem waay too long Its not
+01:52:609 - kiai isn't snapped fixed

Hard:
+00:20:733 (1,2,3,4,1,2) - this looks kinda hard to read for a hard Ill remove it if more people will suggest it
+00:39:248 (5) - why is this so far away from 00:39:014 (4) ? Youre right fixed
+02:55:773 (5,6) - these sound weird with the song/they dont really fit fixed
+02:57:531 (3,4,5) - ^ ^
+01:52:609 - end of the kiai isn't snapped (according to AI mod) fixed

i think this is a really good map! sorry my mod isn't longer. good luck! Thank you very much for this short, but really helpful mod :3
batwoman3
Here is my mod (It's just my suggestion, I'm just a newbie):

Easy

01:07:139 - can add note here
01:22:139 - can add clap note here
02:50:734 - can end spinner here, and at the end of current spinner can place a note at clap to keep song in sync

Normal

01:05:967 - can end spinner here and add note at the end of current spinner
01:05:967 - can use finish instead

Hard

02:11:358 (1) - can shorten slider by 1/4th and add a clap note
02:17:452 (3,4,5,6) - This part is weird. At the very least I would do is shorten slider (3) by 1/4 beat in your current map. This is what I will do. (They are just parts of your notes that I took, but that will be the timing I will set at that time.) The notes... you set it up.

Insane

00:42:998 (1) - sounds weird. delete note (2) and increase slider length by 1/4 beat (the point where the current (2) is)
00:59:873 (1) - increase slider length by 1/2 beat
02:27:999 (1,2) - delete (2) and extend slider 1 by 1/4 beat
02:35:499 (1) - decrease the length of slider by 1/4 beat and add note at the current end of the slider
-[ Asuna ]-
hello m4m from my hueue~

Easy

  1. 00:23:076 - add note here since the rhythm is same with 00:24:951 (3) - and the rest is rest after spinner is more than enough
  2. 00:27:295 (1) - remove NC and NC at 00:28:233 (3) - instead
  3. 00:32:920 (3) - blanket can be improved
  4. 00:34:795 (1) - remove NC and add NC at 00:35:733 (2) -
  5. 00:45:108 (5,1) - swap NC
  6. 00:52:608 (5) - NC ?
  7. 01:26:358 (1) - move the tail for improve the blanket
  8. 02:09:483 (3) - i can feels this should be an slider
  9. 02:52:609 - spinner should end here
  10. 03:21:671 (4) - maybe break isn't bad, but i think still better if you change this circle onto 1/1 slider
  11. 03:26:359 (1) - move the tail 1 grid to up for PF blanket
  12. 03:33:859 (1) - blanket can be improved

Normal

  1. 00:20:733 (1,2) - why reverse at 00:20:733 (1) - ? whereas the beat located in 00:21:670 - instead *timeline
  2. 00:31:983 (4,1) - swap NC ?
  3. 00:35:733 (1) - Blanket can be improved
  4. 00:45:108 (5,1) - swap NC ?
  5. 00:50:498 (3) - move tail 1 grid to up for PF blanketing
  6. 01:43:468 (1) - move into x212 y176
  7. 02:16:046 (2,3) - you missing the beat at 02:16:515 - and its kinda weird imo, better ctrl+g those like this
    gud diff~

Hard

  1. 00:37:608 (1) - NC here ?
  2. 00:48:858 (1) - how about moveing into x412 y156
  3. 00:22:608 (1,2) - yea this flow isn't bad, but i suggest to ctrl+h 00:22:608 (1) - and repair the blanket also the stacking, so you can makes 00:23:311 (2) - stack properly *pict
  4. 00:24:014 (4) - stack this properly if you applied mod in above
  5. 00:48:858 (1) - blanket can be improved
  6. 00:52:608 (6) - NC ?
  7. 01:11:124 (1) - move this 1 grid to up, for better triangle
  8. 01:52:608 (10) - NC ?
  9. 02:20:265 (6) - ctrl+g for better flow, i dont mind add jump here but kinda weird at slow part
  10. 02:22:608 (6,1) - swap NC ?

ok, until here i guess, since your drain is 3 minutes, anyway im not thats good at modding insane X3
Hope this helped!~

Good luck with your map~
Topic Starter
Come[Back]Home

batwoman3 wrote:

Here is my mod (It's just my suggestion, I'm just a newbie):

Easy

01:07:139 - can add note here I can't, the recovery time'd be too short
01:22:139 - can add clap note here ^
02:50:734 - can end spinner here, and at the end of current spinner can place a note at clap to keep song in sync No thanks

Normal

01:05:967 - can end spinner here and add note at the end of current spinner Recovery time would be too short
01:05:967 - can use finish instead Where?

Hard

02:11:358 (1) - can shorten slider by 1/4th and add a clap note There is a clap, or whatdo you mean?
02:17:452 (3,4,5,6) - This part is weird. At the very least I would do is shorten slider (3) by 1/4 beat in your current map. This is what I will do. youre right, fixed (They are just parts of your notes that I took, but that will be the timing I will set at that time.) The notes... you set it up.

Insane

00:42:998 (1) - sounds weird. delete note (2) and increase slider length by 1/4 beat (the point where the current (2) is) fixed
00:59:873 (1) - increase slider length by 1/2 beat No
02:27:999 (1,2) - delete (2) and extend slider 1 by 1/4 beat If more pleople will poin that out ill change it
02:35:499 (1) - decrease the length of slider by 1/4 beat and add note at the current end of the slider fixed
Thank you very much :3
Topic Starter
Come[Back]Home

-[ Asuna ]- wrote:

hello m4m from my hueue~

Easy

  1. 00:23:076 - add note here since the rhythm is same with 00:24:951 (3) - and the rest is rest after spinner is more than enough No, i wont add a note there
  2. 00:27:295 (1) - remove NC and NC at 00:28:233 (3) - instead done
  3. 00:32:920 (3) - blanket can be improved looks alright to me
  4. 00:34:795 (1) - remove NC and add NC at 00:35:733 (2) - done
  5. 00:45:108 (5,1) - swap NC No
  6. 00:52:608 (5) - NC ? done
  7. 01:26:358 (1) - move the tail for improve the blanket done
  8. 02:09:483 (3) - i can feels this should be an slider No
  9. 02:52:609 - spinner should end here done
  10. 03:21:671 (4) - maybe break isn't bad, but i think still better if you change this circle onto 1/1 slider No, alittle break for beginners is always ncie
  11. 03:26:359 (1) - move the tail 1 grid to up for PF blanket done
  12. 03:33:859 (1) - blanket can be improved done

Normal

  1. 00:20:733 (1,2) - why reverse at 00:20:733 (1) - ? whereas the beat located in 00:21:670 - instead Good idea, ive mapped to the vocals, so when more people will point that out. ill change it *timeline
  2. 00:31:983 (4,1) - swap NC ? No
  3. 00:35:733 (1) - Blanket can be improved fixed
  4. 00:45:108 (5,1) - swap NC ? No
  5. 00:50:498 (3) - move tail 1 grid to up for PF blanketing done
  6. 01:43:468 (1) - move into x212 y176 done
  7. 02:16:046 (2,3) - you missing the beat at 02:16:515 - and its kinda weird imo, better ctrl+g those like Ive mapped to the vocals this
    gud diff~

Hard

  1. 00:37:608 (1) - NC here ? There is a NC
  2. 00:48:858 (1) - how about moveing into x412 y156 No
  3. 00:22:608 (1,2) - yea this flow isn't bad, but i suggest to ctrl+h 00:22:608 (1) - and repair the blanket also the stacking, so you can makes 00:23:311 (2) - stack properly No one will notice the stack because of the AR, flow is nice to me, no changes here *pict
  4. 00:24:014 (4) - stack this properly if you applied mod in above
  5. 00:48:858 (1) - blanket can be improved
  6. 00:52:608 (6) - NC ? done
  7. 01:11:124 (1) - move this 1 grid to up, for better triangle done
  8. 01:52:608 (10) - NC ? done
  9. 02:20:265 (6) - ctrl+g for better flow, i dont mind add jump here but kinda weird at slow part fixed
  10. 02:22:608 (6,1) - swap NC ? No

ok, until here i guess, since your drain is 3 minutes, anyway im not thats good at modding insane X3
Hope this helped!~ This helped alot :3
Thank you very much ^_^


Good luck with your map~
Owntrolf
Sorry for the late mod I had some things to do this week

Easy
Aimod 01:52:609 Klai end not snapped
01:00:108 (1) - Maybe shorten to the large white tick
01:22:608 (1,2) - Naziblanket
01:27:764 (2) - Fix the DS here?
01:39:014 (2,4) - Maybe blanket 2 with 4
02:25:890 (4,1) - Nazibetterblanket

Normal
00:32:686 (2,3) - Maybe change the sliders because its a bit weird
01:12:999 (4) - Maybe change to 2 circles
01:13:936 (5,6) - Nazi blanket
02:12:999 (2,3) - Maybe make the circle go first then the slider

Hard
00:21:670 (1,2) - Maybe make this a triplet instead of 00:22:139 (3,4,5) -
00:48:623 (6,1) - Naziblanket
01:09:249 (1,1) - I miss the claps :< where the claps
01:16:749 (1,2,3,4) - Maybe change so that these sliders start on White ticks and have the clap on the head
02:08:546 (4,5) - Naziparallel
02:34:796 (3,5) - Naziblanket

Insane
Asdf nazistacks

00:51:436 (8) - Maybe change for a 1/2 slider
02:54:249 (3,4) - Nazistack
Topic Starter
Come[Back]Home

Owntrolf wrote:

Sorry for the late mod I had some things to do this week

Easy
Aimod 01:52:609 Klai end not snapped
01:00:108 (1) - Maybe shorten to the large white tick Why should i?
01:22:608 (1,2) - Naziblanket fixed
01:27:764 (2) - Fix the DS here? fixed
01:39:014 (2,4) - Maybe blanket 2 with 4 Too hard for an Easy
02:25:890 (4,1) - Nazibetterblanket Looks alright to me

Normal
00:32:686 (2,3) - Maybe change the sliders because its a bit weird Whats weird about them?
01:12:999 (4) - Maybe change to 2 circles done
01:13:936 (5,6) - Nazi blanket fixed
02:12:999 (2,3) - Maybe make the circle go first then the slider No

Hard
00:21:670 (1,2) - Maybe make this a triplet instead of 00:22:139 (3,4,5) - There is nothing to make it a triplet
00:48:623 (6,1) - Naziblanket Seems alright to me
01:09:249 (1,1) - I miss the claps :< where the claps Its mapped to the vocals, thats why
01:16:749 (1,2,3,4) - Maybe change so that these sliders start on White ticks and have the clap on the head But the vocals are starting on the red line, ill change it when more people will point that out
02:08:546 (4,5) - Naziparallel Seems fine to me
02:34:796 (3,5) - Naziblanket fixed

Insane
Asdf nazistacks

00:51:436 (8) - Maybe change for a 1/2 slider fixed
02:54:249 (3,4) - Nazistack fixed
Thank you for the mod :3
Ranger
from m4m request

[General]

make preview point exactly. (at 03:05:734 )

[Easy]

◎ 01:22:608 (1) - add finish at front?
◎ 01:37:608 (1) - ^
◎ 02:20:733 (4,1) - change NC both?
◎ 02:41:359 ~ 02:42:765 - how about make pattern like this?,it`s more associate.
◎ 02:45:109 (1) - add finish here.
◎ 03:07:609 (1) - ^ at front
◎ 03:22:609 (1) - ^

[Normal]

make hitsound smae to my suggestion plz :)

◎ 00:45:108 (5) - add whistle here.
◎ 01:50:850 (1) - ^
◎ 02:10:421 (2) - how about make straight?

[Hard]

◎ 00:21:670 (1,2,3,4,5) - how about make triangle that?
◎ 00:37:022 (4) - remove this?
◎ 00:48:623 (6) - move to x:316 y:224. more suitably to next slider.
◎ 01:52:608 (1) - how about put the midder that?
◎ 02:18:858 (1,2,3,4) - it`s doesn't pretty i think. recommend make straight.
◎ 02:22:608 (6) - add whistle here.

[Insane]

HP DR is same to hard. how about increase 1 point?


◎ 00:22:608 (8,1) - change NC both.
◎ 00:59:873 (1) - reduce that spinner at 01:06:670. if you agree my suggestion. add circle at 01:07:139.
◎ 01:21:671 ~ 01:22:374 - how about make just jump? not stream.
◎ 01:36:788 - add circle here?
◎ 02:52:609 (6) - add finish?

yeah, that`s all
nice mapset Come[Back]Home :D , good luck for the Rank~

Iceskulls
[General]
  1. There is Vicetone - What I ve Waited For (feat D. Brown) (Come[Back]Home) . osb ( for storyboard , I guess) in song folder but I don't see you use it now if you not plan to do SB here just delete it
  2. NC is pretty inconsistent it's like you follow the vocal then you just change to follow the instrument , I suggest you to NC every big white tick ( or red tick before big white tick if you didn't map the big white tick ) in Hard and Insane and NC every 2nd big white tick in Easy and maybe Normal too , I guess it works here


[Easy]
  1. 00:25:420 (3) - Make the tail facing directly at (4) for better flow ?
  2. 02:07:608 (1) - Make the tail facing directly at (2) for better flow ?
  3. 02:15:577 (2) - Make the tail facing directly at (3) for better flow ?


[Normal]
  1. 01:15:108 - The beat here can be emphasis more , try this rhythm ?
  2. 02:13:233 - ^ Try this ?
  3. 02:27:999 (3) - Whistle head , tail , repeat arrow to emphasis vocal?
  4. 02:35:265 (3,4) - Try this ?
  5. 02:56:124 - This beat can be emphasis more
  6. 02:57:999 - ^
  7. 02:59:640 (3,1) - Try this ?
    Well some vocal beat sound really a bit more emphasized than the downbeat so I guess you might need to play around with the rhythm here


[Hard]
  1. 00:11:358 - This beat can be emphasis more
  2. 00:42:998 - ^
  3. 01:05:733 - Why not map this beat
  4. 02:07:608 (1,2) - Not a perfect stack
  5. 02:10:421 (4,5) - ^
  6. 02:13:702 (2,3) - These can convert to 1/1 slider and I guess it play better here
  7. 02:19:562 (4,6) - Not a perfect stack
  8. 02:21:202 (2,3) - Similiar to 02:13:702 (2,3) -
  9. 02:26:124 (6) - You can move this to others place stack this with (4) make the flow kinda weird here imo
  10. 02:27:999 (1) - Whistle head ?
  11. 02:28:468 (2) - Whistle ?
  12. 02:35:499 (5) - Whistle head , tail , repeat arrow to emphasis vocal?
  13. 02:55:656 - This beat can be emphasis more
  14. 02:58:468 - ^


[Finally]
  1. 00:16:045 (3,1) - Stack?
  2. 00:50:498 (6) - Adjust this a bit ? so it line up with (5) a bit better
  3. 02:16:515 (6,1) - Not a perfect stack
  4. 02:27:999 (1) - Whistle head ?
  5. 02:28:468 (2) - ^
  6. 02:28:937 (3) - ^
  7. 02:35:499 (1) - Whistle head and tail?
  8. 02:36:437 (3) - Whistle head ?
  9. 02:39:952 (2,4) - Not a perfect stack


Good luck :)
Topic Starter
Come[Back]Home

[Ranger] wrote:

from m4m request

[General]

make preview point exactly. (at 03:05:734 ) fixed

[Easy]

◎ 01:22:608 (1) - add finish at front? done
◎ 01:37:608 (1) - ^ done
◎ 02:20:733 (4,1) - change NC both? fixed
◎ 02:41:359 ~ 02:42:765 - how about make pattern like this?,it`s more associate. No thank you, its mapped to the vocals
◎ 02:45:109 (1) - add finish here. done
◎ 03:07:609 (1) - ^ at front done
◎ 03:22:609 (1) - ^

[Normal]

make hitsound smae to my suggestion plz :)

◎ 00:45:108 (5) - add whistle here. done
◎ 01:50:850 (1) - ^ done
◎ 02:10:421 (2) - how about make straight? done

[Hard]

◎ 00:21:670 (1,2,3,4,5) - how about make triangle that? done
◎ 00:37:022 (4) - remove this? done
◎ 00:48:623 (6) - move to x:316 y:224. more suitably to next slider. done
◎ 01:52:608 (1) - how about put the midder that? No
◎ 02:18:858 (1,2,3,4) - it`s doesn't pretty i think. recommend make straight. Fixed, i did something else there
◎ 02:22:608 (6) - add whistle here. done

[Insane]

HP DR is same to hard. how about increase 1 point? Its 6,5 now


◎ 00:22:608 (8,1) - change NC both. No
◎ 00:59:873 (1) - reduce that spinner at 01:06:670. if you agree my suggestion. add circle at 01:07:139. done
◎ 01:21:671 ~ 01:22:374 - how about make just jump? not stream. No, its fine how it is
◎ 01:36:788 - add circle here? Nope, its mapped to the vocals
◎ 02:52:609 (6) - add finish? done

yeah, that`s all
nice mapset Come[Back]Home :D , good luck for the Rank~
Thank you verys much for this helpful mod :3 and star *_*
Topic Starter
Come[Back]Home

CelsiusLK wrote:

[General]
  1. There is Vicetone - What I ve Waited For (feat D. Brown) (Come[Back]Home) . osb ( for storyboard , I guess) in song folder but I don't see you use it now if you not plan to do SB here just delete it
  2. NC is pretty inconsistent it's like you follow the vocal then you just change to follow the instrument , I suggest you to NC every big white tick ( or red tick before big white tick if you didn't map the big white tick ) in Hard and Insane and NC every 2nd big white tick in Easy and maybe Normal too , I guess it works here NC's are consistent and ive mapped the same way in my ranked Beatmap, everything was alright


[Easy]
  1. 00:25:420 (3) - Make the tail facing directly at (4) for better flow ? done
  2. 02:07:608 (1) - Make the tail facing directly at (2) for better flow ? Its alright how it is
  3. 02:15:577 (2) - Make the tail facing directly at (3) for better flow ? It would look weird


[Normal]
  1. 01:15:108 - The beat here can be emphasis more , try this rhythm ? done
  2. 02:13:233 - ^ Try this ? No
  3. 02:27:999 (3) - Whistle head , tail , repeat arrow to emphasis vocal? done
  4. 02:35:265 (3,4) - Try this ? No
  5. 02:56:124 - This beat can be emphasis more Why should it?
  6. 02:57:999 - ^
  7. 02:59:640 (3,1) - Try this ? No
    Well some vocal beat sound really a bit more emphasized than the downbeat so I guess you might need to play around with the rhythm here


[Hard]
  1. 00:11:358 - This beat can be emphasis more No
  2. 00:42:998 - ^ ^
  3. 01:05:733 - Why not map this beat Because i was focusing on the vocals there
  4. 02:07:608 (1,2) - Not a perfect stack fixed
  5. 02:10:421 (4,5) - ^ fixed
  6. 02:13:702 (2,3) - These can convert to 1/1 slider and I guess it play better here done
  7. 02:19:562 (4,6) - Not a perfect stack Looks perfect to me
  8. 02:21:202 (2,3) - Similiar to 02:13:702 (2,3) - I want to keep this one different, so it wont feel repetetive
  9. 02:26:124 (6) - You can move this to others place stack this with (4) make the flow kinda weird here imo Its alright
  10. 02:27:999 (1) - Whistle head ? No
  11. 02:28:468 (2) - Whistle ? No
  12. 02:35:499 (5) - Whistle head , tail , repeat arrow to emphasis vocal? done
  13. 02:55:656 - This beat can be emphasis more
  14. 02:58:468 - ^


[Finally]
  1. 00:16:045 (3,1) - Stack? done
  2. 00:50:498 (6) - Adjust this a bit ? so it line up with (5) a bit better Why should they line up?
  3. 02:16:515 (6,1) - Not a perfect stack fixed
  4. 02:27:999 (1) - Whistle head ?
  5. 02:28:468 (2) - ^
  6. 02:28:937 (3) - ^
  7. 02:35:499 (1) - Whistle head and tail?
  8. 02:36:437 (3) - Whistle head ?
  9. 02:39:952 (2,4) - Not a perfect stack fixed


Good luck :)Thank you :3
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