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An Cafe - The Hero Without A Name

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Topic Starter
Foster Don
This beatmap was submitted using in-game submission on jueves, 27 de mayo de 2010 at 20:19:54

Artist: AN CAFE
Title: The Hero Without A Name (TV Size)
Source: Darker Than Black
Tags: opening 2 Astom
BPM: 156
Filesize: 10801kb
Play Time: 01:23
Difficulties Available:
  1. Astom's Doll (3,68 stars, 115 notes)
  2. Contractor (4,7 stars, 178 notes)
  3. Moratorium (4,99 stars, 278 notes)
  4. Regressor (2,25 stars, 82 notes)
Download: AN CAFE - The Hero Without A Name (TV Size)
Download: AN CAFE - The Hero Without A Name (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Regressor = 100%
Astom's Doll = 100%
Contractor = 100%
Moratorium = 100%
Hit Sounds = 100%

Last Changes: Gens
Jesss
BPM: 156 (arreglalo...lo tienes en 155.999)
Offset: 695 ms

después moddeo...ando ocupado...
Astom
Taira Yoshiyuki
buen map asi que starr yeyyyy xD espero verlo rankeado suerte
Fenya
Kyaaaaa!!! amo esta cancion y el map *---*

no creo que pueda hacer de mucha ayuda, pero cualquier cosa cuanta conmigo ^^

star~ :)
Beuchi
o3o/ Hi hi...

~All Diffs~
- Elimina "Darker Than Black" de los Tags.
- Tienes dos archivos .osb en la carpeta de tu map, eliminalos y haz un Full Submit cuando actualices.
- Por que Hard e Insane se parecen tanto? Haz Hard algo más facil...

~Astom's Doll~
01:23:771 (1) - Resulta dificil saber hacia que lado va el slider... :/

~Contractor~
- Haz los círculos mas grandes, hay demasiada diferencia entre la anterior dificultad y esta.

00:34:348 (4) - Arregla el spacing.
01:01:271 (1,2,3,4) - Deja este tipo de cosas para la Insane xD
01:23:771 (1,1,1) - Dos cosas en el mismo punto no son rankeables. Además, los dos primeros spinners son demasiado cortos :/

~Moratorium~
00:00:695 (1,2,3,4) - Ya que estan tan separados en la linea de tiempo, por que no los separas un poco mas en el map? :P
00:23:579 (12) - Sepáralo del stream.
00:48:387 (1) - Arregla el spacing.
00:56:175 (1,1,1) - Dos objetos en el mismo punto de la linea de tiempo no son rankeables.
01:12:810 (12) - Sepáralo del stream.
01:23:771 (1,1,1) - El mismo problema que en [Contractor].

*star* :3
Mion-Nya
woo O: *star*
Ignacio_old
:P
Jesss
... (aun te debo el moddeo) Anyway...Star!
3ly_S
WAAAAAAA AN-CAFEEE Ò.Ò <3333 *DESMALLO* xd
Star por el esfuersho , suerte con el map ! <3 ^^
Lumiere
que buen temita ;D yeeii ...
Star por supuesto, ojala ke el esfuerzo te lo premien lo antes posible , kero ver este mapa ranked <3
Thunderstorm
Requested mod session go

General
Dark red as combo colour is hard for notice in some places
Decrease volume of hitsounds.

[Astom's Doll]
Clear

[Contractor]
00:48:387 (7) - new combo?
00:54:348 (7) - spacing

[Moratorium]
Fine, but some jump is really huge with this circle size. Make the hitcircles bigger, or make jumps easier
Astom
Toma una pequeña modificacion a tu modificacion xD

Download: An Cafe - The Hero Without A Name (TV Size) (lordfoster) [Astom's Doll].osu


onigiri-lol
:>
[-SpaCe-]
sexi el map
e.e
Lissette
Moratorium
00:11:464 (1,2,1,2,3) - este patrón resulta un poco confuso, ya que en el Time Line el primer combo esta mas separado que el segundo, pero en el mapa estan igual, creo que debes separar un poco mas el primer como, y agragar new combo al 3
00:42:329 (1) - no empieces los spinners en tick azul a menos que sea muy necesario (igual para los otros que tengas asi)
00:56:175 (1) - ^
00:56:175 (1,1) - terminalos medio beat mas tarde

Contractor
HP drain - aunmentalo un poco, ya que esta es hard no?
Overal diff - creo que podrias bajarle un tick
00:16:079 (1) - si podrias separar esto un poco, es algo confuso @.@
00:17:041 (2) - ^
00:23:868 (1) - no empieces los spinners en tick azul a menos que sea muy necesario (igual para los otros que tengas asi)
01:05:887 (1) - por que new combo?

Astom's Doll
como te dije en IRC, esta diff esta bien, pero es muy dificil para ser la mas facil, necesitas otra mas facil (3 estrellas o menos) para que sea rankeable >.<

Buen mapa!
Buena suerte!
Star!
Jesss
:B se me ocurrió una brillante (?) idea: estereofonizar los hitsounds en la parte desde 0:11:368 hasta 0:12:521, ya que en esa parte hay channel swapping...acá dejo un RAR con los archivos osu y los sounds...

Here's the file:

Download: complementary sounds.rar
Vicho
Estas son solo sugerencias, no lo hagas si encuentras que no te gusta :D

[Regressor]
00:10:708 (3) - Mueve el circle 3 cuadros a la derecha y luego 1 hacia arriba (grid level3)
00:11:133 (4) - Muevelo 1 hacia arriba, luego haz lo mismo con el (5) (grid level3)
00:18:356 (6) - Muevelo 1 hacia la izquiera (grid: 3)

[Astom's Doll]
Bien.

[Contractor]
Bien.


[Moratorium]
Muy bueno.

Bueno, me gustó mucho este map, espero que lo rankeen pronto, por ahora solo te puedo dar estrella :P
Gens
[General]
  1. Ya te dije sobre el nombre del artista.
  2. Borra el .osb y haz un Full Submit.
[Regressor]

00:19:156 (1,1) - Éstos spinners no son buenos para la dificultad más fácil. :|
00:42:425 (1) - Igualmente. Creo que pueden desconcertar a un jugador principiante.
00:49:156 (5) - A mí no me gustan éste tipo de sliders. No piensas quitarle esos dos impredecibles rebotes? También hay un problema de spacing con la siguiente nota, pero no es tan importante.
00:56:271 (1,1,1) - Al menos termina éstos en los ticks blancos.
01:05:310 - Un nuevo combo debería empezar aquí para que siga la música...
01:08:387 (1,1) - Realmente te gustan los spinners así, eh?

Generalmente, creo que hay muchos spinners.

[Contractor]

00:09:925 (6) - La slider arrow se ve mal...
00:11:464 (1,2,3,4,5) - Ésta parte fué horriblemente desconcertante para mi.
00:34:348 (4,1) - Yo no me esperé este cambio de spacing cuando jugaba.

[Moratorium]

00:11:464 (1,2,1,2,3) - Igual que en [Contractor].
01:16:464 (1,2,3,4,5,6,7,8) - Esto fue un poco confuso cuando jugué pero tal vez sea sólo yo.
01:21:464 (1,2,3,4,5) - Lo mismo de arriba.

La mayoría de jumps no quedan con la música (dificultad añadida), pero como ocurren frecuentemente lo dejaré pasar.

~ ~ ~

Perdona si sueno rudo en el mod, sólo intento ser más serio. Tu mapping ha mejorado notablemente, eso si. :)
Card N'FoRcE
Sorry, i almost forgot this map in the "have to mod" folder >.<

- Regressor:
  • .Suggestions:
    00:20:695 (2) - stacking sliders correctly is a pain, but please try fixing this >.<
- Astom's Doll:
  • .Suggestions:
    00:54:348 (1,2) - remove new combo from (1), add new combo to (2)
- Contractor:
  • .Opinions:
    Fine
- Moratorium:
  • .Opinions:
    01:20:694 (1,2,1,2) - unexpected, imho.
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
the 3 red combo colors are really similar but another color is white... maybe change it a red to another color?
offset: i get about -10, but not sure. is BPM exactly 156? i always feels about -30 at the start. better to get a timing expert.

[Regressor]
00:11:464 (5,1) - spacing
00:16:848 (5) - new combo?
00:40:695 (4) - remove whistle and i don't like the shape of this slider.
01:06:079 (6) - new combo?
01:08:387 (1) - remove new combo?
01:14:541 (3,1) - switch new cobmbo
01:21:848 (4,5) - spacing, maybe you need to move (1,2,3,4) 1 grid right

[Astom's Doll]
00:09:925 (7) - remove break after this note. too short.
map is fine to me.

[Contractor]
remove the first kiai.
00:27:041 (6) - 1 grid left.
01:06:272 (3) - rotate 45 degrees?

[Moratorium]
remove the first kiai.
HP Drain Rate-1
don't CTRL+C/V/J/H in a Insane diff, players will get mad.
00:02:233 (2,3,4) - all new combo cause of the high HP Drain Rate. even player all 300 them they'll lose much HP.
00:56:271 (1,1,1) - ...what's this?
Lunah_old
Hai :3

General
Pink's (light red) colours are confusing @@

Regressor
00:18:387 (2) - hitsound whistle
00:49:156 (5) - hitsound clap
01:07:618 (2,3) - hitsound whistle

Astom doll's
00:09:156 (6) - hitsound whistle
00:54:925 (2,3,4) - hitsound clap
01:23:771 (1) - improve slider's art

Contractor
00:11:464 (1,2,3,4) - nice effect :3
00:37:233 (9) - hitsound finish
00:55:983 (3) - don't like so much this slider

Moratorium
It's fine, me likes


starr** ^^
fartownik
Set kiai time the same in all difficulties.

[Contractor]

00:11:464 (1,2,3,4) - It sounds far better with no whistle hitsound.

[Moratorium]

00:11:464 (1,2,1,2) - It sounds far better with no whistle hitsound.
00:48:194 (7,1) - Spacing.
01:13:195 (1) - Why not to start on the previous blue tick?

Good. +star
Lizbeth
sorry por la tardanza n.nU

Moratorium
00:23:868 (1) - empieza en el tick rojo siguiente..
buen mapa =D

Contractor, Astom's Doll & Regressor
todo bien
Shulin
General:

-- Specify in "Creator's Words" what each difficulty means. It's hard to tell right now.

Regressor:

00:23:771 (1) - Finish.
00:53:002 (8) - New combo?
00:54:925 (1) - Remove new combo if you did ^
00:56:079 (4) - Hits HP bar. Looks bad.
01:02:618 (2,3,4) - Confusing rhythm for Easiest difficulty imo. Consider sliders or maybe add more notes following vocal.
01:23:387 (7) - Hits HP bar.

Astom's Doll:

-- +1 overall difficulty.

Contractor:

00:06:464 (x) - Note?
00:11:464 (1,2,3,4) - Would be interesting if you used similar hitsounds on the easier difficulties to.
00:34:348 (4) - Slider end is covered by previous hit300s... intuitive enough I guess.
00:49:733 (6) - A little confusing, might be less confusing if you moved it from under the slider or added more returns.
00:55:983 (3) - Delete? Sounds a bit out of place.

Moratorium:

-- Clap use in this difficulty is bad, use a similar hitsound pattern to the others D:

00:02:233 (1,1,1,1) - New combo's aren't necessary imo.
00:11:175 (3,4) - These look bad overlapping the previous slider at this angle.

~ Star.
Leorda
BIVUENDO!!!!

[Regressor]
Remove the countdown, since the countdown doesn't appear
00:00:695 (1) - Add 1 point by CTRL+Click in slider, and make symetric
00:15:310 (4) - Remove 1 repeating slider?
00:37:618 (1) - Make symetric?
00:40:695 (4) - ^
00:45:310 (3) - New combo?
00:53:002 (1) - Ugly slider, make it prettier
01:04:541 (5) - Remove 1 repeating slider?

[Astom's Doll]
Maybe increase the Circle Size only one tick?
00:13:771 (4) - Looks ugly
00:14:541 (5) - ^

[Contractor]
Remove the countdown, since the countdown doesn't appear
00:26:656 (4,5,6,7) - Make a diamond pattern?

[Moratorium]
Remove the countdown, since the countdown doesn't appear

Not bad
STAR
Shohei Ohtani
Short on time, and want to clear out my mod queue, so I just skipped to the first TV Size map I had, which was this :3~.

Extremely sorry, Astom, for not getting to all 3 (or more. I'm not really sure ATM) of the maps you posted ;~;.

Regressor:
First off, don't be intimidated by this mod post. It's pretty much just me going *claps on 2 and 4*, but I forgot to add that and I was too lazy to recheck what I had to see if it was a clap on 2 or 4 comment, so yeah~
00:07:233 (1) - Add clap on end of slider
00:08:771 (3) - ^
00:10:695 (3) - ^
00:14:925 (3) - Add clap
00:15:310 (4) - Add clap on repeat
00:16:848 (1) - Add clap on first repeat and end
00:19:156 (1) - Add whistle
00:20:695 (2) - Add clap
00:22:233 (3) - Add whistle and clap
00:37:618 (1) - Add clap on end of slider
00:38:387 (2) - ^
00:39:156 (3) - ^
00:39:925 (4) - Add clap
00:40:310 (5) - ^
00:44:925 (2) - ^
00:45:695 (2) - Add clap on end of slider
00:48:771 (4) - Add clap
00:50:310 (2) - ^
00:51:079 (4) - ^
00:51:848 (6) - Add clap on beginning of slider
00:52:618 (7) - Add clap
00:54:925 (2,4) - ^
00:56:079 (5) - Add clap
01:02:233 (1) - Add finish on beginning of slider
01:02:233 (1) - Add clap on end of slider
01:03:002 (2) - ^
01:04:156 (4) - Add clap
01:04:541 (5) - Add clap on repeat
01:06:079 (1) - Add clap on first repeat and end
01:08:002 (3) - Add whistle
01:14:156 (2) - Add clap
01:14:925 (2) - Add clap on beginning of slider
01:15:695 (3) - ^
01:16:464 (4) - ^
01:17:233 (5) - Add clap
01:18:771 (2) - ^
01:19:925 (4) - Add finish
01:21:079 (2) - Add clap
01:21:848 (4) - ^
01:22:618 (6) - Add clap on beginning of slider

Astom:
Clap on 2 and 4~
00:05:310 (1,2) - Remove these notes ;~;
00:19:156 (1,3,5,7) - claps on 1 and 3 ;~; (Although I'm just pointing this out because when you do claps on 2 and 4, this will be lol 1/1 claps)
00:37:618 (1,3,1,3,2) - ^
01:02:233 (1) - Add finish
01:14:541 (1,2,3) - Same as 00:19:156
01:17:425 (1,2,3,4) - ^
01:20:695 (1,2,1,2) - ^

Contractor:
Claps on 2 and 4~
00:20:695 (1,2,3,4) - Bleh claps on 1 and 3
01:09:926 (1,2,3,4) - ^

Moratorium:
Claps on 2 and 4 wherever you feel they work ~.

Nice map :3~
DJPop
~Regressor~
Fine imo.

~Astom's Doll~
Fine imo.

~Contractor~
00:29:925 (6,7,8,9) - move up 1 grid (Lv3)
01:13:195 (1) - add hitfinish
01:14:925 (1) - remove hitfinish

~Moratorium~
Some parts are lacked of claps.


+Star
Astom
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Open all .osu files and change...

    [Colours]
    Combo1 : 67,174,254
    Combo2 : 151,255,255
Starrodkirby86
Ooooh, nice. Perosnally, I think Combo3 gets hard to read around dark areas of the song (With video on). ;s

The best area that illustrates this would be here in [Motoratorium]:
00:13:002 (1,2,3,4,5,6) - The stacked notes here get difficult to see with the video on.

Maybe brightening the colors or moving some things a little elsewhere might help...

I really wish I can find more, but the map is pretty much dang good. xD Either that or I'm getting sleepy...Hmmm...
Gens
[Contractor]

00:22:233 (1) - Sería mejor si movieras éste a donde está (2) actualmente.
01:11:464 (1) - ^.

EDIT: Bubbled.
Starrodkirby86
Le gasp
Topic Starter
Foster Don
:OO
thx kirby
weberngs
0000000000000000000000000000000000000000000000000000
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