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senya - Omoi ga Rekishi ni Kawaru Toki

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Delis

litoluna wrote:

[Normal]
  1. 02:54:172 (1,2) - 自分ならブランケットする。時と場合によっては自分もするけどココは違う
  2. 03:46:972 (6) - 後ろに1noteしか無いけどパターン的にNCだとおもう。わすれてました
    sliderで誰が作ったかワカルmap わかんないよ!
modありがとうございました=D
http://puu.sh/fgg5Z/883024bec1.zip
Topic Starter
Satellite
Update all.
Loneight
Hi, mina o/
Request from PM.


  • Black is just suggestion, if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Delis' Normal]

  1. 01:14:572 (5) - how about try to remove whistle and add clap?
  2. 01:33:372 (3) - did you forget adding whistle at slider-head ;w;? 02:27:772 (5) - , 02:34:172 (4) - Same as here
  3. 01:34:972 (6) - add whistle to replace the sound of song or use the wav. file?
solid diff! good job

[Forseen's Hard]

  1. 00:07:372 (5) - how about remove the whistle at slider-head?
  2. 01:50:972 (3,4) - try ctrl+G? flow would be more suitable IMO
  3. 02:04:172 (5) - how about move to 264|264? could express more feeling what the song singing?
solid diff too!

[PlainAsia]

  1. 00:39:372 (1,2,3,4,5) - I think there should be a curve same as 00:38:172 (6,7,8,9,10,11,12,13) - , because feel uncomfortable when I hit here
  2. 03:34:972 (5) - try to add NC for here would be more easiler to read
good job! I like the flow over the diff
well.. that's all
are you sure the map need mod? (run
call me back anytime when you feel it's ready
star~✩
and good luck
Topic Starter
Satellite

Loneight wrote:

Hi, mina o/
Request from PM.

 

[PlainAsia]

  1. 00:39:372 (1,2,3,4,5) - I think there should be a curve same as 00:38:172 (6,7,8,9,10,11,12,13) - , because feel uncomfortable when I hit here
  2. 03:34:972 (5) - try to add NC for here would be more easiler to read
good job! I like the flow over the diff
well.. that's all
are you sure the map need mod? (run
call me back anytime when you feel it's ready
star~✩
and good luck
All fixed <3 Thank you for mod Loneight chan ~~ :3
Delis

Loneight wrote:

Hi, mina o/
Request from PM.

[notice]

  • Black is just suggestion, if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Delis' Normal]

  1. 01:14:572 (5) - how about try to remove whistle and add clap? yes!
  2. 01:33:372 (3) - did you forget adding whistle at slider-head ;w;? 02:27:772 (5) - , 02:34:172 (4) - Same as here there's random piano that kind of hard to catch so didn't add whistle there
  3. 01:34:972 (6) - add whistle to replace the sound of song or use the wav. file? added!
solid diff! good job

well.. that's all
are you sure the map need mod? (run
call me back anytime when you feel it's ready
star~✩
and good luck
thanksy!

http://puu.sh/fGtz3/424bc0fe75.zip
Forseen

Loneight wrote:

[Forseen's Hard]

  1. 00:07:372 (5) - how about remove the whistle at slider-head? - Removed from the tail, left for the head
  2. 01:50:972 (3,4) - try ctrl+G? flow would be more suitable IMO - Sure
  3. 02:04:172 (5) - how about move to 264|264? could express more feeling what the song singing? - Yep
solid diff too!
Thanks!

http://puu.sh/fHfMd/94bdea96fc.osu
Topic Starter
Satellite
Update all ~
Loneight
There we go~
Bubbled!ヽ( ・д・´)
Topic Starter
Satellite
omg! loneight chan thank you <3
sionKotori
~RANKED~
Topic Starter
Satellite

sionKotori wrote:

~RANKED~
rank pls
Kyubey
Yoo
[General]
BG stuff was resolved in PM
http://puu.sh/fMBmL/7eb3b9e9a7.wav please use this sliderslide instead of your current because it's written in RC to use this blank wav.
[Normal]
02:58:972 (4) - i think better to not move things offgrid because this one will really hardly overlap with scoreboard on 4:3 screens
[Hard]
Please notice that most of next suggestions is pretty necessary for spread good because difficulty gap between Normal and Hard is pretty huge due to things I will mention.
01:16:772 (2,3,4) - maybe make distance ~1.8 instead of 2? keeping controlled cursor with that straight flow can be pretty hard and i think difficulty of this patter can be reduced
01:25:772 (6,7) - i wonder why did you made jump here when strong beat is 01:25:372 (4) - this one
01:40:572 (1,2,3) - you didn't use that flow change in current chorus before, it looks strange here and unfitting compared to other current chorus parts (and to next chorus too)
01:50:972 (3,4,5,6,1) - song in this part isn't that intensive to make these jumps, and they are pretty hard for it, better to keep usual spacing here
01:57:372 (3,4,5,6,1) - x2.2, x2.5, this part is more intensive than previous but it still shouldn't be that hard, even jumps in chorus are easier, make this part easier
02:09:572 (2,3,4) - as i told before, better to make spacing less on patterns like this because controlling is hard with straight flow
02:18:772 (4,1) - this flow is hard and bad, i don't think this place should be pointed with that hard and uncomfortable flow, make jump less and somehow rotate slider to make flow better. like this for example http://puu.sh/fMGA1/dd802633a2.jpg
02:54:172 - this part is pretty slow and calm, i wonder why did you use same amount of notes with same spacing like on intense parts, when you could use more sliders and slowed SV to make this part slow and calm for fitting the song
03:38:972 - maybe use here more sliders like 03:45:372 here since it's a calm part? and 03:40:372 (8,1) - this jumps looks pretty forseenced for this calm part
не подведи, фурсин, из-за этих вещей могут и анранкнуть :с
[PlainAsia]
00:20:372 (1,2,3) - move it up please because it overlaps with score meter that almost everyone uses and it looks pretty bad in game http://osu.ppy.sh/ss/2744859
01:06:572 (4,5,6,7,1) - same thing
01:25:572 (11,12,1) - tbh i don't like this flow, it played uncomfortable, maybe move (12) somehow on the left side, like stack with 01:26:572 (4) - or even more left?
01:28:972 (12,13,1) - this flow feels strange too, maybe make something like this? http://puu.sh/fMKiB/e1d84fe82b.jpg
01:54:772 (8) - overlaps with score meter, move up a little
01:58:972 (6,7,8,9,10,11,1) - this can be really hard to notice because player is concentrated on the down side and sudden jump with stack on the up side can be pretty sudden, move 01:59:372 (8,9,10,11,1) - down please
02:01:372 (7) - score meter stuff
03:21:972 (4) - ^
Topic Starter
Satellite

Kyubey wrote:

Yoo Yooooooooooh
[General]
BG stuff was resolved in PM
http://puu.sh/fMBmL/7eb3b9e9a7.wav please use this sliderslide instead of your current because it's written in RC to use this blank wav.

[PlainAsia]
00:20:372 (1,2,3) - move it up please because it overlaps with score meter that almost everyone uses and it looks pretty bad in game http://osu.ppy.sh/ss/2744859
01:06:572 (4,5,6,7,1) - same thing
01:25:572 (11,12,1) - tbh i don't like this flow, it played uncomfortable, maybe move (12) somehow on the left side, like stack with 01:26:572 (4) - or even more left? okay changed pattern !
01:28:972 (12,13,1) - this flow feels strange too, maybe make something like this? http://puu.sh/fMKiB/e1d84fe82b.jpg I think it's fine pattern :3
01:54:772 (8) - overlaps with score meter, move up a little
01:58:972 (6,7,8,9,10,11,1) - this can be really hard to notice because player is concentrated on the down side and sudden jump with stack on the up side can be pretty sudden, move 01:59:372 (8,9,10,11,1) - down please kk okay fixed :3
02:01:372 (7) - score meter stuff
03:21:972 (4) - ^
General are Fixed. Thank you check ! and Sorry some overlaps pattern I think fine.... It's must be changed ? I hope keep ;_;

Thank you check Kyubey san :3

and Delis Normal all fixed update ~ Waiting Forseen's Hard reply and file :3
Forseen
Vsyo ispravil, nadeyus, chto budet ok! Pizdets polniy s etim spreadami, ya ohueeeeeeeeel...

Satellite: http://puu.sh/fNyIJ/fd50c02a9f.osu
Topic Starter
Satellite
update :3
Kyubey

Now we have to wait.
Topic Starter
Satellite
okay :3
Thank you Kyubey chan !

Thankyubey
Kyubey
Let's go!
@Forseen: Ну там не обязательно было всё принимать, я ж сказал «почти все», а не «все предложения важные», но в целом приятно, что облегчил диффу. И да, со спредами в последнее время сплошные проблемы во всех мапах.
Momovely
omedeto~
kakifly
grats !
PEPOTTI
おめでとう!
iyasine
こんぐらっ( ˘ ³˘)シュ
Topic Starter
Satellite
Thank you kyubey! and everyone!
RuberusuScarlet
おめでとですよー!
Asahina Momoko
おめでとうです!
Topic Starter
Satellite

RuberusuScarlet wrote:

おめでとですよー!

M o k o r i wrote:

おめでとうです!
RuberusuさんMokoriさんありがとうございます!
Sellenite
one more :)
Oyatsu
PlainAsia = Straight Slider haha, it's really special, you can't find any curved slider in this diff (expect some 1/4 slider). Who can realize this? :D Sate-san is so hiddenful :3
Gratz anyway! :D
Topic Starter
Satellite

Sellenite wrote:

PlainAsia = Straight Slider haha, it's really special, you can't find any curved slider in this diff (expect some 1/4 slider). Who can realize this? Sate-san is so hiddenful :3
Gratz anyway!
hahaha this map concept : straight slider <3 anyway thank you !


Sellenite wrote:

one more :)
Yeah Sellenite !! <3 Thank you :3
Sylith
what
so fast ;w;
congrats!!
caren_sk
omedellite
Cerulean Veyron
Nice~ gz Satellite! :D
Gamu
おめでとう!
Akasha-
Grats Satellite owo/
Prophecy
omedeto~ <3
Good Senya Map :3
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