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Within Temptation (feat. Keith Caputo) - What have you done

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Hitomi May
STAR~
we need more rock ;D
Lilac
Wow...

I almost forgot about this.

Luckily I didn't.

Download: Within Temptation (feat. Keith Caputo) - What have you done (Armin) [MB's Paart].osu
cesc
What Have I Done :?: :roll:

Today I woke up at 11 o'clock and before have brekfast, I went at the toilet. Then I ate a sandwich with Nutella and I drank a cup of Tea...I said goodmorning to mi little lister, who is ill :cry: . I brushed my teeth, I washed my face and I start to use the PC. The network is not good and i had problems to go online, so i played at BeatHazard, that doesn't need online. I had Lunch at 2 pm.
I ate Hamburger with potatoes chips, hmmm, they were delicious! I ate an Ice-cream too! Here in Rome is very very hot!
So, at about 3 o'clock, I went back to PC and I opened osu! I told with my friend Armin as usual, and I finish my parts of this map at 6 pm.
OmG, I'm really Slow! :o

Cesc, Thursday 19th August. 11.00 ~ 18.30

Download: Within Temptation (feat. Keith Caputo) - What have you done (Armin) [What have cesc done].osu
Topic Starter
Armin
Grazie per la lettera stile portfolio
ci sono alcuni errori

Sufficiente.

Per quanto riguarda la mappa

Ottimo.
La Cataline
hi everyone, great job you're doing here~

[overall]
  1. this map is love. no, seriously, even considering that this song is not one of my favorite ones on 'The Heart of Everything'
  2. [storyboard] I see that image is placed directly in the center of the screen, but not in the center of that chair Sharon is sitting on, I mean maybe it should be moved to the left, or something...It was a bit weird for me to see that...
[Normal]
01:23:561(6) I really wanted to see that circle..like...flipped with 4, while playing..

*
aRiskOfRain
Hi.

General;

Correct capitalisation on the title please; it should be "What Have You Done"
Could you use the slidertick clap from Lollipop instead of the default one? Just a suggestion.
Same kiai times on all diffs?

Normal;

00:29:840 (4,5) - Spacing.
00:31:933 (2,3) - Is there anything you can do here to avoid that little jump?
01:29:491 (5) - New combo here? I like it when the kiai starts on a new combo, makes it feel that much more epic.
02:30:886 (5) - ^
02:59:316 (1,2,3,4) - Spacing.

Hard;

Map to the same place as everything else?

Insane;

03:23:909 to 03:49:026 - This is horrendously overmapped.
Lybydose
Armin.png - what's this for? It's unused (except a line in the .osb that doesnt do anything).

lyr.png - crop this so it doesn't have a bunch of extra transparent pixels

Normal:

00:29:840 (4,5) - spacing here is confusing
03:35:944 (6,7,8) - this part was kind of confusing for this difficulty level

Beuchi:

OD+1 plays better imo

03:32:282 (1,2) - these two sliders seemed kind of random to me

why not map to the same point as the other diffs?

Collab:

Bunch of unsnapped notes

Why are there no storyboarded names? I don't know who made each part (except Armin because the sliders give it away).

DiamondCrash wrote:

03:23:909 to 03:49:026 - This is horrendously overmapped.
I agree with this. This part is like 5x harder than the rest of the map.

For example, there's nothing in the music to suggest a pattern like 03:42:576 (4,5,6,7) or the jumps like 03:40:309 (7,8). Compare this to say 03:47:107 (1,2,3,4), which is a much better use of jumps, and the stream at 03:48:158 fits the music well.

04:41:700 (2) - slowdown makes no sense
04:41:700 (2,3,1,2) - actually this whole part makes little sense. Maybe try placing the notes on the timeline like this (with no slowdown), it sounds better: http://osu.ppy.sh/ss/23211
04:53:212 (1,2,3,1) - slowdown makes no sense here either. it looks like these are just slower so you can make smaller patterns
Topic Starter
Armin

Lybydose wrote:

Armin.png - what's this for? It's unused (except a line in the .osb that doesnt do anything). Fixed

lyr.png - crop this so it doesn't have a bunch of extra transparent pixels That's not really necessary since lyr.png occupies few kbs (and it runs correctly on a low-end machine), but If I search someone which can crop that, I'll fix it

Normal:

00:29:840 (4,5) - spacing here is confusing I'm still amazed that none didn't notice this 00:29:491 (3,4) or this 00:28:096 (1,2), instead of that pattern, but anyway Fixed.
03:35:944 (6,7,8) - this part was kind of confusing for this difficulty level Can you specify why is this confusing? I saw many newbie playing this diff and they had no problems on this part.

Beuchi:

OD+1 plays better imo

03:32:282 (1,2) - these two sliders seemed kind of random to me

why not map to the same point as the other diffs?

I'll check this with beuchi later

Collab:

Bunch of unsnapped notes Fixed

Why are there no storyboarded names? I don't know who made each part (except Armin because the sliders give it away). Hmhmh, I'm not sure about this (see above).

DiamondCrash wrote:

03:23:909 to 03:49:026 - This is horrendously overmapped.
I agree with this. This part is like 5x harder than the rest of the map. This is unfortunately overmapped, but I love how beats are placed. If LoweH wants to fix this okay, if not deal with it.

04:41:700 (2) - slowdown makes no sense
04:41:700 (2,3,1,2) - actually this whole part makes little sense. Maybe try placing the notes on the timeline like this (with no slowdown), it sounds better: http://osu.ppy.sh/ss/23211
04:53:212 (1,2,3,1) - slowdown makes no sense here either. it looks like these are just slower so you can make smaller patterns That's a LoweH's part again. I will check with him later.
Thanks for the mod.
Lybydose
That's not really necessary since lyr.png occupies few kbs (and it runs correctly on a low-end machine), but If I search someone which can crop that, I'll fix it
Ok I can do that (the white borders around the letters are still there, you just can't see it against the forum background):



don't kudosu
Topic Starter
Armin

Lybydose wrote:

That's not really necessary since lyr.png occupies few kbs (and it runs correctly on a low-end machine), but If I search someone which can crop that, I'll fix it
Ok I can do that (the white borders around the letters are still there, you just can't see it against the forum background):

[attachment=0:86633]lyr.png[/attachment:86633]

don't kudosu
Fixed, thanks.
Lunah_old

Lybydose wrote:

DiamondCrash wrote:

03:23:909 to 03:49:026 - This is horrendously overmapped.
I agree with this. This part is like 5x harder than the rest of the map.

For example, there's nothing in the music to suggest a pattern like 03:42:576 (4,5,6,7) or the jumps like 03:40:309 (7,8). Compare this to say 03:47:107 (1,2,3,4), which is a much better use of jumps, and the stream at 03:48:158 fits the music well.

04:41:700 (2) - slowdown makes no sense
04:41:700 (2,3,1,2) - actually this whole part makes little sense. Maybe try placing the notes on the timeline like this (with no slowdown), it sounds better: http://osu.ppy.sh/ss/23211
04:53:212 (1,2,3,1) - slowdown makes no sense here either. it looks like these are just slower so you can make smaller patterns
Thanks for horrendously DC, btw i don't agree your mods
Garven
As per your request:

[General]
lyr could look better with a dark border around the font instead of the light gray.
78551_.2007.What.Have.You.Done Aren't SB images supposed to be 800x600 or less?

[Normal]
01:32:979 (5) - This is sticking into the HP bar, if you care about that sort of thing.
01:43:096 (1) - Really soon after a spinner for a Normal diff that's also the easiest of the set.
02:44:491 (1) - ^
04:36:119 (1) - ^
Kinda heavy on the center symmetry, but okay otherwise.

[Beuchi's Hard]
00:39:258 (6) - These little finishes sound cooler as normal finishes at about half volume.
02:21:468 (3) - Your return arrow is pointing all wonky.
02:23:910 (3) - ^
Neat

[Insane - Collab]
01:18:677 (1) - Maybe turn this into a ~ slider to get rid of overlap on 01:19:375 (2)?
01:44:491 (5,6) - Heh. A little less wavy, maybe?
01:50:770 (3) - Sticking into HP bar, if whoever mapped this part cares.
02:19:375 (6) - Raise one grid?
03:23:909 (1) - Eeh. I'd remove every other combo at least, and remove 03:27:049 (1,1) these two.
03:36:642 (1,2,3,4,5,6,7,8,9) - Yeesh, these are killer.
04:02:282 (3,4) - I'd control+r these. The general flow of the mouse movement feels better this way.
04:16:235 (3,4,5,6,7) - Lower these two grids. The stacking makes this go way higher than intended, me thinks.
That last section was kinda cool except for the sudden random .5 sliders. Really doesn't fit with the rest of the mapping up to that point at all.

Collab diff was pretty awesome. Great job on these!
Beuchi

Lybydose wrote:

Beuchi:

OD+1 plays better imo Right, increased.

03:32:282 (1,2) - these two sliders seemed kind of random to me I don't think they're that random... I'm following the drums >;

why not map to the same point as the other diffs? Oh, I finished the diff when Armin's diff wasn't even finished so I thought this would be a nice ending place, but now that they mapped the full song I'll do the same.

Garven wrote:

[Beuchi's Hard]
00:39:258 (6) - These little finishes sound cooler as normal finishes at about half volume. Done o:
02:21:468 (3) - Your return arrow is pointing all wonky. Lol, fixed.
02:23:910 (3) - ^ Double lol, fixed.
Neat
Thanks for modding~

Here are the changes, there are some other changes but they shouldn't give any problems xP
Download: Within Temptation (feat. Keith Caputo) - What Have You Done (Armin) [Beuchi's Hard].osu
Dragvon
Queue response: Normal Mod

Hello~
Info
Suggestions! It's up to you!
Problems! You should take a look at these.
Errors! Please fix those.

<General>
• mp3, video and sb all fine~

<Timing>
BPM & offset: Perfect.

<Normal>
:!: Timing: • I see some inherited timing sections that looks like they could be deleted:
  • •01:23:904 and 01:28:090 - Share the same sample set (Soft) and volume as 01:13:619;
    •02:25:300 and 02:28:090 - are similar to 01:41:351.


Comments: As for the spacing and timing of the notes, i liked them very much. I couldn't find anything out of the ordinary :3

<Hard>
02:44:491 - Maybe you could add a note here?

Comments: God, i wished i had your symmetry skills :3. Your diff plays well, and it's pretty fun with DT xD!

<Insane>
:!: Timing: • From 02:30:973 to 02:45:085 : I see similars ITH again, however, these have all kiai, is this supposed to be like this?
I'm pretty sure you've already though of this but, wouldn't a 1/4 stream fit between 02:13:793 (1) - and 02:14:142 (2) - ?
04:30:189 (8) - Maybe move this 2 grids to left? If done, 04:30:886 (1) - would need to be reallocated tho

Comments: Challenging, swift jumps, nice reaction time. Great.

Final Comments: It's a nice and balanced mapset. Great spacing. Oh! And that sb is pretty cool :D!

Star!

Please vote in my queue your opinion about my modding, i wanna use that to improve myself
Lunah_old
Hi man

General
Ti ho fatto le immagini dell'sb, visto che hai detto che non trovavi un buon font, io ne ho trovato uno che mi piaceva D: dacci un occhiata
Download: Within Temptation (feat. Keith Caputo) - What have you done - SB txt.zip

Normal
02:31:933 (6) - Snappalo bene con l'autosnap sotto la fine dello slider

Beuchi's Hard
General : Stack Leniency +3 on Rarely Stack
00:43:096 (1) - Make slider art of this slider like others, is bad to see
00:43:793 (2) - ^
01:02:979 (3,4,5) - Snap better with auto-snap on the finish of the slide
02:10:479 (4) - ^
03:27:224 (2) - ^
03:56:177 (4,5) - ^

Insane - Collab
I already controlled and told to armin what i don't like about this difficulty


:3


EDIT : SB Names with colors, here
Download: SB names.zip

TuningSquall
S T A R ! ! ! ! ! 8-) 8-) 8-)
Bittersweet
awesome collab *.*~
Beuchi

Lunah wrote:

Beuchi's Hard
General : Stack Leniency +3 on Rarely Stack Done!
00:43:096 (1) - Make slider art of this slider like others, is bad to see ._. it's the same slider as the other ones...
00:43:793 (2) - ^ Same D:
01:02:979 (3,4,5) - Snap better with auto-snap on the finish of the slide Fixed~
02:10:479 (4) - ^ Fixed~
03:27:224 (2) - ^ Fixed~
03:56:177 (4,5) - ^ Fixed~
Thanks~
Download: Within Temptation (feat. Keith Caputo) - What Have You Done (Armin) [Beuchi's Hard].osu
whymeman
Lets see.......

For some reason, I see a 2.19 SB Load, but no SB. Mind explaining about this?

[Normal]

Looks okay so far.Though I still wonder why the map is mostly using soft hitsounds...

[Beuchi's Hard]

Couldn't find anything odd so far. Nice job.

[Insane - Collab]

Quite intense, though seems reasonable for the score it has. Still wondering why most of the map also has soft hitsounds where it's more "louder".

Nice job overall though. Starring for now to allow room for any changes. Remind me for a recheck after the map is set.
Topic Starter
Armin
For some reason, I see a 2.19 SB Load, but no SB. Mind explaining about this? It's because of the SB names, in the insane diff.

[Normal]

Looks okay so far.Though I still wonder why the map is mostly using soft hitsounds... I think they fit better with the songs. And actually I really hate how normal-whistles sound in the song.

[Insane - Collab]

Quite intense, though seems reasonable for the score it has. Still wondering why most of the map also has soft hitsounds where it's more "louder". See the same reason of Normal. ^

Nice job overall though. Starring for now to allow room for any changes. Remind me for a recheck after the map is set.
Thanks for the mod.
braian5234
STAR ! lucky! 8-)
Louis Cyphre
Oh... let's see

[Normal]
01:17:979 - remove whistle add finish
01:40:654 - ^
02:36:119 - ^
02:40:305 - ^
04:51:119 - spacing

[Beuchi's Hard]
01:17:979 - remove clap add finish
01:23:909 - add finish at start of this slider
01:30:537 - ^
01:36:119 - finish at end
04:53:212 - ^

[Insane - Collab]
I can't find anything : )
Kurai
;)
Beuchi

Louis Cyphre wrote:

[Beuchi's Hard]
01:17:979 - remove clap add finish
01:23:909 - add finish at start of this slider
01:30:537 - ^
01:36:119 - finish at end
04:53:212 - ^
Uh, sorry but I don't agree with them D:
whymeman
Looks like the map is all set after some time given. Bubbled and good luck.
Larto
Yeah, it's not easy to say if Insane should go for approval or for rank. But after some talk to some people, it seems that most people are on the "Uuuuuuh. Not sure. Probably ranked" side.
Kurai
Yay
Ekoro
Finally ! :o
Kecco
I still don't understand why a little part of players tends to rank 1-2-3-4 etc.

In my opinion, this is a beautiful song and the map is rich of art so I don't see reason for which this low votes are still being used.

I'm not saying it because I joined the collab.

Please give me explanations.

Thanks.

Blargh.

Armin ULI.
Colin Hou
Kecco back :)
Kecco

Colin Hou wrote:

Kecco back :)
Not really ç_ç
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