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IOSYS - Border of Death

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Topic Starter
Nakagawa-Kanon
This beatmap was submitted using in-game submission on 2010년 6월 4일 금요일 at 오후 11:05:05

Artist: IOSYS
Title: Border of Death
Source: Touhou
Tags: Yakumo Yukari ignorethis
BPM: 160
Filesize: 15778kb
Play Time: 04:34
Difficulties Available:
  1. !ignore this (3.61 stars, 346 notes)
  2. Hard (4.81 stars, 465 notes)
  3. Lunatic (4.98 stars, 589 notes)
  4. Normal (2.99 stars, 159 notes)
Download: IOSYS - Border of Death
Download: IOSYS - Border of Death (no video)
Information: Scores/Beatmap Listing
---------------
pending~

It's jump map

Thanks to playing
2116zzang
XD
Ra-s
gooood jump

Star
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[General]

  • • Delete the .osb file, then "Full Submission"
    • "bg321.jpeg" should be 1024x768 pixels
    • Add a preview point in all diffs
    • Offset 24290 (resnap all notes)
    • Add some Source (if possible) and some tags
    • Remove countdown
[Normal]

  • • 00:59:895 (1) - You should separate the start-slider form the end-slider
    • Remove the unused kiai-timing sections

    • 01:04:020 (3) - New combo
[Hard]

  • • 01:27:270 (x) - Add a circle
Cyril Scarlet
=w=//
orioncomet
[Ganeral]
- Source: Touhou
- Tag: Yakumo Yukari
- Set a preview point to all diffs

[Normal]
OwO... remove useless Timing selection after 04:00:082

[Hard]
00:26:707 (7) - remove new combo and new combo here 00:27:270 (1) ?
01:06:082 (5) - new combo?
01:27:270 - add note and sound finish?
03:09:645 - 03:35:145 - this break is so long, imo

[Insane]
03:09:645 - 03:35:895 - this break is so long, imo

Starr :oops:
Astom
In red maybe important,In blue suggestions

[Normal]
-00:25:020 (3) Start this slider in 00:24:832
-00:27:645 (1) make ir 1/2 shorter and add 1 repeat

[Hard]
-Nice
-Run AIMod

[Insane]
-Run AIMod
-00:59:336 (1) Unsnaped
-00:59:899 (1) - -^

StaR =)
rayxdgreatx
[General]
is the video a little... laggy?
kiai time should be from 01:03:287 to 01:27:133 and 02:18:249 to 02:42:085
and the kiai at the end seems too long. end it at 04:36:257

[Normal Moddo]
many timing problems >_>
01:03:598 (x) - add a circle here
01:04:211 (4) - move it 1/2 beat to the right (in the timeline)
01:07:189 (2) - same thing ^
01:11:360 (4) - move it 1/2 beat to the left (timeline)
01:12:070 (x) - add a circle here
01:19:272 (2) - move it 1/2 beat to the right (timeline)
01:19:613 (3) - extend the slider to 01:20:183
01:20:183 (4) - move 1 beat to the right (time line)
01:21:113 (5,6) - remove beat 6, replace beat 6 with beat 5
01:21:193 (1,2,3) - extend slider and move beat 2 and 3 1/2 beat to the right in timeline
01:22:644 (4) - extend
01:23:504 (6) - extend?
02:12:228 (1) - only use the backslider once, and add some notes near it because 02:13:848 doesn't fit with the beat
maybe the same mistakes are near the end too

[Hard]
03:09:892 (break) - don't make the break too long

[Insane]
03:09:892 (break) - don't make the break too long

And *ahem*
PLEASE GIVE KUDOSU TO PEOPLE WHO HELPED YOU, thank you. (you know, that button near the users' avatars?)
we need to make a living too, you know.

anyway,


i like the map, music and video :3
hope to see it ranked
Topic Starter
Nakagawa-Kanon
Fixed all
thanks.
M A I D
give star
Breeze
[General]
  1. Delete osb.file since it's useless
  2. Insane has no Preview Time, source and tags, please add them
  3. Source : Touhou, "t" should be capitalled
[Normal]
  1. 00:24:290 (1) - Add finish
  2. 00:59:915 (x) - Why not just use 20 BPM here instead of 0.5xBPM of 40BPM? :(
  3. 02:09:290 (1,3) - Add finish
  4. 02:12:290 (1,3) - ^
[Hard]
  1. 00:24:290 (1) - Add finish
  2. 00:59:915 (x) - Why not just use 20 BPM here instead of 0.5xBPM of 40BPM?
  3. 01:51:290 (6) - Add finish
  4. 02:09:290 (1) - Add finish at slider start and end
  5. 02:10:790 (1,2) - Add finish
  6. 02:12:290, 02:12:665 (1) - Add finish
  7. 03:07:790 - 03:09:477 - Use lower hitsound, and add note at 03:09:477
  8. 03:36:290 (S) - Finish
  9. 03:48:290 (3) - ^
[Insane]
  1. Lower HP Drain Rate 1-2 tick
  2. 00:24:290 (1) - Add finish
  3. 00:59:915 (x) - Why not just use 20 BPM here instead of 0.5xBPM of 40BPM?
  4. 00:59:336 (1) - Unsnapped note
  5. 02:09:290 (1,2) - Add finish
  6. 02:10:790, 02:11:165 (4) - ^ Add finish
  7. 02:12:290 (6,7) - ^
Topic Starter
Nakagawa-Kanon
-update-
rust45
[All Diffs]
00:59:915 (1) - I don't like this slider, I don't think the slow BPM really fits at all and I don't like how the slider noise cannot be heard for the whole slider. I suggest making this normal. If not that, 1/2.

[Normal]
You seem to be using quite a lot of sliders.
00:48:102 - I don't like this break, if you map it, the players will have about a minute of playing timing before the first break which I think is good for a normal.
00:59:915 (1) - If you don't make all diffs normal for this slider, at least make it normal BPM on this one, the slow BPM may trip up noobs and I don't think it's in the state where they might not be able to adapt since you then have sliders going 4x as fast.
01:51:665 - Same as the first break.

[Hard]
00:48:102 - Same as Normal
01:51:665 - Same as Normal
03:09:665 - Now this is a reallly long break. I suggest trying to find some way to shorten it.
03:36:290 - Why is it like this and not fully mapped like Insane?

[Insane]
You have a max score of 15 Mil, this is 5 Mil above the recommended guideline.
This map has the countdown disabled while the other maps have it on, please make it consistent.
00:31:415 (6) - It's very hard to tell that this is a slider due to the hit bursts.
00:59:352 (1) - This isn't snapped.
00:59:915 (1) - This is also a problem in this map due to the fact it's so slow that the HP drains too much.
It is indeed a very jumpy map, maybe too jumpy, you have a lot of 1/2 jumps where it doesn't seem to fit well, I'll let you decide what to change but for god's sake don't mess with these jumps, they are awesome: 03:57:102 (1,2,3,4,5,6,7,8)

Hard and Insane are a bit too long, but they're fun, I'll let someone else check this. Star~
Backstep
star ~
LKs
Normal

[00:24:29] normal finish maybe better

Hard

[00:24:29] normal finish maybe better
[01:05;54] one more time return?

Insane

[00:24:29] normal finish maybe better

too much hitsound i think.
and in fact ,i like the old one more than this new Border of Death

anyway a star
chocomint
good~~ star~
arien666
스타입니다 얍!

ps. not yet for pubbling
Hurude Rika
ff!
ignorethis
you said it's jump map right? <3

Download: IOSYS - Border of Death (dksslqj) [Relaxing!].osu
pieguyn
Normal:

01:46:790 (2) - Start it one 1/2 beat earlier
01:54:290 (2) - Move one level 3 grid down
02:30:290 (1) - The repeat on this is nearly imposible to see. D: Perhaps make that slider go in another direction?

Hard:

00:54:290 (6) - New combo
01:37:602 (4) - Too far from (3)
01:41:352 (6,7) - This seems a bit awkward, but I guess it's fine

Lunatic:

-The max score seems a bit high but considering how hard this is to FC it should be fine

04:24:290 (3) - New combo?

Nice work! :) *star*
ignorethis
Just a friendly reminder to the modders, my dif is intended to be "hard" and includes jumps, don't be taken in by the star rating. :3
Shulin
General:

-- The second offset should be 63,280 (applies to Hard and Lunatic only).
-- Add "ignorethis" to tags?

Normal:

-- Slider velocity does feel a little fast =/

00:47:530 (4,1) - Spacing? The x0.5 under a slider doesn't play well at all.
01:07:217 (2) - Move from under the slider... it's hard to tell when to click unless you know the rhythm before playing.
01:10:217 (2) - ^
01:19:217 (2) - ^
01:20:717 (5) - ^ etc.
02:30:280 (1) - No. The return is completely hidden.
02:42:092 (x) - Note.
02:42:280 (x) - ^ Much better ending point here.

Relaxing!?:

-- Difficulty name is deceptive, maybe name it something else?
-- Star rating is deceptive but that doesn't matter much.
-- Imo this was much more fun - 1 OA because the slider velocity is relatively low.

00:42:280 (1) - Return covered by previous hit300.
01:19:780 (2) - Difficult to catch, the start is hidden and the spacing doesn't help when to click.
03:16:030 (5) - New combo.

Hard:

00:54:280 (6) - New combo.
00:59:905 (1) - I don't think it's necessary the slider velocity is already pretty low.
01:51:655 to 02:01:780 -- x0.5 imo.
02:39:280 (1) - The return is kind of hidden by the hit300 of the previous notes.
02:58:405 (5) - New combo. It's barely visible without it.
03:55:030 (4) - New combo.
03:57:280 (1,2,3,4) - Strange rhythm didn't make much sense when I played it.
03:58:592 (1,2,3,4,5,6,7) - ^

Lunatic:

-- Add countdown? Or remove it from the others.
-- Video offset is different to the others (by 1000ms...) make the others the same or change this one.

00:59:905 (1) - I just didn't like it, a x0.5 would work =/
01:03:280 (2) - New combo.
01:51:655 to 02:01:780 -- Imo it should be a x0.5 section, the slider velocity feels too fast. (How you did it at 00:48:092 was good)
02:22:311 (4) - Move back to 02:22:217?
03:04:780 (1) - End with soft.
03:58:592 (5) - New combo.
04:24:842 (6,7) - Rhythm is hard to follow. And 7 is hard to read because it's under a slider (it doesn't immediately give away its 1/4)
04:25:592 (1,2) - ^ 04:28:592 (4,5) - is better spaced.

That's all, Relaxing and Normal are pretty deceptive because they are actually pretty tricky maps.

~ Star.
ignorethis
Topic Starter
Nakagawa-Kanon
update
[Dango]
here star
hian_old
동영상 왠지 고화질 우왕 ㅋ
역시 맵실력은 굿이네요 ㅇㅅ
Vendemmia
Star !
Kim Jin Seok
Star~ :)
WyndII
Border of Death

[General]
I thank you for mapping a hatsune map. <3 you get automatic star.


[Lunatic]
00:59:905 (1) - your hitslide-watever technique here is pretty awesome! =D
Also, maps that 4 minutes longer are going for approval.

So nice map T.T

[Hard]
Map time comment same with lunatic.


[Normal]

good luck!
Dotsu
Good map!
~STAR~
Shulin
Insane:

00:59:342 (1) - Unsnapped.

Rest is good for me, no kudos for this.
Topic Starter
Nakagawa-Kanon

Shulin wrote:

Insane:

00:59:342 (1) - Unsnapped.

Rest is good for me, no kudos for this.

umm...

it's look like unsnapped. but it's snapped
Colin Hou
4 mins+ and 4diffs?

against my queue rule :<
so I just mod this diff...

[Lunatic]:
  1. set the 20bpm section at 00:59:530 then no unsnapped note exist.
  2. 01:14:623 (T) - add a note here?
  3. 02:29:623 (T) - ^
  4. 02:46:592 (2,3) - God... OK, jump map <3
  5. 03:09:280~03:36:280 (T) - almost 30 seconds break?
lol another crazy mapper, hope this get ranked :3

star~
Shinxyn
;-; English Subbed Video plz (I'm not serious)
Wait what, translated by Card n'force and edited by loweh? O_O

Normal-
wah, some patterns aren't good for "easiest diff" :S -
00:35:717 (3,2) - I say remove these and just replace with a 1/1 (white tick) note...
00:41:342 (8) - remove and replace with slider using snapped on the white ticks
00:43:217 (2) - same as 35:717?
00:46:217 (2) - ^
00:53:717 (4) - I say remove this altogether
It gets a bit better since music gets a bit more... "intense?"... but the map could still feel much easier :<
I'd prefer you didn't end right when the vocal starts...... not much places to switch to though..

!ignore's-
Lol, fake star rating! actually, most of the maps fairly easy xD, maybe except one or two parts xD
01:00:280 (1) - end this a beat early to sound better matched with music? O.o
xD the Jumps aren't so bad, and 1k+ combo, haha

Hard-
Would prefer Overall diff +1
00:59:905 (1) - was that slider slide sound change on purpose?! if so... make it a bit quieter...?
01:21:092 (1) - slider whistle sounds weird without whistle on either end
02:40:405 (3) - hmmm nazi, down a tick, so 1-2-3-4 looks intentionally zig-zagging up and down?
04:15:842 (3,4) - spacing?
04:26:342 (7,8) - add whistle to either or both of theses? (to have the whistles sound more continuous)
Sometimes I wonder what exactly are you following in this diff, vocal or instruments >_<!

Lunatic-
16mil? I personally wouldn't allow anything beyond 15mil ><! (lowering a difficulty setting makes it 13mil though)
00:59:342 (1) - AIMod says this isn't snapped cuz you placed it on a 1/16 note... just shift the uninherited timing panel onto the start of the slider ._.; (... match Hard too if you do)
00:59:905 (1) - same as Hard >_<
Some combos could be arranged better after jumps and hitsounds could be a bit more constant in parts, but fine~

@.@~
ignorethis
minyeob
To bats// if you think eng is needed, feel free to pop it but I think it's fine.
Yume no Manual has Chinese translation lol.
Sonnyc
개인적으로 싫어하는 노래지만 ㅊㅋ
Gens
Ranked!
Arusha Shuna
more BoD O_O
Sure
안니버님 축하합니다 :)
KRZY
4코너라니 앙대 ㅜㅜ
Kecco
Nice~
Good job~
[Exit]
glad to hear this map ranked :)

good JOB

hyeon su :)
GladiOol
Old version > This version.

Sad. :(
yaya

Gladi wrote:

Old version > This version.
Card N'FoRcE
THE VIDEO. xD

It's the italian translation i made with LoweH LOL

Why didn't you use a "clean" version anyway? I mean, here's one from Youtube
Or at least one using english subtitles... D:
Topic Starter
Nakagawa-Kanon

Card N'FoRcE wrote:

THE VIDEO. xD

It's the italian translation i made with LoweH LOL

Why didn't you use a "clean" version anyway? I mean, here's one from Youtube
Or at least one using english subtitles... D:
I'm just bored to find video file
and I found S i R i R u's store house : viewtopic.php?f=54&t=22067
Glass
Fun map~
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