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Amamiya Sora - Tsuki Akari

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- Milhofo -
Hi, from my modding queue :)

!! - Very Important
!! - Important

[Normal]
  1. 00:14:835 (5) - could be blanketed with 00:13:846 (4)
  2. 00:24:066 (3) - move to around ~ x:200 y:296
  3. 00:30:659 (2) - move slider end to ~ x:380 y:168
  4. 00:46:484 (6) - position could be better
  5. 00:56:044 (1) - move to around ~ x:154 y:71
  6. 01:15:824 (2) - move to around ~ x:336 y:156
  7. these all are small position fixes, my small case of ocd can't handle it ahah
[Hard]
  1. 00:30:659 (2) - if you turned it around and rotated a bit you could blanket the next note, what I mean:
  2. 00:37:583 (1) - move to around ~ x:248 y:104 (or change slider's curvature)
  3. 00:42:033 - a reversed slider would fit here, to match the drums
  4. 00:58:681 (1) - move slider end to around ~ x:302 y:285
[Moonlight]
  1. 00:57:033 (4,5) - I guess it's fine if you made this an insane, but this jump just surprises me due to it's distance
  2. didn't find anything else here
Hope this helps and gl with the map :)
Topic Starter
Lurei

Yuii- wrote:

Mod by Yuii-
Map posted at: SlowBurn x Yuii's Queue


[Normal]


General: ¿Crees que puedes cambiar el HP a "4,0"? No realmente. La verdad, quería poner el drain en 5 para balancear dificultades, pero como se me hace muy alto para una normal, allí tienes.


  1. 00:04:286 (4) - Este slider no queda bien de esa manera, no hace sonar las dos partes del piano, intenta algo como esto: Le dejaré las notas de 1/4 de beat a la Hard, no a la Normal.


[Hard]


General: ¿Crees que puedes cambiar el CS a "4,0" / OD a "6,0"? Nope. Creo que eres fanática de los valores enteros... lol


  1. 00:41:868 (4) - No me gusta cómo suena este circle. En todo caso, podrías hacer un slider de 00:41:539 (3,4) - No le veo el problema... o.o

  2. 01:16:484 (5) - No me gusta cómo suena. Podrías intentar ponerlo en el 01:16:978 ^


[Moonlight]


General: ¿OD "7,6"? Muy random. Intentá cambiarlo a "8,0" o "7,0" No, yo paso.


  1. ¡Nada que decir! Buena dificultad. Heh~ Me alegro.
Milhofo

Milhofo wrote:

Hi, from my modding queue :)

!! - Very Important
!! - Important

[Normal]
  1. 00:14:835 (5) - could be blanketed with 00:13:846 (4) No intention to blanket here.
  2. 00:24:066 (3) - move to around ~ x:200 y:296 Done.
  3. 00:30:659 (2) - move slider end to ~ x:380 y:168 ^
  4. 00:46:484 (6) - position could be better Will keep for now.
  5. 00:56:044 (1) - move to around ~ x:154 y:71 ^
  6. 01:15:824 (2) - move to around ~ x:336 y:156 ^
  7. these all are small position fixes, my small case of ocd can't handle it ahah ...what's ocd?
[Hard]
  1. 00:30:659 (2) - if you turned it around and rotated a bit you could blanket the next note, what I mean: No intention to do so. I want to keep it symetrical to 00:29:670 (1) -
  2. 00:37:583 (1) - move to around ~ x:248 y:104 (or change slider's curvature) Done.
  3. 00:42:033 - a reversed slider would fit here, to match the drums I think it's fine as it is.
  4. 00:58:681 (1) - move slider end to around ~ x:302 y:285 Done~
[Moonlight]
  1. 00:57:033 (4,5) - I guess it's fine if you made this an insane, but this jump just surprises me due to it's distance I think it's fine... Even I can clear it (lol).
  2. didn't find anything else here
Hope this helps and gl with the map :)

Thanks for mod, guys! o/
Perdona por negar todo, Yuii-...
Xinchii
Hello ~
from my queue ~

Normal and Hard haven't much issue , so I focus on Insane diff :3

[Normal]
  1. 00:55:714(4,2) - x:204 | y:136 will be better.
[Hard]
  1. 00:45:495(1) - Try to bending this slider , it's look awkward with (3)
[Moonlight]
  1. 00:08:572(1) - this 50% speed slider is too similar with some front sliders , I will be easy to misjudgment during playing , althought I know you set a NC here to make this look special
    try make this into other shape?
  2. 00:11:868 - , 00:17:143- , 00:22:418 - Rhythm are same these place , I will like to suggest making them similar.
  3. 00:27:692(2) - ctrl + G ? it will be better flow with (1) and (3)
  4. 00:53:407(1,2,3,4) - Suggest to make these spacing more bigger , at least like the distance what you do at 00:56:703(3,4) -
    I see you have make normal spacing bigger start here to make difference with front part.
    Great , but I personal fell you can set more far , cus you call it "Insane" diff , also , I means all spacing from here to the end.
  5. During kiai time , your spacing seems not consistency
    Ex:00:53:407(1,2,3,4) - you use some near 1.3x distance
    but , 00:54;725(5) - is 1.5x with (4) , and I guess it's not a jump
    then 00:56:703(3,4) - it's 1.7x now ;w;

    suggest to set all spacing same (except jump) , like suggestion in 00:53:407 - , 1.7x is fine to me
  6. 01:02:638(4,5,6,7) - spacing not consistency on (5) and (6) obviously
  7. 01:13:517(6) - It's slider end can be better overlapping with (2)'s slider start.
  8. 01:14:176(8,9) - overlapping or separate these , it's awkward to play here.
  9. 01:18:462(1) - same with 00:08:572(1) - 's suggestion
  1. It's a BPM 91 slow song , so don't afraid to set 1/4 beat like a single click point , or even jump on 1/4 beat
    like 01:03:956(1,2,3,4,5) - 's star move , it have a great effect to make this diff really like a "Insane".
    In my own view , you use too much 1/4 overlapping note here
    Ex
    01:06:264(9,10,1) -
    01:16:484(4,5,6) -
    01:19:451(1,2,3) -
    01:24:396(6,7,8) -
    not bad these , or you have your own view , but they will make diff more like "Hard"

I like the song and you map
good luck for ranked ~ :D
Topic Starter
Lurei

Xinchii wrote:

Hello ~
from my queue ~

Normal and Hard haven't much issue , so I focus on Insane diff :3 :3

[Normal]
  1. 00:55:714(4,2) - x:204 | y:136 will be better. The one I have is okay IMO.
[Hard]
  1. 00:45:495(1) - Try to bending this slider , it's look awkward with (3) It's alright now... ...I guess?
[Moonlight]
  1. 00:08:572(1) - this 50% speed slider is too similar with some front sliders , I will be easy to misjudgment during playing , althought I know you set a NC here to make this look special
    try make this into other shape? I think the shape is okay, and with NC players can be more wary of it. But I changed the anchors a little, so that waves are a bit more noticeable.
  2. 00:11:868 - , 00:17:143- , 00:22:418 - Rhythm are same these place , I will like to suggest making them similar. Certainly, but I want to keep my patterns as they are because of hitsounds. Also, the vocal is more noticeable at 00:17:143 - and that's why I map there. For the rest, I prefer to map the instruments.
  3. 00:27:692(2) - ctrl + G ? it will be better flow with (1) and (3) Done.
  4. 00:53:407(1,2,3,4) - Suggest to make these spacing more bigger , at least like the distance what you do at 00:56:703(3,4) -
    I see you have make normal spacing bigger start here to make difference with front part.
    Great , but I personal fell you can set more far , cus you call it "Insane" diff , also , I means all spacing from here to the end. Oh, at this part I want to keep spacing as it is, since Kiai just started, and seeing 1/4 notes will make players wary of them.
  5. During kiai time , your spacing seems not consistency
    Ex:00:53:407(1,2,3,4) - you use some near 1.3x distance
    but , 00:54;725(5) - is 1.5x with (4) , and I guess it's not a jump
    then 00:56:703(3,4) - it's 1.7x now ;w;

    suggest to set all spacing same (except jump) , like suggestion in 00:53:407 - , 1.7x is fine to me Yeah... at this part I was increasing distance little by little, with only some inconsistency at 00:56:044 (1) - for the sake of the pattern. 00:54:725 (5) - is supposed to be the stepping stone for those spacing changes. Also, during the rest of Kiai I use mostly 1.5x DS (except for 1/4 sliders).
  6. 01:02:638(4,5,6,7) - spacing not consistency on (5) and (6) obviously Fixed.
  7. 01:13:517(6) - It's slider end can be better overlapping with (2)'s slider start. Fixed.
  8. 01:14:176(8,9) - overlapping or separate these , it's awkward to play here. Separated them.
  9. 01:18:462(1) - same with 00:08:572(1) - 's suggestion This one is fully straight. I don't think there's any problem.
  1. It's a BPM 91 slow song , so don't afraid to set 1/4 beat like a single click point , or even jump on 1/4 beat
    like 01:03:956(1,2,3,4,5) - 's star move , it have a great effect to make this diff really like a "Insane".
    In my own view , you use too much 1/4 overlapping note here
    Ex
    01:06:264(9,10,1) -
    01:16:484(4,5,6) -
    01:19:451(1,2,3) -
    01:24:396(6,7,8) -
    not bad these , or you have your own view , but they will make diff more like "Hard" I know that's it, but I want to keep this diff calm and fun to play, since song is like that. I feel like if I do too much 1/4 jump, it will blew it.

I like the song and you map
good luck for ranked ~ :D
Thanks for modding!
Shurelia
おっす!やったよ!



~ From Lovely Modding Quest! ~


[General]
- All Clear~

[Normal]
  1. 00:29:670 (1,2) - These could have a better blanket. Should be rechecked.
  2. 01:00:000 (3,1) - This almost perfect. I suggest to make it like this : http://puu.sh/dLnsg.jpg
  3. 01:03:297 (3,1) - These two are too close to each other which is make confusion for normal players. I suggest to fix this by using distance snapping tool.

[Hard]
  1. 00:32:308 (1) - I suggest to move this because it has a different distance with the other objects. Example : x:427 y:268

[Moonlight]
  1. 00:04:286 (4,5) - These objects may make confuse to the players because it looks similiar with 00:01:484 (3,4) - I suggest to move it closer or stack these.

That's all for me, Hope this help. And good luck!
Topic Starter
Lurei

Shurelia wrote:

おっす!やったよ!



~ From Lovely Modding Quest! ~


[General]
- All Clear~

[Normal]
  1. 00:29:670 (1,2) - These could have a better blanket. Should be rechecked. Seems to be alright on my end.
  2. 01:00:000 (3,1) - This almost perfect. I suggest to make it like this : http://puu.sh/dLnsg.jpg I think my idea isn't bad... Also, that blanket...
  3. 01:03:297 (3,1) - These two are too close to each other which is make confusion for normal players. I suggest to fix this by using distance snapping tool. They're alright from what I can see.

[Hard]
  1. 00:32:308 (1) - I suggest to move this because it has a different distance with the other objects. Example : x:427 y:268 The spacing is different for symmetry's sake.

[Moonlight]
  1. 00:04:286 (4,5) - These objects may make confuse to the players because it looks similiar with 00:01:484 (3,4) - I suggest to move it closer or stack these. I think the distance is alright, since the notes are closer to each other on the timeline. Also, making it closer or stacking would be more confusing IMO.

That's all for me, Hope this help. And good luck!
I'll keep in mind your observations. Thanks for modding!
And thanks for the Yume-chan avatar and signature! (^w^)/
Wow, I practically denied everything... Sorry... ;w;
lkx_Shore
As your request.

General

  1. Fine.

Moonlight

  1. 00:42:033 (5) - Why not Change to 1/8 slider? End on 00:42:198 (6) - .
  2. 00:54:396 (4) - That is long vocal. User silder will have better effect.
  3. 00:55:385 (7) - End on 00:55:714 - . When you copy partten, Make sure they are most fits music.

Hard

  1. Fine.

Normal

  1. Fine.

Others

Call me back.
Topic Starter
Lurei

lkx_Shore wrote:

As your request.

General

  1. Fine.

Moonlight

  1. 00:42:033 (5) - Why not Change to 1/8 slider? End on 00:42:198 (6) - . This is done.
  2. 00:54:396 (4) - That is long vocal. User silder will have better effect. It might be the case, but I want to make some pause as music also stops for a moment before taking same rhythm again.
  3. 00:55:385 (7) - End on 00:55:714 - . When you copy partten, Make sure they are most fits music. It actually fits the instrument quite well IMO.

Hard

  1. Fine.

Normal

  1. Fine.

Others

Call me back. Will do so.
Thanks for checking!
Should I give kudosu for such a short post? Idk.
lkx_Shore
Bubbled
Topic Starter
Lurei
Thanks for bubble!
I hope it won't come to waste... >.<

It's finally happening...!
Sonnyc
Add "Kiru!"to tags, which is the japanese pronounciation of kill!

Normal:

00:17:802 (2) - Adding a whistle will fit along the piano sound.

Moonlight:

00:18:462 (6) - Maintain spacing please.
00:56:539 (2) - This jump is too sudden. Placing at (216,52) will be acceptable to me.
01:15:165 (2) - Maintain spacing please.

Your hit sounds are weak. Keep that in mind when mapping next time.
Send me forum pm after applying my mod.
Topic Starter
Lurei

Sonnyc wrote:

Add "Kiru!"to tags, which is the japanese pronounciation of kill! Oh, yeah... I forgot until now... >.<

Normal:

00:17:802 (2) - Adding a whistle will fit along the piano sound. Added.

Moonlight:

00:18:462 (6) - Maintain spacing please. Fixed! Nice observation.
00:56:539 (2) - This jump is too sudden. Placing at (216,52) will be acceptable to me. Fine enough. Thanks for coordinates!
01:15:165 (2) - Maintain spacing please. I think it's fixed unless my concept of spacing is mistaken.

Your hit sounds are weak. Keep that in mind when mapping next time. Yeah... I always have some problems adding HS... :cry:
Send me forum pm after applying my mod.
Thanks for checking!
Sonnyc
Ranked.

Grats for your first ranked map~
Topic Starter
Lurei
Wow, thanks!

If this were some kind of anime, I would've fainted. :lol:
Atsuro
Congrats!! :D
CSLM
gratz~
DakeDekaane
Bueno, esto fue muy rápido.

Felicitaciones por tu primer mapa en qualified /o/
Topic Starter
Lurei
Heh~
Thanks, everyone... >///<
CSLM

DakeDekaane wrote:

Bueno, esto fue muy rápido.

Felicitaciones por tu primer mapa en qualified /o/
demasiado rapido, fue mas rapido que mi mapa o.o
Topic Starter
Lurei

CSLMVenezuela wrote:

DakeDekaane wrote:

Bueno, esto fue muy rápido.

Felicitaciones por tu primer mapa en qualified /o/
demasiado rapido, fue mas rapido que mi mapa o.o
¿Es en serio? o.o
Wow.
Lasoki
omg, gratz on first rank :D :D :D
KingKongBOOYAA
This map is great :)
Xinchii
OHHH great ~

Congratulation :D
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