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Osu! Benchmarking

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Topic Starter
The Gambler
Gaming software aside, will an osu! mouse sensor benchmarking tool ever be made? (One that you can use to calibrate against natural mouse accel)

I haven't seen many progs that benchmark mouse sensor performance and I see osu being a strong candidate for one.. or am I living in a cave :o
ziniman
Why calibrate with acceleration when you can disable it?
https://osu.ppy.sh/forum/t/182129

Or did you mean something else?
Topic Starter
The Gambler
While hunting for gaming mice i found this website, as well as other fps related websites
http://www.esreality.com/?a=longpost&id=1265679&page=1
http://www.overclock.net/t/854100/gamin ... ensor-list

Made an informed decision and got myself a G502, but a lot of other mice were recommended as well due to their sensor performance.

Osu!standard is a game that relies heavily on cursor accuracy (especially on jumpy maps), and I thought why not make osu! itself used as a benchmarking tool for sensor performance.

The osu! mouse benchmarking tool should be something that measures perfect control speed, malfunction speed, polling rate, latency and stuttering (whether it's native or interpolated dpi)

Idk how it'll help players, but it should help with choosing/adjusting mice in terms of sensor performance

In terms of new mice coming out (especially with the many laser gaming mice emerging in the market), it should help buyers make an informed decision when buying gaming mice, as osu! pros can actually test these mice in real time situations (I guess the same also applies to tablets in terms of digitizer resolution and latency)

Not that I can program anything, but a nice food for thought is at least something
Topic Starter
The Gambler
Then again, if I'm in a cave, enlighten me ;)
Kitsunemimi
While there are a few games out there that go beyond usual set of game features and include a small benchmarking suite, they're almost always used for benchmarking graphics, and I don't think osu! is really one of those games (that being said, osu! did actually have a performance benchmark at some point). The thing is, even though benchmarking mouse performance is highly applicable in osu!, I'm pretty sure only a very small tiny fraction of the player base would actually make use of the benchmark (especially with tablet players considered). There are a lot of things that are going on in osu!'s development, but I just don't think that having a mouse benchmark is a feature that's prominent enough to happen any time soon, or ever for that matter.

If you want to test your mouse, there's plenty of software out there, although I'm pretty sure you've come across a number of them.
http://www.esreality.com/post/2532434/m ... -software/
I personally use Enotus Mouse Test, although I haven't actually tried the other ones to see if they're better.
Topic Starter
The Gambler
ooouu, what was the benchmark for osu! back then?

And although the appeal is rather niche in terms of player base, I was thinking of a more general-purpose benchmark like Enotus Mouse Test and other software out there. It'd be interesting if someone came up with a synthetic benchmark using the osu! source code (then again, unicorns would be puking rainbows before that happens)

Then again, FPS players tend to benchmark mouse sensors using their respective games along with other synthetic benchmarks as well, so I guess it's more for DIY guys then.

Anyway, this lightbulb should be dim by now but feel free to add anything interesting
Topic Starter
The Gambler
The framework behind my reasoning is that- although very unrelated- Prime 95 is used to find Mersenne primes but has gained reputation for torture testing CPUs and RAM. I guess the same logic can be applied to osu! only if the calling permits it.
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