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Ayano Mashiro - ideal white

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VINXIS
lol got ninja'd for 2 kd so not i get 1 gr8gr8gr8gr8g8r8gr8g

from me moddin q

o a beatmap skin

General
There should be an Insane diff for this.
no widescreen support? They're all 16:9 bgs

Also I think the title should be "Ideal White" not "ideal white"

EZ mod
00:21:089 (3) - curve to blanket (1)?
00:23:756 (3,3) - stack under slider(s)?
01:23:756 break 2 small try this
02:31:089 woa
02:43:422 (4,5) - make these both have one repeat each only and add a circle at 02:45:422
02:51:089 start the break here or smth
03:16:422 (3) - x:144 y:72
03:17:422 (4) - x:40 y:208
03:17:756 (5) - x:104 y:264
u don't need a break after the spinner tbh
03:53:422 (5) - x:344 y:64
04:01:756 (4) - nc
04:02:422 (1) - remove nc
04:04:922 (4,5,6,7) - add spinner instead?
Normal
00:10:256 (2,3) - blanket
00:41:756 (2,3) - ^
00:45:089 (1) - x:168 y:160
01:17:089 (5) - x:432 y:40
same thing about the breaks btw
Hardd
use ATLEAST AR7 lmao it's 180 bpm mang
00:26:422 (5,1) - i think it's an imperfect stack idk the skin doesn't show lmao
00:52:256 (1) - remove nc
00:53:089 (2) - nc
02:00:922 (4,5) - stack on slider
take teh break at 03:24:756 out
04:02:589 (5,6) - Ctrl+G tbh
good hard diff tbh
Use DS all the time for all diffs that are easier than Insane tbh

ye this mapset needs an insane mang

gl
-Nya-
Heya!
NM request from Aerous' & -Nya-'s Standard Queue
Well, here's my mod:


General:
A few modders have told me that the audio lead-in should at least be 2000ms, so I recommend changing yours as well. To do this, go to “File” and click on “Open .osu in notepad” then change the “Audio lead-in” to 2000.

Easy:
I suggest rather changing your grid size to “tiny”. You can do that by pressing G on your keyboard. It will be more efficient when making blankets. 00:11:089 (3) – NC? The music suggests it.00:19:756 (2,3) – This flow is bad. I suggest something like this instead:
00:39:089 (2) – Move this slider a bit upwards till it’s somewhere here: X:424 Y:324 for a better blanket with 00:38:422 (1) – 01:12:089 (2) – Move this circle one grid to the left, somewhere here: X:164 Y:192 to improve the double blanket. (Don’t forget to stack the head of 01:13:756 (4) –on the circle again if you fix this)01:17:756 (4,1) – I think this blanket will look better if you move 01:19:089 (1) – one grid down, somewhere here: X:440 Y:244.01:22:589 (1) – Move this slider downwards till it’s here: X:248 Y:260 to make a nice triangle shape with 01:21:422 (4,5) –
01:28:422 (2) – NC? The music suggests it in my opinion.01:43:089 (5) – NC, the current combo goes to 7 which is a bit too long for an Easy in my opinion02:29:256 (5) – Rather do this? Just for something different.
Ctrl+J that slider, then rotate it 30 degrees anti-clockwise.02:43:422 (4,1) – Lots of other modders have also told me that they don’t recommend sliders with two reverses, since it can be a bit confusing for beginners. Why not rather make two sliders instead or a slider and two hitcircles. (This is just a suggestion so I don’t think it’s unrankable; feel free to ignore)02:48:422 (3) – NC03:16:422 (3,4) – For better flow, I suggest rather placing 03:17:422 (4) – somewhere here: X:264 Y:252.
03:17:756 (5) – I suggest NC here as wellYour NC’s feel inconsistent. You can catch me in-game sometime and I will be able to give you more NC suggestions in more detail. I don’t mind at all.

Normal:
00:11:089 (3) – NC. The music suggests it.00:23:422 (3,4) – Try to place them in more of a curve. Just making them straight is a bit boring in my opinion.
00:41:422 – Place a note here. The vocals suggests it.01:15:756 (2) – Change the grid size to “tiny” and move this slider upwards till it’s here: X:348 Y:308.01:48:089 – Like before, place a note here, since the vocals suggests it.01:55:089 (1,2) – Make a sort of blanket here instead? Like this:
02:44:422 (4) – Place this slider here: X:424 Y:124 to support 02:43:756 (2) – 02:46:422 (2) – And move this slider a bit downward till it’s somewhere here: X:96 Y:160 for better flow.
02:47:756 (4) – For flow purposes, why not place it here instead?

Hard:
00:03:089 (1) – Maybe make this slider’s shape the same as these sliders: 00:03:756 (3,5) – It will look neater in my opinion.00:13:422 (6) – Rather do this?
You’ll have to change the grid to “tiny” to do this.00:41:422 (1) – I think you should remove NC here.01:04:422 (3) – NC here03:18:089 (1) – Rather remove NC here03:27:422 (2) – Shouldn’t you NC here to stay consistent with 00:48:422 (1) – 03:37:256 (2) – I think this slider should be a bit more further away from 03:36:422 (1) – since there is a very slight pause.

Overall, really nice mapset. I love your mapping style and I love the skin.
So, here’s a star.
Good Luck! :D
-Tochi

  • ♬ General ♬

  1. Turn off "Widescreen Support" because there's no SB
  2. Why there is not any Insane diff?
  3. Use smaller grid size for better shaping some places.


  • ♬ Hard ♬

  1. 00:01:089 (3) - Fix blanket.
  2. 00:13:089 (5,6) - Why not stack (6) on (5)'s sliderend?
  3. 00:16:422 (1) - Fix the curve so it fits beside 00:17:422 (2) -
  4. 00:57:756 (1,2) - This is a bit confusing because it's too close to each other, and u use the same DS on the next objects, so you think that yyou have to hit the objects on same rythm. But there's a little loop here 00:58:506 - I suggest to make 00:58:589 (2) - to a circle instead.
  5. 01:13:422 (4,5) - Why not stack?
  6. 01:24:422 - You don't need to start the break here.
  7. 01:58:756 (4,5) - Stack?
  8. 02:04:422 (5,6) - Same as 00:57:756 (1,2) -
  9. 03:30:756 (2,3) - Stack?
  10. 03:54:756 (1,2) - ^
  11. 04:02:589 (5,6) - Ctrl + g for better flow.
  12. 04:08:589 - Add spinner from there to here 04:13:089 -


  • ♬ Feedback ♬


    IMO, i think u should make an Insane or request an Insane GD.
    Overall, good map.
Topic Starter
Modem

VINXIS wrote:

lol got ninja'd for 2 kd so not i get 1 gr8gr8gr8gr8g8r8gr8g

from me moddin q

o a beatmap skin

General
There should be an Insane diff for this. Ummm.... That's right, but well.... I'm a newbie mapper so I kind of... Um... I'll thinking about it then :oops:
no widescreen support? They're all 16:9 bgs I Think there's no need to since I didn't make any storyboard ;)

Also I think the title should be "Ideal White" not "ideal white" B-but I'm sure that the right title is 'ideal white'
EZ mod
00:21:089 (3) - curve to blanket (1)? Nope, sorry... I prefer rhytmic flow like that
00:23:756 (3,3) - stack under slider(s)? Nope, sorry. I prefer to make the note at 00:26:422 into a blanket with the slider at 00:25:422
01:23:756 break 2 small try this Nope, sorry.... I think the right break is at 01:24:256
02:31:089 woa Okay! Fixed!
02:43:422 (4,5) - make these both have one repeat each only and add a circle at 02:45:422 Um.... Nope, sorry...
02:51:089 start the break here or smth Sure! Fixed!
03:16:422 (3) - x:144 y:72 Nope, sorry... I prefer at x:136 y:72
03:17:422 (4) - x:40 y:208 I prefer at x:32 y:224
03:17:756 (5) - x:104 y:264 Nope, sorry.... I prefer at x:112 y:264 so it'll line up with the previous note
u don't need a break after the spinner tbh I think I need it ;)
03:53:422 (5) - x:344 y:64 Nice one, but I'll keep it I think ;)
04:01:756 (4) - nc Okay
04:02:422 (1) - remove nc Sure
04:04:922 (4,5,6,7) - add spinner instead? Nope, I prefer some notes instead
Normal
00:10:256 (2,3) - blanket Nope, sorry. I didn't plan on making a blanket over there ;)
00:41:756 (2,3) - ^ Same ^
00:45:089 (1) - x:168 y:160 Nope, sorry... I prefer it at x:152 y:160
01:17:089 (5) - x:432 y:40 Nope, sorry.... I prefer it at x:424 y;32
same thing about the breaks btw Ummm.... same here, I think the right break is at 01:24:256 since the high pitch from the music (not the vocal) starting here
Hardd
use ATLEAST AR7 lmao it's 180 bpm mang Sure! Fixed!
00:26:422 (5,1) - i think it's an imperfect stack idk the skin doesn't show lmao I think that stack is good enough :oops:
00:52:256 (1) - remove nc Sure
00:53:089 (2) - nc Nope, sorry
02:00:922 (4,5) - stack on slider Nope, I want to keep that flow
take teh break at 03:24:756 out Nope, I wanna keep it
04:02:589 (5,6) - Ctrl+G tbh Nope, sorry... I wanna keep it like that ;)
good hard diff tbh Yaay!!! Thanks!!!
Use DS all the time for all diffs that are easier than Insane tbh

ye this mapset needs an insane mang Um... I'll think about that ;)

gl
Thanks for the mod!!! (^ w ^)
-Actor-
~Testplay Request~

☯General
Nice hitsounds and skin ^^.~

☯Easy
Everything is all good but since it is a Easy the notes shouldn't be so separated like if 1 note is in the top right and suddenly the other note is in the bottom left , you should make the notes close by.
☯Normal
Now the notes separated from each other far away match this diff than Easy , rather than that this is well done.
☯Hard
In the beginning when you repeat the pattern 2 circles->2 circles.... , some circles are not really necessary in that part of the song maybe changing that part.
Topic Starter
Modem

-Actor- wrote:

~Testplay Request~
Wow! That was fast!
☯General
Nice hitsounds and skin ^^.~ Thanks! (> w <)

☯Easy
Everything is all good but since it is a Easy the notes shouldn't be so separated like if 1 note is in the top right and suddenly the other note is in the bottom left , you should make the notes close by. Okay
☯Normal
Now the notes separated from each other far away match this diff than Easy , rather than that this is well done. Okay
☯Hard
In the beginning when you repeat the pattern 2 circles->2 circles.... , some circles are not really necessary in that part of the song maybe changing that part. Ummmm..... I wanna keep it ;)
Thanks for the Testplay Actor! (^ w ^)
Topic Starter
Modem

-Tochi wrote:


  • ♬ General ♬

  1. Turn off "Widescreen Support" because there's no SB Wow! That's right! Okay, fixed!
  2. Why there is not any Insane diff? Because... Ummm.... That's right, but well.... I'm a newbie mapper so I kind of... Um... I'll thinking about it then :oops:
  3. Use smaller grid size for better shaping some places.


  • ♬ Hard ♬

  1. 00:01:089 (3) - Fix blanket. I think that blanket is good enough ;)
  2. 00:13:089 (5,6) - Why not stack (6) on (5)'s sliderend? Because (5) is 1/4 slider and it looks so short. The player might not recognize that note
  3. 00:16:422 (1) - Fix the curve so it fits beside 00:17:422 (2) - Okay! Fixed!!!
  4. 00:57:756 (1,2) - This is a bit confusing because it's too close to each other, and u use the same DS on the next objects, so you think that yyou have to hit the objects on same rythm. But there's a little loop here 00:58:506 - I suggest to make 00:58:589 (2) - to a circle instead. Nope, I wanna keep it, sorry...
  5. 01:13:422 (4,5) - Why not stack? For variations ;)
  6. 01:24:422 - You don't need to start the break here. But I think it needs break over there
  7. 01:58:756 (4,5) - Stack? Nope, for variations
  8. 02:04:422 (5,6) - Same as 00:57:756 (1,2) - And I wanna keep that too, sorry.....
  9. 03:30:756 (2,3) - Stack? Umm.... For variations
  10. 03:54:756 (1,2) - ^ Same as above
  11. 04:02:589 (5,6) - Ctrl + g for better flow. Okay!!! Fixed!
  12. 04:08:589 - Add spinner from there to here 04:13:089 - Nope, sorry... I think it's too long ;)


  • ♬ Feedback ♬


    IMO, i think u should make an Insane or request an Insane GD. T-That's right :?
    Overall, good map. Thanks! (^ w ^)
Thanks for the mod!!!!! (^ w ^)
Topic Starter
Modem

-Nya- wrote:

Heya! Heya!!! :)
NM request from Aerous' & -Nya-'s Standard Queue
Well, here's my mod:


General:
A few modders have told me that the audio lead-in should at least be 2000ms, so I recommend changing yours as well. To do this, go to “File” and click on “Open .osu in notepad” then change the “Audio lead-in” to 2000. Um.... I think there's no need... Many ranked maps didn't do that ;)

Easy:
I suggest rather changing your grid size to “tiny”. You can do that by pressing G on your keyboard. It will be more efficient when making blankets. 00:11:089 (3) – NC? The music suggests it. Sure! Fixed!!00:19:756 (2,3) – This flow is bad. I suggest something like this instead:
Nope, sorry... I prefer mine ;) 00:39:089 (2) – Move this slider a bit upwards till it’s somewhere here: X:424 Y:324 for a better blanket with 00:38:422 (1) – But I think the right place is at x;416 y:33601:12:089 (2) – Move this circle one grid to the left, somewhere here: X:164 Y:192 to improve the double blanket. (Don’t forget to stack the head of 01:13:756 (4) –on the circle again if you fix this) Um... I can't move it over there. I use 1.3 DS01:17:756 (4,1) – I think this blanket will look better if you move 01:19:089 (1) – one grid down, somewhere here: X:440 Y:244. Sorry..... But I think the right place is at x:312 y:152 01:22:589 (1) – Move this slider downwards till it’s here: X:248 Y:260 to make a nice triangle shape with 01:21:422 (4,5) –
Okay!!! Nice one ;) 01:28:422 (2) – NC? The music suggests it in my opinion. Nope, sorry...01:43:089 (5) – NC, the current combo goes to 7 which is a bit too long for an Easy in my opinion Okay!! Fixed!!02:29:256 (5) – Rather do this? Just for something different.
Ctrl+J that slider, then rotate it 30 degrees anti-clockwise. Okay! Fixed!02:43:422 (4,1) – Lots of other modders have also told me that they don’t recommend sliders with two reverses, since it can be a bit confusing for beginners. Why not rather make two sliders instead or a slider and two hitcircles. (This is just a suggestion so I don’t think it’s unrankable; feel free to ignore) Sure! Fixed!!!02:48:422 (3) – NC Okay!03:16:422 (3,4) – For better flow, I suggest rather placing 03:17:422 (4) – somewhere here: X:264 Y:252.
Sure! Fixed!!03:17:756 (5) – I suggest NC here as well Sure! Fixed!! Your NC’s feel inconsistent. You can catch me in-game sometime and I will be able to give you more NC suggestions in more detail. I don’t mind at all.

Normal:
00:11:089 (3) – NC. The music suggests it. Okay1 Fixed!!00:23:422 (3,4) – Try to place them in more of a curve. Just making them straight is a bit boring in my opinion.
Well.... But I prefer to make it straight :oops: 00:41:422 – Place a note here. The vocals suggests it. Okay! Added!01:15:756 (2) – Change the grid size to “tiny” and move this slider upwards till it’s here: X:348 Y:308. Nope, sorry.... I wanna keep it01:48:089 – Like before, place a note here, since the vocals suggests it. Umm.... Nope, sorry01:55:089 (1,2) – Make a sort of blanket here instead? Like this:
Nope, sorry.... I wanna keep that traight slider02:44:422 (4) – Place this slider here: X:424 Y:124 to support 02:43:756 (2) – 02:46:422 (2) – And move this slider a bit downward till it’s somewhere here: X:96 Y:160 for better flow.
Nope, sorry.... I prefer it at x:96 y:13602:47:756 (4) – For flow purposes, why not place it here instead?
Nope, sorry... I wanna keep that flow ;)


Hard:
00:03:089 (1) – Maybe make this slider’s shape the same as these sliders: 00:03:756 (3,5) – It will look neater in my opinion. Nope, Sorry.... Because it forms a blanket with the lider at 00:01:756 (5) And, the slider at 00:03:756 (3) will form a fan-shaped flow with the slider at 00:04:422 (5) 00:13:422 (6) – Rather do this?

You’ll have to change the grid to “tiny” to do this. Sure! Fixed!!!00:41:422 (1) – I think you should remove NC here. Sure! Fixed!!!01:04:422 (3) – NC here Sure03:18:089 (1) – Rather remove NC here Sure! Fixed!!!03:27:422 (2) – Shouldn’t you NC here to stay consistent with 00:48:422 (1) – Sure!!! Fixed!!!03:37:256 (2) – I think this slider should be a bit more further away from 03:36:422 (1) – since there is a very slight pause.Sure! Fixed!!!!

Overall, really nice mapset. I love your mapping style and I love the skin. T-Thanks!!! (>////<)
So, here’s a star. Wow! Thank you very much Nya-san!!! (> w <)
Good Luck! :D
Thanks for the mod and the star!!! (^ w ^)
Topic Starter
Modem

LordRaika wrote:

Hitsound Mod request from my Modding Queue


osuu~ :)
Here is my mod as request :

Mod
I will only give a Hitsound mod , no NM since it looks very neat to me ^^.

[Hitsound]
  • I like how dilligent that u use each timing for each section...
    but i have a good suggestion to improve the hitsound~
  1. Replace your soft-hitclap.wav with this .... ( choose one )
    More to drum sound , or to snare sound , and rename to slidertick4 for the one you choose.... check the effect especially here >>> 00:48:256 - it sounds fitting with the song better ^^
  2. Use this and rename it to :
    soft-hitnormal.wav copy and rename to
    soft-hitnormal2.wav and soft-hitnormal3.wav
    place in song folder, refresh and check them,imo... its much better than default hitsound :o
  3. for this section 01:42:422 - are you sure about the clap here? since it does nothing with the song :( try to use something that sounds more fitting to the song part.
    Use this instead, and replace the soft-hitclap3.wav

Yep, its short, but i do hope that it will really improve on how cool this beatmap will sounds like ^^
the rest of your hitsound looks fitting, so thats the only HM i could give....
GL for ranked~
nice skin too btw ^^b
Thanks for your recommendation Raika-senpai! I'll thinking about it. And thanks for the star!!! (> w <)
polka
Mod was requested through my modding queue!

Since this beatmap is over 3 minutes long... I will just mod hard mode.

00:02:422 I recommend you space (6) and (7) out.

00:03:089 I think you should use the same slider and just reverse it like this. It looks neater.



00:04:422 I think you should change the curve of the slider so it fits (1) and the angle (1) to fit the curve of (3). It looks a bit more appealing than when (1) is flat.



If you go through with that ^ Here's how you ould possibly change the rest to fit. But of course, it's my opinion, and you can find a different pattern. I slowed the AR so you could see it.



00:08:922 I think I can tell what you're aiming for. Was it more of the lines of this shape? Also, maybe switch around the middle one for some fun loopdy loop? Completely optional.



00:27:089 Get (1) to blanket (2/3) It will look neater and give that curve some purpose :3



00:45:756 You might want to spread this out a bit. It looks a little unsymmetrical. But I could be wrong.



00:48:422 No need for a new combo

00:52:089 (4) being placed like that next to (1) would cause a combo break for some people thinking (4) is aligned to a white tick and (1) on the blue tick directly after. Either stack (4) on (1) or put (4) at x: 232 y: 144

00:54:756 ^ Same thing. Either stack (4) or put it so (1) will blanket it.

00:56:089 (3) to (4) is spaced differently than from (2) to (3) Try this? Remember to space out the next note from it.



00:59:422 Again with this spacing. It's awkward and might cause a mess up. because people will hit the next note a bit early due to said spacing.

01:00:756 Again^

01:02:089 Again^

01:06:589 Again^

01:10:756 Again^

01:13:422 Again^

01:20:756 (1) (2) (3) and (4) are put too close together. I like the idea of the SV increasing with each one, but space them accordingly.

01:44:256 You might want to tilt this triplet in the direction of the slider. Like this. Better flow ;)



01:49:256 This spacing might confuse people to hit the circle too early.

01:49:756 Maybe make this blanket (2)? It might look nicer.

01:52:422 (1) (2) and (3) are spaced funny and might cause them to be hit too early. Space these out. Maybe make the SV go up with each one like last time?

01:58:756 Put (4) at x:264 y:88

02:01:589 Your blanket it is off from (3) and (4) just by a bit

02:06:089 This spacing might mess people up. They might hit (2) early because it is so close to one.

02:07:422 Again^

02:08:756 Again^

:!: 02:09:756 That's really cool!

02:13:256 Again with the same spacing issue ;w;

02:20:089 Again^

02:23:839 I like the idea of having the triplet repeater be at the same angle as the slider before it but reversed. Like this,



02:27:422 (1) (2) (3) and (4) need to be spaced out more. LOVE the SV change with each one though <3

02:41:756 CTRL+G on (3) to help with the flow.

02:45:756 I would confuse this for a stream. Maybe make the spacing change a bit more gradual/obvious?

02:49:756 I would also confuse this for a stream. Maybe it's just me?

03:00:089 I think it would be better if you did this with the slider? It's just an option. I drew lyrics on the sliders so you know why I recommend this.



TOO LAZY FOR SCREEN SHOTS AFTER THIS, SORRY!

:!: 03:13:756 (1) (2) This is really awesome :D

03:29:756 (5) doesn't blanket (6) perfectly.

03:30:756 The close together spacing issue again >_>

03:38:089 Again^

03:39:422 Again^

03:40:756 Again^

03:43:922 Again^

03:45:256 Again^

:!: 03:47:089 I like this a lot!

03:52:089 Early spacing issue

03:53:756 (4) doesn't blanket (5) well.

03:54:756 Early spacing issue

04:00:922 Reverse (4) so it slides the other way. This will help add flow.

04:04:756 Again, love this. But they should be spaced out.

04:08:339 Being on a blue tick, that's a hard hit. Try a spinner from there to 04:13:089 instead.

The spacing thing I found a lot can gradually become expected. But for the first chorus or so, it's hard to grasp. If you go about changing it towards the beginning, you would have to change it throughout the whole thing. But that's not hard. Just move it. :P

Great mapping overall! Lovely blankets, cool skin, I hope this gets ranked. 8-)
PureCreamy
owo nice skin <3 I love that spinner <333
Topic Starter
Modem

PureCreamy wrote:

owo nice skin <3 I love that spinner <333
Glad to hear that you like it \(^ w ^)/
Topic Starter
Modem

PolkaMocha wrote:

Mod was requested through my modding queue! Yay!

Since this beatmap is over 3 minutes long... I will just mod hard mode. Okay!!! ;)

00:02:422 I recommend you space (6) and (7) out. Nope, sorry... I prefer stack over there ;)

00:03:089 I think you should use the same slider and just reverse it like this. It looks neater.

Two modders suggest me for this, so fixed!!!

00:04:422 I think you should change the curve of the slider so it fits (1) and the angle (1) to fit the curve of (3). It looks a bit more appealing than when (1) is flat.

Okay! Fixed!

If you go through with that ^ Here's how you ould possibly change the rest to fit. But of course, it's my opinion, and you can find a different pattern. I slowed the AR so you could see it.

Sorry.... I just wanna to flip it horizontally ;)

00:08:922 I think I can tell what you're aiming for. Was it more of the lines of this shape? Also, maybe switch around the middle one for some fun loopdy loop? Completely optional.

Fixed!! Nice suggestion :D

00:27:089 Get (1) to blanket (2/3) It will look neater and give that curve some purpose :3

Nope, sorry... I don't wanna to move it since the slider at 00:27:089 (1) make a stack with the slider's end at 00:26:756 (5)

00:45:756 You might want to spread this out a bit. It looks a little unsymmetrical. But I could be wrong.

Um.... Nope, I wanna keep that triangle-shaped flow :oops:

00:48:422 No need for a new combo That's right! Okay! Fixed!!

00:52:089 (4) being placed like that next to (1) would cause a combo break for some people thinking (4) is aligned to a white tick and (1) on the blue tick directly after. Either stack (4) on (1) or put (4) at x: 232 y: 144 That's right! Okay! I'll remove the combo colour so it won't confuse the players

00:54:756 ^ Same thing. Either stack (4) or put it so (1) will blanket it. I'll do the same thing as above ;)

00:56:089 (3) to (4) is spaced differently than from (2) to (3) Try this? Remember to space out the next note from it.

Okay! I'll move it closer ;)

00:59:422 Again with this spacing. It's awkward and might cause a mess up. because people will hit the next note a bit early due to said spacing. Fixed!

01:00:756 Again^ Fixed!!

01:02:089 Again^ Fixed!!

01:06:589 Again^ Fixed!!

01:10:756 Again^ Fixed!!

01:13:422 Again^ This time, I think it's alright ;)

01:20:756 (1) (2) (3) and (4) are put too close together. I like the idea of the SV increasing with each one, but space them accordingly. Not too close I think, so no change ;)

01:44:256 You might want to tilt this triplet in the direction of the slider. Like this. Better flow ;)

Nice one! Okay! Fixed!!

01:49:256 This spacing might confuse people to hit the circle too early. Well.... It's Hard diff. After all ;)

01:49:756 Maybe make this blanket (2)? It might look nicer. Well... I don't plan on making it into blanket with that note, but with the slider at 01:50:756 (3) ;)

01:52:422 (1) (2) and (3) are spaced funny and might cause them to be hit too early. Space these out. Maybe make the SV go up with each one like last time? I don't plan on changing SV over there, so I wanna keep it ;)

01:58:756 Put (4) at x:264 y:88 Fixed!!

02:01:589 Your blanket it is off from (3) and (4) just by a bit Fixed!!

02:06:089 This spacing might mess people up. They might hit (2) early because it is so close to one. Fixed!!

02:07:422 Again^ Fixed!!

02:08:756 Again^ Fixed!!

:!: 02:09:756 That's really cool! T-Thanks!!! (>////<)

02:13:256 Again with the same spacing issue ;w; Fixed!!

02:20:089 Again^ Fixed!!

02:23:839 I like the idea of having the triplet repeater be at the same angle as the slider before it but reversed. Like this,

Nice! But I wanna to keep it. Sorry...

02:27:422 (1) (2) (3) and (4) need to be spaced out more. LOVE the SV change with each one though <3 Fixed!!

02:41:756 CTRL+G on (3) to help with the flow. Sure!! Fixed!!

02:45:756 I would confuse this for a stream. Maybe make the spacing change a bit more gradual/obvious? I think no change for that :oops:

02:49:756 I would also confuse this for a stream. Maybe it's just me? Also, no change for that :oops:

03:00:089 I think it would be better if you did this with the slider? It's just an option. I drew lyrics on the sliders so you know why I recommend this.

I map singer's vocal over there, so I think the right beginning for that slider is at the red tick ;)

TOO LAZY FOR SCREEN SHOTS AFTER THIS, SORRY! It's alright! You're already helped me a lot (> w <)

:!: 03:13:756 (1) (2) This is really awesome :D T-Thanks!! (>////<)

03:29:756 (5) doesn't blanket (6) perfectly. I think that blanket is nice enough (^ w ^)

03:30:756 The close together spacing issue again >_> Fixed!!

03:38:089 Again^ Fixed!!

03:39:422 Again^ Fixed!!

03:40:756 Again^ Fixed!!

03:43:922 Again^ Fixed!!

03:45:256 Again^ Fixed!!

:!: 03:47:089 I like this a lot! Yay! :) :) :)

03:52:089 Early spacing issue Fixed!!

03:53:756 (4) doesn't blanket (5) well. Fixed!!

03:54:756 Early spacing issue Fixed!!

04:00:922 Reverse (4) so it slides the other way. This will help add flow. Ummm.... No change for that :oops:

04:04:756 Again, love this. But they should be spaced out. Fixed!!

04:08:339 Being on a blue tick, that's a hard hit. Try a spinner from there to 04:13:089 instead. Okay! I changed it into something else :)

The spacing thing I found a lot can gradually become expected. But for the first chorus or so, it's hard to grasp. If you go about changing it towards the beginning, you would have to change it throughout the whole thing. But that's not hard. Just move it. :P Okay!!

Great mapping overall! Lovely blankets, cool skin, I hope this gets ranked. 8-)
Wow!! Thanks your mod!!! (> w <)
-Nya-
NC means new combo, lol.
Sorry, I probably should have said that. I just assumed you knew
Topic Starter
Modem

-Nya- wrote:

NC means new combo, lol.
Sorry, I probably should have said that. I just assumed you knew
Uwaaa I think that means Normal Custom hitsound (>////<) Thanks for telling me Nya-san (^ w ^)
Topic Starter
Modem
Okay then, updated~~~
llmNikoNI
very good,i like it :) :)
llmNikoNI
i like this skin,come on :D :D
Topic Starter
Modem

llm12345 wrote:

i like this skin,come on :D :D
Yay!! Glad to hear that you like it (> w <)
Topic Starter
Modem

llm12345 wrote:

very good,i like it :) :)
Thanks again!! (> w <)
Biri Biri
Wow, very solid map as far as I can tell halfway through this mod. xD Pretty skin, clean BG, thorough hitsounding and SVing. Blankets tidy all around, along with consistent spacing and rhythm throughout the maps. Pretty close to rankable, I'd say.

[General]

  1. I feel that the kiai time exceeding 1/3 of the map could be less identifiable if perhaps the 03:48:422-outro were normal. That or removing the kiai before to let this be a kiai on it's own. In a 4 minute song where the chorus repeats 3 times, then bridges like this it could be a bit daunting. Even though it doesn't affect "that" much, such a consideration could improve the overall balanced feel of your mapset. Think about it again is all I can offer.
  2. Really great job on being so thorough and intricate with the SV's and hitsounding. I can feel passion emanating from the song.

    [Easy]
    1. Couldn't find anything unrankable or worth tending to in this difficulty to be improved, nice job!
    [Normal]
    1. 01:30:089 (2) - It's moved over for seemingly no reason other than to slide the following combo to the left or give it a swing feel but it's minimal. I think it'd do better on x:256
    2. 01:59:089 (6,1) - Damn that's a clean blanket. I'm nearly salivating o wo/
    3. 02:24:089 (5,1) - I feel like reversing the order or the single and slider would carry the lyric better. While showing a nice alternation after 02:22:422 (2,3,4)
    4. 03:48:422 (1,2) - I'll assume this is preference due to it being a copy, but I still think this one could be improved by placing directly under or approximating the blanket you're going for.
    [Hard]
    1. 00:31:756 (3,4,1,2,3,4,5,1,2,3,4,5,6) - Nice job making that red tick an okay starting point.
    2. 01:20:756 (1,2,3,4) - Suuuper creative and I love it. I'm not sure if this is rankable because there's no noticable change in the actual speed or rhythm of the song. Despite it being a repeated beat in the track, it builds up into a fancy slider with a seemingly random velocity.
      ~Compare this to the insane of Saiya - Remote Control 01:19:591 (1,2,3,4); a change in pitch and length of the note both change to merit the SV changes.
    3. 01:52:422 (1,2,3,4,5,6) - I think this combo could use some more..."unf". Have you experimented with spacing these out a tiny bit to make small directional jumps? (4) and (5) both have that snare bang feeling to it, but I feel like I just hit a button and a snare went off. Y'know. p:
    4. 02:27:422 (1,2,3,4) - These feel better <3
    5. 03:20:422 (2) - This shape feels over-emphasized, or too fast for the outstanding lyric. Especially in comparison to the shape of the previous one. Reconsider? o:
    6. 03:32:422 (1,2,3,4,5,6,1,2) - I highly recommend letting (1,2) be (7,8) because it helps shape the following pattern colours.
    7. 03:35:089 (3) - ^After the above, making this a new combo - making symmetrical shapes within the same combo
    8. 03:36:422 (1,2,3) - ^^Make it your (7,8,9)
    9. 03:37:756 (4,5,6,1,2,3,4,5,6) - ^^^Finally, making this a succession of 1,2,3 - 1,2,3 - 1,2,3 will match the lyrics perfectly while fitting your repeaters at 03:37:256 in their combo so it's not improperly combo'd with your lyrics that start at 03:37:756 (4).
  3. 04:08:422 (6) - Love these kinda notes, so glad this happened. p: Works as a (6) or a (1); preference. Flip a coin on it or something.
Very enjoyable map, and the background change for the [Hard] was a plus. I approve. I expect to see this bubbled soon, great job once again. Good luck on doing so, and feel free to ask any questions about anything I've critiqued~

Good luck, and happy mapping! :3
MirinH
m4m
General
y theres no insane diff,lol but thats not a problem if u dont want to add a insane diff
Easy
ar3
od3
Normal
  1. 01:24:172 - i dont suggest a late break here
Hard
  1. 00:01:756 (5,6) - u dont want stack those
  2. 00:13:089 (5,6) - ^
  3. 00:18:422 (4,5) - ^ stacking like this dosent flow/look nice
  4. 01:07:256 (1) - there are so many things to map here but u only did put a spinner, I think u can map more here because i personally dont like to putting spinner in kiai
  5. 01:23:089 (6) - maybe nc?
  6. 01:30:089 (1,3) - make 3 more distance than 1 so it can make a triangle
  7. 01:32:756 (1) - if u did ^ stack it to 01:31:089 (3) -
  8. 01:39:922 (3) - y smaller ds, ds should be same as 01:39:422 (1,2) -
  9. 01:44:256 (2,3,4) - dat stream isnt look nice
  10. 01:48:089 (1,2) - blanket
  11. 01:49:089 (3,4) - same as 00:18:422 (4,5) -
  12. 01:55:089 (1,2) - blanket
  13. 02:52:089 (2,3) - do not stack
  14. 03:29:756 (5) - nc
  15. 03:30:422 (1) - cancel nc
  16. 03:30:922 (3) - nc
  17. 03:33:589 (5) - nc
  18. 03:34:422 (1) - cancel nc
  19. 03:35:089 (3) - nc
  20. 03:37:756 (4) - nc
  21. 03:40:422 (4) - nc,make sure u nc every downbeat,wont tell anymore nc problem so plz fix your self
  22. 04:08:422 (6) - the rhythm is acctully like this
anyways very nice mapset
I hope this will ranked soon
good luck
Cerulean Veyron
Hello! From my queue~

[> General <]
  1. - Well, you don't need to have an .osb file for the skin. So just remove it from your beatmap folder.
  2. - The spread between Easy And Normal is kinda big, you should make the Easy diff less than 1.50 stars to make the difficulty spread balanced by making the diff easier.
[> Easy <]
  1. 00:03:089 (5) - Add NC here.
  2. 00:28:756 (3,4,1) - I don't really think this flow is okay when it lead to an empty grid front of it. You might need to make a full blanket here.
  3. 00:40:422 (1,2) - Try to make this symmetry perfect, it's not an issue to be fixed.
  4. 01:01:422 (2,3) - Recorrect your blanket here.
  5. 01:10:922 (1,2) - ^
  6. 01:30:089 (3) - Add NC, music changed and this is completely a new track.
  7. 01:52:422 (3,1) - Recorrect the blanket, also, the spacing looks too close.
  8. 02:18:756 (2,3,4,5) - You could've made a better triangle here.
  9. 04:01:756 (4,1) - Swap NC.
  10. 04:06:422 (7) - Add NC here? not really important for it.
  11. - There are some blanket issues i've found when here, i've only mentioned a few, so try to fine them.
[> Normal <]
  1. 00:03:089 (4) - Add NC.
  2. 00:31:089 (3,4) - Recorrect the blanket here.
  3. 00:31:756 (4) - I think you should remove the repeat arrow and add a circle next to it. Since it's a normal diff, this part need a click.
  4. 00:35:089 (3) - Add NC
  5. 00:44:422 (4,1) - Same as 00:31:089 (3,4) -
  6. 01:01:756 (3) - Add NC
  7. 01:05:756 (3) - Ctrl + G?
  8. 01:16:756 (4,5) - Same as 00:31:089 (3,4) -
  9. - I'm a little annoyed when mentioning all those NCs and blanket issues. I'll focus on the pattern and flow for now, try to find them yourself to avoid huge mods.
  10. 01:28:422 (1,2,3) - Using 0.3x spacing is senseless when the next notes from slider (3) is going to get higher.
  11. 01:55:089 (1) - How about curving this slider for parallax with slider (2)?
  12. 02:24:089 (5) - Almost the same reason as 00:31:756 (4) -, i think a two circle here is enough. And might complete the star formation.
  13. 02:51:089 (3) - I think it'd be better if this hitsound should be soft finish, not drum. Also, swap NC with 02:51:756 (1) - , new track.
  14. - Same comment as the previous diff, you might need to make this diff a little harder to make the gap of difficulty spread balanced. At least 1.90 star or 2 stars.
[> Hard <]
  1. - Same issue of the NCs and Blankets. But less often.
  2. 00:08:922 (1,2,3) - Try to make this pattern symmetric. by making slider (3) the same position as slider (1).
  3. 00:31:756 (3) - I prefer this kind of rhythm in this part > http://puu.sh/dT9mr/606ac4abda.png
  4. 00:35:422 (3,4,5,6) - Recorrect your diamond formation here.
  5. 00:49:089 (4,5,6) - The spacing differed here, i wonder why...
  6. 00:51:089 (1,2,3) - ^
  7. 01:03:756 (1) - Remove NC, still in the same track.
  8. 01:44:256 (2,3,4) - The spacing is likely different each other, try to balance.
  9. 02:13:089 (5,6) - Big jump there, i don't think it fit the song track or your own track.
  10. 02:29:756 (6,7) - ^
  11. 02:41:756 (3,4,1) - ^
  12. 02:49:756 (1,2,3,4,1,2,3,1) - ^, i think of it badly, but the song track should be quite intense here. So try to extend this.
  13. 03:00:589 (5) - This slider's tail is out of grid. This might be unrankable because of off-screen play.
  14. 03:16:422 (3) - Make this slider itself symmetric, by moving the second point to x:360|y:196.
  15. - This diff is okay, but some distance spacing is off the track and at for sometime, it breaks a few flow of pattern. But it's not a serious major issue for your need.

You're actually good at making easier diffs, but when it goes to harder difficulty, the mapping gets more issues. But hoping you can improve it.
I guess i'm done here. Good Luck!
Topic Starter
Modem

Kamidachi wrote:

Wow, very solid map as far as I can tell halfway through this mod. xD Pretty skin, clean BG, thorough hitsounding and SVing. Blankets tidy all around, along with consistent spacing and rhythm throughout the maps. Pretty close to rankable, I'd say. Thanks!! :) :)


General

Image
I feel that the kiai time exceeding 1/3 of the map could be less identifiable if perhaps the 03:48:422-outro were normal. That or removing the kiai before to let this be a kiai on it's own. In a 4 minute song where the chorus repeats 3 times, then bridges like this it could be a bit daunting. Even though it doesn't affect "that" much, such a consideration could improve the overall balanced feel of your mapset. Think about it again is all I can offer. It's alright I think. Many ranked maps do the same ;)
Really great job on being so thorough and intricate with the SV's and hitsounding. I can feel passion emanating from the song. Thanks!! :) :) :)


Easy
Couldn't find anything unrankable or worth tending to in this difficulty to be improved, nice job! Yay!!


Normal
01:30:089 (2) - It's moved over for seemingly no reason other than to slide the following combo to the left or give it a swing feel but it's minimal. I think it'd do better on x:256 Sorry... No change. I prefer put it over there ;)
01:59:089 (6,1) - Damn that's a clean blanket. I'm nearly salivating o wo/ Umm.... Thanks!! (>////<)
02:24:089 (5,1) - I feel like reversing the order or the single and slider would carry the lyric better. While showing a nice alternation after 02:22:422 (2,3,4) Sorry..... I prefer my star-shaped flow ;)
03:48:422 (1,2) - I'll assume this is preference due to it being a copy, but I still think this one could be improved by placing directly under or approximating the blanket you're going for.
Image Ummm...... I'll keep that ;)


Hard
00:31:756 (3,4,1,2,3,4,5,1,2,3,4,5,6) - Nice job making that red tick an okay starting point. Thanks!!
01:20:756 (1,2,3,4) - Suuuper creative and I love it. I'm not sure if this is rankable because there's no noticable change in the actual speed or rhythm of the song. Despite it being a repeated beat in the track, it builds up into a fancy slider with a seemingly random velocity. Thanks!!
(> w <) it's still rankable I guess ;) . The players can guess the SV change based from the drum & bass from the song

~Compare this to the insane of Saiya - Remote Control 01:19:591 (1,2,3,4); a change in pitch and length of the note both change to merit the SV changes. True that is :D
01:52:422 (1,2,3,4,5,6) - I think this combo could use some more..."unf". Have you experimented with spacing these out a tiny bit to make small directional jumps? (4) and (5) both have that snare bang feeling to it, but I feel like I just hit a button and a snare went off. Y'know. p: Ummm.... That's right. But I wanna to keep that
02:27:422 (1,2,3,4) - These feel better <3 (>/////<)
03:20:422 (2) - This shape feels over-emphasized, or too fast for the outstanding lyric. Especially in comparison to the shape of the previous one. Reconsider? o: Umm..... Nope (^ w ^)
03:32:422 (1,2,3,4,5,6,1,2) - I highly recommend letting (1,2) be (7,8) because it helps shape the following pattern colours. Ummm... Nope. I gonna keep it because the high pitch from the music starts at 03:32:422 so it would be nice to add combo colour there
03:35:089 (3) - ^After the above, making this a new combo - making symmetrical shapes within the same combo And the same reason as above. So, I'm gonna keep it ;)
03:36:422 (1,2,3) - ^^Make it your (7,8,9) And same as above again, so I wanna keep it ;) ;)
03:37:756 (4,5,6,1,2,3,4,5,6) - ^^^Finally, making this a succession of 1,2,3 - 1,2,3 - 1,2,3 will match the lyrics perfectly while fitting your repeaters at 03:37:256 in their combo so it's not improperly combo'd with your lyrics that start at 03:37:756 (4). Ummm... That's right too.... But I'll wait for another modders opinion ;)

04:08:422 (6) - Love these kinda notes, so glad this happened. p: Works as a (6) or a (1); preference. Flip a coin on it or something.
(> w <)

Very enjoyable map, and the background change for the [Hard] was a plus. I approve. I expect to see this bubbled soon, great job once again. Good luck on doing so, and feel free to ask any questions about anything I've critiqued~ Thanks!!!!

Good luck, and happy mapping! :3
Thanks for the mod!!! (^ w ^)
Shiranai
Hellooo from my queue~

[General]
  1. Add audioleadin 1500 for preperation before the first notes
  2. Green lines di beberapa spinner ada yang kurang cocok, ada yang suara spinnernya gede gede bgt, ada yang kecil kecil bgt
  3. Kak minta timing cek ke yang lain? aku main yang hard kayanya sedikit aneh, double or triple timing check would be better XD
  4. Kak, fail-background sama pause-overlay baiknya dimensinya 1366x768 supaya bisa menutupi layar secara keseluruhan pas pause atau fail
[Easy]
  1. 00:03:089 (5) - Kak tambah finish di bagian awal sama akhir slider? kayanya kalo ngikutin suara lead gitar kaya bagian awal slider ini 00:00:423 (1) - lebih cocok, jadi biar selaras ditambahin aja
  2. 00:05:089 (6,1) - Sebaiknya sebelum spinner ada jeda waktu kak antara satu atau dua white tick, jadi baiknya spinnernya mulai di sini 00:06:422 -
  3. 00:31:089 (3) - Bagian reverse, kayanya lebih baik pake sample set S:C2 deh kak, buat sesuain sama suara drumnya hampir sama kaya ini yang bagian akhir slider 00:29:756 (1) -
  4. 00:41:756 (2,3) - Flownya lebih enak kaya gini kak http://puu.sh/dT24V/ad17331be0.jpg mengikuti bentuk slider (2) kan belok ke bawah tuh, jadi daripada naro (3) di bagian atas flownya jadi agak patah gitu kak jadinya, jadi bagusnya ini 00:42:756 (3) - di taro di x:380 y:364 sekitar situ
  5. 00:51:089 (4) - Ritmenya mending diganti kak pake 1/1 slider, karena pas bagian ini 00:51:422 - suara vokalnya lumayan kuat, jadi ritmenya diganti aja mungkin kaya gini http://puu.sh/dT2Ar/6a796fd74f.jpg
  6. 01:01:756 (3,4) - Spacingnya lumayan jauh beda 0.7
  7. 01:06:756 (4,1) - Kasusnya sama kak kaya 00:05:089 (6,1) - mungkin (4) bisa didelete, biar cukup waktu sebelum spinner
  8. 01:12:422 (3) - Mirip kaya ini kak 00:51:089 (4) - vokal bagian ini 01:12:756 - Cukup kuat dan mapable
  9. 01:22:589 (1) - Agak ganjil kak pas dimainin, harusnya kan slider itu mulai dari sini 01:22:422 - nadanya juga serupa kaya 01:21:422 (4,5) - jadi lebih baik ngikutin suara drumnya aja yg ada di white tick drpd ngikutin suara vokal yang ada di red tick http://puu.sh/dT3aD/fdbb026224.jpg
  10. 01:24:172 - Tarik maju break time yang itu sampe sini kak 01:24:256 - kalo ngikutin suara orkestra lebih baik breaknya mulainya di red tick
  11. 02:03:089 (4,5) - Spacing, keep stick on 1,3x, ya kurang lebihnya dua atau tiga, kalo udah lebih dari 0.5 bedanya cukup lebar kak
  12. 02:17:589 (1) - Ganjil banget pas dimanin kak, iya aku tau itu ngikutin suara vokalnya, tapi buat easy agak canggung dan kurang enak dimainin, mungkin lebih baik kalo slider itu mulainya pas white big tick aja kak
  13. 02:29:256 (5) - Sama kasusnya kaya ini 01:22:589 (1) - mending slider (5) itu mulainya dr sini 02:29:089 -
  14. 02:31:089 - Tarik mundur break time yang itu ke sini kak 02:30:922 - lebih cocok kalo ngikutin suara vokal di red tick itu
  15. 02:49:422 (4) - Kenapa ada drum finish di sana kak? kayanya lebih cocok pake clap
  16. 02:49:756 (5) - Yang itu juga pas bagian akhir slider kok ada suara drum clap? kayanya lebih cocok pake finish biasa
  17. 03:00:089 (2,3) - Kak kayanya bakal lebih bagus kalo (2) dibuat curve terus disusun kaya gini http://puu.sh/dT4Ez/438e5d0dd4.jpg
  18. 03:16:422 (3,4) - Bgmn kalo Ctrl+G (3) terus tambah reverse dan delete (4) biar flownya lebih enak kak, kaya gini http://puu.sh/dT58b/5b0a87a13e.jpg
  19. 03:40:422 (1) - Mirip kaya ini kak 00:51:089 (4) - vokal bagian ini 03:40:756 - lumayan kuat dan mapable
  20. 03:45:422 (5,1) - Yang ini mirip kaya ini kak 00:05:089 (6,1) -
  21. 03:49:589 (1) - Ganjil banget pas dimanin kak, iya aku tau itu ngikutin suara vokalnya, tapi buat easy agak canggung dan kurang enak dimainin, mungkin lebih baik kalo slider itu mulainya pas white big tick aja kak
  22. 03:51:089 (3) - Mirip kaya ini kak 00:51:089 (4) - vokal bagian ini 03:51:422 - lumayan kuat buat dimap
  23. 04:01:756 (4,1) - Swap NC
[Normal]
  1. 00:03:089 (4) - Tambah Finish di awal
  2. 00:04:422 (6) - Tambah finish di awal
  3. 00:31:756 (4) - Bagian awal slider, kayanya lebih baik pake clap sample set S:C2 deh kak, buat sesuain sama suara drumnya. Terus tambah green line satu lagi di sini 00:32:089 - set pake C:S1
  4. 00:49:089 (2,5) - Entah kenapa aku cocok kak sama ritme itu sama kaya Easy, mungkin pake slider 1/1 aja atau ritme kaya gini http://puu.sh/dT2Ar/6a796fd74f.jpg soalnya bagian ini 00:49:422 - atau ini 00:51:422 - lumayan kuat vokalnya, daripada harus pake custom slidertick sound, lebih enak langsung dipencet sendiri pas main, I'm not bring it again assume you already understand, well not big trouble there but still bothering me XD
  5. 01:04:422 (1) - Almost out of screen, consider to fix that
  6. 00:57:756 (3,4,1) - Something like this maybe http://puu.sh/dT6T7/3b1a8bc0db.jpg will make the flow better and arrange the notes after
  7. 01:05:756 (3) - Ctrl+< that one? and move to x:280 y:116 also will make the flow better http://puu.sh/dT73j/6f7b87dea0.jpg
  8. 01:22:422 (6) - Agak ganjil kak pas dimainin, harusnya kan slider itu mulai dari sini 01:22:422 -
  9. 01:24:172 - Tarik maju break time yang itu sampe sini kak 01:24:256 - kalo ngikutin suara orkestra lebih baik breaknya mulainya di red tick
  10. 01:55:089 (1) - Jadiin curve sedikit aja kak biar bisa blanket sama 01:55:756 (2) -
  11. 02:29:256 (3) - Sama kaya 01:22:422 (6) - harusnya kan slider itu mulai dari sini 02:29:089 -
  12. 02:30:756 - Tarik maju break time yang itu ke sini kak 02:30:922 - lebih cocok kalo ngikutin suara vokal di red tick itu
  13. 02:49:422 (4) - Kenapa ada drum finish di sana kak? kayanya lebih cocok pake clap
  14. 02:51:089 (3) - Yang itu juga pas bagian akhir slider kok ada suara drum clap? kayanya lebih cocok pake finish biasa
  15. 03:37:756 (1) - Biar sejenis kan slider itu harusnya sama kaya ini agak lancip gitu tengahnya 03:39:089 (2,3) - Sebelum-sebelumnya juga gitu kan
  16. 03:58:756 (5,1) - Anti jump, use DS instead might make some new players confused
  17. 04:01:256 (3) - Sama kaya 01:22:422 (6) - harusnya kan slider itu mulai dari sini 04:01:089 -
[Hard]
  1. The hitsound seems much diffrent, suara drum di bagian intro agak mengganggu
  2. Agak aneh pas aku coba mainin, ada bagian sedikit overmap menurut aku, 00:02:589 (6) - 00:04:922 (1) - 00:05:589 (4,5,6) - , kalo memang dari lagunya engga ada nadanya mending ga usah dimasukin daripada masukin nada ritme imajinasi XD
  3. 00:29:256 (5,6,7,1,2,3,4,1,2,3,4) - Bagian itu entah kenapa terasa terlalu maksa engga maksa juga sih, cuma jadi ngebuat kita buru-buru gitu pas main ga ada warningnya, supaya ada jeda waktu mending ini 00:29:589 (7) - dihapus aja, jadi engga berasa buru-buru masuk ke bagian part drum yang ini
  4. 00:29:756 (1,2,3,4,1,2,3,4) -
  5. 00:34:922 (1) - Sedikit over map, mending pake 1/2 slider aja, kalo pake 1/4 kita jd kaya buru-buru gitu buat ngejer nada berikutnya
  6. 00:40:422 (3,6) - Kalo aku nilai sih kedua slider itu aneh kak, kenapa engga curve simpel aja atau slider art yang lain
  7. 00:41:256 (4,5) - Kalo diubah jadi 1/2 slider aja bgmn kak? rasanya pas main agak ganjil sedikit engga kebaca
  8. 00:58:589 (2,3) - Aku ga ngerti bagian itu aneh kak overmap malah bagian (2)nya, antara perpindahan dari (2) ke (3) berasa agak dipaksa, mending slider (2) diganti pake circle ditaro di red tick terus dikasih whistle http://puu.sh/dTdbj/c6cb25376f.jpg terus distack dibagian awal slider (3) http://puu.sh/dTdet/83ea8b21b8.jpg lebih mudah dibaca menurut aku
  9. 01:15:089 (2,3,4) - Aku kurang suka kak overlapnya, agak aneh antar (2,4)nya, kenapa engga sesuatu kaya gini aja http://puu.sh/dTe3h/c3a457f5d5.jpg
  10. 01:21:756 (3) - New Combo, diffrent SV should be have one at least if the Sv diffrences above 0.20
  11. 01:22:256 (4) - Same as above
  12. 01:22:256 (4) - Same
  13. 02:05:256 (6,7) - Sama kaya ini 00:58:589 (2,3) -
  14. 02:09:756 (1,2,3,4) - Kenapa engga sedikit dilebarin kak kaya ini 01:41:756 (1,2,3,4) -
  15. 02:27:922 (2,3,4) - NC for each sliders, diffrent SV issue
  16. 02:30:922 (7) - Kenapa ga stack di bagian akhir dari slider ini kak 02:29:756 (6) - ? entah kenapa spacingnya buat bingung
  17. 02:40:422 - Mulai dari bagian itu kenapa spacingnya turun kak? padahal SV nya tetep sama 1.00, dan berasa aneh pas masuk bagian ini 02:45:756 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - Aku kira itu stream loh kalo diliat dari spacingnya deket deket, sedangkan sebelum bagian ini 02:40:422 - Spacingnya lumayan konsisten 1.40x, gpp sih ya cuma jadi bingung aja buat salah persepsi kalo pas dimainin
  18. 03:32:089 (6) - Ctrl+G for better flow?
  19. 03:34:089 (6) - Ctrl+G also for better flow
  20. 03:37:256 (2,3) - Same issue as 00:58:589 (2,3) -
  21. 03:43:756 (6) - Ctrl+g? for better flow and to avoid anti jump
  22. 03:59:922 (6,1,2) - NC for each slider, diffrent SV issue
  23. 04:05:256 (5,6) - Sebaiknya hindari anti jump kak contohnya yang itu nanti kalo pas dimainin jadi kaya aneh gitu flownya, kalo bisa ya ngikutin DS aja kak kaya gini http://puu.sh/dTgal/86b7067c06.jpg
[]
Maaf kak bahasanya campur campur XD
Good luck~
Topic Starter
Modem

Alex Li wrote:

m4m
General
y theres no insane diff,lol but thats not a problem if u dont want to add a insane diff Well..... Actually.... I'm not good enough at making Insane diff. (Q A Q)

Easy
ar3 Nope, I'm gonna keep it (^ w ^)
od3 And I wanna to keep that too (^ w ^)
Normal
  1. 01:24:172 - i dont suggest a late break here Well.... The reason is, the singer's vocal stops here and high pitch from the music starts here
Hard
  1. 00:01:756 (5,6) - u dont want stack those Nope ;) . It's too hard for the players to see a short + reversed slider right after the previous slider ends
  2. 00:13:089 (5,6) - ^ Well.... I didn't plan on stacking it ;)
  3. 00:18:422 (4,5) - ^ stacking like this dosent flow/look nice It flow nice enough I think. And the players can clearly see the next note after that slider
  4. 01:07:256 (1) - there are so many things to map here but u only did put a spinner, I think u can map more here because i personally dont like to putting spinner in kiai Nope. At the first and second kiai time, I just wanna to put a spinner instead of mapping that part so that I could map that part at the third kiai more to make it harder before the song ends ;)
  5. 01:23:089 (6) - maybe nc? Umm.... Nope
  6. 01:30:089 (1,3) - make 3 more distance than 1 so it can make a triangle Nope. Sorry... I think that place is nice enough
  7. 01:32:756 (1) - if u did ^ stack it to 01:31:089 (3) - Well..... Because I didn't change it, so it still stack on the right place ;)
  8. 01:39:922 (3) - y smaller ds, ds should be same as 01:39:422 (1,2) - Ok!! Fixed!!
  9. 01:44:256 (2,3,4) - dat stream isnt look nice Um... That looks nice for me. But I'll look for other modder's opinion
  10. 01:48:089 (1,2) - blanket I already make it blanket ;)
  11. 01:49:089 (3,4) - same as 00:18:422 (4,5) - Same reason as before ;)
  12. 01:55:089 (1,2) - blanket I already make it blanket ;)
  13. 02:52:089 (2,3) - do not stack Nope, I wanna to keep it ;)
  14. 03:29:756 (5) - nc No change. Sorry....
  15. 03:30:422 (1) - cancel nc No change. Sorry....
  16. 03:30:922 (3) - nc No change. Sorry....
  17. 03:33:589 (5) - nc No change. Sorry....
  18. 03:34:422 (1) - cancel nc No change. Sorry....
  19. 03:35:089 (3) - nc No change. Sorry....
  20. 03:37:756 (4) - nc Okay!!
  21. 03:40:422 (4) - nc,make sure u nc every downbeat,wont tell anymore nc problem so plz fix your self Okay!!
  22. 04:08:422 (6) - the rhythm is acctully like this
Yup that's true. I wanna to map that part into 1/8 beat but I'm afraid that would be too hard for 180 bpm song
anyways very nice mapset Thanks!!
I hope this will ranked soon Thanks again!!!!
good luck
Thanks for the mod!! (^ w ^)
Topic Starter
Modem

Gray Veyron wrote:

Hello! From my queue~

[> General <]
  1. - Well, you don't need to have an .osb file for the skin. So just remove it from your beatmap folder.
  2. - The spread between Easy And Normal is kinda big, you should make the Easy diff less than 1.50 stars to make the difficulty spread balanced by making the diff easier.
[> Easy <]
  1. 00:03:089 (5) - Add NC here. Okay!!
  2. 00:28:756 (3,4,1) - I don't really think this flow is okay when it lead to an empty grid front of it. You might need to make a full blanket here. No change for that. Sorry... I think that flow is okay ;)
  3. 00:40:422 (1,2) - Try to make this symmetry perfect, it's not an issue to be fixed. That looks symmetrical enough for me. Since I make it diagonally symmetry and not line up symmetry
  4. 01:01:422 (2,3) - Recorrect your blanket here. That blanket looks good enough for me ;)
  5. 01:10:922 (1,2) - ^ Ok!! Fixed!!
  6. 01:30:089 (3) - Add NC, music changed and this is completely a new track. Okay!! Fixed!!
  7. 01:52:422 (3,1) - Recorrect the blanket, also, the spacing looks too close. No change. Also, that's the result of DS ;)
  8. 02:18:756 (2,3,4,5) - You could've made a better triangle here. That triangle looks good enough for me ;)
  9. 04:01:756 (4,1) - Swap NC. Okay!! Fixed!!
  10. 04:06:422 (7) - Add NC here? not really important for it. Umm.... Nope ;)
  11. - There are some blanket issues i've found when here, i've only mentioned a few, so try to fine them. Sure! (^ w ^)
[> Normal <]
  1. 00:03:089 (4) - Add NC. Ok!! Fixed!!
  2. 00:31:089 (3,4) - Recorrect the blanket here. That blanket looks good enough for me ;)
  3. 00:31:756 (4) - I think you should remove the repeat arrow and add a circle next to it. Since it's a normal diff, this part need a click. Sorry.... I wanna keep that reverse part
  4. 00:35:089 (3) - Add NC Ok!! Added!!
  5. 00:44:422 (4,1) - Same as 00:31:089 (3,4) - Ok!! Fixed!!
  6. 01:01:756 (3) - Add NC Umm... I think there's no need....
  7. 01:05:756 (3) - Ctrl + G? Nope. I wanna keep that. Sorry.....
  8. 01:16:756 (4,5) - Same as 00:31:089 (3,4) - That blanket looks good enough for me ;)
  9. - I'm a little annoyed when mentioning all those NCs and blanket issues. I'll focus on the pattern and flow for now, try to find them yourself to avoid huge mods. Okay
  10. 01:28:422 (1,2,3) - Using 0.3x spacing is senseless when the next notes from slider (3) is going to get higher. No change for that. Sorry.... I think it's fine as it is
  11. 01:55:089 (1) - How about curving this slider for parallax with slider (2)? Nope. I wanna to keep it as a straight slider for variations (not always blanket each other I mean ;) )
  12. 02:24:089 (5) - Almost the same reason as 00:31:756 (4) -, i think a two circle here is enough. And might complete the star formation. Sorry..... I stil prefer 1/1 slider (And for variations too)
  13. 02:51:089 (3) - I think it'd be better if this hitsound should be soft finish, not drum. Also, swap NC with 02:51:756 (1) - , new track. Sorry.... I prefer clap hitsound with drum sampleset instead. And okay, I added NC! (^ w ^)
  14. - Same comment as the previous diff, you might need to make this diff a little harder to make the gap of difficulty spread balanced. At least 1.90 star or 2 stars.
[> Hard <]
  1. - Same issue of the NCs and Blankets. But less often. Phew..... Good to hear that (> w <)
  2. 00:08:922 (1,2,3) - Try to make this pattern symmetric. by making slider (3) the same position as slider (1). Umm... No change for that
  3. 00:31:756 (3) - I prefer this kind of rhythm in this part > http://puu.sh/dT9mr/606ac4abda.png At the beginning of the song, I just wanna to keep it like this. But don't worry... I use that pattern more often after the first kiai time ;)
  4. 00:35:422 (3,4,5,6) - Recorrect your diamond formation here. Ok!! Fixed!!
  5. 00:49:089 (4,5,6) - The spacing differed here, i wonder why... Whoops..... Sorry about that. Okay then, fixed!!
  6. 00:51:089 (1,2,3) - ^ Ok!! Fixed!!
  7. 01:03:756 (1) - Remove NC, still in the same track. Ok!! Fixed!!
  8. 01:44:256 (2,3,4) - The spacing is likely different each other, try to balance. Ok!! Fixed!!
  9. 02:13:089 (5,6) - Big jump there, i don't think it fit the song track or your own track. Ok!! Fixed!!
  10. 02:29:756 (6,7) - ^ I think it's fine to put a jump over there
  11. 02:41:756 (3,4,1) - ^ I think it's also fine to put a jump over there
  12. 02:49:756 (1,2,3,4,1,2,3,1) - ^, i think of it badly, but the song track should be quite intense here. So try to extend this. Umm.... I'll wait for another modder's opinion
  13. 03:00:589 (5) - This slider's tail is out of grid. This might be unrankable because of off-screen play. Ok!! Fixed!!
  14. 03:16:422 (3) - Make this slider itself symmetric, by moving the second point to x:360|y:196. Sorry.... I wanna keep that
  15. - This diff is okay, but some distance spacing is off the track and at for sometime, it breaks a few flow of pattern. But it's not a serious major issue for your need.

You're actually good at making easier diffs, but when it goes to harder difficulty, the mapping gets more issues. But hoping you can improve it.
I guess i'm done here. Good Luck!
Thanks for the mod!!! (^ w ^)
Topic Starter
Modem

Mako Sakata wrote:

Hellooo from my queue~ Hello~~~~ (o w o) cepet banget! Hebaat....

[General]
  1. Add audioleadin 1500 for preperation before the first notes I'll wait for another modder's opinion for this :D
  2. Green lines di beberapa spinner ada yang kurang cocok, ada yang suara spinnernya gede gede bgt, ada yang kecil kecil bgt Sama ^
  3. Kak minta timing cek ke yang lain? aku main yang hard kayanya sedikit aneh, double or triple timing check would be better XD Oke!
  4. Kak, fail-background sama pause-overlay baiknya dimensinya 1366x768 supaya bisa menutupi layar secara keseluruhan pas pause atau fail Umm..... Bisa aja sih.... Tapi kata modder yang lain skin buat fail-background sama pause-overlay itu kalau 1366 x 768 itu kebesaran. Katanya juga nambah sizenya mapset kalo didownload. Ukuran yang bener katanya 1028x768. Soalnya dulu aku pernah buat yang ukurannya 1366x768 buat fail-background sama pause-overlay. ...... Trus....... Ummmm....... Langsung dimarahin....... (Q A Q)
    Uwaaa.... Pertama kalinya dipanggil 'kak' sama modder..... (>/////<) *bluushh*
[Easy]
  1. 00:03:089 (5) - Kak tambah finish di bagian awal sama akhir slider? kayanya kalo ngikutin suara lead gitar kaya bagian awal slider ini 00:00:423 (1) - lebih cocok, jadi biar selaras ditambahin aja Oke sip
  2. 00:05:089 (6,1) - Sebaiknya sebelum spinner ada jeda waktu kak antara satu atau dua white tick, jadi baiknya spinnernya mulai di sini 00:06:422 - Oke sip
  3. 00:31:089 (3) - Bagian reverse, kayanya lebih baik pake sample set S:C2 deh kak, buat sesuain sama suara drumnya hampir sama kaya ini yang bagian akhir slider 00:29:756 (1) - Maap. Mau tetap pakai SC1 :)
  4. 00:41:756 (2,3) - Flownya lebih enak kaya gini kak http://puu.sh/dT24V/ad17331be0.jpg mengikuti bentuk slider (2) kan belok ke bawah tuh, jadi daripada naro (3) di bagian atas flownya jadi agak patah gitu kak jadinya, jadi bagusnya ini 00:42:756 (3) - di taro di x:380 y:364 sekitar situ Oke sip
  5. 00:51:089 (4) - Ritmenya mending diganti kak pake 1/1 slider, karena pas bagian ini 00:51:422 - suara vokalnya lumayan kuat, jadi ritmenya diganti aja mungkin kaya gini http://puu.sh/dT2Ar/6a796fd74f.jpg Maap. Masih mau tetap
  6. 01:01:756 (3,4) - Spacingnya lumayan jauh beda 0.7 Nggak kok. Itu masih berdasarkan DS. Jadi nggak apa-apa ;)
  7. 01:06:756 (4,1) - Kasusnya sama kak kaya 00:05:089 (6,1) - mungkin (4) bisa didelete, biar cukup waktu sebelum spinner Ummm..... Oke, mau nunggu pendapat modder yang lain :D
  8. 01:12:422 (3) - Mirip kaya ini kak 00:51:089 (4) - vokal bagian ini 01:12:756 - Cukup kuat dan mapable Ummm..... Oke, mau nunggu pendapat modder yang lain juga :D
  9. 01:22:589 (1) - Agak ganjil kak pas dimainin, harusnya kan slider itu mulai dari sini 01:22:422 - nadanya juga serupa kaya 01:21:422 (4,5) - jadi lebih baik ngikutin suara drumnya aja yg ada di white tick drpd ngikutin suara vokal yang ada di red tick http://puu.sh/dT3aD/fdbb026224.jpg Maap. Bagian itu memang mau ngemap suara vokalnya :oops:
  10. 01:24:172 - Tarik maju break time yang itu sampe sini kak 01:24:256 - kalo ngikutin suara orkestra lebih baik breaknya mulainya di red tick Oke sip
  11. 02:03:089 (4,5) - Spacing, keep stick on 1,3x, ya kurang lebihnya dua atau tiga, kalo udah lebih dari 0.5 bedanya cukup lebar kak Kayaknya nggak apa-apa kok. Itu bener-bener dari DSnya ;)
  12. 02:17:589 (1) - Ganjil banget pas dimanin kak, iya aku tau itu ngikutin suara vokalnya, tapi buat easy agak canggung dan kurang enak dimainin, mungkin lebih baik kalo slider itu mulainya pas white big tick aja kak Mau nunggu pendapat modder lainnya dulu :D
  13. 02:29:256 (5) - Sama kasusnya kaya ini 01:22:589 (1) - mending slider (5) itu mulainya dr sini 02:29:089 - Di sini juga sama kok. Memang mau ngemap vokalnya ;)
  14. 02:31:089 - Tarik mundur break time yang itu ke sini kak 02:30:922 - lebih cocok kalo ngikutin suara vokal di red tick itu Oke sip
  15. 02:49:422 (4) - Kenapa ada drum finish di sana kak? kayanya lebih cocok pake clap Ummmm.... Cuma feeling aja kok kalo lebih cocok pakai drum
  16. 02:49:756 (5) - Yang itu juga pas bagian akhir slider kok ada suara drum clap? kayanya lebih cocok pake finish biasa Di sini juga feeling kok. Rasanya entah kenapa cocok. Mau nunggu pendapat modder lainnya dulu :D
  17. 03:00:089 (2,3) - Kak kayanya bakal lebih bagus kalo (2) dibuat curve terus disusun kaya gini http://puu.sh/dT4Ez/438e5d0dd4.jpg Oke sip!! Nice suggestion :) :) :)
  18. 03:16:422 (3,4) - Bgmn kalo Ctrl+G (3) terus tambah reverse dan delete (4) biar flownya lebih enak kak, kaya gini http://puu.sh/dT58b/5b0a87a13e.jpg Maap. Mau tetap aja dulu :oops:
  19. 03:40:422 (1) - Mirip kaya ini kak 00:51:089 (4) - vokal bagian ini 03:40:756 - lumayan kuat dan mapable Ummm..... Oke, mau nunggu pendapat modder yang lain :D
  20. 03:45:422 (5,1) - Yang ini mirip kaya ini kak 00:05:089 (6,1) - Ummm.... bagian itu mau tetap dulu aja :oops:
  21. 03:49:589 (1) - Ganjil banget pas dimanin kak, iya aku tau itu ngikutin suara vokalnya, tapi buat easy agak canggung dan kurang enak dimainin, mungkin lebih baik kalo slider itu mulainya pas white big tick aja kak Yang itu memang mau ngemap vokal kok ;)
  22. 03:51:089 (3) - Mirip kaya ini kak 00:51:089 (4) - vokal bagian ini 03:51:422 - lumayan kuat buat dimap Umm..... alasannya sama ;)
  23. 04:01:756 (4,1) - Swap NC Oke sip!!!
[Normal]
  1. 00:03:089 (4) - Tambah Finish di awal Oke sip!!
  2. 00:04:422 (6) - Tambah finish di awal Oke sip!!
  3. 00:31:756 (4) - Bagian awal slider, kayanya lebih baik pake clap sample set S:C2 deh kak, buat sesuain sama suara drumnya. Terus tambah green line satu lagi di sini 00:32:089 - set pake C:S1 Maap. Untuk sementara mau pakai SC1 dulu
  4. 00:49:089 (2,5) - Entah kenapa aku cocok kak sama ritme itu sama kaya Easy, mungkin pake slider 1/1 aja atau ritme kaya gini http://puu.sh/dT2Ar/6a796fd74f.jpg soalnya bagian ini 00:49:422 - atau ini 00:51:422 - lumayan kuat vokalnya, daripada harus pake custom slidertick sound, lebih enak langsung dipencet sendiri pas main, I'm not bring it again assume you already understand, well not big trouble there but still bothering me XD till no change I think :D . I'll gather another modder's opinion to make it sure ;) ;) ;)
  5. 01:04:422 (1) - Almost out of screen, consider to fix that Okay then, fixed!!
  6. 00:57:756 (3,4,1) - Something like this maybe http://puu.sh/dT6T7/3b1a8bc0db.jpg will make the flow better and arrange the notes after Umm.... No change for that. Sorry.....
  7. 01:05:756 (3) - Ctrl+< that one? and move to x:280 y:116 also will make the flow better http://puu.sh/dT73j/6f7b87dea0.jpg Okay! Fixed!!
  8. 01:22:422 (6) - Agak ganjil kak pas dimainin, harusnya kan slider itu mulai dari sini 01:22:422 - Sama. Yang itu juga ngemap vokalnya :)
  9. 01:24:172 - Tarik maju break time yang itu sampe sini kak 01:24:256 - kalo ngikutin suara orkestra lebih baik breaknya mulainya di red tick Oke sip
  10. 01:55:089 (1) - Jadiin curve sedikit aja kak biar bisa blanket sama 01:55:756 (2) - Maap. Yang itu sengaja dibuat straight buat variasi (biar nggak selalu blanket ;) )
  11. 02:29:256 (3) - Sama kaya 01:22:422 (6) - harusnya kan slider itu mulai dari sini 02:29:089 - Yang itu juga memang sengaja ngemap vokalnya :oops:
  12. 02:30:756 - Tarik maju break time yang itu ke sini kak 02:30:922 - lebih cocok kalo ngikutin suara vokal di red tick itu Oke sip!!
  13. 02:49:422 (4) - Kenapa ada drum finish di sana kak? kayanya lebih cocok pake clap Buat ngasih variasi ritme biar nggak selalu clap - whistle - clap - whistle ;)
  14. 02:51:089 (3) - Yang itu juga pas bagian akhir slider kok ada suara drum clap? kayanya lebih cocok pake finish biasa Sama. Buat ngasih variasi ritme biar nggak selalu clap - whistle - clap - whistle ;) ;)
  15. 03:37:756 (1) - Biar sejenis kan slider itu harusnya sama kaya ini agak lancip gitu tengahnya 03:39:089 (2,3) - Sebelum-sebelumnya juga gitu kan Buat variasi slider. Soalnya lagunya 4 menitan. Biar playernya nggak bored ;) jadi saat-saat mau habis lagunya, bentuk slidernya dikasih variasi dikit ;) ;)
  16. 03:58:756 (5,1) - Anti jump, use DS instead might make some new players confused OMG that's right! Okay! Fixed!!
  17. 04:01:256 (3) - Sama kaya 01:22:422 (6) - harusnya kan slider itu mulai dari sini 04:01:089 - Yang itu juga memang sengaja ngemap musiknya kok :oops:
[Hard]
  1. The hitsound seems much diffrent, suara drum di bagian intro agak mengganggu Oke. Mau nunggu pendapat modder yang lain dulu :D
  2. Agak aneh pas aku coba mainin, ada bagian sedikit overmap menurut aku, 00:02:589 (6) - 00:04:922 (1) - 00:05:589 (4,5,6) - , kalo memang dari lagunya engga ada nadanya mending ga usah dimasukin daripada masukin nada ritme imajinasi XD Ini juga mau dengar pendapat modder yang lainnya dulu ;)
  3. 00:29:256 (5,6,7,1,2,3,4,1,2,3,4) - Bagian itu entah kenapa terasa terlalu maksa engga maksa juga sih, cuma jadi ngebuat kita buru-buru gitu pas main ga ada warningnya, supaya ada jeda waktu mending ini 00:29:589 (7) - dihapus aja, jadi engga berasa buru-buru masuk ke bagian part drum yang ini Di bagian itu dari musiknya ada suara drum rendahnya. Jadi aku map juga pakai hitsound clap + drum additions
  4. 00:29:756 (1,2,3,4,1,2,3,4) - ^
  5. 00:34:922 (1) - Sedikit over map, mending pake 1/2 slider aja, kalo pake 1/4 kita jd kaya buru-buru gitu buat ngejer nada berikutnya Maap. Mau tetap dulu :oops:
  6. 00:40:422 (3,6) - Kalo aku nilai sih kedua slider itu aneh kak, kenapa engga curve simpel aja atau slider art yang lain Umm..... Buat variasi ;)
  7. 00:41:256 (4,5) - Kalo diubah jadi 1/2 slider aja bgmn kak? rasanya pas main agak ganjil sedikit engga kebaca Maap. Mau keep 2 note itu dulu :oops:
  8. 00:58:589 (2,3) - Aku ga ngerti bagian itu aneh kak overmap malah bagian (2)nya, antara perpindahan dari (2) ke (3) berasa agak dipaksa, mending slider (2) diganti pake circle ditaro di red tick terus dikasih whistle http://puu.sh/dTdbj/c6cb25376f.jpg terus distack dibagian awal slider (3) http://puu.sh/dTdet/83ea8b21b8.jpg lebih mudah dibaca menurut aku Oke. Tapi aku fix pakai cara yang lain ya ;)
  9. 01:15:089 (2,3,4) - Aku kurang suka kak overlapnya, agak aneh antar (2,4)nya, kenapa engga sesuatu kaya gini aja http://puu.sh/dTe3h/c3a457f5d5.jpg Maap. Mau tetap seperti itu saja :oops:
  10. 01:21:756 (3) - New Combo, diffrent SV should be have one at least if the Sv diffrences above 0.20 Sure!! Fixed!!!
  11. 01:22:256 (4) - Same as above Umm..... No change for that part
  12. 01:22:256 (4) - Same No change for that part too
  13. 02:05:256 (6,7) - Sama kaya ini 00:58:589 (2,3) - Ok! Nanti aku fix pakai cara yang lain ;)
  14. 02:09:756 (1,2,3,4) - Kenapa engga sedikit dilebarin kak kaya ini 01:41:756 (1,2,3,4) - Itu memang sudah berdasarkan DS kok ;)
  15. 02:27:922 (2,3,4) - NC for each sliders, diffrent SV issue Ummm.... I'll wait for another modder's opinion
  16. 02:30:922 (7) - Kenapa ga stack di bagian akhir dari slider ini kak 02:29:756 (6) - ? entah kenapa spacingnya buat bingung Di bagian itu emang sengaja dibuat jump kok :oops:
  17. 02:40:422 - Mulai dari bagian itu kenapa spacingnya turun kak? padahal SV nya tetep sama 1.00, dan berasa aneh pas masuk bagian ini 02:45:756 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - Aku kira itu stream loh kalo diliat dari spacingnya deket deket, sedangkan sebelum bagian ini 02:40:422 - Spacingnya lumayan konsisten 1.40x, gpp sih ya cuma jadi bingung aja buat salah persepsi kalo pas dimainin Oke. Mau nunggu pendapat modder yang lain dulu ;)
  18. 03:32:089 (6) - Ctrl+G for better flow? Ok! Fixed!!!
  19. 03:34:089 (6) - Ctrl+G also for better flow Ok! Fixed!!!
  20. 03:37:256 (2,3) - Same issue as 00:58:589 (2,3) - Ok! Fixed!!!
  21. 03:43:756 (6) - Ctrl+g? for better flow and to avoid anti jump Ok! Fixed!!!
  22. 03:59:922 (6,1,2) - NC for each slider, diffrent SV issue I'll wait for another modder's opinion ;)
  23. 04:05:256 (5,6) - Sebaiknya hindari anti jump kak contohnya yang itu nanti kalo pas dimainin jadi kaya aneh gitu flownya, kalo bisa ya ngikutin DS aja kak kaya gini http://puu.sh/dTgal/86b7067c06.jpg Ok! Fixed!!!


[]
Maaf kak bahasanya campur campur XD Nggak apa-apa. Aku juga jawabnya campur (>////<)
Good luck~
Makasih banyak buat modnya! (> w <)
DeletedUser_3886246
Hey~
Here's the mod you requested in my queue.
And like every mod, these are just suggestions, so ignore them or correct me, if you think I'm wrong with something. :)

  • Easy

    Try to reduce the star rating under 1.5 so it's listed as an easy map. - https://osu.ppy.sh/wiki/Ranking_Criteria

    02:20:422 (5) - Could you move this slider a little bit to the right, because it's almost touching with - 02:19:089 (3)

    Awesome difficulty, just a little hard for an easy difficulty.
  • Normal

    03:00:756 (3) - move to X472 Y304 so it's curvier around - 03:00:089 (2)

    Pretty neat mapset! :D

  • Hard

    I found nothing to criticze! Take this! (ノ◕ヮ◕)ノ ~`☆
Sorry that my mod is so short. :(
Good luck on ranking it anyways! :D
Santtu
Hi!

Came from my queue.

I'll mod only Hard, because I don't really like to play easy/normal with long song.
(I hope this mod is useful)

[General]
  1. I recommend to fix spinner-circle.png file to correctly.
  2. Why custom skin uses normal colours??
  3. Why dont you use Grip Level: 4 (tiny)?
[Hard]
  1. 00:01:756 (5,6,7) - Distant is done funny here. Rhythm does't fit with distant. So I'll give suggestion how you would fix it, so it fits to rhythm:
    00:02:589 (6) - Move to x:472 y:168
    00:02:922 (7) - Move to x:472 y:265
    00:03:089 (1) - Move to x:472 y:265
    00:03:589 (2) - Move to x:320 y:352
    00:03:756 (3) - Move to x:192 y:304, eh is this original cordinats? don't remember :d
  2. I suggest to Move 00:04:256 (4) - to x:344 y:208
  3. 00:28:756 (4) - Move first dot to x:208 y:280
  4. 01:49:089 (5,6) - I suggest to move these; slider to x:208 y:88 and circle to x:120 y:88
  5. 01:56:756 (6) - This circle's DS is, and it look like that it's closer than others :o I suggest to move it to x:316 y:236
  6. If you accepted that, at suggest on this, move 01:56:922 (7) - to x:276 y:160
  7. 02:08:256 (3,1) - Check blanket
  8. 02:52:589 (3,4) - This part, is hard to read, because #4 circle is so close to #3 circle. I consider to replace them with slider.
  9. 03:32:422 (1) - Check blanket
  10. 04:08:422 (1) - Move to 04:08:339 - timing is wrong, and so move timing point to same place!!
Really good map! Hope it get ranked someday! :)
tridragon1
[HARD]

00:21:756 the slider doesn't really go with the beat, try replacing the slider with 2 circles; 1 at 00:21:756 and 2nd at 00:21:922

00:22:756 the slider doesn't really go with the beat, try replacing the slider with 2 circles; 1 at 00:22:756 and 2nd at 00:22:922

00:24:422 the slider doesn't really go with the beat, try replacing the slider with 2 circles; 1 at 00:24:422 and 2nd at 00:24:589

00:25:422 the slider doesn't really go with the beat, try replacing the slider with 2 circles; 1 at 00:25:442 and 2nd at 00:25:589

(you may want to skip some of these ones and balance it out since it'll get pretty.... repetitive)

01:28:422 to 01:30:089 the pause in between the sliders feels awkward, try adding circles at 01:26:992 and 01:27:256 (experiment with this one if you like)

01:31:089 to 01:32:756 the pause in between the sliders feels awkward add a slider at 01:32:089 stretching to 01:32:422

01:52:422 to 01:53:589 the sliders at 01:52:422(1) and 01:52:922(2) and 01:53:422(3) should be replaced by 2 circles in each respective area as it feels more "in beat" circles should be put in 01:52:422 and 01:52:589 and 01:52:922 and 01:53:089 and 01:53:422 and 01:53:589

Pretty small edit but i hope this does help you and most of these edits are of my own opinion so it could be bias in some regards so may be incorrect. If they were incorrect, please tell me in what regard so i can improve in further mods :^)

Also aware of the grammatical mistakes there, just cant find away to split the (number)'s :D
Fryz3
Hi! modder came from: t/267877&start=0
now let's get to it.

General
  1. It's not really important and you heard it before, but try to make your 'easy' map easier.
  2. idk why you have so many inherited points. it's making me dizzy -,-
    variation and stuff is good, but you shouldn't overdo it. it can get complicated cause of that.
Easy
  1. 01:37:422 (5) - NC here?
    01:37:756 (1) - remove NC here then.
  2. 01:45:089 (1) - remove NC
    01:45:756 (2) - add NC
  3. 01:49:756 (3) - add NC here?
    01:49:089 (1) - remove NC
  4. 02:29:256 (5) - add NC
  5. 02:43:422 (4) - try moving this to:296|80
    you need to adjust the next notes as well if you follow my advice.
  6. 03:32:089 (1,2) - switch NC
  7. 04:06:422 (4) - try moving this to:392|232
Normal
  1. 01:05:756 (3) - try moving this to:280|104
  2. 01:17:089 (5) - ^ 428|32
  3. 01:22:589 (6) - NC here?
  4. 01:45:756 (4) - NC here?
    01:47:089 (1) - remove NC
  5. 02:12:756 (3) - i think you should rotate this a bit for a better blanket.
  6. 02:29:256 (3) - NC here?
  7. 02:56:422 (3) - add NC
    02:57:756 (1) - remove NC
Hard
  1. 00:00:423 (1,2,3) - you need better DS here. try for 2:208|296 and for 3:272|352
  2. 00:01:589 (4) - try moving to: 220|176
  3. 00:01:756 (5) - ^
  4. 00:03:756 (3) - ctrl+G?
  5. 00:10:256 (3,4) - use DC
  6. 00:12:756 (4,5) - ^
    00:15:756 (4,5) - ^
  7. 00:29:422 (6,7,1,2) - triangle is a bit off. try placing the 6 a bit to the left. (use 4 raster).
  8. 00:50:256 (2) - NC here?
    00:50:089 (1) - remove NC
  9. 01:20:089 (1,2) - switch NC
  10. 01:53:422 (3) - this slider is a bit odd compared to the previous two. try placing this one or all three in a different way
    to mak it look better.
  11. 02:01:089 (3) - try placing to:100|204
  12. 02:48:422 (1) - from the start of this combo, you are working towards a climax. when you have finished the combo,
    it kind of lacks the climax by slowing down. i think it would be better to make a spinner at the end of that combo,
    so on: 02:49:756 would e ideal for a spinner.
  13. 02:58:756 (1,3) - switch NC
  14. 03:54:756 (1) - remove NC
  15. 04:08:422 (1) - maybe place it on: 04:08:339 (1) -

    i hope my mod would be useful, gl with it! :)
Kuron-kun
Hello cupcake, strong mod incoming.

Easy



00:05:089 (2) - Testplaying it I noticed that you can improve the flow a bit by moving this slider somehere near the head of the previous slider (00:03:089 (1) - ), a good place would be near the center of the screen, x232 y212.

00:12:422 (3) - Always try to emphasize the strong beat on the beginning of a slider and not at the end of it, like you did with 00:11:089 (1) - , you can't really change now because this part is already made and changing it would completely ruin the flow, but try to remember this the next time c:

00:15:089 (3) - I REALLY hate modding nazis, but I could notice this blanket is a bit wrong testplaying it, I'd strongly recommend to fix it.

00:19:756 (2) - You can improve the flow by rotating this slider a bit, press Ctrl + Shift + R, check Selection Centre and turn it 15º, see if you like it, also if you accept this, don't forget to adjust the 00:21:089 (3) - DS.

00:31:089 (3) - You can rotate this like I mentioned above, same thing, but this time would be -10º.

00:31:089 (3) - Again with the same slider. Do the same thing I've mentioned above about the strong beat, but this is REALLY recommended to be changed since it's a new section of the song. You can delete the repeat and add 2 notes after it, after that you just need to adjust 00:33:089 (2) - and 00:33:756 (3) - spacing. I did an example for you: https://osu.ppy.sh/ss/2442555.

01:22:589 (1) - Instead of adding a slider here ending on a strong beat, what do you thing about adding a note, and here 01:23:089 - you add a big slider ending on 01:24:256 - . Here is an example: https://osu.ppy.sh/ss/2442711.

01:37:756 (1) - Stop starting new sections with ending a slider on a strong beat ;_;

01:44:089 (2) - I know what you tried to do here, but it would be better if you move this note to somewhere near x336 y132.

01:49:422 (2) - Same thing here. You can move it to x500 y204 to stay consistent with the one I meantioned above and improve quite a bit the flow.

01:50:756 (4) - And here you can move to x364 y220 to improve the transition between this note and 01:51:089 (1) - asadadasdadasdasdadsadasd. But this is not that necessary, since the next slider is straight.

01:52:089 (2) - Again moving notes to improve the flow, move it to x276 y68.

01:56:756 (3,4) - I noticed this blanket testplaying it too, you should fix it too ;_;

01:59:089 (6,1) - This is beautiful \:D/

02:20:422 (5) - You can, instead of ending the slider on 02:21:756 - you can end it on 02:01:422 -, since the vocal ends here and a strong beat starts on 02:21:756 - , that would be MUCH better than the way it's now. See if you like: https://osu.ppy.sh/ss/2442795.

02:29:256 (5) - You remember the last kiai I've mentioned you should add a note and then add a big slider? If you did that you should do here too.

02:45:756 (1,2) - You were always adding 1-repeat sliders, I don't know if this is just me, but it's confusing :(

03:33:422 (3) - Move it a bit to the left to improve the flow a bit, somewhere near x368 y132, and then fix 03:33:756 (4) - DS.

Normal



00:31:756 (4) - Again with the thing of ending on strong beats ;_; and you know, since it's a new section of the song, you should add a note there or a slider, and it could be easily done because you left a big break between this slider and 00:33:089 (1) - .

00:36:422 (3) - A bit too much nazi but you can do the thing of rotation here to improve the flow. This time would be 10º.

00:43:089 (1) - Try to reverse the slider, would be more beautiful and would improve the flow. See if you like c: https://osu.ppy.sh/ss/2442899.

00:45:089 (1) - Ctrl + G to improve the flow, and it wouldn't ruin the DS spacing too much. If you agree with this, just move 00:46:256 (2) - to x132 y284 and 00:46:756 (3) - to x256 y336.

01:06:756 (4) - Instead of stacking this note, what do you thing about moving it somewhere near the slider's end like x192 y112 for a better transition?

01:22:589 (6) - YOU KNOW WHAT TO DO HERE

01:59:089 (6) - You can put a curve here, where the slider is straight for aestheticals things, but I guess this is just a preference.

02:29:256 (3) - a

03:27:089 (1) - You didn't add a cicle on this beat on Easy, you should delete it to keep consistency, or add one on Easy.

Hard



00:13:422 (6) - I'm not sure about this spacing, while testplaying it I thought it was a 3/4 but it's a common 1/2, I suggest you to make a higher spacing and put it not too much closer to 00:13:089 (5) - .

00:18:756 (5) - Same thing here, this part is more ~intense~ than the previous one.

00:18:922 - You should add a note here to keep the consistence.

00:21:756 - At this part you should've increased the spacing, since it's a bit more strong, you can't do anything now because it's all made, but remember this next time :c

00:29:756 (1,2,3,4,1,2,3,4) - You should REALLY increase the spacing here, this part is strong and the DS is the same as the previous part.

00:58:589 (2) - Not sure if it's just me, but it can confuse the players since you were adding only one slider with 4 repeats, I recommend doing the same here because of consistence and flow.

01:31:089 (3) - Would be better to move this note near the previous slider's end to improve the transitions plus flow. x232 y80.

01:49:422 (6) - The spacing is a bit low here, and this part of the song is more strong than the previous part, you should, instead of decreasing, increase the spacing here. Or if you don't want, try a repeat.

02:05:256 (2) - Same thing I mentioned before about the 1/4 slider.

02:30:922 (7) - You added a circle here, but you didn't on the previous kiai, you can delete this circle or add one on the other kiai.

02:49:756 (1,2,3,4) - Not sure if the players would read this properly because of the 1/4 sliders you added, they show a stream, players can think this is a continuation of the streams and booom, the miss it. You can increase the DS here.

03:37:256 (2) - Again, you know what to do here, a.

04:08:422 (1) - You didn't do this on Easy or Normal, I don't think it's a good idea to add only on Hard :c

That's all, good luck o/
Monstrata
NM from my Modding Queue :D.

[Hard]
00:12:756 (4,5,6) - Make 00:12:756 (4) - repeat and take out 00:13:089 (5) -
00:15:756 (4,5) - Same^
00:18:422 (4,5) - The next 8 combo's that follow have a pattern of repeats so you should take out 00:18:756 (5) - and make the slider a repeat too.
00:29:756 (1,2,3,4,1,2,3,4) - Potential for better pattern here.
00:55:256 - Start slider here and make 00:54:922 (5) - shorter to compensate. Also shift these so they follow the vocals. 00:55:422 (6,7,8) - And after shifting, make 00:56:089 (8) - (or last slider if you remap) longer.
00:58:589 (2) - Make this a circle. 1/8 slider is a bit unnecessary imo.
01:49:756 (1,2,3) - Fix the spacing here. Either evenly spaced. or Make the slider end of 01:49:756 (1) - further away to create a more visible jump.
01:53:922 (4,5,6) - Sounds a bit off, the music seems like it's snapped to 1/3 time here, please take another listen at 50% speed.
02:05:256 (2) - Make it a circle.
02:52:089 (2) - Ctrl+G
03:04:422 (4,5,1,2,3,4) - One combo.
03:20:422 (2) - Start the slider at 03:20:256 - Your previous sliders follow the vocals but this one follows the keyboard in the background so it seems out of place.
03:37:256 (2) - Circle.
04:02:589 (2,3,4) - Consider remapping this part so the 04:02:589 (2) - isn't overlapped by the slider.
04:08:422 (1) - Make this 1/4?

[Normal]

00:48:756 (2,3,4) - Try spacing like this.
02:10:756 (4,1) - You could begin the slider on the last point of the pentagon, but this one is really minor.
02:41:089 (2) - Move this to 02:41:256 - and make it a repeat. See if that plays out better.
02:43:422 (1,2,3,4) - The main rhythm is on red ticks here. You can make one of the circles a slider to transition polarity.
03:52:422 (2,3,4,5,1) - Star pattern? (Diamonds are lame D:) and you also already have a diamond pattern right before: 03:50:422 (3,4,1) - so it felt just a bit redundant when i played it.
04:08:422 - 1/4 Slider like the Hard?

[Easy]

I think I will have to pass on modding the Easy. My suggestions would probably include taking out the circles in a few blanket patterns because your Easy difficulty isn't easy enough imo... And as someone who loves making blanket pattern i just can't suggest something so cruel to blankets.

Example: 00:28:756 (3,4,1,2,3) -



Best of luck getting this ranked~ Those were some eye-candy sliders on your Normal and Hard.
Topic Starter
Modem

G3m4sSt4ffLP wrote:

Hey~
Here's the mod you requested in my queue.
And like every mod, these are just suggestions, so ignore them or correct me, if you think I'm wrong with something. :)

  • Easy

    Try to reduce the star rating under 1.5 so it's listed as an easy map. - https://osu.ppy.sh/wiki/Ranking_Criteria It's alright I guess ;)

    02:20:422 (5) - Could you move this slider a little bit to the right, because it's almost touching with - 02:19:089 (3) It's alright. It isn't touching ;) ;) ;)

    Awesome difficulty, just a little hard for an easy difficulty. Thanks!!! (> w <)
  • Normal

    03:00:756 (3) - move to X472 Y304 so it's curvier around - 03:00:089 (2) Okay!! Fixed!!!

    Pretty neat mapset! :D Thanks!!! (> w <)

  • Hard

    I found nothing to criticze! Take this! (ノ◕ヮ◕)ノ ~`☆ (>/////<) Thanks again!!!
Sorry that my mod is so short. :(
Good luck on ranking it anyways! :D
Thanks for the mod and star!!!! (> w <)
Topic Starter
Modem

smsh150 wrote:

Hi! Hi!

Came from my queue.

I'll mod only Hard, because I don't really like to play easy/normal with long song.
(I hope this mod is useful)

[General]
  1. I recommend to fix spinner-circle.png file to correctly.It's alright I guess. I make it with the right resolutions
  2. Why custom skin uses normal colours?? Because I want to :D
  3. Why dont you use Grip Level: 4 (tiny)? Becaue I want to do so :D :D
[Hard]
  1. 00:01:756 (5,6,7) - Distant is done funny here. Rhythm does't fit with distant. So I'll give suggestion how you would fix it, so it fits to rhythm: Okay..... Let's see ..... (^ w ^)
    00:02:589 (6) - Move to x:472 y:168 Okay! Fixed!!
    00:02:922 (7) - Move to x:472 y:265 Okay! Fixed!!
    00:03:089 (1) - Move to x:472 y:265 Okay! Fixed!!
    00:03:589 (2) - Move to x:320 y:352 Okay! Fixed!!
    00:03:756 (3) - Move to x:192 y:304, eh is this original cordinats? don't remember :d lol (o w O)
  2. I suggest to Move 00:04:256 (4) - to x:344 y:208 Okay! Fixed!!
  3. 00:28:756 (4) - Move first dot to x:208 y:280 No change for that. Sorry......
  4. 01:49:089 (5,6) - I suggest to move these; slider to x:208 y:88 and circle to x:120 y:88 No change for that. Sorry......
  5. 01:56:756 (6) - This circle's DS is, and it look like that it's closer than others :o I suggest to move it to x:316 y:236 No change for that. Sorry......
  6. If you accepted that, at suggest on this, move 01:56:922 (7) - to x:276 y:160 No change for that. Sorry......
  7. 02:08:256 (3,1) - Check blanket Okay! Fixed!!
  8. 02:52:589 (3,4) - This part, is hard to read, because #4 circle is so close to #3 circle. I consider to replace them with slider.It's hard diff. Anyway (> w <)
  9. 03:32:422 (1) - Check blanket Ummm.... It looks fine for me
  10. 04:08:422 (1) - Move to 04:08:339 - timing is wrong, and so move timing point to same place!! I'm afraid that if I put it at the blue tick, it will hard to read for the players
Really good map! Hope it get ranked someday! :) Thanks (> w <)
Thanks for the mod!!! (> w <)
Topic Starter
Modem

tridragon1 wrote:

[HARD]

00:21:756 the slider doesn't really go with the beat, try replacing the slider with 2 circles; 1 at 00:21:756 and 2nd at 00:21:922 This slider is better I guess, so no change ;)

00:22:756 the slider doesn't really go with the beat, try replacing the slider with 2 circles; 1 at 00:22:756 and 2nd at 00:22:922 1/4 reversed slider is good I guess

00:24:422 the slider doesn't really go with the beat, try replacing the slider with 2 circles; 1 at 00:24:422 and 2nd at 00:24:589 Ummm.... No change, sorry....

00:25:422 the slider doesn't really go with the beat, try replacing the slider with 2 circles; 1 at 00:25:442 and 2nd at 00:25:589 1/4 reversed slider is good I guess

(you may want to skip some of these ones and balance it out since it'll get pretty.... repetitive)

01:28:422 to 01:30:089 the pause in between the sliders feels awkward, try adding circles at 01:26:992 and 01:27:256 (experiment with this one if you like) I already added it ;)

01:31:089 to 01:32:756 the pause in between the sliders feels awkward add a slider at 01:32:089 stretching to 01:32:422 I map the music over there. Not the singer's vocal :oops:

01:52:422 to 01:53:589 the sliders at 01:52:422(1) and 01:52:922(2) and 01:53:422(3) should be replaced by 2 circles in each respective area as it feels more "in beat" circles should be put in 01:52:422 and 01:52:589 and 01:52:922 and 01:53:089 and 01:53:422 and 01:53:589 Sorry.... No change for that :oops:

Pretty small edit but i hope this does help you and most of these edits are of my own opinion so it could be bias in some regards so may be incorrect. If they were incorrect, please tell me in what regard so i can improve in further mods :^)

Also aware of the grammatical mistakes there, just cant find away to split the (number)'s :D
Thanks for the mod!!! (> w <)
Topic Starter
Modem

Fryz3 wrote:

Hi! modder came from: t/267877&start=0
now let's get to it.

General
  1. It's not really important and you heard it before, but try to make your 'easy' map easier. It's fine. Even if this diff. have 'N' icon, but in AiMod this diff. still match with Easy diff. ;) ;) ;)
  2. idk why you have so many inherited points. it's making me dizzy -,- Well.... It's because I use too many soft custom hitsound??
    (= w =)/

    variation and stuff is good, but you shouldn't overdo it. it can get complicated cause of that. Well..... The music is changing for each part in the song, so it can't be helped (o w O)/
Easy
  1. 01:37:422 (5) - NC here? Nope, sorry.... I prefer it at 01:37:756
    01:37:756 (1) - remove NC here then. No change, sorry....
  2. 01:45:089 (1) - remove NC W-why?? (o w o)
    01:45:756 (2) - add NC Sorry.... No change
  3. 01:49:756 (3) - add NC here? Okay! Added!
    01:49:089 (1) - remove NC Ummm..... Nope, sorry....
  4. 02:29:256 (5) - add NC No change, sorry....
  5. 02:43:422 (4) - try moving this to:296|80 Nope, sorry..... I prefer it at x:288 y:104 ;)
    you need to adjust the next notes as well if you follow my advice. Ummm.... Nope, sorry.....
  6. 03:32:089 (1,2) - switch NC (o w O) That's right!! Okay! Fixed!!
  7. 04:06:422 (4) - try moving this to:392|232 No change for that. Sorry...
Normal
  1. 01:05:756 (3) - try moving this to:280|104 No change for that. Sorry...
  2. 01:17:089 (5) - ^ 428|32 No change for that. Sorry...
  3. 01:22:589 (6) - NC here? No change for that. Sorry...
  4. 01:45:756 (4) - NC here? No change for that. Sorry... Because the high pitch either from the music or singer's vocal starting from 01:47:089
    01:47:089 (1) - remove NC No change for that. Sorry...
  5. 02:12:756 (3) - i think you should rotate this a bit for a better blanket. No change for that. Sorry...
  6. 02:29:256 (3) - NC here? No change for that. Sorry...
  7. 02:56:422 (3) - add NC No change for that. Sorry...
    02:57:756 (1) - remove NC No change for that. Sorry...
Hard
  1. 00:00:423 (1,2,3) - you need better DS here. try for 2:208|296 and for 3:272|352 No change for that. Sorry...
  2. 00:01:589 (4) - try moving to: 220|176 No change for that. Sorry...
  3. 00:01:756 (5) - ^ No change for that. Sorry...
  4. 00:03:756 (3) - ctrl+G? Nope. I want to make the flow harder ;)
  5. 00:10:256 (3,4) - use DC Nope, sorry... I prefer SC1 ;)
  6. 00:12:756 (4,5) - ^ Nope, sorry... I prefer SC1 ;)
    00:15:756 (4,5) - ^ Nope, sorry... I prefer SC1 and SC2 ;)
  7. 00:29:422 (6,7,1,2) - triangle is a bit off. try placing the 6 a bit to the left. (use 4 raster). Okay, I'll change it a bit ;)
  8. 00:50:256 (2) - NC here? No change for that. Sorry...
    00:50:089 (1) - remove NC No change for that. Sorry...
  9. 01:20:089 (1,2) - switch NC Okay! Fixed!
  10. 01:53:422 (3) - this slider is a bit odd compared to the previous two. try placing this one or all three in a different way
    to mak it look better. No change for that. Sorry...
  11. 02:01:089 (3) - try placing to:100|204 No change for that. Sorry...
  12. 02:48:422 (1) - from the start of this combo, you are working towards a climax. when you have finished the combo,
    it kind of lacks the climax by slowing down. i think it would be better to make a spinner at the end of that combo,
    so on: 02:49:756 would e ideal for a spinner. Sorry.... I prefer some sliders and circles instead :oops:
  13. 02:58:756 (1,3) - switch NC Whoops.... That's right! Okay! Fixed!
  14. 03:54:756 (1) - remove NC No change for that. Sorry...
  15. 04:08:422 (1) - maybe place it on: 04:08:339 (1) - No change for that. Sorry...

    i hope my mod would be useful, gl with it! :)
Thanks for the mod!!! (> w <)
tridragon1
GL in getting this ranked, 'ave a star :^)
Topic Starter
Modem

tridragon1 wrote:

GL in getting this ranked, 'ave a star :^)
(o w O) Thanks for the star!!! (>/////<)
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