Response to: viewtopic.php?f=2&p=348984
Instead of making a replay converter, why don't we just make something that will make recording easier on slower computers? It'll take some advanced video editing skills, but I'm imagining having the song and the hitsounds play at real-time, and the gameplay itself play at 0.5 speed. Then, later we can reduce down the video back to normal speed. So if we were recording at 30 FPS, it then gets turned into 60 FPS. Maybe we should also be able to make it even slower, for anyone who can't manage 10 FPS. But anyways, discuss.
Instead of making a replay converter, why don't we just make something that will make recording easier on slower computers? It'll take some advanced video editing skills, but I'm imagining having the song and the hitsounds play at real-time, and the gameplay itself play at 0.5 speed. Then, later we can reduce down the video back to normal speed. So if we were recording at 30 FPS, it then gets turned into 60 FPS. Maybe we should also be able to make it even slower, for anyone who can't manage 10 FPS. But anyways, discuss.