Hey from M4M queue, map:
here[General]
In AiMod on the CtB map some notes aren't snapped (I am baka with CtB maps so I dont know if it's a problem or not :3)
[Easy]
00:31:871 (1) - Perhaps, try this instead it would make for a more even slider:
00:47:661 (2,1) - I'm not confident on this flow and I find that slider 2 leads into nothingness, I would fix it so slider 2 flows into the other slider.
01:28:082 (1) - Finish on the end of the slider to provide emphasis?
01:38:187 (1) - ^
01:46:082 (3,4) - I believe this would be hard for new players to follow due to the excessive overlap.
02:00:924 (1) - Copy this slider, then use Ctrl+J and replace the slider with this one 02:02:187 (2) for a more even look.
02:38:187 (2,1) - I am not fond with this overlap, I would rearrange it so it doesn't overlap so bad
02:48:924 (1) - Add finish on the end?
02:59:029 (1) - ^
03:01:871 (3) - I would curve this more so it flows to the next note better
03:27:135 (3,4) - Same overlap reason as 01:46:082 (3,4)
03:33:766 (1) - Would this not look better?
[Normal]
00:29:345 (3,4) - Make these the same type of slider for nicer consistency
01:14:819 (3,1) - I would align these parallel for nicer looks and consistency
01:30:924 (3) - Wot? 2009 sliders too stronk
01:33:450 (3) - ^
01:59:029 (1) - Move the first red box down 2 sections for a more even slider.
02:04:082 (1) - Move the first red box to the right 2 and the second one to the left 1 for the same reason above
02:09:135 (1) - I would curve this more to give it nicer looks, I think the soft curve isn't that nice tbh :3
02:13:556 (4) - This doesn't blanket with slider 2 properly at the end
02:39:450 (1) - Move the middle white box of the slider to these co-ords for a even blanket (x:356 y:120) the end one to: (x:180 y:180)
02:51:766 (3) - 2009 sliders strike again xD
02:54:293 (3) - ^
03:11:977 (3) - Move the end of the slider in a little bit so it is more even as a result.
[Hard]
00:36:924 (1,2) - I think they're a touch too loud and break from the music
00:41:977 (1,2) - ^
01:18:293 (1,2) - Make these the same slider for consistency perhaps?
01:23:661 (1) - That sudden diff rise? Why not make it more gradual for the player to phase and flow back into rather than a sudden spike?
01:59:029 (1) - I think this slider can be made to understand better, why not this?
02:04:082 (1) - ^
02:05:661 (1,2,1) - Why two different styles in the same part of the song? No music change so why change? XD
02:14:187 (1) - The curve is quite ugly imo (no offence please) Why not make it like this?
02:24:293 (1) - ^
03:02:661 (2,3,4,5) - Why break in the middle, ruins consistency imo
[Insane]
00:31:871 (1) - You can make this slider more even, atm it looks a bit weird not having it consistent
00:54:608 (1,3) - Why not make slider 3 the same (or similar) slider for parallel sliders creating more consistency and nicer looks?
01:18:924 (2,3,4,5,6) - Nothing here warrents this kind of pattern, the music doesn't change.
01:59:029 (1) - The directions and quite erratic and don't follow a pattern, I would change it so that the curves end in a nice parallel position with one another with similar or equal spacing.
02:04:082 (1) - ^
02:14:187 (1) - I would prefer if it were more even and less quick because it will catch players out imo, plus it creates a lot of overlaps which aren't pleasant
02:23:029 (1) - I don't understand this slider, and it ruins flow a lot imo by the fact it is so curved.
02:28:714 (1) - lmao that diff spike, I would tone it down a bit because it is totally unexpected. Also a lot of your streams don't add up and have fluctuation spaces between them. I recommend converting sliders to stream like so:
02:38:187 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - Make these parallel and on the same DS because the music doesn't warrant this
03:16:398 (2,4) - I wouldn't cover a blanket like this, I would keep them seperated
03:26:503 (2,3,4) - No. I wouldn't try this it is like a middle finger because you just ripped the DS down for no reason which will trick players into a triple stream.
I would recommend that a remap of the end take place because I believe the quality drops off a little bit and the diff spike it quite high, but it's just my opinion.[-Tochi's Insane]
01:46:082 (1,2) - I wouldn't have the sides of the slider touching , it creates bad looks imo
02:24:293 (1) - This slider can be improved to have a better blanket like so:
02:24:924 (2) - If you agree to the above suggestion make sure to change this accordingly for consistency
02:28:240 (1) - Why a break after this? You're missing out on a clear mapping opportunity
02:40:714 (1,2,3,4) - I don't agree with this antijump I think the music doesn't tone down to warrant such
02:45:766 (1,2,3,4) - ^
03:04:398 (4,5) - Again, fake streams don't go down well XDD
03:35:029 (1,2,3,4,5,6,7,8) - I would make it so that the circles arrange themselves in a more circular manner , especially at the end. :3
03:45:135 (1,4) - I would make these sliders the same for consistency
Maybe add a slider at the end like previous difficulties.
[Collab]
00:29:977 (6,2) - These sliders skip over important beats in the song imo plus it's inconsistent because this is the only time it appears
I cant really play anything else too well so I am not gonna mod due to inexperience.Good luck in map!