Don't worry, your issue is actually valid (and fixed soon) even though it doesn't happen while spectating. The menus should also be able to run at an arbitrary frame rate if so desired.Thank you ^^
Don't worry, your issue is actually valid (and fixed soon) even though it doesn't happen while spectating. The menus should also be able to run at an arbitrary frame rate if so desired.Thank you ^^
...whoa. Confirmed as of b20150508.5ce.Z e r s s wrote:
Hey !
I'm always playing with cutting edge, and I wanted to play with flashlight, and... I was seeing the whole map. Nothing changed.
I think it's a cutting edge bug, I don't know ^^
Bye !
No, it's corrected, thanks !Tom94 wrote:
Anyone still having issues with FlashLight not working correctly? Should be fixed now.
peppy wrote:
please update to the latest build and check for an error.txt in your skin folder after attempting to load it.
None of my skins work either in the latest cutting edge as of posting this (osu!cuttingedge b20150509). I tried about 10 different skins and i got the same error message ''Error while loading current skin's configuration file (skin.ini). Please check and correct any errors''. I did as peppy instructed and checked my skin folder after getting the error message, here is the code found in the error.txt:Shizuku- wrote:
Here goes:System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
at #=qSE2myK38WFeUnS$I_ErmW1GSvY6S5dPQazK9A6jnVmkdpDZv2ypDuz_x7l2gXupT.#=qFgRk_vYkSlqfuPwFbLyO8SJY1BwKpOi7h_vFN9A2ers=..ctor(Int32 #=qNHTfHZo$Nmx$TazbGr9M9g==)
at #=qoVb1NirFIJvP_q0SCJvDHZxdthrNzpPG58EUSvq$HfI=.#=qZEfZFV69xxUVDwJk9q6NkQ==[T]()
at #=qS6_4R5k6pyioZEIEUBCrLeRk9NEQmt9cyj8Bh4V9qw8=.#=qunxcNqQq4qw01cZ0WKXWDA==()
at #=qoVb1NirFIJvP_q0SCJvDHZxdthrNzpPG58EUSvq$HfI=.#=q0AJdn6R1euYTDTUw3Ck98w==(String #=qszTF18FWf8i6AOUSHeXh1g==)
at #=qMIpsXBuH0t9rbeNBcCB77DuZHumrogCBIzxKX$tKhuLKBiHXV0GZ1TYfSJEQOrab.#=qpGdbZ0k1O7jLPIO4j1ujLA==(String #=qK6K$plNan4$vOBY35UxNoA==)
System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
at #=qSJyZ$DVSxUDjN642mYm8ElS3UfhCi3yCMD4aXk6srkZVWclBFSJN_LMwy1Ese4TB.#=quIArIigiAtpuugrqBofzeYPzbncbM0EPkbuAucT7Kpc=..ctor(Int32 #=qWhS9fyrLr6sVi1MOXCYQxg==)
at #=qKDi7EJTeEVOF8qmoQ4hTxuG$2cJXkdDE4S_eVYpZwcU=.#=qDWYqZNO2eVMtXbXjauCT_g==[T]()
at #=qVkIbIcuRid79pvE0n85_sHZP_dVI8dXMGjCnmUfjs1c=.#=qEVx2E1mktDqxH2M$5$m_4g==()
at #=qKDi7EJTeEVOF8qmoQ4hTxuG$2cJXkdDE4S_eVYpZwcU=.#=qOgrn7YAnncUmJGnD9oQ4og==(String #=qEtHovLZr$u1VUYCKehIW9A==)
at #=qapxkTdytZxlReBTLTzmZ7SEkmQ7LrSFXJl07MtwySjuMcU8MfZTkh3M$mWjI2cTv.#=qZ9CTuY5ZfwPElep6nESQAQ==(String #=q$IsWZCElPAXpdZopQUTOag==)
Correct me if I'm wrong (with more details about the issue,) but this isn't cutting-edge specific?Default wrote:
The game crashed after trying to play a map I had just saved, it just kept loading forever and I wasn't able to close it.
I forgot to say that I tried making a new diff with no inherited timing points and it still happened until I closed the game (not just the editor but the game itself).VeilStar wrote:
This usually happens if you have an inherited (green) timing point before an uninherited (red) one. So check for that?
This doesn't actually have to be the editor. Leaving the main screen to anywhere else will have osu! 'forget' that the update was downloaded.VeilStar wrote:
Issue 2:
- When in the cuttingedge build, if you select a different release stream and wait for it to finish downloading the 'click to restart' button will appear. If you then go into the editor and back to the main menu, this button will be gone and osu! will re-download the files again. This does not happen on the Stable build.
Neil Watts wrote:
Same slider issues here with red points, version 20150512.2cuttingedge, in the editor and when playing.
Same result with the default skin.
AMD Radeon HD 7600M Series, res.1920x1080px, borderless osu! window. (Windows 7)
So it is not a problem with my graphics card after all, because it is working as intended last update.Default wrote:
Pointy sliders look weird after the lastest update even while playing, they aren't working fine anymore x)