1.I have managed to get the game loaded but i cant log in
2.my updater doesnt work
3.i am using windows xp sp 2 5.1.2600 Build 2600 and NVIDIA GeForce 6600 GT and i have the windows netframe(?) 2.0 and even 3.5
4.in response to 3. i received this log everytime i run the updater
An error occurred retrieving the latest update information:
System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a receive. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)
--- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)
at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size)
at System.Net.Connection.SyncRead(HttpWebRequest request, Boolean userRetrievedStream, Boolean probeRead)
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.GetResponse()
at osu.Online.StringNetRequest.Perform()
at osu.Online.NetManager.PerformRequest(Object _threadCtx)
Edited to put this log
2.my updater doesnt work
3.i am using windows xp sp 2 5.1.2600 Build 2600 and NVIDIA GeForce 6600 GT and i have the windows netframe(?) 2.0 and even 3.5
4.in response to 3. i received this log everytime i run the updater
An error occurred retrieving the latest update information:
System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a receive. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)
--- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)
at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size)
at System.Net.Connection.SyncRead(HttpWebRequest request, Boolean userRetrievedStream, Boolean probeRead)
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.GetResponse()
at osu.Online.StringNetRequest.Perform()
at osu.Online.NetManager.PerformRequest(Object _threadCtx)
Edited to put this log