I am working on a 130BPM map with 1/8 streams, so effectively a 260BPM stream map. The current X diff uses those 260BPM streams, but Hard simplifies the rhythm to use 130BPM streams. My question is how should I bridge these 2 diffs. I don't mind using 2 diffs to bridge it, but putting 260BPM streams/stacks/anything in a map means it is already above the range of insane. I could make a jumping difficulty, but that uses a different skillset in comparison to high BPM streams. In the end, I don't really have any other ideas, and would like to now how I should make diffs to fit the spread rule.
tl;dr: Hard: 130BPM streams, X: 260BPM streams, how to bridge?
tl;dr: Hard: 130BPM streams, X: 260BPM streams, how to bridge?