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HR to improve AIM suitable?

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Sancteria
Hey guys,

I am currently playing 5 Star maps, can fc 4,5 Star maps and try to improve myself in another way than simply playing 5 star maps.

Since I´m against using DT, I wanted to ask if AR 10 and also HR will improve my general aim since the circles become smaller as well as the AR rate is much higher than AR9.
Also, should I play HR with my usual maps I play or should I take easier maps? I feel really bad after practicing HR with 3,5 star maps and after that playing my 5 star maps.

Would be nice if some ppl could give me a short answer :D
chainpullz
AR10 won't increase your aim at all. If anything it might increase your snapping speed but this is only the case really if your snapping speed is abnormally slow (most people snap fast enough for ar10, they just struggle to mentally recognize rhythms etc.). Editing maps to cs5 will improve your aim (oh the horrors, you wont get pp even if you do well! *sarcasm*). The only maps you are probably capable of playing with HR are the ones that are simple enough that reading isn't an issue and those maps wont really do much for your aim even with HR. If you want to play HR you will probably end up doing it on easier maps (3.5*ish) where the main benefit would be accuracy.
[-Cloud-]
Yes, HR will improve your aim. A lot.
And as a little extra you get good accuracy.
chainpullz

[-Cloud-] wrote:

Yes, HR will improve your aim. A lot.
And as a little extra you get a good accuracy.
This is assuming you are actually good enough to play HR on difficult enough songs. Based on the situation of the OP I would not recommend it for anything more than improving accuracy. Your aim will of course increase if you continue on to playing HR on more and more difficult songs but you aren't at the point where it will make a noticeable difference.
[-Cloud-]
Has nothing to do with it. Everyone sucked at HR first, since you have to manage a lot things at the same time. After a week you get used to it and wont play everything with a C or below.
cheezstik
I don't think CS5.2 is necessarily enough to require much better aim by itself. I have shit-tier aim and when playing HR, CS5.2 isn't a problem. Most of the problem is the OD9+ and the AR10. Play maps with fast, complex patterns and jumps to improve aim.

For reference, my tablet area is slightly smaller than average, and CS6 maps are usually pretty difficult for me.
[-Cloud-]

cheezstik wrote:

I don't think CS5.2 is necessarily enough to require much better aim by itself. I have shit-tier aim and when playing HR, CS5.2 isn't a problem. Most of the problem is the OD9+ and the AR10. Play maps with fast, complex patterns and jumps to improve aim.

For reference, my tablet area is slightly smaller than average, and CS6 maps are usually pretty difficult for me.
Define "average".
cheezstik

[-Cloud-] wrote:

cheezstik wrote:

I don't think CS5.2 is necessarily enough to require much better aim by itself. I have shit-tier aim and when playing HR, CS5.2 isn't a problem. Most of the problem is the OD9+ and the AR10. Play maps with fast, complex patterns and jumps to improve aim.

For reference, my tablet area is slightly smaller than average, and CS6 maps are usually pretty difficult for me.
Define "average".
I don't have a proper source on this, but mine is smaller than most people from this thread, as well as most high rank players (judging from their liveplays).

This is the area of my ctl470:

[-Cloud-]
This is supersmall. I can't really believe that people are playing a little bigger average. D:
cheezstik

[-Cloud-] wrote:

This is supersmall. I can't really believe that people are playing a little bigger average. D:
Well regardless of what the average actually is, I just mentioned having a small area cos smaller areas objectively make higher CS more difficult.
chainpullz

cheezstik wrote:

I don't think CS5.2 is necessarily enough to require much better aim by itself. I have shit-tier aim and when playing HR, CS5.2 isn't a problem. Most of the problem is the OD9+ and the AR10. Play maps with fast, complex patterns and jumps to improve aim.

For reference, my tablet area is slightly smaller than average, and CS6 maps are usually pretty difficult for me.
If cs5.2 isn't the problem then aim isn't the problem, your inability to read ar10 is. Increasing your ability to read ar10 won't help your aim. Also, if you start playing an overwhelming amount of ar10 you will start to struggle to read ar9. If your issue is just that you can't read then yeah, play fast/complex patterns.
cheezstik

chainpullz wrote:

cheezstik wrote:

I don't think CS5.2 is necessarily enough to require much better aim by itself. I have shit-tier aim and when playing HR, CS5.2 isn't a problem. Most of the problem is the OD9+ and the AR10. Play maps with fast, complex patterns and jumps to improve aim.

For reference, my tablet area is slightly smaller than average, and CS6 maps are usually pretty difficult for me.
If cs5.2 isn't the problem then aim isn't the problem, your inability to read ar10 is. Increasing your ability to read ar10 won't help your aim. Also, if you start playing an overwhelming amount of ar10 you will start to struggle to read ar9. If your issue is just that you can't read then yeah, play fast/complex patterns.
lolwut, it's almost like I myself mentioned the problem being AR10 in my post, and not the CS (aim). My point was, if someone with bad aim can play CS5.2, then it probably won't be that good for improving aim, so HR as a whole pretty much won't be, since OD and AR improve accuracy and reading respectively.
chainpullz
I repeat, if you can play cs5.2 well, its not your aim that's bad. It's your reading. Clearly you are confused as to what the problem is. Missing a note due to bad aim and due to shitty reading are two entirely different things. It's like saying your accuracy is bad because you get 75% on a complex map but can get perfects on OD10 on less complex maps. Obviously you just suck at reading and it has less to do with the other stuff.
cheezstik
I don't think you understand, my aim is bad and I can play CS5.2, so I'm saying you don't need a good aim to play it. I already said that the problem with HR is OD and AR, and said that they are related to accuracy and reading, I don't see why you need to tell me I suck at HR cos I suck at reading when I already (indirectly) acknowledged it.
Dexus
If you want to improve aim it would be better to play maps where circles are physically further instead of just th circles being smaller. So play a higher star rating with lower BPM
RaneFire

chainpullz wrote:

Also, if you start playing an overwhelming amount of ar10 you will start to struggle to read ar9.
Only a problem if you start playing HR and only HR, without being able to read it that well first. The compensatory method becomes "reaction" and that feeds itself into your ability to play lower AR's. If you can read AR10 (a pretty high bar, I might add), there is no harm done to your ability to play lower AR's. Because you apply a very similar method of reading.

cheezstik wrote:

I don't think you understand, my aim is bad and I can play CS5.2, so I'm saying you don't need a good aim to play it.
You need to clarify on it being your aim precision that is bad, otherwise, what is it? What part of your aim is bad? You play DT, and this is something that DT players suffer from because it does not increase CS, and most maps played with DT are CS4. 5.2 is not that hard either, since there's enough CS5 maps to keep you in the loop. You will learn aim speed and aim transition speed with DT, but it will not teach you to be more precise. For that you need to play HR on CS5 maps. Are you saying you are bad at the things DT requires?

If AR is the problem, then that's just not being able to read it properly. AR's effect on aim is the reduction in time you have to think about your aim.
cheezstik

RaneFire wrote:

cheezstik wrote:

I don't think you understand, my aim is bad and I can play CS5.2, so I'm saying you don't need a good aim to play it.
You need to clarify on it being your aim precision that is bad, otherwise, what is it? What part of your aim is bad? You play DT, and this is something that DT players suffer from because it does not increase CS, and most maps played with DT are CS4. 5.2 is not that hard either, since there's enough CS5 maps to keep you in the loop. You will learn aim speed and aim transition speed with DT, but it will not teach you to be more precise. For that you need to play HR on CS5 maps. Are you saying you are bad at the things DT requires?

If AR is the problem, then that's just not being able to read it properly. AR's effect on aim is the reduction in time you have to think about your aim.
All of it, my aim is generally bad overall. I don't think anyone with enough general experience in the game actually has trouble with CS5.2, the only cause of this would probably be ridiculously high DPI or an absolutely tiny area. I clearly don't train aim and have had bad aim for as long as I can remember, and CS5.2 makes minimal difference to me compared to CS4. Forget me being a DT player, I could be an EZ player and I would probably still be able to play CS5.2 just as well.
Vuelo Eluko

chainpullz wrote:

AR10 won't increase your aim at all. If anything it might increase your snapping speed but this is only the case really if your snapping speed is abnormally slow (most people snap fast enough for ar10, they just struggle to mentally recognize rhythms etc.). Editing maps to cs5 will improve your aim (oh the horrors, you wont get pp even if you do well! *sarcasm*). The only maps you are probably capable of playing with HR are the ones that are simple enough that reading isn't an issue and those maps wont really do much for your aim even with HR. If you want to play HR you will probably end up doing it on easier maps (3.5*ish) where the main benefit would be accuracy.
i typically hr 4.7-5.1 star maps and go for passes and i find thats good for aim
3.5 is abysmally easy even with hard rock at rank 20k
YukinoDesuDesu
otoed1
If you want to practice aim, take the 5 star maps you play, edit them to have 1 higher cs and profit. Same with acc and ar, although ar can screw maps up if the change is to significant. I.e. making a ar7 map ar 10 map will make patterns very weird and awful.
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