Will people complain about the difficulty spread? Since its N I I I I... So many Insane and not a lot of easy difficulties
I'm afraid so, so maybe I might make another E, if 4 I is not allowed, maybe it couod only under approvesaymun wrote:
Will people complain about the difficulty spread? Since its N I I I I... So many Insane and not a lot of easy difficulties
so right, how is this XDShinxyn wrote:
BexXz-
00:33:737 (3,4) - that was an odd jump? fix spacing or new combo 4? <- Fixed
01:31:430 (7) - huh, is this supposed to be decelerating spacing? otherwise, make this a flip of (5)? <- this is what the spacing gave me back then.
01:32:793 (3) - spacing? or on purpose also...? <- ^
02:30:381 (1,2,3) - ... this doesn't match the rest of the map at all (plus why 1/3?!) <- I just wanted at least something of this kind in the map so thats why I putt it in. not fixed, will do if it really has too
02:32:059 (1,2,3) - ^ <- ^
03:16:976 (6) - was expecting a finish hitsound like 03:15:298 (4).. <- Fixed
03:18:235 (3,4) - the 1/2 slider mask the 1/4 beat here... but.. why...? that beat stand out quite a lot, and I would've probably mishit the slider all the time (though wouldn't break the combo..) (this part is the same in the music~ 03:41:731 (3,4,5,6,7,8,9), but mapped more properly imo) <- Fixed
03:19:912 (2,3) - ^ ... I would just stick with notes to bring out that 1/4 beat (or a long slider) <- ^
03:46:346 (1) - umm umm... the offset here is off by 1ms? D: (should be 226,347?!) um.... v_v <- mm I not to sure I'll leave this for Breeze to decide
03:47:394 - ^ offset accordingly? <- same Ill leave this for Breeze to decide
@.@;;
Thanks for mod!Shinxyn wrote:
I'm not worried about the 3 I's (I don't plan on basing the map difficulty by star rating), but more so that all three's score ranges from ~11-12mil D:
stupid .osb file D:! ;~; Deleted
Breeze's- ><;
03:46:346 (1) - same as BexXz's ._. (no one would -realllly- notice..) Fixed
Great!
I think all three are more like jumpy Hards than Insane...imo Breeze's was easiest of the three (I'm better at OD8 ><), saymun's was harder, and gdeath's was hardest (more cuz I'm not good with far jumps >.<), but still very very similar (you guys had like... the same jumps and all), the only issue was even the score was quite close together...and because those are so similar (and over 10mil each), I would think this would go for approval as well, but would like it better ranked >.<;;
I won't decide on bubbling unless a more experienced BAT decides should this be rank or approve x___x;;
thanks for your mod-Gamu- wrote:
hi-
All suggestions
[General]
●fine~
[Normal]
●Placement in Grid Level 3?(I think that it is better) I think it's fine now
●01:33:318 (3) - I don't think I would good stack Emm, I don't exactly know what you mean...
●01:53:458 (5) - Move to the end 01:54:716. 01:54:926 - circle add I think it's fine
●02:21:989 (4) - new combo add
●02:23:038 (3) - ^ nah
●03:32:500 (3) - ^ k
●03:44:249 (3) - I don't think I would good stack
[Breeze no Jubaku]
●HP+1 I feel it's fine now
●02:21:989 (7) - new combo add nah
Good map!!!!!!!
☆~
here it is.-Gamu- wrote:
hi-
[BexXz no Jubaku]
●HP+2 fixed
●00:41:080 (4) - tightly stacked || fixed
●00:41:290 (5) - new combo add || fixed
●00:48:003 (5) - tightly stacked AND new combo add || fixed
●00:54:716 (8) - new combo add || fixed
●01:53:458 (7) - ^ || fixed
●01:58:493 (4) - ^ || fixed
●02:21:989 (5) - ^ || fixed
●02:23:038 (8) - ^ || fixed
●03:43:410 (7) - ^ || fixed
●03:44:249 (1) - new combo remove || what?
●04:01:450 - circle add || fixed
●04:08:164 (3) - ^ || fixed
Good map!!!!!!!
☆~
谢谢modhoLysoup wrote:
hi Breeze~
all suggestions~
[Breeze]
00:15:905 - 為什麼不把這移到00:16:114? k
00:51:149 (3,1) - 這個spacing讓我以為是1/4因為前面spacing比較大. 把他們分開一點比較好我覺得like this or something: k http://puu.sh/6Bry
00:58:282 (1) - 要不要把這分開一點比較好馬上了解rhythm http://puu.sh/6BrS k
02:08:352 (1,2,3) - 排直一點? 不然彎一點? 这个我觉得还好
03:07:325 (1) - 這是發生甚麼事? inherited section offset: 187325才對啊
.. 我才發現從這條線開始03:07:325, 把offset 全部 -1 然後樓上的offset也會沒事 k
03:14:038 (1) - 這個也會修正
03:49:283 - 但未甚麼這條offset是+1??? 還是把每條後面的都檢查一下吧
03:19:912 (1,2,3) - ˊ這個rhythm不一樣就不要排方形比較好 雖然有NC 有道理, 后面的123减小了点间距
03:35:857 (1,2,3,4,5) - 可以排得更好 五角形 这个我倒是有故意排成这样的, 2有去放在前面combo的空隙处
04:08:584 - resnap green line
welcome back saymun <3saymun wrote:
saymun came back
Yes, i am an old-style mapper back from the past nobody remembers me anymore. Anyway, can you fix up what you think is good Breeze? I've quit osu! again D:Garven wrote:
[Insane]
00:44:856 (1,2,3,4,5,6,7) - These hitsounds were a stark contrast to the mapping prior.
00:58:177 (2,3) - It'd be nice to have these not stacked with the 1
01:25:345 (3) - The rekiai isn't really necessary...
02:37:093 - ^
02:47:163 (1,2) - Why normal finishes now?
04:09:423 (1) - Does this really need to be that long? q:
Nothing really -wrong- per se, though it does have a really old-style feel to it. The patterns don't flow together very well, and there's a lot of returns to stacks which is a fairly antiquated style, hehe.
谢谢modwcx19911123 wrote:
悠久的史前玩意么o.o
[General]
timing有点问题,总体的offset我感觉需要+5左右,然后从第二个kiai开始offset就差的有点远了,有些地方打出来20+ms late。。 我个人感觉offset是从02:45:905 - 附近开始变化的,建议找点timing高手看看0.0 之前也很多人看过timing了, 现在这个已经是我能找到的最合适的了, 这歌鼓点不准, 所以是按基本对应歌词来的
除了Insnae,其他难度都是kiai喷泉,不过喷的次数都不同,最好弄一样 我的难度保持一致, GD就没必要了吧?
其实我感觉sliderborder似乎太白了o.o 还好吧...
不去掉letterbox么,有4:3的视频 k
[Normal]
00:19:471 (1,2,3) - 这spacing不一样啊 fixed
01:56:814 (1,2,3,4) - 这太难了,请至少换成两个sldier k
02:04:576 (3,4,5,1) - 这个虽然叠起来了不过感觉还是有点难o.o 改了
后面很多这种就不再提了0.0
03:49:283 (4) - ctrl+j,flow好点
[BexXz no Hard]
00:37:723 - better to fill this break imo , for example add note here? and here 00:38:982 - ?
00:51:149 - ^
00:59:751 (1,2,3,4) - this pattern is really confusing , cuz the spacing is totally random.. http://osu.ppy.sh/ss/255896
01:03:107 (1,2,3,4) - ^ changed
01:11:079 - spinner end at here? k
01:48:212 - fill this bread?
02:01:639 - ^
02:08:352 - ^ , maybe add a spinner?
03:21:801 (1,2,3) - remove some claps , or change to whistle plz , it sound really odd now changed to custom 1
[Insane]
00:16:324 (2) - 可以考虑换成1/6折返slider 确实是1/6拍, 不过感觉1/6太难抓了, 还是1/4拍好了
00:18:003 (2) - ^,后面的不提了,随带说下如果后面的三连circle改成1/6的话记得最好用slider,不然在这难度里会显得太难
00:24:296 (7) - remove?前后的同样节奏都没note,唯独这里有一个,略违和 声音也不大应该还好吧, 主要是想更顺点
00:50:520 - 我建议把这个NC挪到00:50:310 - 这里,好读点的感觉 行
01:30:800 (5,1) - 这个anti-jump感觉不合曲,打起来也违和,最好换个pattern 标错时间了么?
03:02:080 (7) - remove?
03:25:787 (3) - 这个shape真的可以再弄好点。。 k
[saymun no Insane]
set slider tick rate to 1 plz , 0.5 is now unrankble k
00:16:324 (2,3,4,5) - I suggest change this to slider
00:18:003 (2,3,4,5) - and this , it is hard to play 1/6 beats at song's starting , cuz players don't know there are 1/6 rhyme at here
00:23:037 - if you fix ^ , then keep here as circles is fine , cuz players already know here is 1/6 rhyme
01:46:954 - move newcombo to 01:46:744 - plz , or the jump is really too hard to read k
03:38:794 (2,1) - this anti-jump feel reall odd , stack or move them far a bit plz
04:00:192 (1,2,3) - this jumps are kinda huge imo , reduce spacing a bit?
04:06:905 (1,2,3) - ^
其他没怎么改, 我感觉也没什么问题, saymun做图风格就这样
好长orz
没什么大问题,不过感觉很多小地方有很大的完善空间,比如slider shape,几何大跳的shape之类的
加油o.o
all fixed, thanksGarven wrote:
Sorry I took so long. I suck as a BAT, haha.
[General]
Tick rate 2 sounds great with this song
[Normal]
01:15:695 - Move this delayed break to 01:14:856 -
01:39:821 - Move this delayed break to 01:40:030 -
02:50:310 - Move this delayed break to 02:50:520 - all done
[Hard]
00:29:541 (1) - Extend this to 00:31:429 - and delete the break. Maybe add whistle too. k
01:18:842 - This kiai is badly positioned. removed
01:36:254 (2,3) - Really bad spacing changed
02:23:667 (4) - I'm really hesitant about these spiral sliders because of the mm effect. I'm not exactly sure what do to here. Applies to 01:13:177 (4) - too. worked fine here...maybe just for your skin?
02:30:380 (1,2) - Wha- why are these in 1/3 snap?
02:32:058 (1,2) - These too. Sounds really bad. :/ Hmm, changed
02:41:289 (3,4,5) - Spacing
02:42:968 (2,3,1) - ^ /o/ fixed
02:47:163 (3,4) - Those finishes stick out bad changed
03:47:500 (2,3) - Snapped wrong. Use 1/6 snap and add an extra circle. changed
[Insane]
02:48:842 (1) - Extend to 02:50:520 - or add a circle there fixed
03:52:640 - Extend break to 03:52:640 -
「saymun]
02:48:842 (1) - Extend to 02:50:520 - or add a circle there k, fixed
03:21:801 (5,6,7) - Move 1.5 grids right and down to adjust for stacking. done
03:50:961 (1) - Extend to 03:52:640 - k