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LiSA - Rising Hope -TV ver.- [OsuMania]

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REDYUMiKA

[ S a k u r a ] wrote:

100ms is easy to fix
Use program to extend the file length
DT/HT will only mess up the hitsound, but doesn't affect gameplay if they turn it off
That's not the point. I think we would have to concern for a people who play one's chart with DT, or NC, or whatever. Actually I love to play osu!mania with DT/NC mods but I really know it will be often an unspeakable something. Simply regarding a hitsound which generally have a quite short-time, it rarely affect on one's playing. However when it comes to lengthy one, won't you guys think that it become a critical problem for playing in the state of default setting?

Anyways my feeling doesn't change for the fact that it's one of good chart. :oops:
Zan-
though you are talking about backtrack.wav, i havent updated my diff yet so what zan

gonna update when im at PC not richard pls
Topic Starter
[AyanoTatemaya]

REDYUMiKA wrote:

R☆Yumi's 4K Chart Check (Column:1,2,3,4)
---> Type:GM, Language:


[General]
1. General Check :

2. Metadeta Check :

3. BG's data Check :

4. HP/OD FIX Check : (?)
  1. "4K MX" OD 9.0 ---> 7.0 ~ 7.5
changed to 8

5. Audio FIX Check : (?)
  1. I think this backtrack.wav would be an inappropriate stuff in the case of aiming to go on the ranked.
ill fix this later~

[4K HD]
00:04:299 - add a LN which've the end point to 00:04:457 - for column 3 done

00:06:115 (6115|1) - I guess you did get to the piano sound, but this combined LN is too extended for both the sounds. done
  1. --->(e.g.3)
00:07:773 - add a note to 2 as the chord. done

00:07:931 - ~ 00:08:720 - sound relevance is kinda dead. especially 00:08:247 (8247|1) - is assigned to the vocal + drum's end. done, good notice
  1. --->(e.g.4)
00:13:615 (13615|3,13773|2) - Ctrl+J, arrange this stair to extend the end of drumroll. done

00:16:299 - ~ 00:17:563 - move the long jackhammers to 3 for dividing clearly this chord from the bass drum. done

00:18:352 - ~ 00:18:510 - just be a weak something to hit them harder. ---> (e.g.5) done

00:19:063 (19063|0,19142|1) - I'm not entirely sure, but 00:18:984 - might be good to add a note for this rhythm. no thanks. the drumstream starts at the blue line.
  1. 00:18:984 - add a note to 4, to make it have a property of continuous 3-notes stair.
00:23:089 (23089|3,23247|2,23405|2,23563|3) - It seems that these objects have been set to kinda opposite position. done
  1. --->(e.g.6)
00:25:142 - ~ 00:25:615 - almost the same reason as (*1)'s mod. done
  1. 00:25:142 (25142|0,25142|3,25299|1,25457|0,25457|2,25615|3) - Ctrl+J
00:26:720 (26720|2,26878|3) - take a space before one's hit the latter's continuous LN. It will have a good relevance. done
  1. 00:26:720 (26720|2) - move to 00:26:878 - , and 00:26:878 (26878|3) - move to 00:26:720 -
00:32:326 (32326|3,32405|0,32563|3) - please take a same rhythm of drum so, how's that? ---> (e.g.7) done

00:35:563 (35563|1) - move to 3 for extending the pitch. done

00:34:931 (34931|1) - change the point to 00:34:773 - focusing on only guitar sound. done

00:36:194 (36194|3) - ^change the point to 00:36:036

00:41:089 (41089|2,41563|0,41589|1,41615|2) - I really don't recommend that you put this stair by 1/12 divisors. done
  1. --->(e.g.8)
00:52:457 (52457|0) - move to 3, and 00:52:773 (52773|0) - move to 2 done

01:16:457 (76457|1) - & 01:18:984 (78984|3) - & 01:19:615 (79615|1) - please remove these ghost objects. done

01:24:036 (84036|3) - remove it, 01:24:273 (84273|1) - move to 01:24:194 - , and 01:24:510 - add a note to 4 followed only the first and last part. (there's a drumnote on the 2nd part, if you listen closely)

[4K MX]
It seems that MX chart is entirely featured from your HD, I recommend you also consider the HD's mod for MX. followed. thanks

00:07:615 (7615|1) - divide the chord sound from the vocal. ---> (e.g.9) done

00:09:984 (9984|0) - remove, good to focus on only chord sound for 00:09:668 (9668|0) - & 00:09:826 (9826|3) - done

00:12:510 (12510|3) - remove, the same reason as the above. done

00:44:089 - ~ 00:49:142 - Good :oops:

00:53:247 (53247|2,53878|2) - remove them, dare to weaken the voice accent for each point. done, nice

Good Luck :oops:

Marirose wrote:

Hey ayano o/
from my queue (plz dont post 2 maps next time ><
random pick
here's the mod :)

zan's 4k nm is good enough i think :)


4K HD

00:06:036 (6036|2) - ignore this,just follow the drum hithat done
00:33:668 - remove this SV,not fits well done
00:41:589 (41589|1,41615|2) - remove will better (or try to double this 00:41:563 - no thanks


4K MX
00:07:773 - a sound here fixed from last mod
00:11:405 - add a not at the short LN end,better to play done
00:29:720 (29720|1) - col1 plz done
00:33:668 - a guitar slap here,dont miss it done
00:43:299 (43299|2) - not strong sound here,remove this done
00:48:194 - not strong finish sound ,reduce 1 done
00:48:720 (48720|1,48826|2,48931|1,49036|0) - remove,soft hit no thanks
01:07:931 (67931|2) - remove for better play experience done
01:24:036 (84036|2) - overnote,remove done

maybe you should concentrate on how to reduce song note to make this diff friendly >< ill consider it

nice :)

i love this song, take my star w/ thanks! :)
Good Luck XD

DE-CADE wrote:

I'm afraid this beatmap cant be played using DT/HT mod,
You know that backtrack.wav is used as sample hitsound, but it will be unrankable because i't above 100ms, unless it has good reason (suits with the instrument or the song) i'll let it pass, but this one? i dont think so.
i dont want that there's ranked beatmap that cant be played on DT/HT

backtrack.wav can be merged with the mp3, so DT/HT mod will be affected ill fix this later. will temporarily remove backtrack.wav for now :)

[4K HD]
00:04:299 - Add 1/2 LN on col 3 fixed on last mod
00:08:247 (8247|1) - This LN should be start 00:08:405 and 00:08:247 - there's should be note fixed on last mod

00:34:773 - Add to 4 as drum since LN as guitar no thanks. unless its a drumclap, im not planning to.

00:38:247 - Add to 3 done

00:52:299 - Add to 3 to 4 instead, since there are rearrangements from the previous mods
00:52:615 - ^ ^same

00:53:563 (53563|3,53720|3) - Move to 3 , i'm not a drummer but it's has different sound with the other parts repatterned
[4K MX]
00:53:563 (53563|0,53720|0) - Move to 2 no thanks
00:53:878 (53878|1) - Move to 1 no thanks

Those diff is really identict, LN placement is same
Thanks yumi, marirose and dc!
updated :)
RuberusuScarlet
hi ~

mod request from my queue

|1|2|3|4|

[General]
Uncheck: Widescreen support (This only applies to storyboard)


[4K MX]
00:26:878 - add LN 2 ? (end 00:27:036 - )
00:34:931 - ^4 (hitsound hihat.wav)

00:56:405 - to 00:56:720 - snap 1/4

00:49:142 (49142|2) - add 2 ?

[4K HD]
00:56:405 - to 00:56:720 - snap 1/4

[zan's NM]
00:57:510 - add (hitsound tom.wav)?

good luck >w</
Topic Starter
[AyanoTatemaya]

RuberusuScarlet wrote:

hi ~

mod request from my queue

|1|2|3|4|

[General]
Uncheck: Widescreen support (This only applies to storyboard) done

tag change ?
 [Shana Lesus] → [Shana_Lesus] done
Zan - → Zan_- done

[4K MX]
00:26:878 - add LN 2 ? (end 00:27:036 - ) done
00:34:931 - ^4 (hitsound hihat.wav) done

00:56:405 - to 00:56:720 - snap 1/4 done

00:49:142 (49142|2) - add 2 ? no thanks

[4K HD]
00:56:405 - to 00:56:720 - snap 1/4 done


good luck >w</
thanks ruberusu! :)
updated :)
Ayachi-
The DT/HT thing needs to be reported and fixed or we won't be able to make those types of maps like 2006 when there is a long HS file in SB
So the hitosunds will be speed up and slow down when using any more that affects the time
It is sad when Hinagi finished the work in SB hitsound then he had to remove it because it will be messed up in DT/HT
I wish the work he did on the SB Hitsounds can be included in the mapset
Topic Starter
[AyanoTatemaya]

[ S a k u r a ] wrote:

The DT/HT thing needs to be reported and fixed or we won't be able to make those types of maps like 2006 when there is a long HS file in SB
So the hitosunds will be speed up and slow down when using any more that affects the time
It is sad when Hinagi finished the work in SB hitsound then he had to remove it because it will be messed up in DT/HT
I wish the work he did on the SB Hitsounds can be included in the mapset
don't worry sakura. i'll try to recreate them into individual sound files where each can be included in the gamepane.
lenpai
ey scrub here's your mod
reverse order as requested
1-7 columns
7k mx
00:53:563 move 2 to 1
00:58:142 - 00:58:615 ew do [135][246][135][467]
01:07:615 move to 7
01:07:773 move 7 to 6
01:07:852 move 4 to 1
01:07:931 move 1 to 2, add 4. Yeah all this for the space cymbal kek
sham nigga [23][56] drums rolls aren't my thing

Quickfix (sorry): starting from the green line in the pic above:
ignore first set
2nd set (in red line): move 6 to 7
3rd set (in white line): 7 to 6
gr8 diff you got here.
4k mx
00:08:720 make 3rd LN to 1/1 because synth sound. remove blocking note
00:09:194 add 1/2 LN to 1
00:10:299 interchange 1 and 2
00:10:457 make 4 a 1/2 LN
00:10:615 LN to 1 remove blocking note
00:11:089 move 4 to 2
00:11:247 move 2 to 4
00:11:405 move 4 to 2 make it a 1/2 LN remove blocking note
00:11:563 move 3 to 4, 4 to 3
00:11:720 turn note to LN
00:12:510 add note
^ FOK I JUST RUINED YOUR STYLE
00:16:299 move 1 to 2
00:46:457 lel remove a note
00:46:615 ^
kek such mod
7k hd
00:01:299 note to 5
00:16:142 note to 3
00:18:431 move 4 to 6
00:18:510 move 3 to 4
00:19:931 - 00:21:826 add a note to the red lines or should i say, 1/2s
00:58:142 remove 4, note to 2 and 6
00:58:299 note to 2 and 6
00:58:773 lel i don't hear anything. Remove all.
4k hd
00:01:142 kek
00:31:457 move 1 to 3
clean diff :P
7k nm
01:29:405 note to 4?
4k nm
No complaints
gimme my kudosu :v (of course only if my mod did something)
lenpai
Oops sry for unnecessary post did a quickfix in my mod for 7k MX
Topic Starter
[AyanoTatemaya]

Amefurashi- wrote:

ey scrub here's your mod dafuq xD
reverse order as requested
1-7 columns
7k mx
00:53:563 move 2 to 1 done
00:58:142 - 00:58:615 ew do [135][246][135][467] lol. done
01:07:615 move to 7 done
01:07:773 move 7 to 6 done
01:07:852 move 4 to 1 done
01:07:931 move 1 to 2, add 4. Yeah all this for the space cymbal kek done, but did not add a new note
sham nigga [23][56] drums rolls aren't my thing

Quickfix (sorry): starting from the green line in the pic above:
ignore first set
2nd set (in red line): move 6 to 7
3rd set (in white line): 7 to 6 fixed, with some rearrangements
gr8 diff you got here. ty :)
4k mx
00:08:720 make 3rd LN to 1/1 because synth sound. remove blocking note no thanks
00:09:194 add 1/2 LN to 1 no thanks
00:10:299 interchange 1 and 2 no thanks
00:10:457 make 4 a 1/2 LN no thanks
00:10:615 LN to 1 remove blocking note no thanks
00:11:089 move 4 to 2 done
00:11:247 move 2 to 4 done
00:11:405 move 4 to 2 make it a 1/2 LN remove blocking note done, no ln
00:11:563 move 3 to 4, 4 to 3 done
00:11:720 turn note to LN no thanks
00:12:510 add note done
^ FOK I JUST RUINED YOUR STYLE lol
00:16:299 move 1 to 2 done
00:46:457 lel remove a note done
00:46:615 ^ done
kek such mod
4k hd
00:01:142 kek *yao ming face* done :)
00:31:457 move 1 to 3 done
clean diff :P
gimme my kudosu :v (of course only if my mod did something) here's your kudosu :P hahaha
thanks again mate! :)
updated
Bray-
HELLO AYANO
FROM QUEUE


i can't mod 7K ;w;
my teammates will mod your 7K


|1|2|3|4|

Red - Pregnant Serious Mistake
Green - Suggest/Reason
Blue - Positive comment ^^


Zan's 4K NM
00:08:326 - add note at 2 (hitsound basskick.wav 50%) because at 00:08:089 (8089|1,8247|2,8405|3,8405|0) - you following vocal

00:17:878 (17878|0) - move to 2

00:18:194 (18194|3) - move to 3

01:21:352 (81352|3,81352|2,81668|3,81668|2) - move to 2,3

01:21:984 (81984|1) - move to 4

01:22:299 (82299|0,82299|1) - move to 2,3

01:22:615 (82615|1) - move to 1

01:22:615 (82615|2) - move to 4

01:29:089 (89089|2,89089|1) - move to 1,2

01:29:247 (89247|1,89247|0) - move to 2,3
4K HD
00:01:457 (1457|2) - add hitsound (drumclap.wav 50%)

00:08:247 (8247|3) - add hitsound (basskick.wav 50%)

00:13:694 (13694|0) - delete for better sound

00:19:063 (19063|0) - delete i didn't hear a beat in here

00:19:142 (19142|1) - move to 3 then add a note at 4 with hitsound (basskick.wav 50%)

00:19:931 (19931|0,20010|1,20089|2,20247|1,20326|2,20405|3) - Ctrl + H

00:21:194 (21194|3,21273|2,21352|1,21510|2,21589|1,21668|0) - ^

00:22:299 (22299|3) - change hitsound to (drumclap.wav 50%)

00:22:378 (22378|0) - move to 3

00:22:457 (22457|2,22457|1) - move to 1,2

01:16:536 (76536|2,76615|1) - Ctrl + H

01:16:694 (76694|2) - delete didn't hear a beat in here
4K MX
00:14:089 (14089|2) - add hitsound (hihat.wav 50%)

00:41:457 (41457|0,41510|1) - add hitsound (basskick.wav 50%)

00:41:563 (41563|2) - change hitsound to (drumclap.wav 50%)

00:41:563 (41563|3) - add hitsound (drumfinish.wav 50%)

01:16:694 (76694|2) - delete

01:16:536 (76536|2,76615|1) - Ctrl + H

NICE MAP =w=)b, here take my star


Mod Done
Good Luck
Topic Starter
[AyanoTatemaya]

Brian_Ex wrote:

HELLO AYANO
FROM QUEUE


i can't mod 7K ;w; its okay ^^
my teammates will mod your 7K


|1|2|3|4|

Red - Pregnant Serious Mistake
Green - Suggest/Reason
Blue - Positive comment ^^


4K HD
00:01:457 (1457|2) - add hitsound (drumclap.wav 50%) no thanks. tom is enough for this

00:08:247 (8247|3) - add hitsound (basskick.wav 50%) good notice. done

00:13:694 (13694|0) - delete for better sound rearranged

00:19:063 (19063|0) - delete i didn't hear a beat in here done

00:19:142 (19142|1) - move to 3 then add a note at 4 with hitsound (basskick.wav 50%) moved to 4 only

00:19:931 (19931|0,20010|1,20089|2,20247|1,20326|2,20405|3) - Ctrl + H no thanks

00:21:194 (21194|3,21273|2,21352|1,21510|2,21589|1,21668|0) - ^ no thanks

00:22:299 (22299|3) - change hitsound to (drumclap.wav 50%) good notice. done

00:22:378 (22378|0) - move to 3 no thanks

00:22:457 (22457|2,22457|1) - move to 1,2 no thanks

01:16:536 (76536|2,76615|1) - Ctrl + H done

01:16:694 (76694|2) - delete didn't hear a beat in here no thanks. there's a drumclap there, loud and clear :)
4K MX
00:14:089 (14089|2) - add hitsound (hihat.wav 50%) done

00:41:457 (41457|0,41510|1) - add hitsound (basskick.wav 50%) no thanks. (following the piano here)

00:41:563 (41563|2) - change hitsound to (drumclap.wav 50%) no thanks. pretty sure its a basskick

00:41:563 (41563|3) - add hitsound (drumfinish.wav 50%) good notice. done

01:16:694 (76694|2) - delete no thanks. same with 4k hd

01:16:536 (76536|2,76615|1) - Ctrl + H done

NICE MAP =w=)b, here take my star thanks! :)


Mod Done
Good Luck
Thanks brian!
updated+added keysounds on 7K MX at 45% completion :)
Ayachi-
sorry but no change
Topic Starter
[AyanoTatemaya]
finished adding the keysounds on 7k mx.
will implement on the rest of the diffs later.
Zan-
btw correct title is Rising Hope -TV ver.-

http://vgmdb.net/album/44404
Topic Starter
[AyanoTatemaya]

Zan - wrote:

btw correct title is Rising Hope -TV ver.-

http://vgmdb.net/album/44404
fixed.
Zan-
late update (again): http://puu.sh/eUKlr/de5619fd5d.osu

applied yumika's and brian's mod
Topic Starter
[AyanoTatemaya]

Zan - wrote:

late update (again): http://puu.sh/eUKlr/de5619fd5d.osu

applied yumika's and brian's mod
updated :)
Takane6
Hi :D
mod from queue

column :
1 2 3 4
1 2 3 4 5 6 7

[general]
Good Keysound :D
All seems fine :D

[7K MX]
00:01:615 - you can add short LN for 1 or 2 note in here
00:01:931 - ^
00:14:089 - add note
01:24:115 (84115|0,84115|6,84194|2,84194|4,84273|5,84273|1,84352|6,84352|0) -

seems doesnt fit... move 01:24:273 (84273|5,84273|1) - into 01:24:036

[7K HD]
01:17:720 (77720|1) - move to 01:17:878
01:18:352 (78352|0) - move to 01:18:510

[7K NM]
check ai mod
00:50:720 - you can add note here
00:51:984 - ^

[4K MX]
01:16:536 (76536|1) - delete ... (or maybe just change the HS into bass kick)
00:24:826 (24826|0) - move to 2
00:41:405 - add note
00:50:247 - ^
00:51:826 - ^
00:52:142 - ^
00:53:247 - why to 2 note only? add note
00:53:878 - ^


[4K HD]
00:15:036 - add note
00:40:142 - ^
00:22:063 - ^

[Zan's 4K NM]
00:57:510 - add note
01:18:352 - add note

thats all
good luck :D
Zan-

Takane6 wrote:

[Zan's 4K NM]
00:57:510 - add note nope
01:18:352 - add note ok
update: http://puu.sh/eWZMF/28ff40785c.osu
Topic Starter
[AyanoTatemaya]

Takane6 wrote:

Hi :D
mod from queue

column :
1 2 3 4
1 2 3 4 5 6 7

[general]
Good Keysound :D
All seems fine :D

[7K MX]
00:01:615 - you can add short LN for 1 or 2 note in here made a note into a ln instead of adding one
00:01:931 - ^ ^same
00:14:089 - add note done
01:24:115 (84115|0,84115|6,84194|2,84194|4,84273|5,84273|1,84352|6,84352|0) -

seems doesnt fit... move 01:24:273 (84273|5,84273|1) - into 01:24:036 no thanks. rearranged the pattern though

[4K MX]
01:16:536 (76536|1) - delete ... (or maybe just change the HS into bass kick) no thanks
00:24:826 (24826|0) - move to 2 done
00:41:405 - add note no thanks
00:50:247 - ^ no thanks
00:51:826 - ^ no thanks
00:52:142 - ^ no thanks
00:53:247 - why to 2 note only? add note no thanks
00:53:878 - ^ no thanks


[4K HD]
00:15:036 - add note no thanks
00:40:142 - ^ no thanks
00:22:063 - ^ no thanks

thats all
good luck :D
thanks ene.
updated+zan's update
-LASU-
Hi-recheck (nokds)

|1|2|3|4|,|1|2|3|4|5|6|7|
mod
4K HD
00:14:089 (14089|2) - hihat hitsound
01:00:510 (60510|1) - ^
01:00:826 (60826|0) - ^

4K MX
00:50:720 (50720|2) - hihat hitsound
01:09:510 - add note?
01:19:615 - ^

7K MX
00:08:247 (8247|0) - LN start 00:08:405 - ?
01:07:457 - add note ?
01:08:878 (68878|6,68878|4,68957|5,68957|3,69036|2,69036|4,69115|3,69115|1,69194|0,69194|2,69273|3,69273|1) -
hmm I think it unlikely press...how about? https://osu.ppy.sh/ss/2599709
01:16:457 - how about? https://osu.ppy.sh/ss/2599787

That's all-
Topic Starter
[AyanoTatemaya]

-LASU- wrote:

Hi-recheck (nokds) oh crap!

|1|2|3|4|,|1|2|3|4|5|6|7|
mod
4K HD
00:14:089 (14089|2) - hihat hitsound done
01:00:510 (60510|1) - ^ already in the storyboard, this spot will be used for the guitar keysounds that i havent implemented yet on this diff :)
01:00:826 (60826|0) - ^ already in the storyboard

4K MX
00:50:720 (50720|2) - hihat hitsound already in the storyboard
01:09:510 - add note? done
01:19:615 - ^ no thanks

7K MX
00:08:247 (8247|0) - LN start 00:08:405 - ? good notice. done
01:07:457 - add note ? no thanks
01:08:878 (68878|6,68878|4,68957|5,68957|3,69036|2,69036|4,69115|3,69115|1,69194|0,69194|2,69273|3,69273|1) -
hmm I think it unlikely press...how about? https://osu.ppy.sh/ss/2599709 thanks! love it!
01:16:457 - how about? https://osu.ppy.sh/ss/2599787 done

That's all-
thanks again lasu! ^^
updated :)
keysound implementation on 4k mx at 40% completion.
Starry-
late D:

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
Audio:
  1. basskick.wav is under 100ms. Also I understand you're still in progress of keysounding so I won't comment any further on current files.
BG:
Metadata:
Preview Point:
AiMod:

[]
Gap between 7K HD and 7K MX is too large. There is a 2* difference, which is not acceptable. Best of trying to nerf MX and buff HD a bit, or create HD+ difficulty for both 7K and 4K.

ODHP7 should be the bare minimum for these NM diffs. Sakura's diff has 0 LNs, and is still OD6, which doesn't make much sense.

Also for HD diff, I suggest Shana's 7K HD -> OD8 HP7.5, (no LNs = higher OD)
4K HD -> HPOD7.5

[]

 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)
___ ___ ___ ___ ___ ___ ___
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | (7K)

[4K NM]
yo coy
hpod7 as mentioned above

00:18:510 (18510|0,18510|3) - This noise is more of a snare/impact, and 00:18:826 (18826|0,18826|3) - this is more compact guitar. I suggest make the chord
00:18:826 (18826|0) - Move to 1
00:18:826 (18826|3) - Move to 2.
Feels better for the player.
Then you can move 00:19:142 (19142|1,19457|1,19773|1) - to column0.

00:23:405 (23405|2) - All notes here are only going in 1 direction. Eg.
Can you see?
To fix, I suggest
00:24:036 (24036|2,24194|1,24194|0) - CTRL+H.
00:24:510 (24510|3) - Move to 0 or 1. Feels nicer to play the drums like this imo.

00:27:036 (27036|0,27194|1) - CTRL+G. This is because everything is now going to the right, and this makes it more playable and interesting. (also better transition for upcoming note here 00:27:668 (27668|1) - )

00:31:142 (31142|0) - Move to 2
00:31:457 (31457|1) - Move to 0. Feels a lot nicer.

00:57:194 (57194|0,57194|2,57510|1,57510|2) - These have similar noises but are spaced out differently.
For this section try:
00:56:720 (56720|1) - Move to 2 (more balanced from previous notes
00:57:510 (57510|2) - Move to 3 (similar noises = similar chords)
00:57:826 (57826|0) - Move to 1
00:57:826 (57826|3) - Move to 2. This is because pitch in the noise finally sounds less sharp, so it'd be nice for this chord to be more compact.
Feels nicer.

01:06:984 (66984|1) - Move to 2 for balance.

01:28:931 (88931|0,88931|1,89089|2,89089|3,89247|1,89247|0,89405|3,89405|2) - CTRL+H, feels a lot better for the player

[4K HD]
Again follow HPOD I suggested above :3

00:01:299 (1299|2,1378|1,1457|0) - I only hear audible noise here. 00:01:220 (1220|1) - Not here. Delete that.

00:05:405 (5405|1,5563|3,5720|1,5878|3) - These have different pitches so it's best to change. Try:
00:05:563 (5563|3) - Move to 0
00:05:720 (5720|1) - Move to 2.

00:16:142 (16142|3) - Move to 2
00:16:299 (16299|2,16457|2,16615|2,16773|2,16931|2,17089|2,17247|2,17405|2,17563|2) - Move to 3, for the pitch of the guitar in this section.

00:24:826 (24826|2) - Extend this LN, im sure you can here the sustain here.
00:26:089 (26089|3) - ^

00:26:720 (26720|3) - Make normal note
00:26:878 (26878|2) - Make 1/2 LN.

00:27:036 (27036|0,27194|0,27352|0) - 3note 1/2 jack is inconsistent since you don't really do it anywhere else here. I suggest
00:27:352 (27352|0) - Move to 1
00:27:510 (27510|1) - Move to 0

00:48:931 (48931|1) - No noise?

00:52:931 (52931|3,53089|3,53247|3,53405|3,53563|3,53720|3,53878|3,54036|3) - Too strenuous.. I think
00:53:563 (53563|3,53720|3) - Move these two notes to col2. This represents vocal pitch, and fits well.

[]

Sorry was late, very busy IRL nowadays... Have a star :3
Goodluck~
Deep Sea
Thanks for mods

Update
osu file format v13

[General]
AudioFilename: LiSA - Rising Hope.mp3
AudioLeadIn: 1000
PreviewTime: 58694
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:Rising Hope -TV ver.-
TitleUnicode:Rising Hope -TV ver.-
Artist:LiSA
ArtistUnicode:LiSA
Creator:[AyanoTatemaya]
Version:Shana's 7K HD
Source:魔法科高校の劣等生
Tags:Mahouka Koukou no Rettousei Oribe Risa 織部 里沙 Tabuchi Tomoya Tsutomu Satō The Irregular at Magic High School HinagikuKatsura Zan_- [Shana_Lesus] [_s_a_k_u_r_a_]
BeatmapID:579497
BeatmapSetID:224058

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.6
SliderTickRate:2

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//Break Periods
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//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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329,192,67142,1,0,0:0:0:50:drumclap.wav
109,192,67142,1,0,0:0:0:50:hihat.wav
256,192,67299,1,0,0:0:0:50:basskick.wav
402,192,67457,1,0,0:0:0:50:drumclap.wav
182,192,67457,1,0,0:0:0:50:hihat.wav
109,192,67615,1,0,0:0:0:50:basskick.wav
36,192,67773,1,0,0:0:0:50:drumclap.wav
329,192,67773,1,0,0:0:0:0:
109,192,67852,1,0,0:0:0:50:drumclap.wav
256,192,67931,1,0,0:0:0:50:drumfinish.wav
182,192,67931,1,0,0:0:0:50:basskick.wav
109,192,68089,1,0,0:0:0:0:
182,192,68247,1,0,0:0:0:50:basskick.wav
402,192,68405,1,0,0:0:0:50:drumclap.wav
109,192,68405,1,0,0:0:0:50:hihat.wav
329,192,68563,1,0,0:0:0:50:basskick.wav
256,192,68720,1,0,0:0:0:50:drumclap.wav
475,192,68720,1,0,0:0:0:50:hihat.wav
329,192,68878,1,0,0:0:0:50:drumclap.wav
402,192,69036,1,0,0:0:0:50:drumclap.wav
109,192,69036,1,0,0:0:0:0:
36,192,69115,1,0,0:0:0:50:drumclap.wav
109,192,69194,1,0,0:0:0:50:drumclap.wav
182,192,69273,1,0,0:0:0:50:drumclap.wav
256,192,69352,1,0,0:0:0:50:drumfinish.wav
329,192,69352,1,0,0:0:0:50:basskick.wav
475,192,69510,1,0,0:0:0:0:
402,192,69668,1,0,0:0:0:50:drumclap.wav
182,192,69668,1,0,0:0:0:50:hihat.wav
256,192,69826,1,0,0:0:0:0:
329,192,69984,1,0,0:0:0:50:basskick.wav
402,192,69984,1,0,0:0:0:50:hihat.wav
182,192,70142,1,0,0:0:0:50:basskick.wav
256,192,70299,1,0,0:0:0:50:drumclap.wav
36,192,70299,1,0,0:0:0:50:hihat.wav
109,192,70457,1,0,0:0:0:0:
182,192,70615,1,0,0:0:0:50:basskick.wav
329,192,70615,1,0,0:0:0:50:hihat.wav
402,192,70773,1,0,0:0:0:50:basskick.wav
256,192,70931,1,0,0:0:0:50:drumclap.wav
475,192,70931,1,0,0:0:0:50:hihat.wav
182,192,71089,1,0,0:0:0:0:
109,192,71247,1,0,0:0:0:50:basskick.wav
36,192,71247,1,0,0:0:0:50:hihat.wav
182,192,71405,1,0,0:0:0:50:basskick.wav
402,192,71563,1,0,0:0:0:50:drumclap.wav
256,192,71563,1,0,0:0:0:50:hihat.wav
329,192,71720,1,0,0:0:0:0:
256,192,71878,1,0,0:0:0:50:drumfinish.wav
182,192,71878,1,0,0:0:0:50:basskick.wav
36,192,72036,1,0,0:0:0:0:
402,192,72194,1,0,0:0:0:50:drumclap.wav
109,192,72194,1,0,0:0:0:50:hihat.wav
329,192,72352,1,0,0:0:0:0:
256,192,72510,1,0,0:0:0:50:basskick.wav
329,192,72668,1,0,0:0:0:50:basskick.wav
402,192,72668,1,0,0:0:0:0:
475,192,72826,1,0,0:0:0:50:drumclap.wav
256,192,72826,1,0,0:0:0:50:hihat.wav
109,192,72984,1,0,0:0:0:0:
329,192,73142,1,0,0:0:0:50:basskick.wav
36,192,73142,1,0,0:0:0:50:hihat.wav
109,192,73299,1,0,0:0:0:50:basskick.wav
182,192,73457,1,0,0:0:0:50:drumclap.wav
256,192,73457,1,0,0:0:0:50:hihat.wav
402,192,73615,1,0,0:0:0:0:
329,192,73773,1,0,0:0:0:50:basskick.wav
475,192,73773,1,0,0:0:0:50:hihat.wav
256,192,73931,1,0,0:0:0:50:basskick.wav
402,192,74089,1,0,0:0:0:50:drumfinish.wav
182,192,74089,1,0,0:0:0:50:drumclap.wav
109,192,74405,1,0,0:0:0:50:drumfinish.wav
329,192,74405,1,0,0:0:0:50:basskick.wav
36,192,74405,1,0,0:0:0:0:
182,192,74563,1,0,0:0:0:0:
256,192,74720,1,0,0:0:0:50:drumclap.wav
475,192,74720,1,0,0:0:0:50:hihat.wav
182,192,74878,1,0,0:0:0:0:
36,192,75036,1,0,0:0:0:50:basskick.wav
182,192,75194,1,0,0:0:0:50:basskick.wav
109,192,75194,1,0,0:0:0:0:
402,192,75352,1,0,0:0:0:50:drumclap.wav
256,192,75352,1,0,0:0:0:50:hihat.wav
329,192,75510,1,0,0:0:0:0:
475,192,75668,1,0,0:0:0:50:basskick.wav
182,192,75668,1,0,0:0:0:50:hihat.wav
256,192,75826,1,0,0:0:0:50:basskick.wav
329,192,75984,1,0,0:0:0:50:drumclap.wav
182,192,75984,1,0,0:0:0:50:hihat.wav
109,192,76142,1,0,0:0:0:0:
36,192,76299,1,0,0:0:0:50:tom.wav
109,192,76457,1,0,0:0:0:50:drumclap.wav
402,192,76457,1,0,0:0:0:0:
182,192,76536,1,0,0:0:0:50:drumclap.wav
256,192,76615,1,0,0:0:0:50:drumclap.wav
329,192,76615,1,0,0:0:0:0:
475,192,76694,1,0,0:0:0:50:drumclap.wav
402,192,76773,1,0,0:0:0:50:drumfinish.wav
182,192,76773,1,0,0:0:0:50:basskick.wav
36,192,76773,1,0,0:0:0:0:
109,192,76931,1,0,0:0:0:0:
182,192,77089,1,0,0:0:0:50:basskick.wav
256,192,77089,1,0,0:0:0:0:
329,192,77247,1,0,0:0:0:50:drumclap.wav
36,192,77247,1,0,0:0:0:50:hihat.wav
402,192,77405,1,0,0:0:0:0:
256,192,77563,1,0,0:0:0:50:basskick.wav
475,192,77563,1,0,0:0:0:50:hihat.wav
182,192,77720,1,0,0:0:0:50:basskick.wav
109,192,77720,1,0,0:0:0:0:
256,192,77878,1,0,0:0:0:50:drumclap.wav
36,192,78036,1,0,0:0:0:0:
329,192,78036,1,0,0:0:0:0:
109,192,78194,1,0,0:0:0:50:basskick.wav
182,192,78352,1,0,0:0:0:50:basskick.wav
36,192,78352,1,0,0:0:0:0:
256,192,78510,1,0,0:0:0:50:drumclap.wav
329,192,78668,1,0,0:0:0:0:
109,192,78826,1,0,0:0:0:50:tom.wav
402,192,78826,1,0,0:0:0:0:
182,192,79063,5,0,0:0:0:50:drumclap.wav
256,192,79142,1,0,0:0:0:50:drumclap.wav
329,192,79142,1,0,0:0:0:0:
402,192,79299,1,0,0:0:0:50:basskick.wav
109,192,79299,1,0,0:0:0:0:
475,192,79457,5,0,0:0:0:50:drumfinish.wav
36,192,79457,1,0,0:0:0:50:drumclap.wav
256,192,79457,1,0,0:0:0:0:
402,192,79773,1,0,0:0:0:50:drumclap.wav
109,192,79773,1,0,0:0:0:50:hihat.wav
36,192,80089,1,0,0:0:0:50:drumclap.wav
475,192,80089,1,0,0:0:0:50:hihat.wav
329,192,80247,1,0,0:0:0:50:basskick.wav
256,192,80247,1,0,0:0:0:0:
109,192,80405,1,0,0:0:0:50:drumclap.wav
402,192,80405,1,0,0:0:0:50:hihat.wav
182,192,80563,1,0,0:0:0:50:basskick.wav
36,192,80720,1,0,0:0:0:50:drumclap.wav
475,192,80720,1,0,0:0:0:50:hihat.wav
402,192,81036,1,0,0:0:0:50:drumclap.wav
109,192,81036,1,0,0:0:0:50:hihat.wav
36,192,81352,1,0,0:0:0:50:drumclap.wav
475,192,81352,1,0,0:0:0:50:hihat.wav
329,192,81510,1,0,0:0:0:50:basskick.wav
256,192,81510,1,0,0:0:0:0:
109,192,81668,1,0,0:0:0:50:drumclap.wav
402,192,81668,1,0,0:0:0:50:hihat.wav
182,192,81826,1,0,0:0:0:50:basskick.wav
475,192,81984,1,0,0:0:0:50:basskick.wav
36,192,81984,1,0,0:0:0:50:hihat.wav
402,192,82299,1,0,0:0:0:50:drumclap.wav
109,192,82299,1,0,0:0:0:50:hihat.wav
329,192,82615,1,0,0:0:0:50:drumclap.wav
182,192,82615,1,0,0:0:0:50:hihat.wav
402,192,82773,1,0,0:0:0:50:basskick.wav
475,192,82773,1,0,0:0:0:0:
109,192,82931,1,0,0:0:0:50:drumclap.wav
329,192,82931,1,0,0:0:0:0:
256,192,83089,1,0,0:0:0:50:drumfinish.wav
182,192,83089,1,0,0:0:0:50:basskick.wav
475,192,83089,1,0,0:0:0:0:
329,192,83405,1,0,0:0:0:50:basskick.wav
402,192,83563,1,0,0:0:0:50:drumclap.wav
109,192,83563,1,0,0:0:0:50:hihat.wav
329,192,83720,1,0,0:0:0:0:
182,192,83878,1,0,0:0:0:50:tom.wav
256,192,83878,1,0,0:0:0:0:
475,192,84115,1,0,0:0:0:50:drumclap.wav
402,192,84194,1,0,0:0:0:50:drumclap.wav
329,192,84273,1,0,0:0:0:50:tom.wav
109,192,84352,1,0,0:0:0:50:tom.wav
182,192,84431,1,0,0:0:0:0:
256,192,84510,1,0,0:0:0:50:drumclap.wav
475,192,84510,1,0,0:0:0:0:
402,192,84589,1,0,0:0:0:50:drumclap.wav
329,192,84668,1,0,0:0:0:50:drumclap.wav
182,192,84668,1,0,0:0:0:0:
256,192,84747,1,0,0:0:0:50:drumclap.wav
109,192,84747,1,0,0:0:0:0:
36,192,84826,1,0,0:0:0:50:drumclap.wav
182,192,84826,1,0,0:0:0:0:
402,192,84984,1,0,0:0:0:50:basskick.wav
109,192,84984,1,0,0:0:0:50:hihat.wav
256,192,85142,1,0,0:0:0:0:
475,192,85299,1,0,0:0:0:50:basskick.wav
36,192,85299,1,0,0:0:0:50:hihat.wav
256,192,85457,1,0,0:0:0:0:
475,192,85615,1,0,0:0:0:50:tom.wav
36,192,85615,1,0,0:0:0:0:
36,192,87036,1,0,0:0:0:50:drumfinish.wav
256,192,87036,1,0,0:0:0:50:basskick.wav
475,192,87036,1,0,0:0:0:0:
329,192,87194,1,0,0:0:0:0:
256,192,87352,1,0,0:0:0:50:basskick.wav
182,192,87352,1,0,0:0:0:50:hihat.wav
402,192,87510,1,0,0:0:0:50:basskick.wav
329,192,87510,1,0,0:0:0:0:
109,192,87668,1,0,0:0:0:50:drumclap.wav
475,192,87668,1,0,0:0:0:50:hihat.wav
182,192,87826,1,0,0:0:0:50:basskick.wav
256,192,87984,1,0,0:0:0:50:hihat.wav
329,192,88142,1,0,0:0:0:50:basskick.wav
402,192,88142,1,0,0:0:0:0:
475,192,88299,1,0,0:0:0:50:drumfinish.wav
109,192,88299,1,0,0:0:0:50:drumclap.wav
256,192,88457,1,0,0:0:0:50:basskick.wav
182,192,88457,1,0,0:0:0:0:
402,192,88615,1,0,0:0:0:50:hihat.wav
36,192,88615,1,0,0:0:0:0:
329,192,88773,1,0,0:0:0:50:basskick.wav
256,192,88931,1,0,0:0:0:50:drumfinish.wav
475,192,88931,1,0,0:0:0:50:drumclap.wav
182,192,89089,1,0,0:0:0:50:basskick.wav
329,192,89089,1,0,0:0:0:0:
109,192,89247,1,0,0:0:0:50:basskick.wav
402,192,89247,1,0,0:0:0:50:tom.wav
182,192,89405,1,0,0:0:0:50:basskick.wav
329,192,89405,1,0,0:0:0:50:tom.wav
Topic Starter
[AyanoTatemaya]

Starry- wrote:

late D:

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
Audio:
  1. basskick.wav is under 100ms. Also I understand you're still in progress of keysounding so I won't comment any further on current files.
personally, i don't see the problem with it being that short. fixed though
BG:
Metadata:
Preview Point:
AiMod:

[]
Gap between 7K HD and 7K MX is too large. There is a 2* difference, which is not acceptable. Best of trying to nerf MX and buff HD a bit, or create HD+ difficulty for both 7K and 4K. i sent shana a pm saying that i've decided to just make him buff the 7K hd, since the star limit according to the rc for the hd diff is 3.75 below. (creating another diff, and 2 for that xD) FIXED

4K HD -> HPOD7.5 done

[]

 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)
___ ___ ___ ___ ___ ___ ___
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | (7K)


[4K HD]
Again follow HPOD I suggested above :3 got it

00:01:299 (1299|2,1378|1,1457|0) - I only hear audible noise here. 00:01:220 (1220|1) - Not here. Delete that. done

00:05:405 (5405|1,5563|3,5720|1,5878|3) - These have different pitches so it's best to change. Try:
00:05:563 (5563|3) - Move to 0 done
00:05:720 (5720|1) - Move to 2. done

00:16:142 (16142|3) - Move to 2 done
00:16:299 (16299|2,16457|2,16615|2,16773|2,16931|2,17089|2,17247|2,17405|2,17563|2) - Move to 3, for the pitch of the guitar in this section. done

00:24:826 (24826|2) - Extend this LN, im sure you can here the sustain here. no thanks. that's actually a mute (x)
00:26:089 (26089|3) - ^ same with above

00:26:720 (26720|3) - Make normal note done
00:26:878 (26878|2) - Make 1/2 LN. done

00:27:036 (27036|0,27194|0,27352|0) - 3note 1/2 jack is inconsistent since you don't really do it anywhere else here. I suggest
00:27:352 (27352|0) - Move to 1 done
00:27:510 (27510|1) - Move to 0 done, nice

00:48:931 (48931|1) - No noise? there is one, from the drums (25%, using headphones)

00:52:931 (52931|3,53089|3,53247|3,53405|3,53563|3,53720|3,53878|3,54036|3) - Too strenuous.. I think
00:53:563 (53563|3,53720|3) - Move these two notes to col2. This represents vocal pitch, and fits well. nice. done

[]

Sorry was late, very busy IRL nowadays... Have a star :3 woah! thanks!
Goodluck~
updated + shana's update
@shana: please read my pm to you :)
edit: diff spread issue fixed~
Zan-

Starry- wrote:

SPOILER
[4K NM]
yo coy
hpod7 as mentioned above ok

00:18:510 (18510|0,18510|3) - This noise is more of a snare/impact, and 00:18:826 (18826|0,18826|3) - this is more compact guitar. I suggest make the chord
00:18:826 (18826|0) - Move to 1
00:18:826 (18826|3) - Move to 2.
Feels better for the player.
Then you can move 00:19:142 (19142|1,19457|1,19773|1) - to column0.
^ok

00:23:405 (23405|2) - All notes here are only going in 1 direction. Eg.
Can you see?
To fix, I suggest
00:24:036 (24036|2,24194|1,24194|0) - CTRL+H.
00:24:510 (24510|3) - Move to 0 or 1. Feels nicer to play the drums like this imo.

00:27:036 (27036|0,27194|1) - CTRL+G. This is because everything is now going to the right, and this makes it more playable and interesting. (also better transition for upcoming note here 00:27:668 (27668|1) - )

00:31:142 (31142|0) - Move to 2
00:31:457 (31457|1) - Move to 0. Feels a lot nicer.
^keep, though i make them directed for purpose

00:57:194 (57194|0,57194|2,57510|1,57510|2) - These have similar noises but are spaced out differently.
For this section try:
00:56:720 (56720|1) - Move to 2 (more balanced from previous notes
00:57:510 (57510|2) - Move to 3 (similar noises = similar chords)
00:57:826 (57826|0) - Move to 1
00:57:826 (57826|3) - Move to 2. This is because pitch in the noise finally sounds less sharp, so it'd be nice for this chord to be more compact.
Feels nicer.
^ok

01:06:984 (66984|1) - Move to 2 for balance. | ok

01:28:931 (88931|0,88931|1,89089|2,89089|3,89247|1,89247|0,89405|3,89405|2) - CTRL+H, feels a lot better for the player | ok
thanks coy

update: http://puu.sh/eXLYF/8a5d00c4e2.osu

ps: stop copying me, bintang
Topic Starter
[AyanoTatemaya]
thanks zan~!
updated
(sorry if i didn't finished adding the keysounds on your diff, kinda busy irl o(╥﹏╥)o)
my god you have the same profile pic

modders may use 7K MX as the keysound reference since it's the only one that's fully keysounded yet. :)
the other diffs has hitsounds (basic for drums)
HOST_old
hi ayano. mod from queue


column 1 / 2 / 3 / 4


[]
[Zan's 4K NM]

01:09:352 (69352|3) - change hitsound drumclap -> hithat.


[]
[4K HD]

00:27:036 (27036|0) - move 4
00:27:984 (27984|0) - move 3
00:28:299 (28299|3) - move 1
00:28:457 (28457|0) - move 4


00:58:615 ~ 00:59:247 - if u wanna make drastic SV, please follow these. if u not, just pass. (including other diffs)

00:58:615 - fix SV's speed x2.0
00:58:852 - remove SV
00:58:931 - fix SV's speed x0.1
00:59:010 - remove SV
00:59:168 - remove SV


01:01:773 (61773|2) - move 2


[]
[4K MX]

00:53:405 (53405|2) - move 2

01:21:036 (81036|1) - move 1


[]

nice hitsounds hh

good luck~
Topic Starter
[AyanoTatemaya]

HOST wrote:

hi ayano. mod from queue


column 1 / 2 / 3 / 4


[]
[Zan's 4K NM]

01:09:352 (69352|3) - change hitsound drumclap -> hithat. fixed, since its only for the hitsounds (drumfinish instead)


[]
[4K HD]

00:27:036 (27036|0) - move 4 done
00:27:984 (27984|0) - move 3 done
00:28:299 (28299|3) - move 1 done
00:28:457 (28457|0) - move 4 done


00:58:615 ~ 00:59:247 - if u wanna make drastic SV, please follow these. if u not, just pass. (including other diffs)

00:58:615 - fix SV's speed x2.0 done
00:58:852 - remove SV done
00:58:931 - fix SV's speed x0.1 done
00:59:010 - remove SV done
00:59:168 - remove SV done


01:01:773 (61773|2) - move 2 done


[]
[4K MX]

00:53:405 (53405|2) - move 2 done

01:21:036 (81036|1) - move 1 done


[]

nice hitsounds hh yay! :)

good luck~
Thanks host! ^^

[ S a k u r a ] wrote:

no change for my diff
Updated :)
4K MX keysounds complete
kshkk
mod request via pm.

since the mod can't be clicked via pm, i'll just post it here.


umm, i'm not that good in modding and i can only do 4k EZ and NM. (actually first time doing this stuff)
also, it's just a very brief check so here's my mod.

------

0 | 1 | 2 | 3

Zan's 4k NM

00:23:563 (23563|1) - drumclap here( 00:24:194 (24194|0) ) so umm, move to 0?
if changed, 00:23:720 (23720|0) - move to 1

------

nice map \o/

hope this helps; even it's just so short xD.

well good luck <3
Zan-
well im confused with kifuera's mod
so sorry no change :(

update (with some rearranged pattern): http://puu.sh/eZvKF/9fe511c278.osu

ps: bcs i rearranged, pls check the HS if there are some mistakes ><
Topic Starter
[AyanoTatemaya]
updated
[FX] AEM
i dont understand much about keysound. however, i will mod for a bit.

[4K HD]
00:24:984 - did you forget a guitar/drum sound here? *keep the flow
00:26:247 - ^
00:33:510 - ^
00:33:668 - ^
01:09:115 (69115|3) - move to 3rd :: is there a reason why you move to 4th?
01:19:063 (79063|2,79142|3,79142|1,79299|0) - do something about this :: actually this is way harder than MX. a note coming up after a LN, but in MX's pattern, it is easier to hit accurately while playing.
01:24:510 (84510|0,84510|3,84589|2,84668|0,84747|3,84826|1) - same as 01:09:115 (69115|3) - :: drum solo here.

[4K MX]
00:23:247 (23247|0,23247|3,23405|3,23405|1,23563|2,23563|0,23720|0,23720|1,23720|2,23720|3) - do something about this :: this is almost exactly the same as HD diff.
00:24:984 - did you forget a guitar/drum sound here? *keep the flow
00:26:247 - ^
00:33:510 - ^
01:07:773 (67773|3) - move to 3rd :: this is exactly the same as HD diff, and this is MX so no problem to make it a jack.
01:15:036 (75036|1) - move to 1st :: since you do the same thing as 01:13:773 (73773|0,73931|3) - spread it.
Hehoooh
hi!
i am from Beat Savior's Modder Team
column 1 2 3 4 5 6 7
7K MX
00:02:247 (2247|4,2247|6) - how about change to LN and end here 00:02:563
7k HD
00:02:247 (2247|0,2247|4) - change to LN end here 00:02:563
00:11:563 (11563|2,11563|4,11563|0) - delete 1 note
00:12:826 (12826|5,12826|3,12826|1) - delete 1 note
00:16:299 add note
7k NM
00:02:247 (2247|1,2247|5) - same like HD
00:32:563 add note
00:56:563 add note
01:16:615 add note ?
01:18:194 and 01:18:352 add note
01:23:405 add note
4k NM
00:54:984 (54984|3,55299|3) - delete and do 1/4 so add note here 00:54:826 ,. 00:55:142 ,, 00:55:457 , 00:56:089
okay good luck . remember this is just a suggestion~
Topic Starter
[AyanoTatemaya]

[FX] AEM wrote:

i dont understand much about keysound. however, i will mod for a bit. okay :)

[4K HD]
00:24:984 - did you forget a guitar/drum sound here? *keep the flow fixed
00:26:247 - ^ fixed
00:33:510 - ^ fixed
00:33:668 - ^ fixed. also applied to 4k mx including the above ones
01:09:115 (69115|3) - move to 3rd :: is there a reason why you move to 4th? there is, but when i thought about it, your suggestion feels way better than what's on my head. thanks. fixed
01:19:063 (79063|2,79142|3,79142|1,79299|0) - do something about this :: actually this is way harder than MX. a note coming up after a LN, but in MX's pattern, it is easier to hit accurately while playing. removed the ln, and rearranged
01:24:510 (84510|0,84510|3,84589|2,84668|0,84747|3,84826|1) - same as 01:09:115 (69115|3) - :: drum solo here. rearranged

[4K MX]
00:23:247 (23247|0,23247|3,23405|3,23405|1,23563|2,23563|0,23720|0,23720|1,23720|2,23720|3) - do something about this :: this is almost exactly the same as HD diff. repatterned
00:24:984 - did you forget a guitar/drum sound here? *keep the flow fixed
00:26:247 - ^ fixed
00:33:510 - ^ fixed
01:07:773 (67773|3) - move to 3rd :: this is exactly the same as HD diff, and this is MX so no problem to make it a jack. done
01:15:036 (75036|1) - move to 1st :: since you do the same thing as 01:13:773 (73773|0,73931|3) - spread it. done
Thanks for the mods aem! ^^
updated. will edit this and use hassou's mod after i ate my lunch.
Zan-

Hassou Tobii wrote:

4k NM
00:54:984 (54984|3,55299|3) - delete and do 1/4 so add note here 00:54:826 ,. 00:55:142 ,, 00:55:457 , 00:56:089 | sorry no, i try to understand your mod, you mean add 1/4 right? nut pls theres no sound for 1/4, eventhough i only focus on guitar string
okay good luck . remember this is just a suggestion~
update (adding one note at 00:55:142 - ) : http://puu.sh/eZN7f/be91155171.osu
LostCool
HI~ Ayano san , MOD from PM request :D (I think this mod it can't help you a lot but i will try)

column | 0 | 1 | 2 | 3 | 4 | 5 | 6 |

[Sakura's 7K NM]
00:56:563 - Add a note in column 2
01:01:299 (61299|1) - Move to 2
01:09:194 - Add a note in column 1
01:18:194 - Add a note in column 4
01:18:352 - Add a note in column 3

[Shana's 7K HD]
00:01:615 (1615|5) - move to 4
00:01:773 (1773|4) - move to 3
00:01:931 (1931|1) - move to 0
01:15:826 (75826|1) - move to 5
01:16:299 - Add a note in column 4

[7K MX]
00:11:720 (11720|0) - move to 2
00:11:878 (11878|2) - move to 1
00:12:036 (12036|3) - move to 2
00:12:194 (12194|2) - move to 3
00:12:352 (12352|3) - move to 2
00:12:668 (12668|2) - move to 3
00:12:826 (12826|4) - move to 1
00:12:984 (12984|3) - move to 4 (but i think 3 is fine, up to you)

done 8-)
Topic Starter
[AyanoTatemaya]

Hassou Tobii wrote:

hi!
i am from Beat Savior's Modder Team
column 1 2 3 4 5 6 7
7K MX
00:02:247 (2247|4,2247|6) - how about change to LN and end here 00:02:563 no thanks
okay good luck . remember this is just a suggestion~

_S h i r o_ wrote:

HI~ Ayano san , MOD from PM request :D (I think this mod it can't help you a lot but i will try)

column | 0 | 1 | 2 | 3 | 4 | 5 | 6 |

[7K MX]
00:11:720 (11720|0) - move to 2 done
00:11:878 (11878|2) - move to 1 moved to 0, i guess that's what you meant, since there's a ln on the said col
00:12:036 (12036|3) - move to 2 done
00:12:194 (12194|2) - move to 3 done
00:12:352 (12352|3) - move to 2 done
00:12:668 (12668|2) - move to 3 done
00:12:826 (12826|4) - move to 1 done
00:12:984 (12984|3) - move to 4 (but i think 3 is fine, up to you) done

done 8-)
Thanks shiro! ^^

updated + zan's diff
keysound status:
7K MX and 4K MX 100%
4K HD 25%
darkrai-_old
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