I hate when mappers pull out jumps out of nowhere just to make the map harder.
I hate when the hitsounds are a complete mess.
I hate when stuff gets covered by another note (hidden sliders, small slider repeats, etc.)
Are you kidding? Those are the most fun.xXSupanoobXx wrote:
I love all, but huge jumps with a half beat difference.
I wasn't really serious when I said that. Jehovah Yahveh's helping me with these crazy jumps.rust45 wrote:
Are you kidding? Those are the most fun.xXSupanoobXx wrote:
I love all, but huge jumps with a half beat difference.
I just hate it when a map is boring, that's about it.
There are jumps in that map?xXSupanoobXx wrote:
Jehovah Yahveh's helping me with these crazy jumps.
Real fast slider "jumps", and some normal jumps, in a sense. Apparently after passing Jehovah Yehveh on a regular basis I started doing better at jumps.strager wrote:
There are jumps in that map?xXSupanoobXx wrote:
Jehovah Yahveh's helping me with these crazy jumps.
The one thing i hate are the hidden notes underneath the end of a slider... you can't see until you are too late unless you know it's there.Have not experienced this yet myself but can imagine it being a pain XD
Exactly. Beatmap need not be crazy difficult to be great. I see some mappers try to force beatmap to be more difficult. As a result, beatmap doesn't fit into the music.Mogsworth wrote:
I dislike anything that doesn't follow the music, such as fake patterns that exist only to add artificial difficulty.
*coughlartosliderscough*Larto wrote:
sliders that try to be perfect but fail at it
The mapper must suck pretty bad to make a pretty pattern unintuitive.Larto wrote:
sacrificing intuitivity for pretty patterns.
They are usually as perfect that the eyes of a normal player won't notice anything odd about them =(MetalMario201 wrote:
*coughlartosliderscough*
I was going to say something but now I don't have toMogsworth wrote:
I dislike anything that doesn't follow the music, such as fake patterns that exist only to add artificial difficulty.
Because this is a music game, anything that doesn't go well with the music, is ridiculousMogsworth wrote:
I dislike anything that doesn't follow the music, such as fake patterns that exist only to add artificial difficulty.
My Taiko orz patternsmekadon wrote:
Taiko:dddkdddkdddk,ddkddk,kkdkkdkkd,dddk,kkkd,and most double 1/4 notes
The fractions refer to the distance between each note relative to the beat. So a 1/2 stream would have a note every half beat. In musical terms, 1/1 would be a quarter note, 1/2 would be an eighth note, 1/4 a sixteenth, etc.storm704 wrote:
To be honest, after all this time of playing i still have no clue what 1/4 (1/3 or 1/2) stream or notes or whatever they are.
That's definitely not what she said.makkura wrote:
Long and hard streams.