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Ayane - Kakegae no Nai Omoi Zuttoisshoni

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Topic Starter
Shad0w1and
This beatmap was submitted using in-game submission on 2015年2月6日 at 14:59:30

Artist: Ayane
Title: Kakegae no Nai Omoi Zuttoisshoni
Source: Memories Off 6 Complete
Tags: 5pb qiuzhihuiyi Murata Ayumi Triangle Wave
BPM: 105
Filesize: 22377kb
Play Time: 02:03
Difficulties Available:
  1. Hard (3.43 stars, 345 notes)
  2. Insane (4.01 stars, 393 notes)
  3. Normal (1.95 stars, 183 notes)
Download: Ayane - Kakegae no Nai Omoi Zuttoisshoni
Download: Ayane - Kakegae no Nai Omoi Zuttoisshoni (no video)
Information: Scores/Beatmap Listing
---------------
log
10/17/2014 Timing indicated, media files uploaded
10/18/2014 Better image quality
10/28/2014 Hard...Alpha release.
10/29/2014 Better Timing
11/16/2014 Insane...Alpha release.
11/24/2014 Normal... Alpha release.
11/26/2014 N, H & I --> beta stage
12/24/2014 Video with Karaoke lyrics
12/26/2014 beta v.1.90
Remapping~
Coolestredpanda
你頭像啊
EncoreW
全曲没有kiai?


Normal
有些地方的DS不太一样 建议开着DS摆一下
00:08:439 (4) - 1/4滑条?
00:14:010 (5) - NC?
00:25:439 (4) - NC?
另外建议00:25:439 (4,5) - 00:26:581 (7,8) - 这两个地方改成两个滑条
00:39:679 (8,9,10) - Normal感觉还是不要这么摆比较好
00:43:817 (4) - 这都到屏幕外面去了
01:26:645 (7) - NC?



Hard
AR和OD建议都改一下 感觉AR8OD5的搭配不是很好 我觉得AR7OD6就不错
00:07:439 (7) - 1/8滑条?
00:08:439 (8,9) - 这又是啥?
00:11:724 (7) - NC?
00:18:296 - 这里感觉能放个东西
00:21:581 (5) - blanket?
00:25:439 (5,6,7,8,9,10) - 对齐比较好 另外注意一下间距和NC
00:48:059 (4) - DS?
00:51:886 (5,6,7,8) - DS?如果这么摆的话建议7和8用NC
01:03:266 - 这里可以放一个东西做成3连
01:15:059 (9) - NC?
01:28:507 (9) - NC?



Insane
00:13:724 - 这地方可以放个note
01:00:783 (3,8) - 叠一起吧
01:23:748 (3,4) - blanket?
EncoreW
另外整首歌都是soft的声音 可以再好好做一下音效
Akatsuki Nagi
于是我先马克
>.<
先加油!
Topic Starter
Shad0w1and

tm1209 wrote:

全曲没有kiai?


Normal
有些地方的DS不太一样 建议开着DS摆一下过长的已调整
00:08:439 (4) - 1/4滑条?
00:14:010 (5) - NC?
00:25:439 (4) - NC?
另外建议00:25:439 (4,5) - 00:26:581 (7,8) - 这两个地方改成两个滑条不改做微调
00:39:679 (8,9,10) - Normal感觉还是不要这么摆比较好
00:43:817 (4) - 这都到屏幕外面去了
01:26:645 (7) - NC?



Hard
AR和OD建议都改一下 感觉AR8OD5的搭配不是很好 我觉得AR7OD6就不错
00:07:439 (7) - 1/8滑条?O.o
00:08:439 (8,9) - 这又是啥?Orz
00:11:724 (7) - NC?
00:18:296 - 这里感觉能放个东西不要
00:21:581 (5) - blanket?Orz
00:25:439 (5,6,7,8,9,10) - 对齐比较好 另外注意一下间距和NC
00:48:059 (4) - DS?阿勒
00:51:886 (5,6,7,8) - DS?如果这么摆的话建议7和8用NC
01:03:266 - 这里可以放一个东西做成3连这地方纠结很久了
01:15:059 (9) - NC?k
01:28:507 (9) - NC?k



Insane
00:13:724 - 这地方可以放个note
01:00:783 (3,8) - 叠一起吧
01:23:748 (3,4) - blanket?
KurohaNek0
支持一下先,然后顺便瞎摸一摸。
archived
Normal:

Timing:
- OD -> 3+
- 以前我记得有个一张图不能超过三种滑条速度的限制,现在wiki已经找不到了,不知道是不是取消了,如果是请忽略
- Distance Snap,建议normal全程开DS,新手读节拍不好读的(其实我低AR看到没有snap的不知道点哪个了

Notes:
00:08:581 (4) - 虽然在重音上但是不在起始音上,有点怪怪的,可能可以用个短折返,或者两个单点?
00:09:724 (2) - 滑条延长到3/4拍
00:33:473 (1,2) - - 逆向移动,还有点遮挡,不大好读,建议改
00:39:679 (8,9,10,1) - 开DS,改成顺时针或者逆时针移动
01:06:162 (2) - 改成直滑条或者稍带弧度
01:20:231 (1,2,3) - 不要遮挡不要变速
01:23:541 (2) - 延长到01:24:162,或者改3/4拍的折返
01:49:197 (1,2,3,1) - DS,因为最后一个点和滑条间隔小了不知道什么时候按
02:01:610 (3,4) - 这个两次折返最好不要,而且因为是两次折返所以方向反了不好移动

Hard

General:
- 太难了难度跨度相对normal有点大,建议改简单一点,感觉最大问题是太跳跃,包括跳跃之后的2连和3连也很容易掉或者打出100
- combo感觉都好长(十几个),考虑多new combo

Notes:
00:10:153 (4,5) - 这个2连有点勉强,打了好几遍才打到,建议直接按三个人声来
00:12:010 (3,4) - 人声的缘故,这两个打卡来很别扭,第一个滑条缩短到00:12:296,第二个提前到00:12:439(结束时间不变),如果只是因为绿条的原因我觉得应该重新考虑绿条
01:12:990 (1) - 这个太快了,考虑慢一点
00:14:296 (3,4) - 同上
00:38:231 (4,5,6) - 摆好看一点
00:39:679 (9,10,11) - 10,11替换下位置比较好,这种不大好读,如果觉得破坏了跳跃本质,可以考虑带弧度的跳跃
00:41:128 (3,4) - 合并成一个滑条
00:48:783 (7) - 加new combo
01:23:852 (4,5) - 合并一个滑条
01:30:576 (4) - 不和人声好难受,提前到01:30:473

继续摸

Normal

General:
- 发现几个两个note完全重叠的地方,Stack Leniency可以调高一些

Hard

Notes:
01:24:369 (6,7,8,1) - 不太好读,前三拍间隔可以大些,最后一个滑条太快
01:38:748 (4,5,6,7) - 忽然折返回去打个三连非常别扭,也不好读
Topic Starter
Shad0w1and

KurohaNek0 wrote:

支持一下先,然后顺便瞎摸一摸。
archived
Normal:

Timing:
- OD -> 3+5了
- 以前我记得有个一张图不能超过三种滑条速度的限制,现在wiki已经找不到了,不知道是不是取消了,如果是请忽略
- Distance Snap,建议normal全程开DS,新手读节拍不好读的(其实我低AR看到没有snap的不知道点哪个了基本是ds了

Notes:
00:08:581 (4) - 虽然在重音上但是不在起始音上,有点怪怪的,可能可以用个短折返,或者两个单点?不好改
00:09:724 (2) - 滑条延长到3/4拍
00:33:473 (1,2) - - 逆向移动,还有点遮挡,不大好读,建议改
00:39:679 (8,9,10,1) - 开DS,改成顺时针或者逆时针移动
01:06:162 (2) - 改成直滑条或者稍带弧度不改
01:20:231 (1,2,3) - 不要遮挡不要变速調整
01:23:541 (2) - 延长到01:24:162,或者改3/4拍的折返
01:49:197 (1,2,3,1) - DS,因为最后一个点和滑条间隔小了不知道什么时候按
02:01:610 (3,4) - 这个两次折返最好不要,而且因为是两次折返所以方向反了不好移动再看看

Hard

General:
- 太难了难度跨度相对normal有点大,建议改简单一点,感觉最大问题是太跳跃,包括跳跃之后的2连和3连也很容易掉或者打出100
- combo感觉都好长(十几个),考虑多new combo

Notes:
00:10:153 (4,5) - 这个2连有点勉强,打了好几遍才打到,建议直接按三个人声来再看看
00:12:010 (3,4) - 人声的缘故,这两个打卡来很别扭,第一个滑条缩短到00:12:296,第二个提前到00:12:439(结束时间不变),如果只是因为绿条的原因我觉得应该重新考虑绿条
01:12:990 (1) - 这个太快了,考虑慢一点
00:14:296 (3,4) - 同上
00:38:231 (4,5,6) - 摆好看一点
00:39:679 (9,10,11) - 10,11替换下位置比较好,这种不大好读,如果觉得破坏了跳跃本质,可以考虑带弧度的跳跃
00:41:128 (3,4) - 合并成一个滑条再看看
00:48:783 (7) - 加new combo
01:23:852 (4,5) - 合并一个滑条改改改
01:30:576 (4) - 不和人声好难受,提前到01:30:473

继续摸

Normal

General:
- 发现几个两个note完全重叠的地方,Stack Leniency可以调高一些

Hard

Notes:
01:24:369 (6,7,8,1) - 不太好读,前三拍间隔可以大些,最后一个滑条太快
01:38:748 (4,5,6,7) - 忽然折返回去打个三连非常别扭,也不好读
Yumeriae
General
Normal - Maybe use a bigger distance snap between the notes as the timing between the notes are pretty large
Hard - The 'KIAI' mode for this difficulty has sliders that are much too fast for 'hard'. Maybe shortening the sliders and slowing down the inherited timing points
Normal
00:14:010 (1,2,3,4,5,6) - Should distance these notes... Since it's normal difficulty, it could confuse new players
00:18:581 (1,2) - ^
00:21:153 (4,5,6) - ^, but try a larger gap between as they have different timing in between them
00:35:541 (1) - Doesn't look neat :<. Don't let it touch the slider edge.
00:52:507 (4) - Move this to X:272, Y:144, seems a bit off
00:55:817 (4) - Move this a little more down or change the points
01:28:300 (2) - [Possibly] Move this note to X:136, Y:178 to avoid it looking too clumped with the consecutive notes
01:38:231 (4,5,6,7,8) - Move [4,5], [6] and [7,8], a bit further away from each other
01:45:472 (5) - [Small Change] Fix up the last point in the slider, looks more like a blanket
02:01:610 (3) - May consider flipping the slider the other way round, so that the end stops near the next slider. Confusing for newer players and also difficult.
Like this

Hard
00:02:581 (5) - Move this to the middle of the previous and the next note, looks funny
00:25:439 (5,6,7,8,9,10) - Consider the distance snap, difficult to spot when playing on Hidden
00:37:610 - Completely caught me by surprise~ Recommended to make it like this:

00:40:300 (8) - Distance snap
00:45:059 (7,8,9) - This is pretty difficult for Hard, relatively long jump
00:46:714 (10) - [Possibly] Make it a new combo
01:07:817 (1,2,3,4,5) - A bit hard, and also confusing. Consider revising this section
01:12:990 (1) - Way too fast. I'd suggest changing the inherited timing point to something slower, and shortening the distance
01:37:197 (4,5,6,7) - Also confusing and difficult
02:01:610 (5) - NC

Insane
00:09:439 (1,2,3,4,5) - Like this, for most of the song, you shouldn't put the notes too close together
00:44:231 (8,9) - Bring these 2 closer to each other, and possibly fit it into a pattern with the previous notes
01:06:162 (1,2,3,4) - Doesn't really fit
01:12:990 (1) - Still WAY. TOO. FAST!!
01:20:024 (1) - Bring it a bit closer


That's all! Sorry for the bad mod. I love the song tho~ it sounds great! :)
Topic Starter
Shad0w1and

Yumeriae wrote:

General
Normal - Maybe use a bigger distance snap between the notes as the timing between the notes are pretty large
Hard - The 'KIAI' mode for this difficulty has sliders that are much too fast for 'hard'. Maybe shortening the sliders and slowing down the inherited timing points
Normal
00:14:010 (1,2,3,4,5,6) - Should distance these notes... Since it's normal difficulty, it could confuse new players
00:18:581 (1,2) - ^
00:21:153 (4,5,6) - ^, but try a larger gap between as they have different timing in between them
00:35:541 (1) - Doesn't look neat :<. Don't let it touch the slider edge.
00:52:507 (4) - Move this to X:272, Y:144, seems a bit off
00:55:817 (4) - Move this a little more down or change the points
01:28:300 (2) - [Possibly] Move this note to X:136, Y:178 to avoid it looking too clumped with the consecutive notes
01:38:231 (4,5,6,7,8) - Move [4,5], [6] and [7,8], a bit further away from each other
01:45:472 (5) - [Small Change] Fix up the last point in the slider, looks more like a blanket
02:01:610 (3) - May consider flipping the slider the other way round, so that the end stops near the next slider. Confusing for newer players and also difficult.
Like this

Hard
00:02:581 (5) - Move this to the middle of the previous and the next note, looks funny
00:25:439 (5,6,7,8,9,10) - Consider the distance snap, difficult to spot when playing on Hidden
00:37:610 - Completely caught me by surprise~ Recommended to make it like this: will think about it

00:40:300 (8) - Distance snapwill think about it
00:45:059 (7,8,9) - This is pretty difficult for Hard, relatively long jumpwill think about it
00:46:714 (10) - [Possibly] Make it a new combo
01:07:817 (1,2,3,4,5) - A bit hard, and also confusing. Consider revising this sectiontrying to keep
01:12:990 (1) - Way too fast. I'd suggest changing the inherited timing point to something slower, and shortening the distanceit is ok
01:37:197 (4,5,6,7) - Also confusing and difficulttrying to keep
02:01:610 (5) - NC

Insane
00:09:439 (1,2,3,4,5) - Like this, for most of the song, you shouldn't put the notes too close together
00:44:231 (8,9) - Bring these 2 closer to each other, and possibly fit it into a pattern with the previous notestrying to keep
01:06:162 (1,2,3,4) - Doesn't really fitkeep
01:12:990 (1) - Still WAY. TOO. FAST!!
01:20:024 (1) - Bring it a bit closer
[/color]

That's all! Sorry for the bad mod. I love the song tho~ it sounds great! :)
No comment=fixed
Winnie
Here as requested from my Modding Queue :)

[Insane]

00:00:582 (1,3) - Awkward to have these notes together because the 3 notes there can be spreaded out and played well with equal balance
00:02:867 (1,2,3) - Inconsistent spacing. Try adjusting them to balance and flow with the music
00:07:439 (1) - NC here
00:12:010 (3,4) - Can add a little space here forthe sliders to be played out
00:16:296 (8) - Too close and if played at the time it's located, it seems weird and out of place, so try this instead because it sounds and feels smoother http://puu.sh/d84s6/773a9d2586.jpg
00:18:867 (1,2,3) - Follow the rhythm of the vocal and make these space consistently
00:20:867 (5,6,7) - Looks better if spaced like this? http://puu.sh/d84yz/4181d03367.jpg (Your choce here)
00:24:581 (4) - Move this up 2 notches so those notes don't get really close together, you have room to make them space on insane so dont be shy and somewhat connect them together
00:27:439 (6) - Why not stack it at the end of the slider?
00:38:438 (1,2) - Same reasoning here
00:40:507 (7) - Feels like this should be where the NC starts because of that big sound in there
00:43:817 (6) - Why not stack on top of that other note? Maybe your choice
01:01:817 (1) - Same issue here
01:18:576 (8) - NC should be here to follow with vocal maybe
01:31:817 (5) - NC
01:33:473 (3) - NC here as well to follow up with your hitsound you got there
01:45:472 (2,3) - Space out more

Other than that it should be ok :) Thanks for requesting a mod
Topic Starter
Shad0w1and

Kocari wrote:

Here as requested from my Modding Queue :)

[Insane]

00:00:582 (1,3) - Awkward to have these notes together because the 3 notes there can be spreaded out and played well with equal balance
00:02:867 (1,2,3) - Inconsistent spacing. Try adjusting them to balance and flow with the music
00:07:439 (1) - NC here
00:12:010 (3,4) - Can add a little space here forthe sliders to be played outwill think about it
00:16:296 (8) - Too close and if played at the time it's located, it seems weird and out of place, so try this instead because it sounds and feels smoother http://puu.sh/d84s6/773a9d2586.jpgno, but changed ds
00:18:867 (1,2,3) - Follow the rhythm of the vocal and make these space consistentlythinking about it
00:20:867 (5,6,7) - Looks better if spaced like this? http://puu.sh/d84yz/4181d03367.jpg (Your choce here)remapped this section so no worries
00:24:581 (4) - Move this up 2 notches so those notes don't get really close together, you have room to make them space on insane so dont be shy and somewhat connect them togetherremapped
00:27:439 (6) - Why not stack it at the end of the slider?
00:38:438 (1,2) - Same reasoning here
00:40:507 (7) - Feels like this should be where the NC starts because of that big sound in there
00:43:817 (6) - Why not stack on top of that other note? Maybe your choicekeep
01:01:817 (1) - Same issue here will think about it
01:18:576 (8) - NC should be here to follow with vocal maybe
01:31:817 (5) - NC
01:33:473 (3) - NC here as well to follow up with your hitsound you got therewill think about it
01:45:472 (2,3) - Space out more

Other than that it should be ok :) Thanks for requesting a mod
No comments=fixed, thanks a lot
Owntrolf
Normal
00:03:439 (4,1,2,3) - May be better to chanege it to something like this 01:09:473 (6) - Feels really strange because when they say "do" so I think a 1/1 slider will fit better
01:41:541 - Move the spinner back to here
02:01:610 (3,4) - I dont think more repeat notes are good because we cant tell how many repeats there will be

Hard
You may consider remapping since Hard and Insane are basically 0.35 stars away from eachother while the difference from Normal to Hard is 1.58
00:30:010 - Maybe move spinner to here
01:25:197 (1,2,3,4,5) - For parts like this it might be better to follow the background sound by using 1/2 sliders

I have no idea why the SV in the Hard is 1.8 while the one in Insane is 1.7



Insane
00:03:724 (2,1) - Should probably stack these notes
00:23:724 (3) - Should probably move it a little bit because they say "se" at 00:23:867
00:30:296 (1) - Maybe move the spinner to 00:30:010 because they start saying "memory" at that point
00:33:473 (1,2,3,4,5,6,7,8,9) - Should probably change it into something like this00:36:162 (1,2,3,4) - Maybe change to something like this
SPOILER
[img]00:36:162%20(1,2,3,4)%20-[/img]
00:42:576 (1,6) - Maybe stack together .-.
00:45:472 - Could fit a spinner here
00:52:713 - Maybe fit the background sound of piano by making the spacing like a zig zag pattern or something similar
01:10:300 (3) - Should probably replace the slider with a circle and put another circle at slider end
01:11:335 (6) - Empty note, should probably remove it
01:12:990 (1) - Not sure if its just me but I think it doesnt have enough impact :<(feelfreetoignorethis)
01:13:196 - I think you should change the timing point because it really messes with the slider01:17:748 (4,5) - Try to avoid doing this because with default skin you cant see the 5 because of the overlap
01:22:713 (5,2) - I should totally complain about imperfect stacks :p
01:32:644 (3,4) - ^
01:34:920 (1,2) - ^
01:54:783 (3) - I dont think the slider looks to good because it overlaps with itself(feelfreetoignore)
00:46:713 - From here on check your sliders, its usually sounds better to have sliders start on white ticks than red ticks

-ETC
01:07:817 (1,2,3,4) - Would be nice if you used this from Hard and put it into the Insane :>(feelfreetoignore)

You may want to change the dark purple hit color
Topic Starter
Shad0w1and

Owntrolf wrote:

Normal
00:03:439 (4,1,2,3) - May be better to chanege it to something like this 01:09:473 (6) - Feels really strange because when they say "do" so I think a 1/1 slider will fit better
01:41:541 - Move the spinner back to here
02:01:610 (3,4) - I dont think more repeat notes are good because we cant tell how many repeats there will be keep for now

Hard
You may consider remapping since Hard and Insane are basically 0.35 stars away from eachother while the difference from Normal to Hard is 1.58 almost remapped, now i can fc it with my mouse lol
00:30:010 - Maybe move spinner to here
01:25:197 (1,2,3,4,5) - For parts like this it might be better to follow the background sound by using 1/2 sliders

I have no idea why the SV in the Hard is 1.8 while the one in Insane is 1.7



Insanewill do this latter
00:03:724 (2,1) - Should probably stack these notes
00:23:724 (3) - Should probably move it a little bit because they say "se" at 00:23:867no
00:30:296 (1) - Maybe move the spinner to 00:30:010 because they start saying "memory" at that point
00:33:473 (1,2,3,4,5,6,7,8,9) - Should probably change it into something like thisno
00:36:162 (1,2,3,4) - Maybe change to something like this
SPOILER
[img]00:36:162%20(1,2,3,4)%20-[/img]
00:42:576 (1,6) - Maybe stack together .-.
00:45:472 - Could fit a spinner hereno
00:52:713 - Maybe fit the background sound of piano by making the spacing like a zig zag pattern or something similar
01:10:300 (3) - Should probably replace the slider with a circle and put another circle at slider endno
01:11:335 (6) - Empty note, should probably remove itmaybe?idk
01:12:990 (1) - Not sure if its just me but I think it doesnt have enough impact :<(feelfreetoignorethis)
01:13:196 - I think you should change the timing point because it really messes with the slider01:17:748 (4,5) - Try to avoid doing this because with default skin you cant see the 5 because of the overlap
01:22:713 (5,2) - I should totally complain about imperfect stacks :p
01:32:644 (3,4) - ^
01:34:920 (1,2) - ^
01:54:783 (3) - I dont think the slider looks to good because it overlaps with itself(feelfreetoignore)
00:46:713 - From here on check your sliders, its usually sounds better to have sliders start on white ticks than red ticks

-ETC
01:07:817 (1,2,3,4) - Would be nice if you used this from Hard and put it into the Insane :>(feelfreetoignore)

You may want to change the dark purple hit color
No comment=fixed, planning remapping insane
remapped and seems better now. ty
[Kamiya]
from bmt
for m4m
骗kds来的
[Normal]
感觉用1.0x太紧凑的话可以全DS 1.2x以上
跟人声不如跟bgm吧
然后其余的不多说了哈 主要看下note摆放和slider及声效
00:03:439 (4) - 不太好看 圆润点
00:39:679 (8,9) - slider代替
00:40:300 (10,1) - 同上
01:23:335 (1,2,3) - 贴太紧没问题吗/w\想想办法美化一下
[Hard]
00:19:724 (3,4) - 太近且不美观;w;
00:24:296 (3,4) - 用slider代替试试
00:26:153 (7,8) - 用sldier代替试试
00:38:438 (3) - http://osu.ppy.sh/ss/2301719
00:46:714 (1) - http://osu.ppy.sh/ss/2301720
00:52:404 (1,2) - DSplease
00:56:231 (6) - whistle
01:04:507 (4) - whistle
01:26:852 (3,4) - slider
[Insane]
00:07:439 (1) - DS感觉更好吧
00:26:010 (2,3) - 这个地方感觉overmap了? 删掉或者加上音效
01:20:231 (2,3,4,5,6,7,8,9) - 排得好 但是感觉不整洁。。
in的部分 最后那段 可以改成连打(仅意见

整理来说lwl音效过于单调,排列有点乱...
以上
:) 也谢谢你的mod
GLand GJ
Topic Starter
Shad0w1and

[Kamiya] wrote:

from bmt
for m4m
骗kds来的
[Normal]
感觉用1.0x太紧凑的话可以全DS 1.2x以上
跟人声不如跟bgm吧
然后其余的不多说了哈 主要看下note摆放和slider及声效
00:03:439 (4) - 不太好看 圆润点
00:39:679 (8,9) - slider代替
00:40:300 (10,1) - 同上
01:23:335 (1,2,3) - 贴太紧没问题吗/w\想想办法美化一下
[Hard]
00:19:724 (3,4) - 太近且不美观;w;
00:24:296 (3,4) - 用slider代替试试
00:26:153 (7,8) - 用sldier代替试试 :arrow: 再看看
00:38:438 (3) - http://osu.ppy.sh/ss/2301719 :arrow: 不改
00:46:714 (1) - http://osu.ppy.sh/ss/2301720
00:52:404 (1,2) - DSplease
00:56:231 (6) - whistle
01:04:507 (4) - whistle
01:26:852 (3,4) - slider
[Insane]
00:07:439 (1) - DS感觉更好吧
00:26:010 (2,3) - 这个地方感觉overmap了? 删掉或者加上音效
01:20:231 (2,3,4,5,6,7,8,9) - 排得好 但是感觉不整洁。。
in的部分 最后那段 可以改成连打(仅意见

整理来说lwl音效过于单调,排列有点乱...
以上
:) 也谢谢你的mod
GLand GJ

no comment=fixed
KaedekaShizuru
[General]
建议使用slider静音音效 尤其是开头钢琴段
01:43:403 - 这根红线有改变什么吗?

[Insane]
尽管我没资格说别人但我还是要强调间距间距间距因为很重要所以说三遍
下note的时候一定要注意前后的间距一致 就算是insane EXTRA难度 关闭DS后你自己的掌控就显得额外重要
hard难度以上的间距表现为以下两点:
1:基本的首尾DS
2:视觉上的间距相等
hard往上以2最为重要 NM以下则被DS限死
歌曲没有速度或情感上的变化不要轻易改变DS
既然没有使用自定义音效 SC1就好 没有必要去SC2SC3 注意01:56:231这根绿线
00:10:010 - 无意义的绿线 而且5%音量没有足够的说服力很容易被作为unrank的理由 一般20%为底线 下同 注意你下的无意义绿线 尽可能避免
00:05:724 (2) - 前后间距?
00:06:867 (5) - ↑
00:09:724 (3,4) - 如果你要做3/4的话 建议00:09:724 (3)止于00:10:010而00:10:296 (4)始于00:10:153 你原本的下法完全压错音
00:13:153 (6) - 不明白为何用slider 最好换成circle
00:13:724 (7) - 前后间距
00:14:724 (4) - 对前间距
00:48:575 (5,1) - 这样的blanket还不如不包 要么对齐 要么就不要摆的像blanket
00:50:851 (5) - 前后间距
类似的地方不再重复
01:06:473 (3,4,1) - 你确定这么大距离的跳不会读错?
01:12:990 (1) - 个人认为这个加速还不如换成减速
01:16:921 (11) - NC
01:17:955 (14) - delete
01:20:024 (1) - NC改到01:20:230
01:33:886 (4,5) - blanket


[Hard]
总体难度偏高 适当简化一下
还是间距问题 并且整体flow不好
尽量少用红锚点 掌握不好就很难看 简单的三点圆弧就可以了 除非需要作blanket绕过别的note的时候比如01:53:955 (3)
前面音效没下?
00:16:581 (8) - NC
01:43:404 (3,4,5) - 没有必要的三连
01:56:231 - 后面为何下这么稀?若是为了控制星数还不如整体都做简单点 而且最后那串单点……


[Normal]
全程不要关闭DS 除非中间空白时段比较长 NM选中任意一个note的前后间距应该完全一致 好好检查一下
除非你有足够的理由 NM和easy尽量少用变速绿线 这歌我就觉得没什么必要
节奏可以再简化一点
01:25:197 (4,5) - 5对4尾的blanket包好
01:28:300 (2) - delete
01:35:748 (6) - delete
01:37:403 (3) - delete
01:54:162 (2) - 鼓点明显在01:53:955 slider从这里起始
01:58:507 (3) - delete

insane有明显进步 仍须努力 加油
Come[Back]Home
Normal
00:01:153 (2) Copy this slider and replace 00:03:439 (4) with it
00:09:724 (2,3) Why is the distance here so high and here 00:10:867 (3,1) so low?
00:21:153 (4,5) I dont know if this is okay in Normal, make a slider instead
00:25:724 (2,3) ^
00:59:541 (4,1) Dont try to change distance in a normal
01:02:023 (4,1) ^
01:06:161 (2) In my opinion this one doesnt fit, it somehow looks weird
01:38:437 (6,7) Make a slider instead
01:49:197 (1,2) ^
01:56:231 (1,2) Make it more (smooth) ?

Hard
00:15:581 (6) Let this slider stop at 00:15:867
00:18:581 (1,2) Blanket
00:19:724 (3,4) ^
00:36:161 (3,5) Ugly overlap
00:43:817 (3,5) ^
01:15:265 (3,5) ^
01:17:334 (5,7) ^
01:21:886 (1,3) ^
01:23:748 Add Hitcircle

Insane
00:10:296 (4,5) Bad overlap
00:13:153 (6) Delete slider and add Hitcircle
00:45:472 Add spinner till 00:46:299
01:11:127 (5) Stack it with 01:10:196 (2)
01:22:196 Add Hitcircle?
01:53:852 (1) Delete NC


Good Luck with it :3
Topic Starter
Shad0w1and

KaedekaShizuru wrote:

[General]
建议使用slider静音音效 尤其是开头钢琴段
01:43:403 - 这根红线有改变什么吗? :arrow: 改變了大白線

[Insane]
尽管我没资格说别人但我还是要强调间距间距间距因为很重要所以说三遍
下note的时候一定要注意前后的间距一致 就算是insane EXTRA难度 关闭DS后你自己的掌控就显得额外重要
hard难度以上的间距表现为以下两点:
1:基本的首尾DS
2:视觉上的间距相等
hard往上以2最为重要 NM以下则被DS限死
歌曲没有速度或情感上的变化不要轻易改变DS
既然没有使用自定义音效 SC1就好 没有必要去SC2SC3 注意01:56:231这根绿线
00:10:010 - 无意义的绿线 而且5%音量没有足够的说服力很容易被作为unrank的理由 一般20%为底线 下同 注意你下的无意义绿线 尽可能避免
00:05:724 (2) - 前后间距?
00:06:867 (5) - ↑
00:09:724 (3,4) - 如果你要做3/4的话 建议00:09:724 (3)止于00:10:010而00:10:296 (4)始于00:10:153 你原本的下法完全压错音
00:13:153 (6) - 不明白为何用slider 最好换成circle :arrow: 暫時不
00:13:724 (7) - 前后间距
00:14:724 (4) - 对前间距
00:48:575 (5,1) - 这样的blanket还不如不包 要么对齐 要么就不要摆的像blanket
00:50:851 (5) - 前后间距
类似的地方不再重复
01:06:473 (3,4,1) - 你确定这么大距离的跳不会读错? :arrow: 再看看
01:12:990 (1) - 个人认为这个加速还不如换成减速 :arrow: 不改
01:16:921 (11) - NC
01:17:955 (14) - delete :arrow: 不改
01:20:024 (1) - NC改到01:20:230
01:33:886 (4,5) - blanket


[Hard]
总体难度偏高 适当简化一下
还是间距问题 并且整体flow不好
尽量少用红锚点 掌握不好就很难看 简单的三点圆弧就可以了 除非需要作blanket绕过别的note的时候比如01:53:955 (3)
前面音效没下?
00:16:581 (8) - NC
01:43:404 (3,4,5) - 没有必要的三连
01:56:231 - 后面为何下这么稀?若是为了控制星数还不如整体都做简单点 而且最后那串单点…… :arrow: 再看看...


[Normal]
全程不要关闭DS 除非中间空白时段比较长 NM选中任意一个note的前后间距应该完全一致 好好检查一下
除非你有足够的理由 NM和easy尽量少用变速绿线 这歌我就觉得没什么必要
节奏可以再简化一点
01:25:197 (4,5) - 5对4尾的blanket包好
01:28:300 (2) - delete :arrow: no
01:35:748 (6) - delete :arrow: no
01:37:403 (3) - delete :arrow: no
01:54:162 (2) - 鼓点明显在01:53:955 slider从这里起始 :arrow: 看看
01:58:507 (3) - delete

insane有明显进步 仍须努力 加油
ac8129464363
yo, m4m

[Normal]
-I'm sure you've been told this many times but one should really use constant distant snap in a normal, especially as the lowest diff in the set.
00:43:817 (4) - let this be a triangle and reduce the curve - it's a bit difficult at the top of the map like that: http://puu.sh/dGwRO/8552979acb.jpg
00:58:300 (3,4) - this stack might confuse a normal player
01:06:162 (2) - this slider bends too sharply - you can change it like this or idk, up to you: http://puu.sh/dGx3j/1cbe2cbb63.jpg
01:11:955 (5) - this curve doesn't look so nice and it's a bit weird to play.
01:11:955 (5,1,1) - all of this should be distance snapped to prevent confusion in when to click
01:47:541 (2) - ctrl-G and DS the parts after
01:49:817 (3,1) - this slight overlap doesn't look very nice - try DS through 01:49:197 (1,2,3,1) -
01:52:093 (4,5,6,1,2,3) - let 01:53:335 (1,2,3) - be a part of the square

[Hard]
-lots of jumps lol, feels like an easy insane, a lot of 1/2 could become sliders imo
00:18:581 (1,2) - Use the slidertail to blanket slightly better: http://puu.sh/dGxCr/29601f1bb3.jpg
00:43:817 (3,4,5) - don't let 5 touch where 3's body was
01:07:404 (4,5,6) - ^ but you can stack 6 on 4's tail
01:17:335 (5,6,7) - ^
01:37:197 (4,5,6,7) - are you sure about having doubles? you could replace with 1/4 sliders or even this pattern: http://puu.sh/dGy2F/23462d403c.jpg

[Insane]
-with some polishing this could be nice :D
00:52:092 (3,4) - curve 3 harder and let it blanket 4's tail. quick example: http://puu.sh/dGysy/7420a1ae97.jpg
00:54:369 (4,5,6,7) - 6,7 could be parallel to 4,5
01:00:368 (1,2,3,4,5) - let 4 be part of the trapezoid you began to form and put 5 in the middle? quick and dirty example: http://puu.sh/dGyE5/83fffb617d.jpg
01:24:368 (4,5) - blanket better: http://puu.sh/dGyLr/042ec2027b.jpg
yugijedi
m4m! full mod:

Normal

There are many spacing errors! You should change them in according to the rule of constant spacing in the easiest diff
Delete your overlaps!

00:18:581 (1) - just 1 to the left (thanks to my eagleeye :D)
00:21:153 (4,5) - change them into a slider because an normal player cannot realize this 3/4 pattern, a slider introduces it to the player, if it appears again later
( 00:23:439 (2,3) - here you've done it right)
00:25:439 (1,2,3,4,5,6) - also extremely hard to play for a normal player, it WOULD be easier would there be a constant distance, but there is none.
00:40:300 (9) - ^ (PLUS there should be no overlap/stack at this diff)
move 01:05:335 (1) - to (80/64) to get a perfect blanket
01:09:472 (6,1,2,3,4) - there shouldn't be 1/2 circles in this diff, maybe underline the voice by repeating sliders
01:20:231 (1,2,3) - I recommend to do no slider changes in normal
01:23:335 (1) - 1/2 circle again, you cannot notice the time when the circle should be hit.

Hard

00:25:439 (1) - NC
00:25:439 (1,2,3,4,5,6) - try to arrange a distance for 3/4 and another one for 1/2, this helps the player to understand the rhythm and
try a spaced stack with 00:26:867 (5,6) - to let the player know that it's 1/1
00:28:010 (1) - I think if you shorten this spinner by 1/2 and place a circle at 00:30:010 it would flow cool with the voice
00:40:300 (8) - should also be spaced like 00:39:679 (6,7) - because of 3/4
00:46:714 (10) - NC? haha and move 1 to the left ;)
00:51:679 (5) - circle shouldn't be there, it's placed at no significant point, change that plz!
00:52:714 (9,1) - distance NOT like 00:52:404 (8,9) - because of distinction between 1/2 and 3/4... I will not tell you about the other errors like this,
they're easy to find.
01:37:197 (4,5,6,7) - hmmm don't normally use doubles in Hard diff just use them if the music is very significant
01:41:748 (1) - end of this spinner has not enough weight too introduce the incoming 3/4 pattern..

Insane

FIRST!, wtf happened with your sliders from 00:17:439 (2) - until the end??
00:26:153 (2) - slider until 00:26:581?
00:33:439 (1,2,3) - omg please!!
01:10:713 add a circle here, blank space is not really noticeable
01:38:748 (4) - also hard to notice, this circle at 1/4
01:54:576 (1,2,3) - spacing is weird

Hope I could help and erase some big errors,
anyway, cool map

yugi
Topic Starter
Shad0w1and

yugijedi wrote:

m4m! full mod:

Normal

There are many spacing errors! You should change them in according to the rule of constant spacing in the easiest diff
Delete your overlaps!

00:18:581 (1) - just 1 to the left (thanks to my eagleeye :D)
00:21:153 (4,5) - change them into a slider because an normal player cannot realize this 3/4 pattern, a slider introduces it to the player, if it appears again later
( 00:23:439 (2,3) - here you've done it right)
00:25:439 (1,2,3,4,5,6) - also extremely hard to play for a normal player, it WOULD be easier would there be a constant distance, but there is none.
00:40:300 (9) - ^ (PLUS there should be no overlap/stack at this diff)
move 01:05:335 (1) - to (80/64) to get a perfect blanket
01:09:472 (6,1,2,3,4) - there shouldn't be 1/2 circles in this diff, maybe underline the voice by repeating sliders
01:20:231 (1,2,3) - I recommend to do no slider changes in normal
01:23:335 (1) - 1/2 circle again, you cannot notice the time when the circle should be hit.

Hard

00:25:439 (1) - NC
00:25:439 (1,2,3,4,5,6) - try to arrange a distance for 3/4 and another one for 1/2, this helps the player to understand the rhythm and
try a spaced stack with 00:26:867 (5,6) - to let the player know that it's 1/1
00:28:010 (1) - I think if you shorten this spinner by 1/2 and place a circle at 00:30:010 it would flow cool with the voice
00:40:300 (8) - should also be spaced like 00:39:679 (6,7) - because of 3/4
00:46:714 (10) - NC? haha and move 1 to the left ;)
00:51:679 (5) - circle shouldn't be there, it's placed at no significant point, change that plz!
00:52:714 (9,1) - distance NOT like 00:52:404 (8,9) - because of distinction between 1/2 and 3/4... I will not tell you about the other errors like this,
they're easy to find.
01:37:197 (4,5,6,7) - hmmm don't normally use doubles in Hard diff just use them if the music is very significant
01:41:748 (1) - end of this spinner has not enough weight too introduce the incoming 3/4 pattern..

Insane

FIRST!, wtf happened with your sliders from 00:17:439 (2) - until the end??
00:26:153 (2) - slider until 00:26:581?
00:33:439 (1,2,3) - omg please!!
01:10:713 add a circle here, blank space is not really noticeable
01:38:748 (4) - also hard to notice, this circle at 1/4
01:54:576 (1,2,3) - spacing is weird

Hope I could help and erase some big errors,
anyway, cool map

yugi
Thank you for mod, will coma back to this latter... actually this is not my m4m map....
zj0924
我来骗kd报恩啦~送个摸
[General]
  1. 感觉节奏可以下的更好,没必要一直跟着vocal
  2. NC最好在长白线下,不能盲目跟着vocal

[Normal]
  1. 主要问题:
    1. NM难度为什么会有那么多间距问题 :?这是要remap的节奏?
    2. NM就别用变速了吧,对新手不友好 :?
    3. 02:02:438 (4) - 不能用这种超过两次的折返滑条,对新手不友好
  2. 因为图没开ds我就不说排版的问题了,尽量不要出现01:20:231 (1,2,3) - 这种情况,很难看
  3. 01:11:954 (5) -这样下节奏多好
  4. 01:22:714 (4,1) - nm难度尽量红线对红线,白线对白线,从白到红除非用滑条。其他单点到单点,单点到滑条都是非常坑爹的。Polarity问题 。。。
  5. 还有01:23:127 (1) - 这个重音被吞了吗……为什么不用
  6. 01:22:713- ^

[Hard]
  1. 大致建议:
    1. 个人感觉前半部分有点太慢了,表现在间距上,适当拉开点距离比较好,特别是00:09:439 (1,2,3) - 这种,那么近感觉既不像连打又不像反跳
    2. 整张图的flow都是以折线flow为主,很枯燥,建议尝试椭圆flow
  2. 00:07:439 (7,1) -这样下钢琴音多好
  3. 00:34:507 (4) - 这滑条摆中间真心不好看,还不如往下弯
  4. 00:39:679 (6,7,8) - 间距问题,明明节奏一样,为啥78比67短,67比78短还好说,距离越来越短显然不合适
  5. 00:43:817 (3,5) - 不是特意摆梗/note紧凑就别叠一起,真的不好看
  6. 00:46:714 (10) - 长白线后nc,况且都空了那么长……
  7. 00:58:921 (2,3) - 重叠明显不合适,背景音乐既没有强调鼓声/vocal,后面还是分开的单点会造成误读
  8. 00:59:541 (5,7) - 没叠好,建议ctrl+g叠好再ctrl+g
  9. 01:16:714 (1,2,3) - 01:06:576 (1,2,3) - 距离为什么不一样,很困惑啊
  10. 01:12:990 (1) - 这加速会杀个措手不及……然后01:13:404 (1,2,3) - miss
  11. 01:14:024 (4,5,6,7,8,1) - 五角星可以用,但是习惯之后,8到1的flow很变扭,变成了钝角,而且又是三连……
  12. 01:15:473 (4,5,6) - 之前的话原封不动的还给你XD挤得太紧了,不美观
  13. 01:28:507 (2,3) - 还是这种大角度折线flow用得太多,况且和旋律不搭
  14. 01:31:817 (7) - NC
  15. 01:35:128 (1) - 往左边弯flow好点

太晚了,明天有空再更,我图又收了两份mod先撤了XD
Topic Starter
Shad0w1and

zj0924 wrote:

我来骗kd报恩啦~送个摸
[General]
  1. 感觉节奏可以下的更好,没必要一直跟着vocal
  2. NC最好在长白线下,不能盲目跟着vocal

[Normal]
  1. 主要问题:
    1. NM难度为什么会有那么多间距问题 :?这是要remap的节奏?
    2. NM就别用变速了吧,对新手不友好 :?
    3. 02:02:438 (4) - 不能用这种超过两次的折返滑条,对新手不友好
  2. 因为图没开ds我就不说排版的问题了,尽量不要出现01:20:231 (1,2,3) - 这种情况,很难看
  3. 01:11:954 (5) -这样下节奏多好
  4. 01:22:714 (4,1) - nm难度尽量红线对红线,白线对白线,从白到红除非用滑条。其他单点到单点,单点到滑条都是非常坑爹的。Polarity问题 。。。
  5. 还有01:23:127 (1) - 这个重音被吞了吗……为什么不用
  6. 01:22:713- ^

[Hard]
  1. 大致建议:
    1. 个人感觉前半部分有点太慢了,表现在间距上,适当拉开点距离比较好,特别是00:09:439 (1,2,3) - 这种,那么近感觉既不像连打又不像反跳
    2. 整张图的flow都是以折线flow为主,很枯燥,建议尝试椭圆flow
  2. 00:07:439 (7,1) -这样下钢琴音多好
  3. 00:34:507 (4) - 这滑条摆中间真心不好看,还不如往下弯
  4. 00:39:679 (6,7,8) - 间距问题,明明节奏一样,为啥78比67短,67比78短还好说,距离越来越短显然不合适
  5. 00:43:817 (3,5) - 不是特意摆梗/note紧凑就别叠一起,真的不好看
  6. 00:46:714 (10) - 长白线后nc,况且都空了那么长……
  7. 00:58:921 (2,3) - 重叠明显不合适,背景音乐既没有强调鼓声/vocal,后面还是分开的单点会造成误读
  8. 00:59:541 (5,7) - 没叠好,建议ctrl+g叠好再ctrl+g
  9. 01:16:714 (1,2,3) - 01:06:576 (1,2,3) - 距离为什么不一样,很困惑啊
  10. 01:12:990 (1) - 这加速会杀个措手不及……然后01:13:404 (1,2,3) - miss
  11. 01:14:024 (4,5,6,7,8,1) - 五角星可以用,但是习惯之后,8到1的flow很变扭,变成了钝角,而且又是三连……
  12. 01:15:473 (4,5,6) - 之前的话原封不动的还给你XD挤得太紧了,不美观
  13. 01:28:507 (2,3) - 还是这种大角度折线flow用得太多,况且和旋律不搭
  14. 01:31:817 (7) - NC
  15. 01:35:128 (1) - 往左边弯flow好点

太晚了,明天有空再更,我图又收了两份mod先撤了XD
这个坑是要remap的老图Orz,先不用更了。。就这样就好。最近没空弄这个的
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