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bpm indicator

posted
Total Posts
12
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +1
Topic Starter
-[ Kami ]-



I want to add functionality in the red square.
seems to be useful when speed is changed bpm.
Piine
What the point on having it in the gameplay UI when its already on the song selection menu

AR10 Only
yeah i don't get it either, you got the BPM just before starting the song. And this is not an useful datum while playing
[Bystander]
In some songs the bpm changes so that would be kinda cool to see
jesse1412

[Bystander] wrote:

In some songs the bpm changes so that would be kinda cool to see
How was this not the obvious reason.
Tari
I don't see a need for this unless

1) The song has constant BPM changes, which people RARELY map. since timing those can be really difficult.

2) There a huge change in BPM , from like 90 to 190 BPM, which I don't see much either and if thus happens mappers can manipulate the map to make it more comfortable.

Heck when you play this game enough, you can get the feeling of how fast to click as soon as you play the first two notes of the map.
Dazdy_old
I can see this being most practical in target practice, even though it's still in testing. It'd be great to know, especially if you're using target practice to test if your map's bpm is correct, something I did alot, and do when I mod.
alecA
I don't think it is really needed, as there is already a BPM indicator in the corner of the screen while selecting a beatmap.
uzzi

jesus1412 wrote:

[Bystander] wrote:

In some songs the bpm changes so that would be kinda cool to see
How was this not the obvious reason.
Seems like they still don't get it...
Ritzeh
i dont see how adding this would hurt, it could just be a toggle-able element.
Gumpy

Ritzeh wrote:

toggle-able element.
Only way I would use it have it off.
buny
Hardly any maps have bpm changes. And when they do, they're usually mapped in 1/3 of the same bpm or they are halving/doubling the bpm for slider velocity

Won't hurt to have but pretty pointless on nearly every map. I can only see this useful on compilation marathons
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