Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these .
soulfear wrote:
- Stacking Leniency of 0 is unrankable, increase it. some songs are 0,EX:DJPOP'S Nico_Nico_Douga_-_BARUSA_of_MIKOSU.
It has been a long time since that was approved. The standards have changed since then. 0 Stack Leniency is unrankable now.- Timing looks good
- "DJMAX" doesn't have to be in the tags and the source. delete it from the tags and keep it in the source. Add "rock video game vocal" to the tags as well
A Normal/Hard, and 2 insanes (and a Taiko difficulty.) hmm
[NM]This is too hard for the easiest difficulty. You should remove some of the beats and stacks to make it easier. or you could make an easy difficulty.01:04:639 (3) - Delete this beat? This is hard to see, and because it is only 1/4 after the slider before it, there isn't much time to hit it. New players might have trouble.
01:52:806 (1,2,3,4,5,6,7,1,2,3,4,5) - If you make an easier difficulty, you can keep these, but if you don't you realy need to make this easier. This is too fast for the easiest difficulty. deleteing all of the notes on the red
ticks at this bit would be a good way to do this.
01:56:639 (4,1,2) - Again, I found this hard to read because of how they overlap each other. is there a way you could spread these out so it is clear how they go?
[HD]A lot of copying/pasting in this map. You should try to map every part differently instead of copying a massive part of the map and pasting it.
00:20:973 (9,10,11,12,13,14) - These jumps don't make much sense to me. Perhaps you could remove them?
00:43:639 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3 etc.) - long streams of stacks like these get boring after a while. You should map something else here to keep it interesting.
00:58:306 (9,10,11,12,13,14) - These jumps don't make much sense to me. Perhaps you could remove them?
01:40:973 (9,10,11,12,13,14) - ^
01:51:639 (9,10,11,12,13,14) - ^
[SC]In my opinion, this is seriously overmapped. I really don't like this, and I would delete this and use HD as your hardest difficulty instead (and then make an easy. ) I wouldn't protobubble this difficulty in the state it is in.Turn drain down my 1-2 ticks?00:14:139 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,1,1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Stacked streams like this are incredibly awkward to hit. You should put them in some other pattern instead of stacking them like this.
00:26:639 (5,6,7,8,9,10,11) - Why not just have this stream entirely be hitcircles instead of having random sliders in the middle of it?
00:32:639 (1,2,3,4,5,1,1,2,3,4,5,1,1,2,3,4,5,1,1,2,3,4,5,1,1,2,3,4,5,1,1,2,3,4) - Stacked streams again. Is there some other way you could lay these out? (or perhaps just delete them)
00:37:973 (1,2,3,4,5,1,1,2,3,4,5,1,1,2,3,4,5,1,1,2,3,4,5,1,2,3,4) - I've neveer liked zig-zag streams like this, but it is ridiculously hard to hit these, nay, impossible. There must be a better way of laying these out.
00:43:639 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3) - More stacked streams. Lay these out in a better, more clear pattern?
01:25:639 (1) - Trying to imitate DJPop's hatsune Miku no Shoushitsu map here I see. Except it isn't clearly mapped to any fast beat that i can hear. This is completely out of place to me, so I would just map something else here.
[LEPIDON! - TAIKO ONI]I'm not quite good enough at Taiko to give this a good shot, but it seemed to play well as a taiko map.
NM and HD are fairly good difficulties, but in my eyes, SC is just ridiculous, and competely overmapped. Again, I recommend scrapping this difficulty and using HD as the hardest difficulty, and making an easy. I will favor this map much more then.
No star. Sorry