rename Insane to Rin's Insane maybe?
01:57:493 01:58:900 remove the lines in the diffs which have the line
Source should be BMS imo
delete osb
[Easy]
00:14:650 (2,3,4,1,2,3,1,2,3,4,5,1,2) - add some whistle?
00:28:525 (1) - easy requires 4 beats after a spinner.so delete the note of 28525
00:48:587 (1) - better to start at 00:48:400.cuz between 00:48:025 (4,1) - is 1/2.and the spinner is a little short for easy
00:57:025 (3,1,2,1,2) - will be easy to catch for newbies if you do sth like http://osu.ppy.sh/ss/2169022
01:05:650 (2) - make it symmetrical
01:18:400 (2) - add NC?
01:22:900 (2,1) - what happened to the spacing
01:46:900 (2,1,2) - add whistle in the head
[Normal]
00:40:900 (1,1) - remove NC
00:50:275 (2) - clap
[Hard]
00:26:087 (1) - change this into slider.really short
00:48:681 (2,3) - make it farther if possible.easily misread
00:49:525 (6,7,1) - misread /x\
01:34:900 (1,2,1,2) - hard to read imo.add nc maybe
[Insane]
HP -1?
00:47:556 (3,4) - this looks ugly cuz stack effect when playing.have a small change maybe
00:56:650 (1,2) - this stack is not so obvious as 00:55:900 (1,2) - .make it more obvious manually
[Expert]
ehh..HP 6.9 AR 9.2..why use such small changes?
00:24:962 (1) - normal sampleset in tail
00:52:525 (6,7,8,1) - flow is a little bad imo
01:02:931 (3,1) - why stack?..
01:09:025 (1,2,3,1) - hard to read and play imo
01:34:150 (6,7,8) - why use such a misleading spacing..
totally a good mapset.but I think the gap between normal and hard is a little big.the streams in hard make it harder,which cause the gap mainly.
01:57:493 01:58:900 remove the lines in the diffs which have the line
Source should be BMS imo
delete osb
[Easy]
00:14:650 (2,3,4,1,2,3,1,2,3,4,5,1,2) - add some whistle?
00:28:525 (1) - easy requires 4 beats after a spinner.so delete the note of 28525
00:48:587 (1) - better to start at 00:48:400.cuz between 00:48:025 (4,1) - is 1/2.and the spinner is a little short for easy
00:57:025 (3,1,2,1,2) - will be easy to catch for newbies if you do sth like http://osu.ppy.sh/ss/2169022
01:05:650 (2) - make it symmetrical
01:18:400 (2) - add NC?
01:22:900 (2,1) - what happened to the spacing
01:46:900 (2,1,2) - add whistle in the head
[Normal]
00:40:900 (1,1) - remove NC
00:50:275 (2) - clap
[Hard]
00:26:087 (1) - change this into slider.really short
00:48:681 (2,3) - make it farther if possible.easily misread
00:49:525 (6,7,1) - misread /x\
01:34:900 (1,2,1,2) - hard to read imo.add nc maybe
[Insane]
HP -1?
00:47:556 (3,4) - this looks ugly cuz stack effect when playing.have a small change maybe
00:56:650 (1,2) - this stack is not so obvious as 00:55:900 (1,2) - .make it more obvious manually
[Expert]
ehh..HP 6.9 AR 9.2..why use such small changes?
00:24:962 (1) - normal sampleset in tail
00:52:525 (6,7,8,1) - flow is a little bad imo
01:02:931 (3,1) - why stack?..
01:09:025 (1,2,3,1) - hard to read and play imo
01:34:150 (6,7,8) - why use such a misleading spacing..
totally a good mapset.but I think the gap between normal and hard is a little big.the streams in hard make it harder,which cause the gap mainly.