2014-11-16 10:48 Xgor: Hi, Major Boss Battle recently got un-Qualified due to a small skin issue. do you think you can look at it?
2014-11-16 10:48 Desperate-kun: Hi
2014-11-16 10:48 Desperate-kun: yes i can ^^
2014-11-16 10:48 Desperate-kun: i love that mapset
2014-11-16 10:48 Xgor:
2014-11-16 10:48 Desperate-kun: my brother unqualified it right?
2014-11-16 10:49 Desperate-kun:
2014-11-16 10:49 Xgor: So Mao's your brother?
2014-11-16 10:49 Xgor: Then yes
2014-11-16 10:49 Desperate-kun: yes
2014-11-16 10:49 Desperate-kun: did you make that sb?
2014-11-16 10:49 Xgor: But I asked him to do it because somebody pointed out that skin issue.
2014-11-16 10:49 Xgor: Yeah I did.
2014-11-16 10:49 Desperate-kun: omg
2014-11-16 10:50 Desperate-kun: how long did it take you?
2014-11-16 10:50 Xgor: Make sure to re-dl as I did some small changes to the skin
2014-11-16 10:50 Desperate-kun: ofc i did aready
2014-11-16 10:50 Xgor: Hmm.. I think it was a week... not 100% sure.
2014-11-16 10:51 Desperate-kun: oh
2014-11-16 10:51 Xgor: I added more and more stuff after each other.
2014-11-16 10:53 Desperate-kun: i hope the SB files are all small enough to fit the ranking criteria
2014-11-16 10:54 Xgor: The map is pretty small though. 5,26 MB shouldn't be an issue
2014-11-16 10:55 Xgor: And the SB load never goes over 4
2014-11-16 10:55 Desperate-kun: sure
2014-11-16 10:57 Desperate-kun: umm
2014-11-16 10:58 Desperate-kun: is there a reason for the low HP settings in Hard and Insane?
2014-11-16 10:58 Desperate-kun: i mean, Normal HP is same as Hard HP
2014-11-16 10:58 Desperate-kun: imo it fits this song if you put them high in Hard and Insane too
2014-11-16 11:00 Xgor: I guess I can raise it a bit, what do you think would be a good HP drain in Hard and Insane?
2014-11-16 11:00 Desperate-kun: HP 6, and HP 7
2014-11-16 11:00 Xgor: Was thinking that too.
2014-11-16 11:03 Desperate-kun: ACTION is editing [http://osu.ppy.sh/b/505457 Woofle - Major Boss Battle [Hard]]
2014-11-16 11:03 Desperate-kun: 01:32:085 (4) - sure you don't want to use a 3/4-slider here?
2014-11-16 11:03 Desperate-kun: because you did that in the rest of the map, it seems
2014-11-16 11:03 Desperate-kun: for similar rhythms
2014-11-16 11:04 Xgor: I think that was 3/4 before..
2014-11-16 11:04 Xgor: Anyways fixing that.
2014-11-16 11:07 Desperate-kun: well
2014-11-16 11:07 Desperate-kun: i'm through, everything looks good, except one major issue
2014-11-16 11:07 Desperate-kun: in Normal
2014-11-16 11:08 Desperate-kun: your usage of 3/4.. it's okay to use in Normal ofc, but 3/4-gaps and even stacks will likely confuse players
2014-11-16 11:08 Desperate-kun: i can live with the 3/4-gaps when a slider follows afterwards, if that's your style
2014-11-16 11:08 Desperate-kun: bu the stacks need to go
2014-11-16 11:09 Desperate-kun: especially because you are also using 1/2-stacks
2014-11-16 11:10 Desperate-kun: that look almost the same
2014-11-16 11:10 Xgor: The think I tried to do is that everytime there is a stack in Normal it's always 3/4 so stacks make people focus.
2014-11-16 11:10 Desperate-kun: hmm
2014-11-16 11:10 Desperate-kun: then atleast get rid of the 1/2-stack(s)
2014-11-16 11:10 Desperate-kun: wait let me search them
2014-11-16 11:10 Desperate-kun: 00:30:030 (4,5) -
2014-11-16 11:11 Xgor: Hmm....
2014-11-16 11:11 Desperate-kun: 00:37:633 (6,1) -
2014-11-16 11:11 Desperate-kun: 00:50:784 (5,1) -
2014-11-16 11:11 Xgor: You got a point... It's probably better using sliders there.
2014-11-16 11:11 Desperate-kun: 01:09:072 (2,3,4,5) - these can easily replaced by some symmetric 1/2-sliders
2014-11-16 11:11 Desperate-kun: 01:22:222 (2,3,4,5) -
2014-11-16 11:12 Desperate-kun: 01:40:099 (7,1) -
2014-11-16 11:12 Desperate-kun: uhh it's actually quite many ;w;
2014-11-16 11:12 Desperate-kun: yea that's it
2014-11-16 11:12 Xgor: Yeah I know that what I just realized
. that's why I was think id replace the 3/4 stacks instead then.
2014-11-16 11:12 Desperate-kun: okay
2014-11-16 11:14 Desperate-kun: ehh, i'll take a shower soon
2014-11-16 11:14 Desperate-kun: but first of all
2014-11-16 11:15 Desperate-kun: the last spinner in each diff doesn't have new combo
2014-11-16 11:15 Desperate-kun: atleast aimod points that out. you can fix it by just removing the spinner and replacing them
2014-11-16 11:16 Xgor: That howerver is intentional. It in the timespan of how long a combo is in the map so I think it's more fitting to not have a NC there.
2014-11-16 11:16 Desperate-kun: uhh
2014-11-16 11:17 Desperate-kun: that's not allowed though
2014-11-16 11:17 Xgor: Well why would removing NC be in the game if you wasn't allowed to use it to some extend.
2014-11-16 11:17 Desperate-kun: it's a rule in the RC
2014-11-16 11:17 Desperate-kun: not a guideline
2014-11-16 11:17 Desperate-kun:
https://osu.ppy.sh/wiki/Standard_Ranking_Criteria2014-11-16 11:17 Xgor: Anyways I can change that.
2014-11-16 11:18 Desperate-kun: There must be a new combo either on or after a group of spinners, so that the objects on opposing sides of the spinner(s) don't form a single combo. (osu! checks this automatically unless you are editing .osu files by hand.)
2014-11-16 11:18 Desperate-kun: yep
2014-11-16 11:18 Desperate-kun: then, i think it needs an epilepsy warning due to the bg in that section 01:07:222 - and the fast moving roboter
2014-11-16 11:18 Desperate-kun: not really sure though
2014-11-16 11:19 Desperate-kun: i don't really have experience with that
2014-11-16 11:19 Xgor: I don't think it's will create an eplepsy though...
2014-11-16 11:19 Desperate-kun: probably you are right
2014-11-16 11:20 Desperate-kun: i'll ask for another opinion on that
2014-11-16 11:20 Desperate-kun: and then aimod points out that the reverse arrow is too small
2014-11-16 11:20 Desperate-kun: it seems to work fine ingame though
2014-11-16 11:21 Xgor: Sounds like an good idea. I can make the stripes less visible if people react badly to it. but I don't think the boss itself will cause too much problems.
2014-11-16 11:22 Desperate-kun: well you can just add an epilepsy warning instead of making them less visible
2014-11-16 11:22 Desperate-kun: people with epilepsy are unlikely to play osu anyways
2014-11-16 11:22 Desperate-kun: but i'll ask if it's necessary here
2014-11-16 11:22 Desperate-kun: well the reverse arrow should be fine by the ranking criteria
2014-11-16 11:23 Xgor: Yeah I don't think it should be that big of an issue.
2014-11-16 11:29 Desperate-kun:
http://puu.sh/cSVCK/6e60afca01.png2014-11-16 11:29 Desperate-kun: okay
2014-11-16 11:29 Xgor: Ok good to know.
2014-11-16 11:29 Desperate-kun: well then, i'll take a shower~
2014-11-16 11:30 Xgor: Ok
2014-11-16 11:30 Desperate-kun: brb
2014-11-16 11:46 Desperate-kun: okay i'm here
2014-11-16 11:47 Xgor: Ok, I did everything you said.
2014-11-16 11:47 Desperate-kun: nice
2014-11-16 11:48 Desperate-kun: ACTION is editing [http://osu.ppy.sh/b/505459 Woofle - Major Boss Battle [Normal]]
2014-11-16 11:48 Desperate-kun: 01:33:729 (5) - missing NC
2014-11-16 11:49 Desperate-kun: 01:37:839 (2,3,4) - this is still a 3/4-stack, can be easily replaced by a slider though
2014-11-16 11:50 Xgor: Did those two stuff I missed too.
2014-11-16 11:51 Desperate-kun: ACTION is editing [http://osu.ppy.sh/b/505456 Woofle - Major Boss Battle [Easy]]
2014-11-16 11:51 Desperate-kun: 01:14:003 (1,2,3,4,5,6) - here you might want to place an NC somewhere too
2014-11-16 11:51 Desperate-kun: oh wait no
2014-11-16 11:51 Desperate-kun: it's intentional
2014-11-16 11:51 Desperate-kun: sorry
2014-11-16 11:52 Xgor: I could add NCs to all the combos after the break on Easy to keep it consistent with the other diffs.
2014-11-16 11:52 Desperate-kun: yep, you could do that
2014-11-16 11:53 Xgor: So I did.
2014-11-16 11:53 Desperate-kun: ACTION is editing [http://osu.ppy.sh/b/505459 Woofle - Major Boss Battle [Normal]]
2014-11-16 11:53 Desperate-kun: 01:37:839 (2,3) - spacing
2014-11-16 11:54 Xgor: Fixed
2014-11-16 11:57 Desperate-kun: ACTION is editing [http://osu.ppy.sh/b/505457 Woofle - Major Boss Battle [Hard]]
2014-11-16 11:57 Desperate-kun: 00:53:455 (6,7,1) - is it intentional that the 1/2 is spaced like the 3/4?
2014-11-16 11:57 Desperate-kun: seems a bit weird to me but could be acceptable
2014-11-16 11:57 Xgor: That's a mistake...
2014-11-16 11:57 Desperate-kun: mhm
2014-11-16 11:58 Desperate-kun: 01:18:935 (3) - this one should probably be 3/4 again
2014-11-16 11:59 Desperate-kun: 01:32:085 (4,5) - spaced like 1/2
2014-11-16 11:59 Desperate-kun: that should be it hopefully for Hard
2014-11-16 12:02 Desperate-kun: ACTION is editing [http://osu.ppy.sh/b/505458 Woofle - Major Boss Battle [Insane]]
2014-11-16 12:02 Desperate-kun: 01:42:359 (8,9,10) - this one's really minor
2014-11-16 12:02 Desperate-kun: but like
2014-11-16 12:02 Desperate-kun: usually you seem to keep the same spacing in a pattern
2014-11-16 12:03 Desperate-kun: so it might be unintentional that it is 1.1x and 1.2x here? but ofc really minor
2014-11-16 12:03 Xgor: Yeah unintentional.
2014-11-16 12:05 Desperate-kun: okay tell me when you updated
2014-11-16 12:05 Desperate-kun: then i'll redownload and double-check
2014-11-16 12:06 Desperate-kun: ahh and before you do check through all the diffs please and see if you are satisfied
2014-11-16 12:08 Xgor: Will do.
2014-11-16 12:08 Desperate-kun: ok :3
2014-11-16 12:25 Xgor: Ok checked everything now and I'm happy. Changed back to 01:18:935 (3,4) - 1/1 on this because I realized I was trying to follow the background here.
2014-11-16 12:25 Xgor: And a small hitsound change on Normal.
2014-11-16 12:26 Desperate-kun: oh ok
2014-11-16 12:26 Desperate-kun: now i'll have to check the skin files
2014-11-16 12:26 Desperate-kun: etc
2014-11-16 12:26 Desperate-kun: i didn't do that yet lol
2014-11-16 12:27 Xgor: I also another small thing to the SB.
2014-11-16 12:27 Desperate-kun: ok